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As someone who has been in the early 2000s I believe its safe to say that I have grown up with technology, thus leading to my fascination with the existence of technology and creativity, There which is why I chose to explore the entertainment industry and the transformative role of AI within it. At this day and age, entertainment comes in all forms from film and television to gaming and music it has the power to shape culture and stir emotion in people. With the rapid advancements in AI, this industry is undergoing a huge shift that redefines how stories are told and experienced.

In my Padlet wall, I plan to cover several key points. First, I’ll dive into AI-based recommendation systems that tailor content to individual preferences, enhancing viewer engagement across streaming platforms. I’ll then explore AI’s role in interactive gaming, particularly how advanced dialogue systems create life-like interactions with digital characters. Another important point will be generative AI’s impact on film production, such as de-aging technology and real-time visual effects, and V-tubers replacing IRL people which are not only revolutionizing creative processes but also challenging traditional production methods.

What excites me most about this industry is its relentless pursuit of innovation and the constant evolution of creative expression. I see AI as both an enabler and a disruptor, providing tools that democratize filmmaking and personalized content while also sparking necessary debates about ethics, originality, and human creativity. The blend of art and technology is not only how content is produced but also how audiences connect with stories. This dynamic interplay makes the entertainment industry a captivating case study for AI applications, and I’m eager to share insights, resources, and personal reflections on how these technologies are shaping the future of creativity or orginality.

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AI in Film Production – Generative AI for Visual Effects

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AI in Film Production – Generative AI for Visual Effects

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Description:

The use of generative AI is revolutionizing visual effects (VFX) in film production, particularly in de-aging actors, CGI character enhancements, setting building, and real-time video synthesis. A recent example is Here, a film where AI was used to de-age Tom Hanks, or a TV show called "Suit" where they digitally generated the backgrounds.

Technology Used:

Machine Learning (ML) & Neural Networks – Trained on large datasets of actors' past appearances.

Generative Adversarial Networks (GANs) are used to generate realistic facial modifications.

Computer Vision – Identifies facial features and applies AI-generated transformations in real time.

Benefits & Improvements:

Reduces post-production time and costs.

Enhances realism in CGI and deepfake technology.

Allows for real-time adjustments on set.

Challenges & Limitations:

Ethical concerns around digital likeness usage.

High computational cost and extensive training data are required.

Risk of AI-generated visuals lacking emotional nuance.

Personal Insights:

As an audience member and someone watching this type of film, I believe it doesn't change or hugely affect my ability to enjoy the film. While it enhances storytelling possibilities, ethical considerations about actor consent and how AI is taking over these people's faces may seem unethical

https://youtu.be/5NZubOOeeV0?si=JpHfUF-7C82EUgoi

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AI in Gaming – Interactive NPC Dialogue Systems

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AI in Gaming – Interactive NPC Dialogue Systems

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Description:

AI-driven NPCs (Non-Playable Characters) are becoming more interactive, enabling dynamic conversations in games. Sony’s AI-enhanced Horizon Forbidden West character can engage in natural dialogue using AI-generated responses.

Technology Used:

Natural Language Processing (NLP) – Understands and generates human-like responses.

Speech-to-Text & Text-to-Speech (TTS) – Converts player speech into text and back into natural speech.

Reinforcement Learning (RL) – Adapts character behavior based on player interactions.

Benefits & Improvements:

Creates more immersive and realistic gaming experiences.

Enhances replayability with dynamic conversations.

Reduces the need for extensive pre-scripted dialogue.

Challenges & Limitations:

AI-generated dialogue can lack emotional depth.

Requires vast datasets for training diverse responses.

Ethical concerns regarding bias in AI-driven NPCs.

Personal Insights:

I normally enjoy playing games with AI-driven NPCs because they make gaming worlds more lifelike and adaptive. For example, GTA V, has some sorts of AI-driven NPCs, and they are fun to interact with. However, ensuring ethical and unbiased interactions remains a critical challenge, as if I mess with these NPC would it be ethical.

https://youtu.be/4sCWf2VGdfc?si=9ID3Z1uU5xB4x_NY

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AI in Streaming – Personalized Recommendation Systems

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AI in Streaming – Personalized Recommendation Systems

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Description:
Streaming services like Netflix and Spotify use AI to recommend personalized content based on user behavior. These systems analyze viewing history, preferences, and engagement patterns.

Technology Used:

Collaborative Filtering & Deep Learning – Predicts user preferences based on past behavior.

Recurrent Neural Networks (RNNs) & Transformers – Identify content trends and adapt recommendations dynamically.

Computer Vision & Metadata Analysis – Analyzes visual/auditory content for better suggestions.

Benefits & Improvements:

Enhances user engagement and retention.

Reduces search time for content discovery.

Optimizes platform revenue through targeted recommendations.

Challenges & Limitations:

Potentially reinforces content bubbles and biases.

Requires constant data collection, raising privacy concerns.

Can sometimes misinterpret user intent and lead to irrelevant recommendations.

Personal Insights:
AI-driven personalization is one of my favorite applications because it enhances content discovery. However, striking a balance between recommendations and diverse content exposure is crucial.

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How Netflix uses Machine Learning to Recommend Content

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Future Trends and Ethical Considerations

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Future Trends and Ethical Considerations

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As technology progresses, we anticipate a deeper integration of AI into all aspects of content creation, including the generation of immersive virtual experiences and the development of personalized storytelling. As more 'artists' use sophisticated generative models capable of creating high-quality scripts, music, and visuals with little human input, it will become more and more difficult to tell what is considered real. As well as interactive experiences where AI adjusts narratives in real-time based on audience responses. Innovations such as real-time de-aging and deepfake technology, currently utilized in films, are likely to become more surreal, providing natural visual storytelling that expands the boundaries of creative expression.

Nevertheless, ethical issues are at the forefront of these advancements. Concerns about digital likeness, consent, and the potential for the misuse of deepfakes pose significant challenges. Seen online, the public uses AI to gain the ability to replicate an actor's image or voice, it becomes essential to safeguard individual rights and ensure transparent usage. There is also a danger of reinforcing cultural biases or constraining creative diversity if recommendation systems and content creation tools depend on uniform datasets. Additionally, privacy issues linked to the extensive data collection required to fuel these systems need to be tackled.

In my view, the fusion of AI and entertainment is both exciting and daunting. The possibility of AI content creation, enabling independent artists, and broadening narratives is thrilling. However, I also have concerns about the effects on creative authenticity and the preservation of human artistry. We must reach to achieve a balance between technological progress and ethical accountability, which will be vital for an industry that prioritizes innovation while upholding fairness and integrity.

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AI's integration into the entertainment industry is reshaping society in profound ways. One notable impact is on employment. As automation and AI-driven technologies become more prevalent, certain creative and technical roles may be reduced or transformed. For instance, tasks in visual effects and content editing can be streamlined, potentially reducing the need for large post-production teams. However, this shift also opens new avenues for creative professionals to focus on high-level storytelling and innovation, suggesting a dynamic reallocation of skills rather than outright job loss.

Privacy is another critical area affected by AI in entertainment. To power personalized recommendation systems and interactive experiences, companies collect vast amounts of user data. This raises concerns about how securely this data is handled and whether individuals have adequate control over their personal information. Furthermore, AI technologies that recreate digital likenesses of actors necessitate robust consent frameworks, ensuring that personal identities are protected.

Equity is equally significant. While AI has the potential to democratize content creation by lowering production costs and enabling independent voices, there is also a risk of homogenizing creative output if AI systems are trained on biased or limited datasets. This could perpetuate cultural stereotypes and marginalize underrepresented groups.

Personally, I believe that while AI offers transformative potential in enhancing creativity and accessibility in entertainment, society must remain vigilant. Ensuring ethical data practices, transparent use of digital likeness, and proactive measures to mitigate bias are essential to balancing innovation with social responsibility. These broader societal considerations will ultimately shape whether AI's influence enriches our cultural landscape or exacerbates existing disparities.

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Throughout my research, I discovered AI’s transformative power in the entertainment industry, particularly in gaming and CGI effects in anime and movies. I enjoy gaming on Valorant and GTA V, where AI enhances gameplay realism and immersion. I also love watching anime and movies with stunning CGI that elevate storytelling. Moreover, social media content is so meticulously filtered and tailored to me, showcasing AI’s personalization abilities. Learning this information, filtering noises, and organizing themes helped me understand more about the entertainment industry and its process. This research deepened my understanding of AI’s potential and ethical implications, reinforcing my passion for innovative, personalized, and engaging entertainment experiences.

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(PDF) impact of AI on Media & Entertainment Industry. (n.d.). https://www.researchgate.net/publication/381654818_Impact_of_AI_on_Media_Entertainment_Industry

Artificial Intelligence and the entertainment industry. (n.d.-a). https://scholars.unh.edu/cgi/viewcontent.cgi?article=1864&context=honors

Miquido. (n.d.). How is AI used in entertainment?: Miquido Blog. https://www.miquido.com/blog/how-is-ai-used-in-entertainment/

Researcher, S. (2024, October 5). Part I: A new era of AI in the entertainment industry. AMT Lab @ CMU. https://amt-lab.org/blog/2024/9/a-new-era-of-ai-in-the-entertainment-industry

Savage, N. (2024, September 30). 10 top AI Entertainment Products: VKTR. VKTR.com. https://www.vktr.com/ai-platforms/10-top-ai-entertainment-products/

Takyar, A. (2025, January 17). Ai in media and entertainment: Use cases, benefits and solution. LeewayHertz. https://www.leewayhertz.com/ai-in-media-and-entertainment/

Thomas H. Davenport and Randy Bean. (2023, June 19). The impact of Generative AI on Hollywood and entertainment: Thomas H. Davenport and Randy Bean. MIT Sloan Management Review. https://sloanreview.mit.edu/article/the-impact-of-generative-ai-on-hollywood-and-entertainment/