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Provide a brief title and summary of your service-learning project.

Which three topics, tech tools, or apps will you be covering?

Why did you select these topics, or why do you think these will be helpful for your audience to learn?

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My group is planning on presenting about gamification in education, choice boards, and ai in education.

We are presenting on these topics because they increase engagement, encourage active participation, and provide real-time feedback.

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SVS K-2 Ed Tech Tools Professional Development

Canva tools, Book Creator, Choice Board

We chose these topics to help our colleagues enhance their knowledge and skills on tech tools they can use in their daily lessons and activities.

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SVS K-2 Ed Tech Tools Professional Development

Canva tools, Book Creator, Choice Board

Our mission is to introduce and educate our lower grade teachers about the importance and uses of Canva tools, Book creator and choice board to engage students learning.

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My group will present the following:

Title: Advanced Computer Applications

Three Topics: Mail Merging, Converting Files, Resizing/ReducingFiles

Reason: This is skill that my colleagues need to learn.

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My group plans to do topics on gamification, AI tools, and Google Drive so we can utilize online tools for team collaboration to create more engaging presentations and trainings for parent workshops.

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Our title is Tech it out! Transforming Engagement in the Classroom. The workshop is designed for 8th-grade teachers who are experienced educators but may not be tech-savvy.

The three topics we will be covering are Edpuzzle, AI tools, and Gamification. We selected these three topics because we want to share different ways to provide more motivation, engagement and encourage active participation in the classroom.

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Title: SVS SP-EDTech Magic - present gamification tools to help students express themselves and their ideas/ canva to be creative with lots of visuals for students

Topics: Kahoot, Canva, Padlet

Helpful: introduced practical tools to help students engage and support indvidiualized learning.

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We are still in the process of finalizing. But one of them will be real-time feedback such as quizziz.

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Our group will do Google notes, task, calendar and creating comic on canva. We selected these because they are very useful and frequently use at school.

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My idea is gamification in class exercises, Quizziz in assessments, and Canva in PBL.

The ideas are thought of because students gamification is our youth's culture, they love competition, and collaboration, and immediate results.

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Ideas of mine include: Gamification ie Gimkit, Quizziz for assessments, and Canva platform for projects (PBL). My topics may include: The Arts in History: Music, Visual, and Drama.

Reasons for these proposed topics: Integration of History and Art. My collegue teaches art and I teach Social Studies.

The megacognition of the Fine arts assist one in learning historical facts and connect to relevance.