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The world of Hystoria was created during the Thousand Year War between Giants and Dragons. During this conflict, a mythical race called the Quetzali reached out to powerful beings in the world, begging them to create a safe haven for mortal races. Working together, this powerful beings found an "empty world" and created an archipelago for the races to inhabit.

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The first island constructed by the Creators, magic seeps everywhere. It's a lush place with forests and cities where magic lives in peace between each other. This is the craddle of Hystorian Culture, and is often considered the "capital" of the realm.

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Ganzir is an isolated society. This place was touched first by noble families, mostly of Common Lineages, and they built their kingdoms in isolation. Magic is rare...but not gone. It is whispered that strange races and origins inhabit wondrous oasis of magic and peace, far away from peaking eyes. It's just a matter of knowing where to look.

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The third and final land created by the Creators. This place was meant to reflect jungles and tall forests. Some people reached here and decided to build temples for the creators. Currently, it's in the middle of a guerrilla war between the new inhabitants of this land and explorers from beyond The Haze seeking to conquer.

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This island houses a dark past. It was born from the corpse of a dead Sea God. The foul energy it carried seeped into the land, filling the sea with dark poisonous and living waters, and changing the environment to always live in eternal clouded skies. Several horrors walk among this part, and forbidden powers sleeps within.

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A completely artificial island, build out of metal and rust encrusted in the sea floor. This place is home to engineers and artificers that want to change the world. However, they are between a civil war of guilds, between those who want to try different methods to save their artificial home.

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When the world of Hystoria was created, the Creators had only one request: never venture into the Haze. Not really a prohibition, more a request, because even the Creators, being alien to this empty world, knew nothing about that place. Oddly enough, things have come out of the Haze, but nothing that goes in ever comes out.

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Spawn of the Moon Gods' shattered crown.

Each gemstone gave birth to a different lineage of Earthgrowns.

Cave, Coral, Desert, Flower, Jungle, Swamp

They tend to live in small comunities in the wilderness, unbothered by others.

Antisocial but friendly if they meet travellers.

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Stray goats ate a fallen god's blood, they gained conscience.

Are like the elves of this world (are a bit cocky, isolated, powerful and long lived)

Elder Goat, Forest Goat, Mountain Goat

Very Undertale coded

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Mushroom People

Sometimes, living soul fragments stay in fungi, giving rise to Myconids

Harmless and curious.

They have a rotting touch.

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Axolotl people :D

Sentient axolotl people bcs Goddess said "u can think now"

They are artists, love to paint around.

Depending on their skin color, that's a special ability they have. It ranges from pink, yellow, brown, white and blue.

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To protect the land of Elegor, God created living statues.

Chaotic Good, they embrace the forces of nature.

Depending on their design, they hold certain power.

Desert, Winter, Forest, Jungle

They can summon animals to help them fight, and can talk to them too.

They eat dreams and nightmares.

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Fallen stars revealed people inside of them.

They are weak when they are not exposed to the sky.

They shine in the dark.

They are made of star alloy, they don't bleed, but they do take damage.

When they die, they explode.

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Bat People, creatures of the Night, children of the God of Fertility

They have sunlight sensitivity, they can fly in the night

Some of them are blind, and can use ecolocation

Fruit Bats are tinkerers, and use traps to hunt.

Vampire Bats are brutes. They have sharp talons and teeth.

They worship the gGods, and are protected by the Ototemen.

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In the land of Ganzir, exotic races are hunted and discriminated by the Human Kingdom. Magic is a taboo. However, several hybrids between humans and certain creatures.

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AVIAN - Half Mortal, Half Baby Bird, born out of a union between Elytran and Mortal

ARACHNID - Half Mortal, Half Spider, born out of a curse from a Goddess.

BEEKIN - Half Mortal, Half Bee, born from the mischief of a Fey spirit.

ELYTRAN - Half Mortal, Half Adult Bird, born as the servants of a God.

FELINE - Half Mortal, Half Feline, born from the union of a Mortal and a Tabaxi.

FOXKIN - Half Mortal, Half Fox, born from the children of a human and the Fox God of Mischief.

JACKALOPE - Half Mortal, Half Hare, born from an accident of a Witch's experiment with one of their familiars.

PIGLIN - Half Mortal, Half Pig, unknown where they originate from. They already populated the realm before the arrival of the Creators.

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The Fallen God's heart opened a rift to another world, an alien world of emptiness, ruled by an Arch Dragon.

The race that inhabits this place is split in Endermen and Enderians. Endermen belong in a hivemind, while Enderians do not.

They have pitch black, furry skin, bright colored eyes and long limbs.

Enderians can teleport a short distance. They hate eye contact.

City Enderians are diplomats, and can take a more human form.

Wasteland Enderians are warriors, and can charm people with their gaze.

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When the Fallen God died, the land was poisoned and the sun hid, nothing grew out of it.

Out of despair, some people took to eating the God's flesh.

The flesh of the God poisoned the people, forced them underground, because they couldn't stand the sun.

Eventually, they resorted to cannibalism, changing them into amalgams of souls and Sculk, the God's still sentient flesh.

The Sculk is a hivemind, controlled usually by Wardens, creatures who see through it move through it. However, sometimes, one creature of Sculk will leave the Hivemind, and become Sculkers.

Sculkers are blind, speak in plural and can only see through ecolocation. They also eat meat: not human meat tho.

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The blood of the Fallen God made several mortals fall sick. Their sickness became a curse, transforming them into cursed beings.

Not Lycantropes. This is for those who want to play Skinwalkers, Wendigos, Pine Devils, Mothmen and Lost Links.

Not sub-lineages, more like feature options, like shapeshifting, mutating, stealth, flying, foresight, etc. (Each comes with a small downside).

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Originary from the Crimson (this realms' equivalent of the Underdark, more like Hell), Blazeborn are souls that died in this place twisted by the fire.

They are formed of liquid lava, encased in fire, surrounded by sulfur rods, sometimes by smoke.

In New Ostoria, their role is of smelters, blacksmiths, melders and repairmen. They also do glasswork sometimes.

They are weak to water, and inmune to fire. Shock there.

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Born from the dream of a Sea God to release him, they instead rebelled and chose to keep it imprisoned.

Cetaceals are whale people, sentient whales that can live both in the sea and in land. They are crazy big and crazy strong.

Depending on their sublineage, the Cetaceals differ in their use for New Ostorian society:

Greybacks (Grey whale) oversee fishing and ship repairment.

Spotton (Killer whale) oversee explorations to the cold depths of the island.

Waelor (Blue whale) oversee navigation and diplomacy with other lands.

Beelug (Beluga) oversee arts and crafts, mostly music.

Narwoul (Narwhale) oversee mining operations and oil farming.

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In contrasts with Blazeborns, Glaciers are souls consumed by the cold of the island. However, when those souls mix with the Traitor's Lord, they become into something different.

Glaciers are made of ice, which means they are weak in heat but they are really strong in cold environments.

Glaciers can control frost to a certain degree.

Their cold makes them lack emotions most of the time.

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Phantoms are the result of an strange disease called the Half Death. It is caused by overburning of the Oil.

People suffering from it get extremely weak bones, transparent skin and the ability to traspass solid objects and turn invisible.

They are called Phantoms, however they can't step into the sun, because it hurts them.

They can glide from some space to another space. They grow small "dragon-like" wings.

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In the world of the Forgotten Realms setting, the Thousand Year War started, and the realm was caught in the crossfire, as giants and dragons fought each other to death. Life was decimated almost completely, and the Mortals cried out in prayers. Ancient servants of the Celestials, the Coatls answered that called, and sought powerful beings, both good and evil, for the granting of a single wish: The Creation of a New World

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Together, several powerful beings, both lesser gods and fiends, archfeys, inmortals and powerful creatures, summoned by the Coatls, gathered as many mortals as they could, in a sort of "cosmic fleet" lead by an ancient elven ship named the Lareth to the new world. Together, the powerful beings named "the Creators" found a small pocket among the multiverse, a place of mist and darkness, covered by sea and fog. What would soon become Hystoria.

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The Creators brought forth the first three continents of the world. This continents would become the magically filled Auguria, the under mortal dominance Ganzir, and the warm, jungle-like Elegor. They dispelled the mist around this continents, and parted the divition between the realm of Hystoria and the Haze.

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While some creators took to the creation of the Material Plane, others took to the balance of the Universe. A fragile world, they created the Planes of Existence, uniting them all in the form of a tree they called the  Ya’axche, and the Planes on it exist in the following order:

The Folliage

OMEYOCÁN: The Celestial Realm, where the Celestial Gods inhabit and watch over the realm. There is a sub-realm called TETEOCÁN, known as the final sanctuary of the Coatl, where they rest until they are needed.

TLAPALLAN or THE WONDROUS: The name given by locals to the Feywild in this world. The Feywild is interconected throughout the Multiverse, so all the Archfey had to do was connect this world to the Fey Realm.

TONATIUHLÁH: The Titan Plane. This was already here when the Creators arrived. It's full of Titanic creatures that once ruled the once empty world of Hystoria. Their origin is unknown, but apparently, they used the Haze to traverse from their home to the Material Plane. Forever engulfed in an eternal eclipse, this realm is wild, with no civilization and no other living creatures but the Archtitans.

The Stump

AZTLÁN: The Material Plane. The home of Mortals. The once empty realm of Hystoria.

ITZEHEYACAN or THE CRIMSON: The equivalent of the Shadowfell, although it's less shadowy. This realm is divided in regions, from obsidian deserts and bone wastelands to magma lakes with towering fortresses.

AULEXZ: A ring that encircles the Material Plane, the Feywild and the Shadowfell. It's the equivalent of the Elemental Planes, and it's divided between four regions: MICTLAMPA (Water), CIHUATLAMPA (Earth), TLAHUIZTLAMPA (Wind) and HUIZTLAMPA (Fire).

The Roots

MICTLAN: The Underworld of the Righteous Dead. Those who lived Neutral lives and did nothing out of the ordinary end up in here. It looks like a vibrant city that infinitely grows, suspended in air. A river runs in the middle, and it is rumored that those who lived particularly Good lives sail in this river to TETEOCÁN to be reborn into Coatls.

XIBALBA: The Underworld of the Unhonorable Dead. Those who lived Wicked lives end up in here. There's no fire, there's no magma, there's no devils. There's only darkness and corridors of stalagmites and pools of cold water. In the darkness, a soul of the Xibalba will hear voices torturing them, eventually driving them insane.

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Once the world was created, the Creators were in discussion towards what to do. Would they fight amongst each other to gain power over this new world? Would they rule together? Fortunately, with the help of the Coatl, they managed to create the Truce of the 5th Sun, or the Truce of Tonatiuh. This truce gave each Creator the right to create a domain in any of the realms, and have certain influences in the lineages of the New World to be worshipped. Some settled in the Roots of the Ya'axche, others in the Stump, and most in the Folliage.

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Apart from the 3 original continents, a small set of islands existed in the further reaches of the sea. A small population of several lineages populated this area, and were generally peaceful, evading conflicts from the rest of the world.

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Titans are a race of god-like animal creatures that roamed Hystoria before it was given life by the Creators. While their overall appearance was that of normal animals, the Primordial Forces and the Elemental Chaos granted them powers capable of challenging the gods and devouring entire realms. Eventually, a truce was achieved with effort between Creators and Titans, where a home realm was created for Titans were they would roam undisturbed. While some honored the deal, others refused it profoundly.

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Leaders of the Titans and once rulers of the emptiness of Hystoria, the Archtitans either reached a truce of peace with the Creators, were defeated in the war between Titans and Creators or in a particular case, one was banished by the other Archtitans themselves. Below is the list of all existing Archtitans and their fate.

ATLE: Turtle Titan of the Sea and Nothingness.

FINAL FATE: Refused the truce and tried to eat the Continents. Was stopped and chained to the sea floor by the Creators, then sentenced to an induced sleep. In his carapace, the new continent of New Ostoria would be created.

YAOYOTL: Hog Titan of Fire and Violence.

FINAL FATE: Died before the truce, tried to destroy Elegor. The Creator God of Lush managed to defeat it and sufocate it, but died, his corpse falling over the animals'. They both would end up becoming the continent of Noctrustikan.

MEOKUILI: Worm Titan of Earth and Prosperity.

FINAL FATE: Fought hardly against the Creator God of the Fey, but ultimately joined forces against Istlakayotl. After that, Meokuili accepted the truce and became a counselor for the young God.

TEOKUIKATL: Toucan Titan of Wind and Envy.

FINAL FATE: Pretended to accept the truce, but turned on the Creator God of the Moon, and shattered it's crown. It heavily wounded the Creator God of the Moon, but the Creator God of the Sun intervined and burned it.

TEKOYOUTLI: Wolf Titan of Thunder and Fear.

FINAL FATE: Was completely territorial of it's hunting grounds in Elegor, but didn't actively seek conflict. Eventually accepted the truce under the condition his domain was left untouched.

ISTLAKAYOTL: Serpent Titan of Frost and Lies.

FINAL FATE: A treacherous titan, it switched sides multiple times, waiting until either Titans or Creators died to absorb their power and grow themselves. Eventually, it grew so large it threatened to devour all Hystoria, but the Creators and the Titans, led by the Creator God of the Fey and by the Titan of Abundance, fought and killed Istlakayotl. It's skeleton became the caverns of Xibalba.

NETEMACHIKAYOTL: Butterfly Titan of Life and Hope.

FINAL FATE: A kind Titan, it actually took a set of Mortals under it's wing and protected them in Auguria. Was the first to learn of the Titan of Lies plan to grow in power and attempted to stop it, but failed and died in the process. However, its final will was to send its essence into the land to prevent Istlakayotl from consuming it, hence why Auguria is full of magic. Eventually, it was reborn into a caterpillar, and it's current iteration is in a cocoon waiting to become a butterfly again.

KOCHISTLI: Axolotl Titan of Death and Dreams.

FINAL FATE: Never seeking a fight, the Titan of Dreams befriended several Gods, and became their teacher. It was a friend of Atle, but when it tried to devour the realm, Kochistli used his powers to send the Titan of Nothingness to sleep. He ended up becoming a very important figure in the Hystorian Pantheon.

OMETILISTLI: Ocelot Titan of Time and Doubt.

FINAL FATE: After fighting against the Creator God of Punishment, the Titan of Doubt was badly injured. However, the Creator God of Death it back to full health and offered it a job: to patrol the outskirst of the World Tree to prevent invasions from the beyond. Since then, Ometilistli covetously guards the Tree and oversees the paths between realms.

EVANIZ: Dragon Titan of Stars and Cycles.

FINAL FATE: Way before the creators arrived, the Titan of Cycles tried to bring forth the end of the realm that one day would be Hystoria, claiming it was to prevent calamity from befalling it. The other Titans stopped Evaniz and used their powers to send her to a pocket dimension known as the Reach, a barren world with floating deserted islands and a void with no stars. Evaniz would remain trapped, creating the End Races from her tears, until the death of the God of Lush and the Titan of Violence melded their hearts together, opening a rift to her domain.