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Science & Social Studies Mini-Lessons & Informational Texts | DK Instant Expert

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Become an instant expert on science and social studies topics featured in DK's award-winning reference series. Find whiteboard compatible mini-lessons and the reference material you need to reinforce key concepts.

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Storybird - Read, write, discover, and share the books you'll always remember.

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Become a better writer with Storybird's creativity tools. Online courses, challenges, and reader feedback will help you improve your writing.

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Services provided by Glogster.com have been temporarily disabled for operational reasons.

We are in the process of disabling all recurring payments, but we do recommend that you contact your bank or credit card company directly to halt them.

We would welcome the opportunity for investors who are interested in partnering with Glogster to contact us so that we are able to resume providing services to our customers who we have proudly served since 2008. Interested investors may contact the Glogster team here.

We apologize for the inconvenience that we know this disruption in service will cause and we hope to have Glogster back up and running better than ever in the near future. Thank you for your support over the last 14 years.

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Services provided by Glogster.com have been temporarily disabled for operational reasons. We are in the process of disabling all recurring payments, but we do recommend that you contact your bank or credit card company directly to halt them.

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Hopscotch is a coding app that kids use to learn to code on iPad and iPhone. The app is primarily designed for coding for kids between the ages of 10-16, where you can make your own game.

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Hopscotch is the #1 coding app for iPad and iPhone. Kids ages of 10-16 use it to learn to program, make their own games, and share it with the world.

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If you want to explore your childhood days, then FlipaClip is the best application for your iOS and Android Smartphones. You can be creative and expressive by using this perfect application.

Apart from that, you can test your professional skills in a cool way. You can draw cartoon frame-by-frame, or you can follow the animations. The best part is that it resembles an old-school flipbook. However, there are some cool animations in addition to the flipbook.
What Is The Twist?
There is a modern twist over the old school flipbook. You shall love the animation and representation of the storyboard. Also, you can draw a raw sketch using your finger on the screen, or you can use the s-pen on your galaxy note device without any problem.

You can do whatever you want in this animated application. The best part is that you can color the sketch according to your choice. It will help you to flow your ideas.

It is the best-animated application in the play store and iTunes. However, there are some missing features that will be added soon. It is not that hard to duplicate a drawing. You cannot add music to your drawing.

It also comes with part animation where you can animate a single part of the picture. It might affect the same part twice. You can read a review of the FlipaClip to get an idea.

FlipaClip - How To Sideload The App On Android?

It is very easy to sideload the application on your Android Smartphone. You have to download the app file from the official website then you have to place it on your sd card and run the APK file from the sd card.

You have to ensure that install from an unknown source is selected on your Android from the developer option. It will take few seconds to install the APK file.
Download APK file
This method will work for any Android Smartphone and tablet up to Android's latest version. You have to grant permission for the application on your mobile.

The application also has premium features that can be unlocked by a donation or purchase. You can get an awesome fan following after creating some awesome drawing.

How To Download FlipaClip App On Your Computer?

If you want to use the FlipaClip on your computer, then you have to follow a few steps. First of all, you have to install an Android emulator on the PC then you have to install the application.

When it comes to Android emulator you can use various applications such as BuleStacks, Remix OS for PC and more. When everything is done, you can sideload the application by double-clicking on the APK file.

Follow this complete guide to install the cartoon animation app on PC/Laptop. Click here

Install The Application From Google Play

If you don't want to carry any complex steps, then you should follow the Google Play method. You have to sign on your Google account before downloading the FlipaClip.

After that, you have to click on the install button to install the same. It will take few seconds for installation. This method will apply to iOS devices too, but you have to do it in the Apps store.
Download for Android
Download FlipaClip On iOS & Apple Devices

In the case of iPhones and iPads, you have to download the application via iTunes. You have to ensure that iTunes is installed on your computer.

You have to connect and sync the iOS devices with iTunes, then you have to click on the install button of FlipaClip. Also, you may download the same from the App Store on your iOS device. It will take few seconds to install the same on your device.

What Are The Features?

There are onion layers and drawing layers in the animator.

You can animate the timeline and use the frame manager.

There are drawing tools and text tools for an additional layer of editing.

You can create animated videos without any problem.

The best part is that it also supports a pressure-sensitive pen such as s-pen.

You can share the videos on social networking sites.

How To Use The App On Your Smartphone?

It is very easy to use the application on a Smartphone. There is no time-consuming setup for the application. The best part is that it can be used to animate any part of the application.

There are cool animations that will make you happy. Apart from that it also comes with an art style to display. The fps is great when it comes to smooth animation. There is a small tutorial on the startup screen of the cartoon animation app.

How To Become A Creative?

There is a single button for copy and paste so you can manage big drawings seamlessly. However, there is another problem that will prevent you to do squash on the drawing.

However, it is present on iOS that will be fixed soon. You can add colors to the sketch, or you can make new sketching by using the tools. There will be a black or white screen upon startup where you have to draw.

What's New In The Latest Version?

The latest version comes with a fix for the project opening issue when tapped.

It also fixes bugs in the layer.

There is an improvement in the popup alignment and stage.

It also comes with an empty state for the project and movies.

You can upload more than one internal library.

Useful Links:
Frequently Asked Questions (FAQ)
1. Is it safe to use FlipaClip App on my mobile phone, tablet, PC or Laptop?
Ans: Yep! you can use the app on your Android and iOS platforms like smartphones, tablets and PC devices.
2. Is it free to use the cartoon animation app?
Ans: Of course. This animation app is 100% free to use but in order to get more advanced features, you need to upgrade to the premium version.
3. Can we download FlipaClip App from the Google Play Store or App Store?
Ans: Yeah, you can download and install the latest version of the FlipaClip cartoon animation app from Android and iOS stores.
4. Can I add my own audio/music files?
Ans: If you use the pro version, you can import and edit the audio clips easily.
5. In which format can I save animated videos?
Ans: It saves your videos as MP4 or GIF files. So, you can save animated videos in those two formats either MP4 or GIF files.
6. How much does FlipaClip premium cost?
Ans: It costs less to buy all the premium features and it will be worth to purchase a pro version.
7. Can I download FlipaClip on Windows?
Ans: Of course, anyone can download the application on their Windows operating system with the help of an Android emulator.
8. Is available for Computer?
Ans: Yep, you can easily install the latest version of the app on your Computer using BlueStacks or Nox App Player.
9. Is it best for creating animations?
Ans: It is the best cartoon animation app for making animated videos and cartoons with free of cost when you use its free version. Also, buy its pro version which costs little and gets more features.

Conclusion

It is a very good app when it comes to dealing with the application. The best part is that there is no expensive process for beginners.

It is available for PC, Android, and iOS. You can use old pictures in the application to add some layers and animation. It is quite enjoyable when it comes to animation and effects.

You can use the FlipaClip application in your smart devices. In the case of any queries, you can ask the developer. There are in-app purchases that can unlock a few extra premium features without any problem. It will help you to bring additional updates to your old photos. You can split and edit the layers according to your requirements.

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FlipaClip - Download App On Your Android, iOS (iPhone/iPad) & PC

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If you want to explore your childhood days, then FlipaClip is the best application for your iOS and Android Smartphones. You can be creative and expressive by using this perfect application. Apart from that, you can test your professional skills in a cool way. You can draw cartoon frame-by-frame, or you can follow the animations.

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Learn REAL code through our proprietary game making platform

Learn how to problem solve using the game design process

Accelerate STEM development by letting kids do what they love

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They'll think it's play, but you'll know better! codeSpark's wide-ranging games and challenges are designed to deliver education and coding instruction as "fun."

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Don't let their cuteness fool you -- The Foos are fun-loving characters that help kids learn complex concepts while feeling like they're just playing games.

Kids love The Foos and their connection with every character helps build a unique relationship and stronger interest in learning.

The development of codeSpark Academy and The Foos is led by co-founder Joe Shochet, a former Disney Imagineer and Creative Director.

Learn with The Foos!

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codeSpark Academy is the #1 learn-to-code app teaching kids the ABCs of coding. Designed for kids ages 5-9, codeSpark Academy with the Foos is an educational game that makes it fun to learn the basics of computer programming.

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Cool Math Games - Free Online Games for Learning and Fun

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Coolmath Games is a brain-training site for everyone, where logic & thinking & math meets fun & games. These games have no violence, no empty action, just a lot of challenges that will make you forget you're getting a mental workout!

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Enter the world of history for kids. Discover ancient people and places, and fascinating facts with our selection of games and activities.

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Story Starters: Creative Writing Prompts for Kids | Scholastic.com

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Scholastic’s Story Starters kids’ writing activity generates creative writing prompts, from general fiction to adventure, fantasy, and science fiction.

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NASA encourages you to visit NASA Kids' Club and use its games and activities to inspire the next generation.

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A student doing an experiment in the rock physics lab.

A trench dug across a fault to learn about past earthquakes.

A GPS instrument measures slow movements of the ground.

A scientist stands in front of a fault scarp in southern California.

Damage to badly-constructed buildings after an earthquake.

Scientists doing field work and looking at their notes.

Children's Privacy Policy

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USGS Earthquake Hazards Program, responsible for monitoring, reporting, and researching earthquakes and earthquake hazards

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Smithsonian Learning Lab: Discover, Create, Share

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Scholastic Teaching Tools | Resources for Teachers

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Explore Scholastic Teaching Tools for teaching resources, printables, book lists, and more. Enhance your classroom experience with expert advice!

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Science for kids | National Geographic Kids

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From biology, chemistry, physics & natural history, discover incredible scientific theories and explore some bonkers experiments in our science for kids!

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https://www.commonsense.org/education/game/portal-2-puzzle-maker

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http://ldd.lego.com/en-au/

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Wolfram|Alpha is a computational knowledge engine for computing answers and providing knowledge; it is not a search engine.

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Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're looking for.

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http://www.alicekeeler.com/2015/03/29/5-ways-students-can-use-google-docs-in-math/

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Consists of the capacity to analyze problems logically, carry out mathematical operations, and investigate issues scientifically. In Howard Gardner’s words, it entails the ability to detect patterns, reason deductively and think logically. This intelligence is most often associated with scientific and mathematical thinking.

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Consists of the capacity to analyze problems logically, carry out mathematical operations, and investigate issues scientifically. In Howard Gardner’s words, it entails the ability to detect patterns, reason deductively and think logically. This intelligence is most often associated with scientific and mathematical thinking.

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West Point Bridge Designer Description

The West Point Bridge Design Contest is a nationwide Internet-based competition intended to promote math, science, and technology education in U.S. middle schools and high schools. The contest provides students with a realistic introduction to engineering through an engaging, hands-on design experience.

The West Point Bridge Designer will introduce you to engineering through an authentic, hands-on design experience. Official software used to enter the West Point Bridge Design Contest. This software provides you with the tools to model, test, and optimize a steel highway bridge, based on realistic specifications, constraints, and performance criteria.

Your objective is to create an optimal bridge design. An optimal design is one that satisfies all of the design specifications, passes a simulated load test, and costs as little as possible.
How the West Point Bridge Designer Works
When you use the West Point Bridge Designer, you will experience the engineering design process in simplified form. You will design a highway bridge in much the same way that practicing civil engineers design real highway bridges.

You will be presented with a requirement to design a steel truss bridge to carry a two-lane highway across a river.

You may choose from a wide variety of different site configurations for your bridge. Each will cause your bridge to carry in a different way, and each has a different.

You will develop a design for your bridge by drawing a picture of it on your computer screen.

Once your first design attempt is complete, the West Point Bridge Designer will test your bridge, to see if it is strong enough to carry the specified highway loads. This test includes a full-color animation showing a truck crossing your bridge. If your design is strong enough, the truck will be able to cross it successfully; if not, the structure will collapse.

If your bridge collapses, you can strengthen it by changing the properties of the structural components that make up the bridge, or by changing the configuration of the bridge itself.

Once your bridge can successfully carry the highway loading without collapsing, you can continue to refine your design, with the objective of minimizing its cost while still ensuring that it is strong enough to carry the specified loads.

The West Point Bridge Designer gives you complete flexibility to create designs using any shape or configuration you want. Creating the design is fast and easy, so you can experiment with many different alternative configurations as you work toward the best possible solution. The process you will use is quite similar to the process used by practicing civil engineers as they design real structures. Indeed, the West Point Bridge Designer itself is quite similar to the computer-aided design (CAD) software used by practicing engineers, and it will help you in the same way that CAD software helps them--by taking care of the heavy-duty mathematical calculations, so that you can concentrate on the creative part of the design process.
System Requirements
WPBD 2016 is available in two formats:

WPBD 2016 for Windows - Requires Windows XP or newer.

WPBD 2016 for Macintosh - Requires Mac OS X 10.7.3 (Lion) or later

This is the only version of the software that can be used for the 2016 Engineering Encounters Bridge Design Contest.

Disclaimer: This software was formerly known as the West Point Bridge Designer. It is now maintained and distributed by Engineering Encounters-a private, non-profit organization that is not affiliated with the U.S. government or the U.S. Military Academy at West Point.

* West Point Bridge Designer download link provides freeware version of the software for West Point Bridge Designer 2016 Windows, West Point Bridge Designer 2016 Mac, West Point Bridge Designer 2015 Windows, West Point Bridge Designer 2014 Windows, West Point Bridge Designer 2013 Windows, West Point Bridge Designer 2010 Windows and West Point Bridge Designer 2007 for Windows.

Comments & Reviews About West Point Bridge Designer

Submit a review about West Point Bridge Designer software with your social media profile

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West Point Bridge Designer - WPBD Bridge Design Contest 2016 Software

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Bridge Design Contest is a nationwide Internet-based competition intended to promote math, science, and technology education in US. West Point Bridge Designer provides you with the tools to model, test, and optimize a steel highway bridge. Download structural design software West Point Bridge Designer 2016 developed by Engineering Encounters.

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The Communal Whiteboard is an interactive display tool for discussion or illustrated lectures within Second Life. The main ideas behind its design - are to have a slideshow presenter, that anyone can add or remove pictures from, plus a range of overlay tools that can be used to annotate or point to areas of interest within an image. These overlay tools can also be used to create simple mindmaps or visual polling events.

How to Use... The controls for the whiteboard - use touch, voice control, and users' arrow keys.( or use the scroll button on your mouse to set your vision further back. )Pointer and CrosshairBig and Small TextFilled Rectangle and CircleOutline Rectangle and CircleVertical and Horizontal line8 directional Arrow - with one / two headed option
It is best that you stand at a distance away from the board - so you can see it in full

Adding Images to the Board

Holding the CTRL key down, drag the image you want onto the whiteboard from your inventory. The Whiteboard will have a red line around it, to indicate something is being added to the whiteboards contents. ( unless the owner's lock is enabled )
As the board is communal anyone can place images on the board NB: The slide order within the board is based on alphabetical / numeric filenames. Therefore it is good practice to consider a naming protocol before dragging the images to the board . ie. 01 - Introduction
The Slideshow Controls

Touch the buttons to use.The Owner can also say 'next'Overlay Tools

1. Back- Step back thru the image contents of the whiteboard, it will stop when you reach the first slide.
The Owner can also say 'back'

2. Next - Step forward thru the image contents, until the last slide is reached.
3. SlideShow Timer - Touching this button opens a listen dialog with the person who touched it. Saying a number will determine the number of seconds delay between the images shown, ie. say '5' if you want the slides to have a 5 second delay between them.
You have 10 secs to answer this request, or it will stop listening, also saying something other than a number will also give an invalid response.

Once the timer is set - the button will turn green - to indicate it is in Timer Mode.
Whilst in this mode - the slideshow will loop thru the image contents.
To Stop the slideshow - touch the timer button again.

4. Templates - This button replaces the current slide - with a library of background images for use in brainstorming, voting, or even tic-tac-toe. Clicking on the button will open up a dialog window with the images you can choose.
To get rid of this background image, click either the next or back buttons.

5. Aspect Ratio - The main viewing screen can alter its size to best accommodate the images used or brought into Second Life. There are three settings :
4:3 - images that were originally 800x600 pixels / or videograbs brought into Second Life.
1:1 - square based images - ie. 512 x 512 pixels ( useful for displaying many of the textures in Second Life )
2:1 - Panoramic mode - images set to 1024 x 512 pixels

6. TrashCan - clicking this button will delete the image presently shown on the mainscreen. A dialog window will open to give you a Yes/No option, just incase you touched it by accident.

7. Owner Lock - When this is enabled - only the owner of the whiteboard can use it.
When the button is Green - it indicates anyone can use it.
When the button is Red - only the owner can interact with the slideshow controls or drag images to the board.
Touching the flap at the bottom of the whiteboard, will hide or show the button row.

The board contains a range of visual tools that can be manipulated over the top of the whiteboard's images. These tools can be used by anyone, and more than one can be layered on the board at once. Tools that are on the board - can be moved or altered by anyone else, allowing for visual collaboration, or simple mindmaps.

At a simple level - a pointer maybe enough for most uses, as a tool to point to specific parts of an image on the board.

Clicking the Yellow Spanner Button will open a dialog window of which tools you can place on the board.
At present they consist of:

Once a tool is chosen, it will appear in the bottom left of the board.
Click on the tool, and a dialog window will open asking you if you want the tool to take your controls. Saying yes will allow you to move the tool around using your movement keys / arrow keys.

It will also open an options window - that allows you to change the colour / transparency of the tool, and depending on its type - scale and orientation too.

To leave the tool at a certain place - click the blue release keys button at the bottom of the window.

Clicking the tool again - will allow you to move it again, or change its options.

To delete the tool off the whiteboard, in the options window there is a delete button.

The Text tools, when clicked on - will open a timed listen event with the avatar that clicked it, this allows a line of text upto 24 characters to be presented on the board. Please allow sometime for the text to rez properly.

Example of a Visual Voting Event using tools on the board.

Here is an example of what could be achived by a small group of users.
The background is the VoteWheel from the templates button.
The coloured circles represent each member of the group.
These visual counters, can be moved around the screen, by the individual to indicate how they want to vote.
This could be a useful for True / False quizzes, or when a group is debating something.

To keep a copy of the tool elements as they are layed out on the screen,
the workaround at the moment - is for the owner of the board, to enter Build mode,
and Shift click to select all the tools on the board - then choose Take Object or Take Copy.
This will allow you at a later date - to drag the objects from your inventory back onto the board for further manipulation ( You don't need to hold CTRL for that process )
Be in Build/Edit Mode while you do this, so you can align the tools with the board.

This is a version 1.0 board at present;
future revisions will include more template backgrounds ( any suggestions are useful )
additional tool types - thought cloud and triangle shape
A Goto Slide button - to jump to a specific slide number

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The Communal Whiteboard is an interactive display tool for discussion or illustrated lectures within Second Life. The main ideas behind its design - are to have a slideshow presenter, that anyone can add or remove pictures from, plus a range of overlay tools that can be used to annotate or point to areas of interest within an image.

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About MOOCs

Massive Open Online Courses (MOOCs) are free online courses available for anyone to enroll. MOOCs provide an affordable and flexible way to learn new skills, advance your career and deliver quality educational experiences at scale.

Millions of people around the world use MOOCs to learn for a variety of reasons, including: career development, changing careers, college preparations, supplemental learning, lifelong learning, corporate eLearning & training, and more.

MOOCs have dramatically changed the way the world learns. Ready to get started?

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MOOC.org | Massive Open Online Courses | An edX Site

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Massive Open Online Courses (MOOCs) are free online courses available for anyone to enroll. MOOCs provide an affordable and flexible way to learn new skills, advance your career and deliver quality educational experiences at scale.

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Mark up websites, graphics, and photos, or start drawing on a blank canvas. Browse the web with your students or make that remote tutoring session more productive than ever. No plug-ins, downloads, or firewall voodoo - it's all here, ready to go when you are. Browser-agnostic, user-friendly.

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Twiddla is an Online Whiteboard for the Modern Classroom. Mark up websites, graphics, and photos, or start brainstorming on a blank canvas. Voice and Text chat too!

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We've detected that JavaScript is disabled in this browser. Please enable JavaScript or switch to a supported browser to continue using twitter.com. You can see a list of supported browsers in our Help Center.
Help Center

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Blackboard | Education Technology & Services

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Blackboard focuses on technology and services to help students learn, not just one way, but their own way. Learn more.

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Create fascinating patterns using Java Spirograph

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One of the reasons the Flat Stanley Project has become the longest-lasting literacy project on the web is due to the simplicity of the concept. Kids send a flat visitor to a school, a celebrity, a family member, a politician or anyone of interest and the recipient returns the little flat guy along with a completed journal and perhaps some souvenirs such as post cards, photos, or special items.

To arrange exchanges you can add your name to the List of Participants either as a classroom or a homeschooler. Those on the List will have access to others on the List so you can make contact and arrange exchanges. Alternatively, you can arrange your own contacts.

The site offers flat character templates that you can use or you can create your own. The site also offers a free blog account where you can add your own text and images for the world to see.

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One of the reasons the Flat Stanley Project has become the longest-lasting literacy project on the web is due to the simplicity of the concept.

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Intelligence is concerned with the capacity to understand the intentions, motivations and desires of other people. It allows people to work effectively with others. Educators, salespeople, religious and political leaders and counsellors all need a well-developed interpersonal intelligence.

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Intelligence is concerned with the capacity to understand the intentions, motivations and desires of other people. It allows people to work effectively with others. Educators, salespeople, religious and political leaders and counsellors all need a well-developed interpersonal intelligence.

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safe blogging for students to share ideas

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Self smart people learn best through metacognitive practices such as getting in touch with their feelings and self motivation. They are able to concentrate and be mindful. Educators should provide tools to help students think about their thinking through writing, diagramming, or recording ideas.

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Project Noah | Networked Organisms And Habitats

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Project Noah is a tool that nature lovers can use to explore and document local wildlife and a common technology platform that research groups can use to harness the power of citizen scientists everywhere.

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Exploring the world through Google Earth and Voyager

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Exploring the world through Google Earth and Voyager

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Aw snap! Google Earth isn't supported on your browser. You may need to update your browser or use a different browser. Please see our system requirements for more information. Chrome is a great choice and you can download it here. Or if you're feeling adventurous, you can try Earth anyway by choosing an option below.

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help them learn by virtually exploring the world around them

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Kids frolic with fish and animals that live in kelp forests.

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https://www.youtube.com

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The Lennon Bus is highly adaptable, designed to provide students, their schools and communities with performances, hands-on demonstrations, remote recordings, and studio sessions customized for their needs, levels of experience and interest. The Bus travels the country visiting schools, music and technology conferences and events, and partners with communities and media outlets to call attention to the importance of arts and digital media education.

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About | Center for Music Technology (GTCMT)

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Changing the Way We Create and Experience Music The Georgia Tech Center for Music Technology (GTCMT) is an international center for creative and technological research in music, focusing on the development and deployment of innovative musical technologies.

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Learn to code by making music
https://earsketch.gatech.edu/landing/#

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Nature smart people learn best through the interactions with the environment including outdoor activities, field trips, and involvement with plants and animals. They see the subtle meanings and patterns in nature and the world around them. They are able to adapt.  Students can use microscopes, explore nature through simulations, write journals or use cameras to record the natural world.

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Using blues music to address California State Content Standards using a thematic approach...

In this video, we use Chuck Berry's "Promised Land" as a launching pad for learning. First we focus on reading standards, learning how to decode the text, focusing on syllabication, dipthongs, digraphs, spelling patterns and irregular words. We also focus on multiple meaning words. Next we focus on grammar and punctuation by identifying proper instances of proper nouns and capitalization.We then cover speaking and listening standards by learning to apply the correct pitch, phrasing, and modulation. This helps English Language learners because they are regularly engaging in predictable patterns of speech. Because the material that's introduced is engaging, students are able to work with text, vocabulary, and speech that above what one would expect for their age.

Next we examine the historical significance of the song. It deals with Westward Expansion, the USA's shift from rural to urban environments, the evolution of transportation, and how technology has changed our country. We find text and images on the internet using an LCD projector that help us learn about the period in which the song was written, and then we used a photograph of a blues band on tour in the 1950's as a subject for a directed drawing excercise. Now we're into the territory of the visual arts!

The students are challenged to convey a sense of depth in their work, which is a CA State Visual Arts Standard. Following this, two students scan their artwork onto the computer and use Photoshop to digitally enhance their work. They then add the image to their student blogs. Their parents and I receive an instant email notification alerting us to their new blog post, and we can post encouraging comments and suggest ideas for improvement.

The beauty of all of this work is that it all falls under the large umbrella of blues music, and we covered much meaningful academic ground by using one song for the theme. Ultimately, we add the song to our repertoire. Within weeks of introducing the song in class, we go from pointing and tracking at the words to performing the song onstage, sometimes in from of large audiences!

After this, we ask for student volunteers to choreograph dance moves to the song. We review videotapes of our practices and modify our singing, stage moves, and presentation by consensus, paying attention to the students' strengths and preferences..

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In this video, we use Chuck Berry's "Promised Land" as a launching pad for learning. First we focus on reading standards, learning how to decode the text, focusing on syllabication, dipthongs, digraphs, spelling patterns and irregular words. We also focus on multiple meaning words.

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Second Life

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Remote Meetings Redefined

Make meetings fun again with virtual hangout spaces, classes and conferences. For over a decade, leading companies and educators have trusted Second Life for branded social spaces for events and remote meetings.

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Official Site | Second Life - Virtual Worlds, Virtual Reality, VR, Avatars, and Free 3D Chat

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Second Life's official website. Second Life is a free 3D virtual world and original metaverse where users can create, connect, and chat with others from around the world using voice and text.

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Water Cycle | Songs For Kids | Sing Along | GoNoodle

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An example of a virtual field trip

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The Nine Planets is an encyclopedic overview with facts and information about mythology and current scientific knowledge of the planets, moons, and other objects in our solar system and beyond.

The 9 Planets in Our Solar System

The Five Dwarf Planets

Other Objects in The Solar System

Earth Science course

Excel High School has an online high school Earth Science course. Learn more about the course details here.

Northgate Academy offers Earth science and astronomy as online homeschooling courses.

Washington Technical Institute is an accredited college that offers online paralegal program and more.

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The Nine Planets of The Solar System | Eight Planets Without Pluto

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An overview of the history, mythology and current scientific knowledge of the planets, moons and other objects in our solar system.

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A School with a difference

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Quest to Learn (Q2L) - Middle School and High School

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At Quest, we define games as carefully designed, student-driven systems that are narrative-based, structured, interactive and immersive.

Why games? In the past decade or so, leading educational researchers have discovered that games allow for some of the richest learning experiences.

Games ask us to collaborate with others and learn by doing.

Games let us know if we are failing or succeeding at a moment's notice and allow us to retry, or "iterate," after a failure or loss.

Unlike traditional educational systems, failure is a necessary and integral part of the "game." It creates a context for students to be motivated to try again and succeed.

Learning experiences in games don't feel like spoon-fed education. Learning experiences feel like play.
At Quest to Learn, learning happens by doing.
"We were being responsive to a need we saw... young people were being disengaged from school"

Katie Salen-Tekinbas, Co-Founder of Quest to Learn

Game-based learning takes a variety of forms at Quest to Learn. For instance, in ninth grade Biology, students spend the year as workers in a fictional bio-tech company, and their job is to clone dinosaurs and create stable ecosystems for them. By inhabiting the role of biotech scientists, the students learn about genetics, biology and ecology.

Educational games are at the core of Quest's curriculum. Sixth graders use Dr. Smallz, where they play the role of designers, scientists, doctors and detectives as they explore cellular biology and the human body. And ninth graders use Storyweavers, a collaborative storytelling role-playing game. These games not only engage students in the learning process, but also allow teachers to assess students in real time and provide feedback on learning experiences immediately. For more on how Quest to Learn uses games for assessment, please visit the Edutopia link here.

Everyone is a participant A shared culture and practice exists where everyone contributes. This often means that different students contribute different types of expertise.

Challenge Challenge is constant. A "need to know" challenges students to solve a problem whose resources have been placed just out of reach.

Learning happens by doing Learning is active and experiential. Students learn by proposing, testing, playing with, and validating theories about the world.

Feedback is immediate and ongoing Students receive ongoing feedback on their progress, learning, and assessment goals.

Failure is reframed as "iteration" Opportunities exist for students and teachers to learn through failure. All learning experiences should embrace a process of testing and iteration.

Everything is interconnected Students can share their work, skill, and knowledge with others across networks, groups, and communities.

It kind of feels like play Learning experiences are engaging, student-centered, and organized to support inquiry and creativity.
"One of our primary goals for our students is that by the time they graduate from Quest to Learn they will be true systems thinkers and designers, understanding that the important challenges in the world can't be solved in simple ways, and must be approached from many different perspectives and angles"
Nicholas Jurman
Principal

"Not only is Quest play-based, but it is narrative-based...we think in terms of stories and once we are learning within a story it becomes more interesting to us."

Rebecca Miller
Upper School Parent
"I like going to Quest because we have more freedom in the way we work. We don't just fill out math sheets. We learn different strategies for solving problems and can do it our own way."
Sydney Railla
6th grade student

Fast Company

"Each Quest teacher comes together in a team with a game designer and a curriculum designer every trimester. Together they create curricula that are grounded in the New York State standards and relevant to the lives of young people today. They also make games to address specific learning or assessment goals, focusing on areas where students typically struggle."
Read the article at Fast Company

is the average student attendance rate at Q2L

of Q2L students were proficient on the 2015 ELA exam compared to 30.4% of students citywide.

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At Quest, we define games as carefully designed, student-driven systems that are narrative-based, structured, interactive and immersive. Why games? In the past decade or so, leading educational researchers have discovered that games allow for some of the richest learning experiences. Games ask us to collaborate with others and learn by doing.

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Draws together a collection of classroom activities for teachers of physics across the age range 11-19

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Audacity 3.2.0 is a gigantic release, adding: VST3 support Realtime Effects support The ability to upload and share audio with our new sister service, audio.com And much more! See the Release Notes for more changes, or download Audacity 3.2 now!

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Welcome to Audacity Audacity® is free, open source, cross-platform audio software for multi-track recording and editing. Audacity is available for Windows®, Mac®, GNU/Linux® and other operating systems. Check our feature list, Wiki and Forum. Download Audacity 2.1.3 Mar 17th, 2017: Audacity

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GarageBand for iOS has everything you need to play, record and share incredible music on your iPad or iPhone - now including Sound Library.

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Musical learners focus on listening and creating rhythms and patterns. They express themselves through auditory means (Gardner et al., 2006). Musical learners benefit most from interactive books, video and audio recordings, and audio notations. These learners adapt well to cross-curricular projects that can incorporate music (Lamb, 2004).

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Musical learners focus on listening and creating rhythms and patterns. They express themselves through auditory means (Gardner et al., 2006). Musical learners benefit most from interactive books, video and audio recordings, and audio notations. These learners adapt well to cross-curricular projects that can incorporate music (Lamb, 2004).

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Open Canvas

Create, organize, and move freely on an open canvas. Create seamless presentations without the restrictions of linear slides.

Ready-made asset libraries

Choose from millions of images, stickers, GIFs, and icons from Unsplash and Giphy.

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Presentations and videos with engaging visuals for hybrid teams | Prezi Present

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Welcome to Prezi, the presentation software that uses motion, zoom, and spatial relationships to bring your ideas to life and make you a great presenter.

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Construction kit projects

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Enter the fantastic world of LEGO MINDSTORMS with links to product videos, building challenges, downloads, support pages, and lots more.

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Body smart people learn best through physical activity such as dance, hands-on tasks, constructing models, and any kind of movement. They are able to manipulate and control objects, as well as express their ideas through movement.

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creating mindmaps

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safe blogging for students to share ideas

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creating comic strips to express themselves

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Educators in more than 80 countries have discovered Comic Life is an excellent complement to their lesson plans for beginning and intermediate readers and writers.

Comic Life is perfect for engaging reluctant readers and teaching visual literacy, perfect for integrating STEAM and Common Core Standards into your lessons. Easy to learn and fun to use, Comic Life is a great tool for any student.

Educators in more than 80 countries have discovered Comic Life is an excellent complement to their lesson plans for beginning and intermediate readers and writers.

Comic Life is perfect for engaging reluctant readers and teaching visual literacy, perfect for integrating STEAM and Common Core Standards into your lessons. Easy to learn and fun to use, Comic Life is a great tool for any student.

A picture is really worth a thousand words

As a fundamentally visual medium comics provide scaffolding for students, bringing together visual and text based learning. Students can create a one page comic illustrating a concept or a more complex multipage storyline in Comic Life. Incorporating photos and drawings to their narratives is a fun way for students to cement narrative arcs, demonstrate understanding and be creative!

Comic Life is play that works

Comics are great intermediate step to more complex concepts, and creating comics in Comic Life is so easy it feels like a game! Students can use templates to get started and are free to create using their own images. Play is important to education, and Comic Life is a flexible tool that can fit into nearly any lesson plan.

If at first you don't succeed, easily try, try again

Comic Life's easy-to-use interface means kids can "try on" words, language, or stories, see how they work, and then easily change or fine tune them. Like "sandboxing" in the computer world, it means kids can experiment without setting anything in stone, see results in real time, and then improve what they've created immediately. Once students have a final version of their comic it is easy to share using our export options: PDF, images, printing and much more!

You're not alone

Over two and a half million copies of Comic Life have been downloaded and registered by educational institutions in more than 80 countries.

We're proud to have so many happy customers, but it also means you can be confident that Comic Life has been successfully used and tested by hundreds of thousands of your peers around the world.

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Educators in more than 80 countries have discovered Comic Life is an excellent complement to their lesson plans for beginning and intermediate readers and writers. Comic Life is perfect for engaging reluctant readers and teaching visual literacy, perfect for integrating STEAM and Common Core Standards into your lessons.

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Google's Geo Tools aren't just about geography. You can use them to trace Marco Polo's journey through Asia, to explore the architecture of Barcelona, to measure how Alaska's glaciers have receded, or to analyze the habitat of the Cameroon grassland frog. Geospatial thinking has transformed our perceptions of the World around us, and how we address issues such as climate change on and the protection of wildlife.

Education is more than learning: It's a journey of discovery. Let's start exploring together.

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Google's Geo Tools aren't just about geography. You can use them to trace Marco Polo's journey through Asia, to explore the architecture of Barcelona, to measure how Alaska's glaciers have receded, or to analyze the habitat of the Cameroon grassland frog.

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I admit it. I'm addicted to Pokemon GO. It's not something that I expected to happen. (After all, I'm not really their prime demographic audience!) But I'm in the game constantly now, thanks to the TCEA board members who showed it to me at a recent meeting and to my grown-up son Stephen who is also playing.

What Is Pokemon GO?

If you are not familiar with this new phenomenon (where have you been hiding?), here are the basics. It's an update of the old Pokemon ("Pocket Monster") card game that came out in 1995 and is now played via a free Android or iOS app. You are a trainer who catches different "monsters" that are out in the wild. You train them and then fight them in battle gyms. The goal is to "catch them all" and earn the most points for yourself and your monsters. You can trap the creatures by flicking a Pokeball at them with your finger.

How Is It Better?

What makes this new version so very different (and better, in my opinion) than the card game and subsequent video games is the technology that's now available. The new version features an augmented reality overlay that uses your phone's camera and GPS to show Pokemon around you in the real world. So, for example, while I'm walking through the mall, I actually see different Pokemon in the various shops and restaurants.

In addition, in order to increase your score in the game, you actually have to get up and move around; you can't win by just sitting and playing. Instead, you must walk (driving doesn't work) to visit virtual PokeStops to get more Pokeballs and to see different Pokemon. This part of the game design has blown me away. I went walking around my hometown of Bastrop, Texas Monday night with my son and two of his friends in an effort to discover new monsters. Everywhere we went, we saw people of all ages out walking with their cell phones, stopping to talk to other "trainers" and to share tips and tricks and the best locations to stock up on supplies. It was a very social event, something most games aren't.

What Are the Pluses of the Game?

There are a lot of very positive things about Pokemon Go:

Almost overnight, it has gotten a generation that's most comfortable inside on the couch playing a game outside walking around, getting fresh air, sunshine, and exercise. According to a study, Pokemon GO has added a total of 144 BILLION steps to U. S. physical activity!

It provides an often-needed mental break, especially if you're an adult playing the game.

It has allowed Millennials (and their parents!) to relive the memories of the earlier Pokemon glory days. (I'm pretty sure I still have hundreds of those cards hidden in my couch at home.)

In order to play the game, you have to visit PokeStops. These are usually at famous landmarks and historical markers around town, which allows players to learn about their community and its history.

Some businesses are using Pokemon GO as a way to drive customers to their location. (There's a great article on that available here.)

People are connecting and making friends in the strangest ways. For example, if I set out a lure at a PokeStop, then everyone who joins me there can benefit from my generosity as we all catch monsters together. There are no racial or economic barriers between us. We are united, at least for a few minutes. And in today's world, that's a huge benefit and need.

The game is crossing generations and bringing together players of all ages. When I walked with my son and his friends, we were all alike, even though I have a lot of years on them and not a lot in common.

And it achieves all of this without violence or negativity (no Pokemon are ever harmed in the game).

Of Course, It's Not All Sunshine and Pikachu.

Like anything, there have been some negative consequences of the game. A few people were lured to a particular location via the game and then robbed, a girl discovered a dead body while looking for a Pokemon, and some folks have been too busy looking at their phones to notice the world (and the traffic) around them. But I believe that the game can teach those of us in education a lot about what works with people. After all, there are already more people playing it in its first week of limited release than everyone with a Twitter account worldwide.

So What Does Pokemon GO Mean to Education?

In my perfect world, learning at school would look like Pokemon GO. It would be active, it would allow people of all ages to come together to solve problems, it would be engaging, it would be fun, and people would feel good about what they learn and accomplish. How do we do that? Well, I'm not completely sure. I know that this is a goal that all educators are working toward and one that can best be achieved with great teachers and technology. But for now, here are some ways that the game can be used educationally:

Explore Everything with Pokemon GO (an excellent resource from a teacher that aligns learning experiences from the game to Gardner's Theory of Multiple Intelligences)

Playing Pokemon GO together can be a great staff team-building activity for back-to-school professional development.

Explore Everything with Pokemon GO iTunes U Course

Have your students write stories about their Pokemon.

Kathy Schrock's Pokemon GO in the Classroom, which offers some great educational uses.

Keep a log of where they go, what they see, and what they are learning as they play, including historic places and points of interest.

Pokemon GO Brings Augmented Reality to the Mainstream (how to use AR with your students)

How Pokemon GO Can Teach Social Skills to Children and Young People with Autism

9 Fun Ways to Practice English Playing Pokemon GO (good ideas for all students, including ESL)

Everything Librarians Need to Know About Pokemon GO

Three Ways Playing Pokemon GO Can Make You Smarter (includes a nice idea for learning probability in determining the chances your Pokemon has in defeating another monster of a similar or higher Combat Power (CP))

Steve Demo offers some great insight into the game and his own experience as his son plays it in Truth, Lies, and Pokeballs: The Sensation Around Pokemon GO.

Three Ways Pokemon GO Can Create Meaningful Learning Opportunities

Have your students calculate how many miles they would need to walk (converting from the kilometers used in the game) in order to hatch the different eggs. Have them estimate how many calories they would burn in hatching one egg. Or see how much weight they can lose playing the game with this calculator. And here's a Pokemon GO interval training workout they can do while playing.

Five Ways to Use Pokemon GO for Critical Learning

Pokemon GO for Listening and Language Development

14 Ways to Bring Pokemon GO to School

Pokemon GO's Mental Health Benefits Are Real (very interesting article)

10 Ways to Use Pokemon GO on Campus (written for colleges, but you may find a few tidbits to apply to K-12, too)

This is a good video on the potential social and economic consequences of the game.

Nine Things Schools Can Learn from Pokemon GO

This elementary teacher has a nice Pokemon reading area in her room that is sure to attract children.

How Pokemon GO Is Helping Kids with Autism and Asperger's

Pokemon GO... And Global Success Skills? (an interesting read with fresh ideas)

Create Standards-Aligned Activities with Pokemon GO

Teaching Geography with Pokemon GO

If you're trying to help students learn how to properly cite their sources, use this lesson on Citing Pokemon GO in the MLA style.

Take a look at this cute Nine Elements of Digital Citizenship - Pokemon GO Style.

To integrate Pokemon GO with other gaming activities, take a look at this report from ISTE with ideas on using the game in lots of innovative ways. Their complete report is available here.

Check out this wonderful QR code scavenger hunt to help students learn about their library using Pokemon GO characters. Printable worksheets and other ideas are included.

For a different and wonderful take on using the game for learning, read Build Your Own Pokemon Go Augmented Reality Project with VidCode!

Some groups and schools are hosting Pokemon GO "clean up" events where they collect trash from an area while playing the game, thus giving back to their community.

And, if you wanted to request that your public library or football stadium become a Poke Stop (or stop being a Poke Stop), here's a form you can use. Click on Submit a Request on the right and then select your desired outcome.

I also found this great Pokemon Player's Pledge that I wanted to share. While it was written with teenagers or adult players in mind, it could be adapted for younger students. I think it could be a strong lesson starter about how we do anything in life. I can easily see students writing their own pledges. Then the discussion could spin out to how we can be "respectful parts of the world around us" in other areas of our lives. This could lead into talks about bullying, empathy, the environment, and much more.

If you as an educator do not want to embrace this phenomenon and even want to ban it from your classroom, that is, of course, your right. But please don't take the attitude of this teacher, who seems very bent on punishment. I don't believe that this kind of thinking shows that we as educators understand our students, what motivates them, or how they need to be treated.

If you're ready to try the game, here's a good introduction on how to play it, along with a Parent's Guide to Playing Pokemon GO with Your Kids. In a future update, the company has promised that players will be able to exchange Pokemon with each other, providing another way for us to connect and share. (By the way, I'm hunting for a Charmander. If you find one, will you let me know where, please? Gotta catch 'em all!)

Newest Feature

The game publisher released an update of the app today that does include the promised "buddy system." This is a great feature for education. It will let trainers choose a specific Pokemon and make it your "buddy." As you walk around, your buddy monster will be trained and you will be awarded with candy, a very useful resource in the game. The key thing here is that you will have to walk in order to make this feature work. So the game is again emphasizing physical activity. It will also allow players to bond with their buddy, something that will be great for helping students develop and practice empathy.

More to Come

The developer of the game has hinted that the next big update will come sometime between October and Christmas and will feature trading of Pokemon between players. This will be another chance for students to enjoy the social aspects of the game and to make new friends. After all, with more than 500 MILLION downloads of the game in its first two months, there are a lot of new people to meet!

Find out what others think about the use of Pokemon Go in education in my second blog on this topic.

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Pokemon GO: What Education Should Be - TechNotes Blog - TCEA

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I admit it. I'm addicted to Pokemon GO. It's not something that I expected to happen. (After all, I'm not really their prime demographic audience!) But I'm in the game constantly now, thanks to the TCEA board members who showed it to me at a recent meeting and to my grown-up son Stephen who is also playing.

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for creating stories

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Book Creator - Love Learning - Book Creator app

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Teachers love it. Students love it. Book Creator is the simplest, most inclusive way to create content in the classroom.

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GeoCaching is a great activity that gets you outdoors and exploring the world! In this episode, thanks to BuckeyeCarl, we show you how GeoCaching can be FUN in the game of Minecraft as well! We also cover the latest Minecraft News and take your questions! All this and more, coming up!

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https://www.geocaching.com/education/

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Word smart people learn best through language including speaking, writing, reading, and listening.

They are able to verbally or in writing explain, convince, and express themselves. They enjoy writing and creating with words. They would also enjoy e-books, and other text-based software

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The Oregon Trail is a series of educational computer games that began with the very first edition originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974.

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Oregon Trail | Minecraft: Education Edition

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Minecraft Education brings you The Oregon Trail Experience. Begin a great adventure, traveling the Oregon Trail across the rugged landscape of North America.

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students become better at critical thinking, organizing and evaluating information

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Visual-spatial intelligence allows you to see and modify things in your mind. This kind of understanding of the visual world -- and its relation to physical items -- is valuable in solving spatial problems, designing, and doing crafts.

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have more control over what they learn

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remain on task for a longer period of time

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are challenged, engaged & independent

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learning is more meaningful for students

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topics are more interesting when presented in a variety of different ways

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Positive Effects of combining Educational Technology and MI

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Positive Effects of combining Educational Technology and MI