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For me it definitely will be space. The demarcation of the squares can be a challenge but that does present opportunities for students to come together and possibly decide on the perimeter of their playing area.
The other challenge I might possibly have would be providing students with opportunities to delve into their proprioception awareness as that is a skill that comes with sufficient exposure. So it will be able providing them with enough varied game opportunities to go into that.

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It's definitely a fun and usable game, and it's up to us to modify the space, equipment and condition to suit our teaching needs and get students to achieve the learning outcome.

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Hand-eye-coordination oh yes! For sure, primary school kiddies will love this and I have seen them truly enjoy themselves.
There is also potential for them to take on card game roles of J, Q, K, A and try to be the ultimate winner as an extension.

Another wacky thought going through my head would be how I could possibly modify the game to Junior square, Intermediate square and Expert square versions for the kiddies to play. Junior would just be that version of striking with hand. Intermediate would be striking with an implement and Expert square would be me setting lines across (over even two lines whereby the kids have to send the ball between the lines).
Ultimately, it ain't a square game. All's fair and square in this game. May the best strategist win.
-Min

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yes. It is possible and the kids enjoy!!!- Jan

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yes. It is possible and the kids enjoy!!!- Jan

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Same but different.

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Can be modified and adapted in terms of rules, equipment, space, challenges, etc

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Can be modified and adapted in terms of rules, equipment, space, challenges, etc

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NET
One of the possible challenge could be the lack of a raised net as a barrier, thereby encouraging ball flights that are steeper and faster when striking with a paddle and also movement/contact point that are not so successful for beginners.

Ways to counter this is to either put a raise barrier like a cone or something. Or create a 'dead zone' like a rectangular space marked by 4 cones that the ball cannot enter like in the video i showed.

Ball too fast
I remember Tim Hopper introduced a similar game using the line as the net/barrier game that but requires the player to bounce the ball in his own half to send the ball across, thought if the teacher face a problem of the ball travelling too fast, can consider setting this condition.

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Maybe don't eliminate...keep the game going by dropping and scaling the points board

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Maybe don't eliminate...keep the game going by dropping and scaling the points board

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Setting a condition/rule to restart play when game ends

Students must know the routines what to do when they are waiting after elimination, and also for the game to restart. If not there will be a lot of start/stop and teachers need to manage off-task behaviour.

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Why must be squares?

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I see NLP in action. So even when introducing this to lower P it is possible, probably without striking with bat but using other skills but with tossing/throwing or with 1 bounce, etc. It's just like a playground game when the focus is really on the play, strategising based on the in-game interactions with other players (representative of any net barrier game).

When we wonder how can they moved away from skill-based prescriptive and repetitive practice for lower P, games like this are wonderful in showing the way. And if let's say they are not so successful, start with just keep a rally first.

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Can we have a tournament during the alumi gathering to see who's the champion for 4 squares?

Have you tried this with pri students before?

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With a clear objective in mind, the game or set up is versatile enough to either be used as a competitive or collaborative activity. Can even be a rolling (of balls, I mean, not bodies) activity as in rolling n fielding. - Jo

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1. Different skill levels
2. Managing the complexity of the game
Both challenges would surface if we don't offer differentiation and scaffolding. -Jo

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BenT: Lots of variation of the game; enhanced conceptual understanding of net barrier concepts

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BenT: Lots of variation of the game; enhanced conceptual understanding of net barrier concepts

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Have seen this game played in differing iterations. It's feasible more of primary G&S P4-6. The ideas and modifications is only limited by the teachers' imagination. The game can be also be played with dead space or mine fields; sequential; rotating players in and out of the box. Better still, get students to co-design the game.

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Four squares seems closely associated with net-wall games. Could we use it for territorial-invasion or striking-fielding? - Jo

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Maybe not challenges. It's how the teacher designs and scaffold the game tasks. For students who are less skilled, they can always start with toss, bounce, catch, then slowly moved on to strike, and lastly introduce the implement. Equipment has to be modified too. **Teacher instructions can't be as long as what was shown in the video. Break it down!

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Try to minimise wait times and sitting out students. Maximise participation. If intermingling of whole class is permitted again, can got for nested 4-squares, so students can advance from square to square (by becoming the winner after a certain time determined by Tr).

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Each game puts 4 individual players against one another at any time … how can we modify it to a small 2-sided group play to encourage teamwork of sort.

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Is a popular game in the States. Saw many kids in schools play it during my time there. Possible to teach and learn for all levels to compliment the teaching of some game concepts (eg defending spaces, CBP and body positioning towards player with the ball. Just need to modify according to one’s objectives.

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Would use this as a fun warm up activity. Huge potential for modifications to suit different levels of play/ability.

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1. High ability students would get bored very quickly.
2. Bully tactics may surface

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I used this for sec 1 lesson....observer said it has little meaning to students

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Lots of learning can take place with this game and modifications to suit all levels of students. Work on the fms (rolling, throw/catch, strike with hand/ implement, kick) and game concepts. Just change the rule and we can develop the affective domain too.

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Only concern is waiting time which can be overcome with change of rule. So don't really have any challenge.

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It is a great warm up activity that tap on practicing the previously taught skills like volleyball underhand pass or overhead pass, etc.

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Not keen about the students waiting for their turn unless it is just one person waiting (i.e. 5 person to a square. Will also satisfy current SMM requirements)
Do the king need to change the rules? How about scoring 2 points for staying in the king square while the others score only 1 for staying on in the game during the turnover?

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How interested are the Sec/JCCI students toward this game?