# data[].attributes.body
because you have to multiply bxh divided by 2

# data[].attributes.body
you have to add all the square together

# data[].attributes.body
its exactly 20 square units because the squares that are filled in less than half dont count in the object

# data[].attributes.body
ja

# data[].attributes.body
it has to be 10unites wider

# data[].attributes.body
Because you have to add all the one halves parts tp get

# data[].attributes.body
6 units wide

# data[].attributes.body
36

# data[].attributes.body
9,27,10.5,29.25

# data[].attributes.body
i. 9
ii.27
iii. 10 1/2
iv. 29.25

# data[].attributes.body
a. 18
b.
c. 21
d. 5.45

# data[].attributes.body
i. 9
ii.27
iii.10.5
iv.28.5

# data[].attributes.body
add another triangle to add another right angle on the left of the objec

# data[].attributes.body
it would be 12

# data[].attributes.body
axb