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Equipment
Sets of 3 index cards, with enough cards for each person to have one (see below for what to write on the cards)
Directions
1. In this game, everyone gets a card with something on it that comes in threes. For example, knife, fork and spoon are three items that “match” each other.
2. They then have to find their other two matches and figure out what the connections is between the three things. The knife, fork, spoon, for example, are all eating utensils.
3. Once they have figured out how the cards are connected, they need to figure out three ways that they, themselves are connected – i.e. what they have in common. They can’t choose obvious things, such “we’re all girls” or “we’re all in Girl Guides”… it has to be something less obvious… such as “we all take swimming lessons” or “we all like to eat tomatoes”, etc.
4. If you have one person left over when you make your groups of three, add one duplicate card and explain that there will be one group of four. If you have two people left over when you make your groups of three, include the Leader in the game for an additional group of three.
Following is a list of sample sets of three, and what their connection is.
 Birth, Life, Death (3 phases of life)
 Blossom, Bubbles, Buttercup (3 Powerpuff Girls)
 Breakfast, Lunch, Dinner (three meals in a day)
 Burger, Drink, Fries (the classic fast-food meal)
 Gold, Frankincense, Myrrh (three gifts to baby Jesus from the wise men)
 Hammer, Anvil, Stirrup (three bones in the ear)
 Hogwarts, Durmstrang, Beauxbatons (3 schools in Harry Potter)
 Hour, Minute, Second (the three hands on a clock)
 Huey, Dewey, Louie (3 cousins of Donald Duck)
 Igneous, Metamorphic, Sedimentary (3 types of rocks)
 Larry, Moe, Curly (3 Stooges)
 Nina, Pinta, Santa Maria (3 ships Columbus sailed)
 On Your Mark, Get Set, Go (3 commands for track and field racers)
 Paper, Scissors, Rock (3 choices in the hand game, “Rock, Paper, Scissors”)
 Protons, Neutrons, Electrons (3 parts of an atom)
 Quaffle, Bludgers, The Golden Snitch (balls in Quidditch game in Harry Potter)
 Reading, wRiting, aRithmetic (3 R’s of basic education)
 Ready, Aim, Fire (3 commands for a firing squad)
 Red, Yellow, Blue (3 primary colours)
 Reduce, Reuse, Recycle (the three Rs of of environmental awareness)
 Small, Medium, Large (3 sizes)
 Snap, Crackle, Pop (3 mascots of Kellogg’s Rice Krispies cereal)
 Solid, Liquid, Gas (three most common states of matter)
 The Fellowship of the Ring, The Two Towers, The Return of the King (3 books in the Lord of the Rings trilogy)
 The Lion, The Witch, The Wardrobe (3 parts of the famous children’s book by C.S. Lewis)
you can change them optionally.
Adaptations for younger kids:
On the cards, use pictures instead of words. In this case, the items may not necessarily come just in threes, but they are three items that would somehow “match” each other. Some pictures groups could be:  Bee, dragonfly, butterfly (flying insects)  Canoe, sailboat, cruise ship (boats)
 Cat, dog, hamster (pets)
 Circle, square, triangle (shapes)
 Cup, mug, wineglass (drinkware)
 Dolphin, whale, seal (ocean mammals)
 Knife, fork, spoon (eating utensils)
 Sun, raincloud, rainbow (things you can see in the sky together) or sun, moon, stars  Tulip, daffodil, daisy (flowers)

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Materials
bowl or bag, bead

Step by Step Application
Put lots of beads in a bowl/bag.
Participants are asked to take as many beads as they want.
After everyone has received it, the trainer asks the participants to introduce themselves with as many sentences as the number of beads they have received.

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Equipment :Beach ball (medium size or larger) Sharpie marker

Directions
1. Before the game, in random places around the ball, write “Getting to know you” questions. For example: What's your favourite TV show? How many countries/provinces have you visited? Do you have a pet? Etc.
2. Have everyone stand in a circle.
3. Toss the ball to someone. That person answers the question that is facing them as she caught the ball.
4. She then tosses the ball to another girl in the circle.
5. You can change it by having the person tossing the ball name the intended receiver or have the person who catches the ball state their name before answering the question. This is easily adapted to any level of Guiding or theme.

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Equipment : A list of questions (see below for suggestions), An egg timer or watch with a second hand

Directions 1. This is simply a list of 20 questions that you can ask people to help them feel more part of a group or team. These questions are used to get people to get know each other when making up a team and should always be fun and non-threatening.
2. This game can be adapted to younger girls by creating a picture sheet for the girls to comment on, or by altering the questions for the age group.

Sample Questions
1. If you could have an endless supply of any food, what would you get?
2. If you were an animal, what would you be and why?
3. What is one goal you’d like to accomplish during your lifetime?
4. When you were little, who was your favorite super hero and why?
5. Who is your hero? (a parent, a celebrity, an influential person in one’s life)
6. What’s your favorite thing to do in the summer?
7. If they made a movie of your life - which actor would you want to play you and why? 8. If you were an ice cream flavor, which one would you be and why?
9. What’s your favorite cartoon character, and why?
10. If you could visit any place in the world, where would you choose to go and why
11. What’s the ideal dream job for you?
12. Are you a morning or night person?
13. What are your favorite hobbies?
14. What are your pet peeves or interesting things about you that you dislike?
15. What’s the weirdest thing you’ve ever eaten?
16. Name one of your favorite things about someone in your family.
17. Tell us about a unique or quirky habit of yours.
18. If you had to describe yourself using three words, it would be…
19. If someone made a movie of your life would it be a drama, a comedy, a romantic-comedy, action film, or science fiction?
20. If I could be anybody besides myself, I would be…

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Equipment : Labels for the four walls of the room: North, East, West, South (thus N.E.W.S.)
Directions :
1. The Leader calls out two contrasting choices and everyone must move either east or west of the room (for example. “Do you prefer Nature or Cities?”)
2. The Leader then shouts out two more choices and everyone moves north and south of the room. In this way, each person must move to somewhere and can’t get “lost” in the crowd.

Some sorts that work well include
 books vs. movies
 dogs vs. cats
 fruit vs. vegetables
 inside vs. outside
 night vs. day
 on the stage performing vs. in the audience watching
 pants vs. dresses
 sweet vs. salty
 tenting vs. hotel

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Equipment :
A large blanket or sheet

Directions
1. Divide the girls into two teams.
2. Each team sits in a group facing the other team.
3. Two Leaders hold a large blanket or sheet up between the teams so that they can't see each other.
4. Each team chooses one person to go up to the front of the group and sit close to the blanket/sheet.
5. On the count of three the Leaders drop the sheet and the two girls that were chosen to sit up front race to say each other's name. Whoever says the other name last (or doesn't know the name of the other girl) goes to sit on the other team's side.
6. Continue playing until everyone has had a turn, or until all girls are on one side.

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Equipment : Roll of Toilet paper- 1 large roll toilet paper

Directions
1. The Leader starts by telling each person  to take as many individual squares of toilet paper as they think they will “need” when the roll is passed to them. The Guider generally starts by taking three squares.
2. Pass the toilet paper around the room so that each person can take the amount she wishes.
3. Once everyone has squares of toilet paper, tell them that the game is to go around the room and for every square of toilet paper they have pulled, they must give one fact about themselves! The people who took a lot of squares need to start thinking fast!
4. The Guider always starts and is sure to make one positive and specific comment after each person's turn.

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Directions
1. Have the participants (and Leaders) stand in a circle and think of an activity that each of them likes to do outside (for example, riding a bike) and a motion to demonstrate it.
2. The Leader begins by sharing her name and a favourite activity while doing the motion.
3. The group repeats the Leader’s name and does the motion.
4. Going around the circle, the next person says her name and motion and the group repeats it, was well as the Leader’s name and motion.
5. Continue around the circle, adding everyone’s name and motion one at a time and repeating back each one all the way back to the Leader.
6. If the group is large, go half way in one direction and then halfway in the other direction.

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Equipment :Coloured candies (could be Smarties, M&Ms, jelly beans, Skittles, etc.) ,A chart with questions for each colour .

Directions
1. A bowl is passed around and each girl and Guider takes a handful of coloured candies with the instruction that they are not allowed to eat them, yet. Do not display the chart until after the girls have their candies – why they are taking the candies is a surprise!

2. The chart is then put up and each colour stands for something they must reveal about themselves, or a story they must tell.

3. Each girl goes through all the candy in her hand, answering a question for each colour before eating it. If she has more than one of the same colour, then she must answer that question more than once, but with a different answer each time.

Sample Questions
 Red - What is your favourite food?
 Brown - What is your favourite Girl Guide (Spark, Brownie, Pathfinder, Ranger) memory?
 Yellow - What is your favourite colour and why?
 Blue - Why do you like to be a Girl Guide?
 Green - Tell the group something about your family.

Other examples of questions for an older group
 Most embarrassing moment.
 Favourite subject in school.
 Favourite music performer.
 Who would you most like to be stranded on a desert island with?
 Who would you most like to have dinner with?

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This is a very old game played often in the UK.

1. Ask each attendee to bring a photograph of themselves as a small child.

2. They should write their name on the back, and place the photos in a large envelope provided when they arrive.

3. Someone then places the photos around the walls, and everyone else, either working singly, or in pairs, has to guess who they are.

4. If they don't know each other very well, they will have to ask questions to find out.

5. At the end, everyone has to identify their own photo, and you could give a small prize to the person(s) who got the most right!

6. Note: Can be done with Sparks to Guiders/Trainers.

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ICEBREAKERS AND START-UP ACTIVITIES general ideas

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ICEBREAKERS AND START-UP ACTIVITIES general ideas

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ICEBREAKERS AND START-UP ACTIVITIES

The following is a list of activities requiring few if any supplies.

1. The house is on fire -- family and children are safe-- what 3 things would you save?

2. Introduce the person next to you, including two things of interest about them.

3. Write your 3 most recent accomplishments.

4. Pull out two items from your purse/bag that best identify you and why.

5. Write down three things about yourself--- 2 true and 1 false--- and let the group guess which is false.

6. Begin a sentence with “I will never” ________________________.

7. Share a fantasy.

8. Tell everyone what you did Friday night, Saturday morning, that morning before coming to the meeting/event/training.

9. Write something about yourself that no one else probably knows, fold and put in a hat, draw and guess who it is.

10. List 5 things you enjoy doing most and when you did them last. Share with group.

11. Choose a slogan, movie title, catchy phrase, or saying with the same number of words as number of people in the group. (You bring these) Tape one sheet to each member of a group and then ask them to find the other people in the group.

12. Display props and ask participants to choose one as they come in. Then have each participant introduce themselves, where from, why your here, and why you chose that prop.

13. If advance notice is possible, ask participants to make a collage showing things important to them.

14. As participants enter have them tear off as much toilet paper as they think they will need. When they introduce themselves, they must tell one thing about themselves for each square of toilet paper.

15. Ask participants to create a bumper sticker that best reflects them.

16. Pass around a piece of paper and ask each participant to do something different with the paper. The only limit is they can’t tear the paper.

17. As the participants come in tape a picture on their back (animals, camping equipment, house hold objects). They can ask each of the other participants one yes/no question to help them guess what their picture is.

18. Welcome the participants at the door but give them someone else's nametag and tell them to find that person, introduce themselves and find something out about that person (pair the nametags beforehand so less time is spent looking for each other).

19. What was your best job and why?

20. What would you do if you won a million dollars?

21. What kind of animal would you be and why?

22. Provide jigsaw puzzles for teams to complete. If possible prearrange for some of the pieces to be duplicated and some to be missing, forcing the teams to trade with each other and work as a larger group.

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GET TO KNOW YOU QUESTIONS:
NOTE: Not all questions can be used for all age groups, but these may help you get started and in listening to your girls you’ll think of others that we’ve missed.

1. What is your favorite colour?

2. What is your favorite treat/snack?

3. What is your favorite video game?

4. What do you like to do for fun?

5. How many people are in your family?

6. Do you have a favorite singer or band?

7. What is your teacher’s name?

8. What grade are you in? Do you like sports, which ones?

9. Do you have a favorite animal?

10. What is your favorite game?

11. Do you like to sing, what songs? Can you draw/paint?

12. If you could be an animal what would you be and why? What is the funniest/weirdest dream you ever had?

13. Have you ever met anyone famous? If so, who?

14. Where would you go for your dream vacation and why?

15. What job would you never do and why?

16. Do you like to read and what books?

17. What is the bravest thing you have ever done?

18. Are you a talker or a listener?

19. What would your friends say about you?

20. What is your favorite TV show?

21. Do you have a nickname? What is it?

22. What subject do you like best in school and why?

23. What is the hardest thing you’ve ever done?

24. Who is the smartest person you know?

25. What food will you never eat and why not?

26. Which cartoon character are you most like and why?

27. What do you worry about?

28. What is your favorite sport?

29. If you were in a band, what instrument would you play?

30. Are you afraid of heights?

31. Are you ticklish?

32. What should you never forget?

33. Are you a cat person or a dog person?

34. Describe your best friend.

35. If you could turn invisible, where would you go and what would you do?

36. What is the best thing about being in your grade?

37. What was your favorite vacation?

38. Have you ever had a nick name, and were pleased/displeased?

39. Who is your hero?

40. If you could live anywhere, where would it be?

41. If you were going to be stranded on an island, who would you like to be stranded with?

42. If money didn’t matter, what food or snack would you buy at the movie theater?

43. If you had a month of free time to learn a new hobby, what would it be?

44. What’s your favorite way to eat a potato?

45. If you wrote a book, what would you name the main character and where would s/he go?

46. What is your favorite thing to do?

47. If you could design a t-shirt, what would you draw or write on it?

48. How would you describe a perfect day for you?

49. If we had an airplane to take us on vacation right now, where would you want to go?

50. If you could have any animal in the world as a pet, where would you go to get it and what would it be?

51. If you could do something like your Dad/Mom do, what would you want to be able to do?

52. If you could change anything about school what would it be? If you could change anything about your family what would it be?

53. If you could change anything in the world, what would you change and how?

54. Who is your favorite TV/book/story character and what do you like about him/her?

55. If you could eat lunch with (insert favorite character’s name) where would you go and what would you eat together?

56. If you could wake up tomorrow with a superpower, what superpower would you want to have?

57. If you could have any 3 wishes granted, what would they be?

58. If all your clothes could only be one color, what color would you choose?

59. If you could change the lunch menu at (school/home) what would you change?

60. What is your biggest dream?

61. Is there anything you have always wanted to ask but didn’t?

62. What are your educational goals after high school?

63. What college or university would you like to attend?

64. What do you see yourself doing in the next 5-10 years?

65. How do you plan to get to where you want to be 5-10 years from now?

66. How many brothers and sisters do you have?

67. Do you take the bus to school? Do you bring your own lunch to school?

68. What language do you speak at home?

69. Who do you know, other than a teacher, who has gone to university?

70. Who are your friends in this group?

71. What are you are most proud of?

72. What do you enjoy doing in your free time?

73. What extracurricular activities are you involved in?

74. What are your hobbies?

75. What is your favorite thing about school?

76. What is your least favorite thing about school?

77. What as your favorite class last year? Why?

78. Why did you register in this unit?

79. If you could have an endless supply of any food, what would you get?

80. If you were an animal, what would you be and why?

81. What is one goal you’d like to accomplish during your lifetime?

82. When you were little, who was your favorite super hero and why?

83. Who is your hero? (a parent, a celebrity, an influential person in one’s life)

84. What’s your favourite thing to do in the summer?

85. If they made a movie of your life - which actor would you want to play you and why?

86. If you were an ice cream flavour, which one would you be and why?

87. What’s your favourite cartoon character, and why?

88. If you could visit any place in the world, where would you choose to go and why?

89. What’s the ideal dream job for you?

90. Are you a morning or night person?

91. What are your favorite hobbies?

92. What are your pet peeves or interesting things about you that you dislike?

93. What’s the weirdest thing you’ve ever eaten?

94. Name one of your favorite things about someone in your family.

95. Tell us about a unique or quirky habit of yours.

96. If you had to describe yourself using three words, they would be…

97. If someone made a movie of your life would it be a drama, a comedy, a romantic-comedy, action film, or science fiction?

98. If you could be anybody besides yourself, you would be…

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1. The instructor plays fast or slow music depending on the weather.
2. Participants are in the role of moving atoms.
3rd degree said. As the temperature increases, the atoms move faster.
slower as it decreases.
4. Afterwards, from the participants,
-Shoe size (37 ones)
-birth month (born in August)
-where he/she works (employees at NGO)
-years of experience (employed for 5 years)
Ask them to divide themselves into groups.
Note: You can also split the group into teams with the same game and a different app.
- Become a 4-molecule.
Become a -5 molecule.

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1. Every player receives a card with a symbol (animal, family member) and doesn’t look at it. At the signal, everyone looks at their cards and then using only the sounds, must find his (animal)-family. Animals are only allowed to make the sound of his animal.

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In this game, two names always belong together. Both names from the couples are put into a hat. There are enough names in the hat so that everyone in the group has a name. Each group member now pulls a name from the hat and must find his partner. As soon as the couples have found each other, they are together in a team for the following game.

1. Tom & Jerry

2. Jesus & John

3. Snoopy & Charlie

4. Stan & Olli

5. Laurel & Hardy

6. Shaggy & Scooby Doo

7. Batman & Robin

8. Fred & Barney

9. Luke Skywalker & Hans Solo

10. Barnum & Bailey

11. Calvin & Hobbes

12. Asterix & Obelix

13. Bert & Ernie

14. Sherlock Holmes & Dr. Watson

15. Kirk & Spock

16. Tom Sawyer & Huckleberry Finn

17. Bonnie & Clyde

18. Pippi Longstocking & Mr.Nielson

19. Jim Knopf & Wilde 13

20. Bud Spencer & Terence Hill

21. Winnetou & Old Shatterhand

22. Kermit & Miss Piggy

23. Etc.

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A picture is cut into 2 (or several) pieces. The matching pieces form pairs (or a group).

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Make index cards ahead of time. On each pair of cards, write a famous pair that serves as a way for participants to form pairs. For example, write “peanut butter” on one card and “jelly” on the other. Other ideas: “spaghetti and meatballs” or “Romeo and Juliet” or “October” and “Halloween”. You can choose topics that relate to your topic such as “addition and subtraction” or you may also want to write definitions on one set of cards and vocabulary words on the other. In order for participants to form a pair, they must first be able to correctly identify the word and its definition.

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Give your participants a list of five or six scrambled words (or more, based on how many groups you want to form). Ask the participants to unscramble as many words as they can on the list in three minutes. Then form groups based on who unscrambled the same number of words (Group A unscrambled one word, Group B unscrambled two words, etc.).

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Tell participants that this activity should be completed in total silence. Explain that the goal of this activity is to line the group up according to their birthdays (month and day) without talking. The line should begin with January 1st and end with December 31st. Allow the group to work together silently to complete the task. Once they believe they are finished lining up, start with the beginning of the line and ask participants to say the month and day in which they were born out loud. If the group was successful, everyone will be in calendar order.

Challenging variations of this activity could include setting a time limit to complete the task or adding their birth year to the lineup requirements.

Debrief Questions:

How did the group communicate nonverbally to complete the task?

What are some ways that we communicate without words in our day-to-day lives? (Looking for responses such as body language, tone, eye contact, etc.)

Why is it important that we pay attention to nonverbal communication when working with others?