# data[].attributes.body
5

# data[].attributes.body
explosion
enemy shooting
enemy touched
character switch

# data[].attributes.body
done :
homming shot
normal 2-shot
single shot
tripple shot

# data[].attributes.headline
calm start screen music(or just wind blowing sound)

# data[].attributes.subject
calm start screen music(or just wind blowing sound)

# data[].attributes.headline
airship starting sound (when they fly off from start screen one at a time)

# data[].attributes.subject
airship starting sound (when they fly off from start screen one at a time)