# data[].attributes.body
This command makes the sprite moves smoothly across the screen in an unrecognizable pattern.

# data[].attributes.attachment_link.description
With Scratch, you can animate an adventure game! Send your favorite Cartoon Network characters on a quest, from the farthest reaches of the universe to the edge of Craig's creek. Unlock secret...

# data[].attributes.body
This command is used to play music or a sound effect until it is completely done to prevent multiple versions of it playing.

# data[].attributes.body
This makes the sprite "move" in a certain direction (up, down, left, an right).

# data[].attributes.body
Additional models that the sprite (the character) can change into. For example, an angry cat is a costume of a neutral cat.

# data[].attributes.body
This loop is used to make something happen over and over again.

# data[].attributes.body
Utilizes converting text into sound. A robot reads what it is given, and this could be used as opposed to just text.

# data[].attributes.body
Something that can defined and increased/decreased. This is also commonly known as "X" or "Y" and can be used in Scratch to do wait until commands.

# data[].attributes.body
The picture or image that is behind the sprite.

# data[].attributes.body
This determines where the sprite is placed.

# data[].attributes.body
A character model used in coding. It can be in any shape, like a jar.