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The process of design thinking will definitely be useful in foreign language teaching classes. We should carefully plan our lessons according to these steps given in that section.

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Oyun tasarımı bazen de doğaçlama giden bir çalışma. Elbetteki planımız hazır

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I will include it in design thinking to get ideas on how to apply it to my lessons.

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Applying game design will have a positive effect on students.

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Applying game design will have a positive effect on students.

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Sevil ÇELEBİ

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I want to try it with my students. This type of learning is adopted in Science, Technology, Engineering and Mathematics (STEM).

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The process of design thinking is very useful for children for develop skills, creativity, problem solving or cooperation.

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turkey
ıt is a must to design it

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The teacher must study the stages of thinking first and then design activities and tasks that correspond with them

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Design thinking can be very beneficial for all learners and it would be great if we could do it from time to time.

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These examples are really great. Unfortunatelly in Croatia is really hard to do something like this because of curricula we have in subjects, lack of time, lack of materials and it is not the way we are used to think. All I have seen in videos are skills useful for learning and for real life. I can try to do something with pupils, I believe they can find very creative solution. Hope one day they will be collaborative and use the concept of design thinking

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I will try in future.It is very interesting.

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This can be done in other countries, but not in Croatia, because there are differently organized classes and time that children spent in school. I am a subject teacher and I would have to design other teachers with themes that we could work together in one day. Such a type of teaching we have once a year  and is called "Project Day" but it is impossible to implement it on a daily basis. It takes a lot of time and work together to do this.

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Thinking is useful for building learning situations for my preschool. And I can rearrange the lessons and tackle a game of problem-solving and effective learning.

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This is new for me and it's very interesting, I think I'm going to involve in course of design thinking to get more ideas how to implement it my classes.

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Building experiences for effective learning is needed during educational activities. But the curricula must be respected. Work strategies can vary, all relate to the teacher's creativity, student needs, but only in line with the curriculum.

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I will try to arrange my lessons in such a way that they follow the five- phase model.

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The five steps are useful to keep in focus while creating lessons and educational games.

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This is very interesting. I got some ideas I would apply to working with my students. Why not design a new unusual toy?

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Testing design thinking process with primary school pupils  maybe is easier than with teens. I say this, because it happened that when I proposed games or an activity different from the frontal lesson some students disagreed. But I will go on in this way, it is our task to show the paths giving them autonomy and confidence.

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I would like to use the DTM, but I need to get more information

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DT can make learning a whole experience. Unfortunately, the curriculum is far too demanding and DT can be time-consuming at first.

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I feel that it is very useful and is excellent for fostering the children's creativity but unfortunately as a result of our rigid curricula in school, we do not get enough of an opportunity in class to implement gamification through out all areas of school.

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I would like to try it, but momently I have no idea.

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I would like to try, but for the moment it's a little bit difficult, because our curricula.

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The process of design thinking is very useful for students. They learn a lot of things: how to work in team, how to develop an idea from the beginning to the end and how to represent it to others. These are all skills useful for life and for learning. Unfortunally, I do not have the time because off the curriculum.

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I intend to transfer the math subject for the eighth grade to a journey of knowledge using electronic applications and apply it with students 90 minutes a week

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I think, it would be difficult to implement in our curriculum as we have to follow it. But for after school activities this approach is really great.

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It would be difficult because I am with my stiudents only for 45 minutes, 2 times a week, with older ones 3 times a week. I would need more time. We have no money for any materials so we will probably recycle. I believe it is possible but ona  amuch smaller scale.

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I would like to apply the concept of design thinking in teaching, I'm still not sure how. Probably next school year.

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I want to try but not now.Because I have students with special needs (mental retardation)

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It's rather difficult to manage a design thinking approach within the limits put by some didactic ideas - so I think it is more realistic to introduce gamified aspects into lessons. We have a relatively strict regulation from the subjects that define how a lesson should be created and held - so for a project it is alright to break up this structure, but in general we are expected to follow that. These constraints do not make it easy.
It also depends in how far the subject matter offers a challenge to rise up to - I think as soon as the challenge is not the study of vocabulary, but something else, it might be easier/easy to introduce game design into the lesson planning.

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Students in the same environment and freed. Let me tell you an interesting observation: My students play their own games indiscriminately in the school yard. They started to play with birds, insects, dogs, cats in the garden. places such as shelter, dining area, water drinking place. They destroyed what they did at first. Then they started to do what they would do all over the garden and started to create a regular living space for natural living things. Creativity and originality are in the nature of man. On the basis of subject and subject, we have to give the students the things we will teach not by dictating them but by dictating them. If we can do that, I think we have a lot to learn from them. We have to free the students.

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This is new for me. I want to try design thinking with my students. I think it is very useful for develop creativity, solving problems...

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I think that My students by design Thinking can to learn in different way, It's very interesting for to create good lesson.

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For the moment our STEM lessons are based on the R&D concept (research and design) and the 7 steps of exploratory learning (In exploratory learning the students learn new information either through experimentation or using their prior knowledge and some guidance from the teacher) from problem to solution by research and reflextion. This is related to the five phase model.

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I have never tried this method in my lessons,but I think it's great tool for developing 21 century skills among students and that it could be adjusted to sny topic of the curriculum.

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Design thinking is  process my students often use to realize user interface for the applications they develop. It is also applied in the design of robots with Arduino and Raspberry, and in several other "hands on lab" projects they are involved at school

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This is new to me, I think that would be fun try.

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Being a process of design thinking is a benefit to learning. I wil try to improve my lessons by following the descriptive process of thinking. I will select a topic and try to apply the design of the game.

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This is new to me, I think that it would be fun to try it.

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It is great. ı wan to try with my students. But sometimes ıt is a bit hard to practice while teaching English. (Ithink this kinds of learning are adopted Science ,Tecnololy, Engineering and Maths( STEM).

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It`s a great! It`s very useful. I will try with my students.

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I would try to make as much web design introduce more designing games into my lessons.

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I would try to make as much web design as it offers them the possibility to develop the child's creativity

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Brigitta
I think that by using design thinking students can conduct their own learning process, which is very important.

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 I will try to introduce more designing games into my lessons.

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 I will try to introduce more designing games into my lessons.

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In my opinion the process of design thinking is very useful for cooperation, solving problems,project and didactic games.It can be useful in children's develomental skills too. 

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In my opinion the process of design thinking is very useful for cooperation, solving problems,project and didactic games.It can be useful in children's develomental skills too. 

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Silvia, Italy
I don't know if I could use this method in my classroom.

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The process of design thinking is very useful for children for develop skills, creativity, problem solving or cooperation.

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I use desing thinking in my lessons and we learn a lot of thing in projects in this way. This video give me new ideas to desing a new project with my students. By desing thinking students learn by doing and with the feedback they can edit their work again and again.

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I was appointed by our school management to conduct several open lessons based on design thinking (coding and robotics) during the next school year. I'm sure I will return to this course to get the concept and more ideas.

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I used the design thinking method last summer at a lecture. I had to create a badge for a conference to be held in 2030.It was beautiful and challenging

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I love this video and how is explained. It is well organized and helps us to understand how to carry a project out and how help our children to develop their creativity, motivation and fun in all phases. It has giving some ideas to do the following school year! Thanks.

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Design thinking seems really interesting and useful. I never tried it, but I think it would benefit my students.

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I think that design is important for the lesson and for organising project. It is necessary for us to think all our activities for our students .

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Design thinking is important in projects and in didactic games . I think design thinking should be a part of all things we prepare for our students because in this way we construct the best learning experiences for them.

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Design thinking is important for the lesson design and to organize project extra-curricular activities . It is necessary for us to carefully think all our activities and plans for our students because their future life depends on the knowledge they gather in school.

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Design thinking is an interesting outline to organize project work. I've never done that so I really need to think all the phases first myself. Perhaps design thinking could be used with my previous idea to do a math game for lower level pupils.

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In my opinion the five phases are the basis of motivated learning and therefore will last over time

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After the distribution of students to groups, each group was given a box in which yarns and wooden sticks and colors and flasks and pins and figures for figures and fruits and asked them to work a model to study the representation of the relationship in mathematics provided that the achievement of creative thinking skills original,

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The five-phase model is very logical to me. I will definitely use it and try to incorporate design thinking into my lessons.

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The 5 steps sound logical and it's easier to gamify a lesson bearing them in mind.

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The process of design thinking is very important for my teaching and for my students learning too. The five aspects are logical, and bring together could be more useful.

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THe learning process is based on design thinking that activates the students assuring learning and evaluation of the process

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It is very important for the learning process to be based on games, design. In such projects, students learn by discovery, find solutions to solve some problems. I will try to introduce more designing games into my lessons.

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The design thinking process is useful for me to build learning experiences for my students. Without this, the lesson can be a fiasco.I will try to use the 5 steps design, looks so interesting!I think it is very good when an activity is divided in slamm steps and making a plan,also the teacher will have directly feedback, also the students will work efficientlly!

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The five steps shown in the video are very useful: they give us a method, a “protocol” of  turning our ideas of games into teaching action.

The examples are so inspiring! I didn’t think Design Thinking was good for young learners, but “the ultimate animal” is great in primary school: children work in team, they take an active part and…have fun! I will try in my classroom.

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I never tried to work with my students in this way. It seems very interesting and stimulating. I will try to incorporate design thinking into one of my lessons.

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The design of design thinking is useful for building student learning experiences. Some lessons can be tailored to suit the process of design thinking. Most often, it could be applied in projects when there is more time.

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I design my games and my lessons in order to know surely what I am going to do. The design thinking is very important and suggestive for the new lesson so I do it carefully. Together these tools give me the appropriate approach of the context of the leasson.

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Game design is very important because with its help we can construct learning experiences approprieate to the lesson we want to teach to our students. When the students are part of this experience by preparing and imagining games adore them so they are an active part of the activity.

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I find the process of design thinking very useful. It made think how I could organize this in my own class. I think I might do that but it would definitely include a lot of preparation for me. I think it would help me a lot in some of my future planned projects where my students could invent a new game and all its steps, then explain it to some other classes in school andlet them play.

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Design thinking is useful for me when I design games for my students. I just started thinking about how I could use design thinking in my math class. I make games for them but maybe they learn more if they have to make the games. I think everything is possible to do if we have the courage to do less of something we have done before.

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Of course design thinking is the best method to create the game. Basic game development game is strictly connected with steps typical for design thainking. When protype is ready, testing and changing circle is used.

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It is obvious that design thinking is really important for children's creativity. It is important to encourage them to participate in the process of creating instead of providing a ready one. It was a lot more productive and fun, when my pupils create their own crosswords than getting one created by me. They searched for their own words from history lesson and try to find the definition that would be tricky for their peers. It was fun and very constructive!

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The design thinking process is useful for me to build learning experiences for my students.
I can rearrange my classes so they follow the design thinking process.
For example, instead of providing a game to students, let them create their own game and rules so that they become more involved in the teaching process.
For example, instead of supplying the ion dice already with the written ions let them choose the ions and then construct the dice in 3d printer

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There are 4 six-sided dice (simple cation, simple anion, transition metals, and polyatomic ions) and 2 twelve-sided dice (mixed cations and mixed anions). I don't know why the 12-sided dice are so large or come in balanced on a tip, but if you reduce the size in Cura to 10% they will be a manageable size - about the same as the the six-sided dice (20mm on each side).

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We explained the topic and we are wacthing some video about our topic then i ask them make brainstorm and create a game. desing thinking is innovation for them.

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After watching these videos I realise that I do try to bring design thinking in my lessons but I have discovered that I am skipping stages or not giving enough time to some.

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Design thinking promotes creativity and collaborative work so I would like to know more about it and try this kind of activity in my class. But I need more help from a professional who show me how to do it.

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The power of design thinking is huge indeed, so I believe it'd be highly effective when preparing games or projects; it'll be the perfect way for students to learn how to solve problems in a relaxed, cooperative, funny environment.

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Design thinking is innovative and promotes creativity, along with collaborative work. I think I could rearrange my teaching following the process of design thinking. An example would be a case where my students would have to create their dream house or a dream place to live in.

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Design thinking is the basis of a conscious and permanent learning.
The process is the focus of real learning.
As I have already shown in the previous module with the box of an artisan coding I think I have already applied the design thinking several times, inducing the students to investigate a topic, to devise something that would lead to the construction of something, being able to verify if the process has given the desired results.
And it works! It works for a number of reasons: because when students are the creators or the active part of a process produce positive results, because it stimulates a creativity that is present in all children, but often is not activated by classical teaching, because it produces a lasting learning of knowledge, skills and competences that can be put into play in other projects.

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I think the example for Design Thinking You’ve showed in these Modul are great. I‘ve used Design Thinking one time , it‘s new and I have to der more examples for getting more own ideas. But I think using Design Thinking is a kind of Gamification, because You need to play with the material for getting new ideas.