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The online component. I like how I can monitor and help individual students. Kids love the interaction with the program and each other.

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It grabs students' attention. It gives a good conceptual foundation for the math. Students can "see" the math at play.

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The curriculum dos a nice job introducing concepts in a non-traditional way. The pacing is great. I pace and pause at appropriate times and have whole-class discussions. I like using the paper versions to give kids a break from the computers.

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I like the creative ways Desmos brings math to life.

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Students like the interactive experimental slides.

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High level of engagement for students.

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I feel like the interactive activities are video game like, which really attracts the students. I am able to differentiate with the problem sets. I like the tools such as anonymize, pause, and pace.

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Students like the homework because it is short and I like it because it shows which students are having trouble.

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I like that it gives students hands on examples. The students like using the online portion but I feel they learn a lot from the practice problems on paper.

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It allows student to customize some activities, as well as allowing them to work at their own pace.

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My students really like the animation and the warm-up problems. I like the ease of the test correcting and the length of the tests. The lessons fit well into our 42 minute periods.

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Be available when I have questions and/or need help.

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Be supportive of where the kids and where they will be after a long hard year of trying to get them up to speed.

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Understand the significant gaps at all levels. Those gaps will continue to require attention, which in turn slows us down off the normal pacing.

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More time with teachers so I can see how they use Desmos.

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Find new options for an actual curriculum.

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I would like reassurance that it is okay to be proceeding how I have been.

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Suggestions on what lessons may be overkill and could be shortened or skipped.

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It would be nice if there were more practice problems for kids to use and multiple versions of assessments.

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Simple practice problems. Lower entry points.

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Have paper versions of all activities. Have help/ tutorials for students to refer to when they are stuck. Actually have a curriculum to teach. 100% experimental learning is not for most students.

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There is just not enough to it. I find myself using Desmos more as an enrichment rather than to introduce a concept. With the students' skill levels as they are, this curriculum doesn't seem to be what they need.

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I'd like to be able to live chat and get responses from the students.

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How in depth should I go after each Desmos activity? Should I be drilling kids on how to graph in slope intercept form after working on it in Desmos or should I just be following the curriculum as is?

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There are not a lot of practice problems for the students to try. If a student is not grasping a concept, there are not a ton of different questions that go along with each part of the unit.

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Does the Desmos curriculum have videos and tutorials that are offered? Am I able to un-pause an individual students while the rest of the class is paused?

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I would like to be able to modify and grade the assessments online.

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This program assumes my students have already mastered certain concepts that they have not seen before. Often, the examples this program uses are very complicated when first introducing a concept. This can discourage learners.

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The computer-based assessment format is cumbersome. I would like to see an easier and cleaner way to create assessments from the lessons.

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There needs to be remediation work in the curriculum