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maths facts

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THE IS ABOUT 5 BILLION YEARS OLD. TENS TO HUNDRED OF TIMES BIGGER THAN ARE SUN.

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Post Human : More complicated

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#EDCMooc Assignment. Posthuman : More complicated

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Click on the Image to view my Artifact If the above link doesn't play in your browser you can find the same video on you tube here References All photos and screen shots were taken by me and are available under [CC-BY-SA-2.0] The 2 drawings were created by Edward Fox-Gliddon (my 9 year old son) and are also licensed under [CC-BY-SA-2.0]...

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Humans & Technology

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The Utopia of a Technological Wolrd by vickiebarker on Storybird

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Class assignment for E-learning and Digital Cultures / EDC MOOC

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EDC-MOOC 2013

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EDC-MOOC 2013 "The "evolution" of education" by Sil M

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TOUCH this image to discover its story. Image tagging powered by ThingLink

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EDC-MOOC 2013

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Jim Sweetman / The post-humanist personality - An Xtranormal Inquiry

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Jim Sweetman / The post-humanist personality - An Xtranormal Inquiry

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A dystopian vision for the Digital Diteracies MOOC

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A technological mother in search of school

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I have had these past weeks with teachers of secondary schools in our zone. The tags I have added to the conversations try to characterize the idea they have of the information technologies. when the they offer you a presentation like this And what do you teach them?

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Here is my artefact for your perusal. Enjoy the reading and the video, which is quite funny, but relevant. And I shall call MOOCs: Catalytic Online Communities find out why ;-)

http://poemig.wordpress.com/2013/02/23/digital-artefact-for-e-learning-digital-cultures-course/

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Digital Artefact for 'E-Learning & Digital Cultures' Course

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Catalytic Online Communities: Values, Communication & Education by Paulo Oemig I enrolled in this "E-learning and Digital Cultures" course to experience first-hand the phenomenon of MOOCs. I am intrigued to the direction these types of offerings will take; are they a fad? Will they flourish or fade into the electronic horizon?

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Putting the moo into mooc

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Well I've finally reached the fifth and final week of The University of Edinburgh's E-learning and Digital Cultures course via Coursera. While I've found it demanding, I've also loved every minute of it. The assessment for this course is a digital artefact which "expresses, for you, something important about one or more of the themes...

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Digital Culture?
http://prezi.com/oryymyh8y89s/digital-culture/

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I am Human! A video which incorporates a short GoAnimate video and two collages.

http://youtu.be/s1K3HX_rsZw

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This is my digital artefact submission for the E-Learning and Digital Cultures MOOC (#edcmooc).

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Living with Technology

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Metaphor of the Rock: A Lesson for Digital Education Imagine: what would it be like if, from our beginnings, we never taught? If we never passed on our technology? Would we still be in trees ... with flat feet? Let us hear a story of people and technology, of natives, of immigrants, of residents and visitors, pioneers and exiles, vikings, education, and neighbourhoods, a metaphor really of the modern digital boom. This is a story of Homo faber (Chandler 2002) - the tool-maker and tool-user. Therefore, it is the story of us. It is a story of new technology. And it begins with a boy who noticed a rock. The Technological Pioneer: He or she who discovers or invents a new technology. What good is a rock? It can pound, pummell, smash, scrape. Progress is the curiosity-driven quest to learn, express, solve problems, share, pass-onto and join. It draws on imagination, innovation and discovery. The boy learns to shape the rock, so creating a spearhead with which to hunt. When the boy comes home as a man, he tells tales of his hunts, and teaches his sons the craft of flaking spearheads from rock. Technology: Anthropologically, the set of techniques and body of information that is passed from generation to generation (Pearson 1990). It is the legacy of wisdom, knowledge and skills of previous generations to new ones, but it is not restricted to this legacy. It includes the tools and resources of the old generations, and the teaching and learning of this knowledge, skill and technique. Education is the interaction of this teaching and learning. Someone pioneered each technology and led the way. Education began with apprenticeship and oral tradition. It began with noticing, and recognizing, the potential and danger of components of the environment. The culture of experiential education pervaded society. It was not all practical though. Aesthetic and myth are part of the language of experience and technology. The Technological Native (after Prensky 2001): He who is master of the technology she employs. The Technological Immigrant (after Prensky 2001): He who is unfamiliar with the technology she employs. Any sufficiently advanced technology is indistinguishable from magic. - Arthur C. Clarke (1961) I would suggest that advanced should be replaced with exotic or unfamiliar. The technology is advanced to the immigrant, but may not be to the native. Fukuyama (2002) said the fear of the unfamiliar technology is greater than the actual experience. The experience of the Immigrant is not then just ignorance but suspicion and questioning of confidence. The culture of the native can seduce the immigrant to follow. One of the hunter's sons follows in his father's footsteps. The Technological Resident: She who uses a technology for a prolonged or continuous period, in many cases to the point that he becomes a native of the technology. Created by Shawn Urban Prensky (2002) spoke of a physiological, and subsequently mental, difference between the native and the immigrant. However, as one digital 'native' - one of my students - told me: "there is no such thing as a [technological] native. We all have to learn from scratch. Some of us just take the time to do it".

The term, digital native, has undertones and nuances that force a divide between those familiar with a technology and those who are not (Daniel 2002). Digital [technological] resident is preferred, as it does not imply that immigrants cannot master the technology ... that it is beyond their nature.

Nor do all immigrants have the accents Prensky talks about. In fact, many of us 'immigrants' are more native than some of the 'natives'. Nor are all 'natives' (the younger generation) native. I know many kids who have never touched digital technology; in fact most teenagers know how to text, instant message, tweet and that's it (Kolowich 2011). As for the difference in mentality and ability to think, Carr (2008) discusses how these changes occur in digital immigrants as well. Symphony of Science - "Children of Africa" (The Story of Us) - Boswell (2011) Credits
Boswell (2011). Symphony of Science - "Children of Africa" (The Story of Us). http://www.youtube.com/watch?v=f0vlrTVC2tQ.
Burvell (2013). Why We Need Digital Vikings #edcmooc. http://amysmooc.wordpress.com/2013/02/01/why-we-need-digital-vikings-edcmooc/
Carr (2008). Is Google making us stupid? http://www.theatlantic.com/magazine/archive/2008/07/is-google-making-us-stupid/306868/.
Chandler, D. (2002). Technological determinism. Web essay, Media and Communications Studies, University of Aberystwyth.
Clarke (1961). Profiles of The Future, (Clarke's third law). http://en.wikipedia.org/wiki/Clarke's_three_laws.
Dahlberg (2004). Internet Research Tracings: Towards Non-Reductionist Methodology. Journal of Computer Mediated Communication, 9/3.
Daniel (2002). Technology is the Answer: What was the Question? Speech from Higher Education in the Middle East and North Africa, Paris, Institut du Monde Arabe, 27-29 May 2002.
Fukuyama (2002). Sorry, but your soul just died. http://www.guardian.co.uk/books/2002/may/13/health.highereducation.
Goel (2013). EDCMOOC - My Digital Artefact: The Human Revolution. http://tarunagoel.blogspot.ca/2013/02/edcmooc-my-digital-artefact-human.html.
Kolowich (2011). Getting Lost In Information Literacy - What Students Don't Know. Inside Higher Ed. http://www.insidehighered.com/news/2011/08/22/erial_study_of_student_research_habits_at_illinois_university_libraries_reveals_alarmingly_poor_information_literacy_and_skills.
Kolowich (2010). The Human Element. Inside Higher Ed. http://www.insidehighered.com/news/2010/03/29/lms.
Mawby (2012). 7 - Fish and #Pencilchat. http://10minutes-tbdeu.posterous.com/7-fish-and-pencilchat.
Monke (2004). The Human Touch. EducationNext. http://educationnext.org/thehumantouch/.
Papert (1980). The Gears of My Childhood. http://www.papert.org/articles/GearsOfMyChildhood.html.
Pearson (1990). Introductory Anthropology. Personal Communication.
Prensky (2001). Digital Natives, Digital Immigrants. On the Horizon, 9/5.
SFU Archaeology & Tla'amin First Nation. (2012). Different Types of Stone Tools. http://www.sliammonfirstnation.com/archaeology/typesstonetool.html.
The characters found in this Prezi were created by Shawn Urban using Bitstrips. Urban (2013). New Technology. http://bitstrips.com/r/6QMZ1#sthash.UMWCY7dH.dpuf.
The background music was composed by Shawn Urban using Soundation. Urban (2013). Living With Technology. http://soundation.com/user/shawn-urban/track/caveman. This digital artefact is my final requirement for the 2013 eLearning and Digital Cultures MOOC offered by the University of Edinburgh through Coursera. © Shawn Urban 27/02/13. CC BY-NC-SA 3.0 The hunter's other two sons notice other technologies in the flake debris of spearhead construction. However, technology, because of its flexibility and openness, has a nack of opening niches or opportunities for new technologies (Chandler 2002, Carr 2008), new ways of thinking (Stearn 1968 in Chandler 2002) and new cultural realities (Dahlberg 2004). Though Chandler suggests we can choose to not use the realized technology, Carr goes so far as to suggest that technology forces this new thinking. One son notices a cutting tool in the debris, and learns how to make more for different tasks, so opening new technologies and changing the culture of the family. The Technological Viking: Amy Burvell (2013) describes the [technological viking], she who takes chances and follows an unfamiliar technology to suit his needs. This metaphor was inspired by #pencilchat, particularly this conversation found in Malyn Mawby's (2012) Fish and #Pencilchat post in 10Minutes. Papert (1980) describes how he sees things in terms of gears that mesh and interact in ways others don't see. This is how new technologies spawn from old ones; it is
not the technology but we who evolve (Goel 2013). We shape our tools and thereafter they shape us (Stearn 1968 in Chandler 2002). Newly discovered technology changes the way we do things, see things and think about things. The hunter's third son sees something else: coloured scratches on pieces of the debris. And, like Papert (1980), he envisions an entirely new technology. As this third son learns his craft, he discovers new ways of using it. He realizes he does not have to be present to communicate with others. The invisible technology of language (Postman 1971 in Chandler 2002) drives thinking and culture (Carr 2008). From the hands that Monke (2004) says are our first and most important teacher to oral education and experiential learning to written messages, how we communicate (both send and receive messages) determines how we learn and how we think. The new technology of painting shifts the culture of the painter's society. The Technological Visitor: He who uses technology for a short and discontinuous period, never using it enough to become a native of the technology. The Technological Neighbourhood: The sphere of influence of a technology; the sphere in which the technology is created, developed, used, taught and learned. Sometimes we use certain tools and technologies only when we require them. In this case, we are immigrants, but only for a short period. We might be referred to as visitors, as we do not use the technology long enough to master it. Nor are all technologies used at once. They are put away and returned to as needed. So in a sense, different technologies have unique neighbourhoods. Further, a native from one neighbourhood of technology can visit or immigrate into another, where they are visitors or immigrants, rather then natives or residents. If they use the new technology for a prolonged period, they can grow into a resident. While in the new neighbourhood we use the new technology for our own purposes, so opening up new opportunities for more technology. It is possible then to become a native in this further technology as well. Yet, we can also be left behind and lost, as neighbourhoods develop and change and we are busy elsewhere. The Technological Exile: He who falls behind in the development of a technology and cannot surmount, usually due to fear (Fukuyama 2002), the learning curve needed to use the technology. The concepts of digital native and digital immigrant are too narrow and limiting to be useful. They may describe a physiological difference between technology users and non-users, but I argue this difference is acquired and not ingrained (cf. Carr 2008). The digital resident and visitor, the pioneer and exile, the viking, and finally the digital neighbourhoods give a more complete picture and a better way for us to approach new technology and our students as we all develop in the digital age. As Kolowich (2010) mentions, we start with the learner. ... ... And create specialists. One final note, and that has to do with humanism. Throughout this metaphor, I have emphasized the interaction of technology and people, with emphasis on the affect of technology on people. I have also discussed the intersection of technology, language, learning and culture. In the end it is about us. Whether we view our interaction with and creation of technology and subsequent education in a utopian, dystopian or deterministic light, it comes down to us. Conversation on the
digital native, resident,
immigrant, visitor,
viking and neighbourhood.

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Journal of Computer Mediated Communication

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Metaphor of the Rock: A Lesson for Digital Education Imagine: what would it be like if, from our beginnings, we never taught? If we never passed on our technology? Would we still be in trees ... with flat feet?

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This is my simple artefact @venusdemillo

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MY DIGITAL ARTEFACT EDMOOC PRISCILA ZANETTI LIFE CONTROLLED BY MEDIA PEOPLE WRITE LESS NO LFE WITHOUT INTERNET CHANGES IN EDUCATION "GOOGLE SCHOOL WITHOUT COMPUTER" http://www.newssearch.pt/htmltopdfmv/634849966617403103.pdf MAGAZINE: http://www.sabado.pt/ Brainstorming Results AN EXAMPLE OF OLD EDUCATION NOWADAYS UTOPIAN DISTOPIAN POPULAR CULTURE DIGITAL CULTURE DIGITAL EDUCATION THE TECHNOLOGY DRIVES US OR IT IS US THAT DRIVE THE TECHNOLOGY ?

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At first we thought it was going to be better for us ...

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At first we thought it was going to be better for us ...

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This video is my final assignment for the course E-learning and Digital Cultures from Coursera. Contains the song "clubbed to death" from Rob Dougan. Used for educational purposes, I hope it will not be muted. Honest feedback is appreciated.

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http://animoto.com/play/E9N4VOyDu0V1KUr1eWwZ1g

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My final artefact. Unfortunately the link did not work in spite of having had friends try it from different computers. Ah well..... Would value some comments.

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We all need the human touch, even technology! Stop and think! These are the little gems and buzz words that I picked up in the course. I love the dichotomies - connectedness vs isolation, utopia vs dystopia, natives and immigrants etc. I have also included some of the emotions that I experienced through this journey.

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Education is a political act

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The Bud and Chuck Show or How to Wrestle

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My artefact: a Language resources exchange web:

To linguae! To communication!

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Hi, everyone! Welcome to Live Linguae, the website where everyone can see how are the languages we speak and to exchange information of the languages one can speak/ is studying at the moment. This...

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Captcha

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Krissa Swain/AHuman Question: Framing Autism in a Digital World

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Krissa Swain/AHuman Question: Framing Autism in a Digital World

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We're living in a world that will be increasingly shaped by the minds and perspectives of people on the autism spectrum. This artifact offers a rare window into the experience of autism and its connection to digital culture.

http://prezi.com/gzvoxhpfuosc/ahuman-question-framing-autism-in-a-digital-world/

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photo (cc) Malte Sörensen @ flickr Technological Utopia? Transhumans among us Introduction to a Digital Community: What makes us human? How do we know we belong
to this planet? Autism Framing AHuman Question http://www.wrongplanet.net/ WrongPlanet.net is a digital community of people with autism spectrum disorders. To express their state of being in the world, they have chosen the metaphor of the wrong planet. It's as though they were born normal and somehow landed on the wrong planet. It might even be difficult to see people on the high-functioning end of the autism spectrum as disadvantaged, because many of them possess astounding abilities, such as hyperlexicality, ambidextry, and hypercalculia. Some of them have dumbfounding powers of memory. Others have perfect pitch, or the ability to replicate music heard once, note for note. On a digital planet And yet who better suited to thrive and function in the world that lies ahead?

According to Simon Baron-Cohen, there is a "possibility that some of the genes that contribute to autism are inherited along with genes behind certain cognitive talents common to scientists, engineers, mathematicians and other technical-minded people." And, he points out, "some evidence suggests that regions around the world where a lot of engineers and scientists live and marry-such as Silicon Valley in California and Eindhoven in the Netherlands-have higher than usual rates of autism."

http://www.scientificamerican.com/article.cfm?id=baron-cohen-autism-and-technical-mind-live-chat If you've met one autistic person, you've met one autistic person. My daughter is autistic. I live near the Tennessee Technology Corridor, which runs from Cookeville, TN, where my daughter's father and grandfather studied at Tennessee Tech, to Oak Ridge, birthplace of nuclear technology, where my daughter's grandfather worked for 40 years as a chemical engineer and nuclear physicist. Piero della Francesca, c. 1415-1492 cc 2008 Photo by Carulmare http://www.fotopedia.com/items/flickr-2206736584 Virgin with Child Giving His Blessing But these are the very features that make us most human, according to the Classical and Renaissance Humanist projects. Eye contact. Proper bearing. The ability to engage gracefully in the gracious give and take of civic debate. I gave her a camera and asked her to frame her planet. WrongPlanet.net http://www.wrongplanet.net/postt192712.html I feel like I am not human and I want to go HOME! http://www.wrongplanet.net/postt124382.html Why is human life more important than animal life? The posters at WrongPlanet.net offer some astonishingly insightful commentary on the idea of human-ness, and what it is like to feel or be treated as if somehow non-human, unhuman, alien, or ahuman. The possibility of autism as a form of transhumanism is even raised. I urge you to click some of the links in the next frame and read some of the surprising things they have to say. Human Inconsistencies http://www.wrongplanet.net/postt109421.html http://www.wrongplanet.net/postt76475.html A Human Quotient- what do you think? http://www.wrongplanet.net/postt216530.html Story - Almost Human http://www.wrongplanet.net/postt219638.html Dear Average Human http://www.wrongplanet.net/postt202556.html Song - I want to be human! http://www.wrongplanet.net/postt177022.html Being treated as less than human http://www.wrongplanet.net/postt92309.html I hate all human beings http://www.wrongplanet.net/postt170239.html Not wanting to be human?? http://www.wrongplanet.net/postt173010.html Difficulty hearing human voices- is this a common AS trait? http://www.wrongplanet.net/postt199271.html AS, the next step in human evolution? http://www.wrongplanet.net/postt211401.html Strange made-up human things... What if you sometimes weren't quite sure? This is what she saw . . . Disclaimer Her friends The Floor The Wall Flashing lights Stuff she likes Herself Education by a Digital Community Among educators, a great deal of worry is spent upon the question of how we can teach those in the autism spectrum, with emphasis almost always upon how we can make them fit into our world. But let's turn the issue on its head.

What can we learn from the autism spectrum? What do those on it see that those of us who (think we) are not on it do not see? Why are many in this group so comfortable in a digital environment, and so uncomfortable when face to face, eye to eye? Why do many of them so instinctively reject social, ethical, and even verbal structures the rest of us take for granted? In the US, the latest Centers for Disease Control estimate reckons the prevalence of autism to be 1 in 88. That's 1.5 million people on the autism spectrum in the US alone. http://www.tacanow.org/family-resources/latest-autism-statistics-2/ Whether it's on the rise due to genetics, due to environmental factors, or even better diagnosis, or a combination of these, autism is part of a new reality - on this planet. Imagine technological utopia or dystopia -- pursue a humanist, post-humanist, or transhumanist approach to adjusting to the digital future -- use whatever metaphor you will to express the massive change we all feel we're a part of. Autism is shaping our education, our technology, and our planet, and it will have its place in any future you envision. How are they changing the world to fit them? We are all going to get
an education. Set your mind free, baby. The Geek Syndrome "It seems that for success in science and art, a dash of autism is essential." Hans Asperger http://lucarinfo.com/inspire/dautism.html In fact, people on the autism spectrum, some of whom are at least in part responsible for the digital technologies we take for granted, are reshaping our world. And they have been for hundreds of years.

http://listverse.com/2011/12/05/top-10-alleged-autistics-in-history/

To the list above, I would almost certainly add Adam Smith, the 18th-century Scottish economist. Others have suggested Bill Gates, the former CEO of Microsoft.

http://www.thedailyshow.com/watch/mon-january-29-2007/bill-gates-pt--2?xrs=share_copy (Watch the very end.) Many people with high-functioning forms of autism often feel like they are the ones who are normal, and it's the world around them that is crazy.
Their wants, needs, assumptions, perspectives, and interpretations seem perfectly logical to them, and the cultural overlay of manners, body language, and scripted conversations seems artificial, contrived,
and a lot like the rest of the world is communicating in a secret code.

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Ahuman Question: Framing Autism in a Digital World

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photo (cc) Malte Sörensen @ flickr Technological Utopia? Transhumans among us Introduction to a Digital Community: What makes us human? How do we know we belongto this planet? Autism Framing AHuman Question http://www.wrongplanet.net/ WrongPlanet.net is a digital community of people with autism spectrum disorders.

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EDC MOOD: education

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My artefact:

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The World is not Enough (with images) · anando

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Abstract Awareness of new technologies has become a crucial importance, the differentiation of the stages and process that take inside of the Digital Culture must be defined. This form of analysis provide us a new vision of the process itself. This Digital Culture is analyzed like Neural and bayes

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Education Technologies blog with a few artefacts included!

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http://enhancedneohumans.blogspot.co.il/2013/02/blog-post_27.html

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http://enhancedneohumans.blogspot.co.il/2013/02/blog-post_27.html

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Final Project for "E-learning and Digital culture" MOOC

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The world's most popular and easy to use comic and storyboard creator.

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What if the baseball batter had help
from augmented technology?

http://www.dcmurphy.com/edcmooc/

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http://What if the baseball batter had help from augmented technology

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Required Enrichment

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Amazing Classroom Reading & Rhythm Program

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The year is 2041. Education has transformed from the ancient, labor-intensive process to a clinical procedure. This short film was created as a digital artifact for the Elearning and Digital Cultures MOOC (#edcmooc) which looked at some of the philosophical issues facing society and, more specifically, education.

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@Diego21_Arg / My Digital Artefact in QR!

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@Diego21_Arg / My Digital Artefact in QR!

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Read the QR code to access a mini-website with my contact information and my profiles in different social networks!

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@Diego21_Arg / My digital artifact in QR!

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@Diego21_Arg / My digital artifact in QR!

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Graphic MOOCs

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Planning Classes Resources You Tube Philosophical Google Facebook Twitter Distopía Center of knowledge Links Channels Contacts For Friendship Followers Following Grafico Moocs

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MOOCs E-learning Ideological Utopía technical Planning Classes Resources You Tube Philosophical Google Facebook Twitter Distopía Center of knowledge Links Channels Contacts For Friendship Followers Following Grafico Moocs por Adrián César Yucanovichi se encuentra bajo una Licencia Creative Commons Atribución-NoComercial 3.0 Unported.

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My EdMOOC artefact: Human-technology interface: http://pinterest.com/jnedmooc/our-technological-world/

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Here is my project for the course - the Browser (http://thebrowser.com) offers an interesting and very diverse take on the world. Here are ten items that caught my attention in the course of an hour of perusing the site's offerings. They say a great deal about what it means to be human, about how people interact with this world and one another and about how we learn.

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Here is my final assignment. Enjoy! Music: Coldplay "Life in technicolor"

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False Polarities

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Teach Toddlers Colors Numbers Preschool Race Cars & Magnet Truck

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EDCMOOC Digital Artifact - False Polarities by Jesse Balanyk

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My artefact - Looking for the Digital Touch
http://storybird.com/books/looking-for-the-digital-touch/

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Storybird - Read, write, discover, and share the books you'll always remember.

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Become a better writer with Storybird's creativity tools. Online courses, challenges, and reader feedback will help you improve your writing.

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Do you thing my artefact is bad to this extend?

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TOUCH this image to discover its story. Image tagging powered by ThingLink

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Here is the link to my digital artifact

http://storybird.com/books/from-lecture-to-mooc-a-teachers-journey/

Looking forward to additional feedback.

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Storybird - Read, write, discover, and share the books you'll always remember.

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Become a better writer with Storybird's creativity tools. Online courses, challenges, and reader feedback will help you improve your writing.

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This page was hosted on our old technology platform. We've moved to our new platform at www.coursera.org. Explore our catalog to see if this course is available on our new platform, or learn more about the platform transition here.

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http://prezi.com/fwicgva4bobm/the-elearning-utopia-my-vision/?kw=view-fwicgva4bobm&rc=ref-5994115
This is the artefact I created and I am very satisfied with my useful peers´corrections, I thank them very much

In case you are interested in my own elearning course about Spanish Literacy I add the link to the whole explanation, in English: https://www.youtube.com/watch?v=yH4kr7thSMw

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Some thoughts on Education and Technology

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Some thoughts on Education and Technology

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TOOL BOX Humans and their inventions Why do we create tools and machines? Is it to help us accomplish difficult tasks? Or is it because the human brain can't help but be creative? And because knowledge only makes sense when it is used to create something? To what extent do we develop new technologies in order to perform tasks more efficiently? Perhaps we "make up"necessities by creating gadgets that, once introduced to us, become absolutely relevant in our daily lives, affecting our behavior. It is a fact, however, that new technologies may open possibilities never before imagined. And, even though there might be a thin line between "good" and "bad" when it comes to how the technology is used by humans, we should take advantage of all the amazing inventions that are constantly being created in an attempt to better ourselves as human beings. Video shown at the Night of the Unboring (2005), a benefit for the Ontario College of Art and Design. KNOWLEDGE IS POWER And, when it comes to education, creativity cannot be taught, but creative behavior can be encouraged and stimulated. Teachers and students should keep in mind that learning is about experiencing life the way it is, trying to find solutions for problems that have not yet been solved.
Technology may help improve curriculum by enabling certain experiences (such as online education) to take place, and by creating opportunities for everyone involved to share their conclusions worldwide, often in real time.
Exchange of ideas and questions is a great way to develop work of superior quality.

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E-learning and Digital Cultures Final Digital Artefact

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TOOL BOX Humans and their inventions Why do we create tools and machines? Is it to help us accomplish difficult tasks? Or is it because the human brain can't help but be creative? And because knowledge only makes sense when it is used to create something?

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Technology and Education: What Will the Future Bring? #edcmooc_artefact

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Learnin -(R)Evolution: tecnology and teaching models timeline

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My digital artefact for for Coursera E-learning and Digital Cultures - Mooc

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My artifact for EDCMOOC

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Introduction click "play button" to start video Click "play button" to start video Click "play button" to start video Humanness, e-Learning and Altered States a click through digital diorama Ingah Davis-Crawford course
E-Learning and Digital Cultures
University of Edinburgh During this course we have been examining technological determinism as an ideology for society's relationship with the advent of emerging technologies; and what that relationship means with respect to the intrinsic nature of humanness and education.
As a youngster and into adulthood, I've been drawn to science-fiction literature and film, e.g. Ray Bradbury's "I Sing the Body Electric" and "The Martian Chronicles" or "Star Trek". Based on that, I've always harbored a view that technology can be both beneficial and detrimental if taken to extremes. As a distance educator, I believe that universal education is possible; but as a skeptic I also believe we should never remove the human element from the ways in which we disseminate access to technology. So, this digital diorama is my attempt to condense into visual form my thoughts and beliefs on this important topic. Click "play button" to start video Click "play button" to start video February 9, 2013 Click "play Button to start video

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Digital Cultures University of Edinburgh During

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Introduction click "play button" to start video Click "play button" to start video Click "play button" to start video Humanness, e-Learning and Altered States a click through digital diorama Ingah Davis-Crawford courseE-Learning and Digital CulturesUniversity of Edinburgh During this course we have been examining technological determinism as an ideology for society's relationship with the advent of emerging technologies; and what that relationship means with respect to the intrinsic nature of humanness and education.

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'Sham Rat Nun', a fictional take on Transhumance.

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Over the last five weeks I have been studying a course called Digital Learning and E-Cultures. It is a MOOC, or a Massive Open Online Course run by Edinburgh University. The best thing about MOOCs is that they are usually FREE! So head over there and take a look at the cool things you could...

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My digital artefact

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Digital Artefact - Aldo Roggers @roggersbr

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Digital Artefact for the E-learning and Digital Cultures - Univeristy of Edinburgh - Aldo Roggers @roggersbr #edmooc

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Nitin Nath | request to reassess my #edcmooc digital artefact

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Nitin Nath | request to reassess my #edcmooc digital artefact

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A dystopian scribe on our networked lives.

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Education 2.0, my #edcmooc artefact. Feel free to comment !

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Here's my artefact for the #edcmooc course on Coursera, February 2013. Do not hesitate to leave your comments ! Thanks !

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Fernando Pessoa, awesome poet

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Marischka Klinkhamer - A Transhumer Summer Camp

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Marischka Klinkhamer - A Transhumer Summer Camp

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A tongue in cheek artistic impression of a posthumanist data sharing experience, a fusion of the freedom with the possible loss of individuality. My intention was to leave space for the viewers own interpretation. Any feedback is very welcome here or in fb.

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A Conscious Unconscious

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A conscious unconscious [Coursera.org: E-learning and Digital Cultures]

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Final assignment for class: E-learning and Digital Cultures https://www.coursera.org/course/edc

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Different Trains - comparing the experience of two students in 2026

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Two student journeys in 2026. This is an assignment for the E-Learning and Digital Cultures MOOC run by the University of Edinburgh using Coursera in February 2013. See updated version at http://www.youtube.com/watch?v=Of95T0MNnlI

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Will technology really transform education?

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Prezi presentation. I hope you enjoy. I've created this presentation and submitted the link but there was an error. I hope you enjoy and I hope I can get my artefact evaluated. See ya.

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A 3 minute Interview

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Cyber Schoolroom

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Cyber Schoolroom by Jamie Leigh McDaniel

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TOUCH this image to discover its story. Image tagging powered by ThingLink

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Bluehost - Top rated web hosting provider - Free 1 click installs For blogs, shopping carts, and more. Get a free domain name, real NON-outsourced 24/7 support, and superior speed. web hosting provider php hosting cheap web hosting, Web hosting, domain names, front page hosting, email hosting.

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http://www.pixton.com/uk/comic/obemto2n

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The world's most popular and easy to use comic and storyboard creator.

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thank you EdcMooc team of professors and courserians for introducing innovative tools for making learning and teaching Fun

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TOUCH this image to discover its story. Image tagging powered by ThingLink

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WHAT DOES BEING HUMAN MEAN? A journey through video games. Let's play and think!

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We are going to analyze what being human means. I propose you a journey through one of my favorite media: video games. I pose some questions to you here and I encourage you to try to answer them by playing these video games, where we may find some answers, or maybe more questions...

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My journey as a digital immigrant

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Nice name for a chatroom:
ICQ (ISEEKYOU) where you can chat with people from all over the world!

I went to the russian chatroom to exercise my russian language skills. 'E-learning'.
Not too long because phone bill had to be paid. No 'real' connections were made.

I went back a few weeks ago and found out that ICQ is still an existing chatroom.
A lot of people there who are there to have sexchats is the outcome of my short research for EDCMOOC. Kind of Prehumanism. Here is where my life as a digital immigrant started; on ICQ in 1999.
Connected to the world wide web by phone.
Phone costs made my stay online very short.
(An expensive way of surfing!) Interesting question (and answers) on Quora:
http://www.quora.com/The-Internet-2/Are-people-spending-more-time-interacting-on-the-internet-than-interacting-face-to-face In 2006 I discovered Second Life. A Utopian world.
I went in to explore but soon i was so fascinated by this virtual world full of ways to express yourself. Second Life and gives you the opportunities to explore with your personality; you can be who you want to be. I found some good friends here who became real life friends.
I stopped my second Life in 2010. I didn't log in anymore. I was too much distracted from my 'First Life'.
In fact, Second Life aroused my interest in e-learning and digital cultures.

Now for #EDCMOOC I went back in Second Life with my virtual me; Nonax Nomura.
N. N. = Nomen Nescio = not wanted to be known.

I went back to make this photo for #EDCMOOC and to explore and research the digital culture.
Spoken about digital culture; in SL a new unknown world was shown and I was very very fascinated by the easy way to connect with people, all over the world. But; what is real, what is play?

Nonax Nomura became me more and more. She is made of pixels but with a heart. She can't smell but has human feelings.

Now I showed up in Second Life again to make this picture, I feel like going back.
Nostalgia. Metalosis Maligna
Please take the time to watch this short funny scary movie! This is how I like te share the things I learned. By making an instruction and put it on YouTube.
E-teaching; a good way to learn!
(Although my voice bores me a lot!) Pre-humanism? Chattalk; code-language for those who don't understand. Post humanisme? E-teaching? Utopian world? Dystopian world? Human! Thank you very much
for watching my Prezi!

Kind regards,
Ineke van Engelen E-learning My journey as a digital immigrant for
the coursera course;
E-learning and Digital
CulturesECDMOOC

27-20-2012

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Coursera; E-learning and Digital Cultures #EDCMOOC

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Nice name for a chatroom:ICQ (ISEEKYOU) where you can chat with people from all over the world! I went to the russian chatroom to exercise my russian language skills. 'E-learning'.Not too long because phone bill had to be paid. No 'real' connections were made.

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Edent: Digital Eden Garden

The future of mediation

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Digital artifact produced for EDCMOOC final assignment. E-Learning & Digital Cultures MOOC by University of Edinburgh, February 2013. by AlexisB. Comments are very welcome. I wish to know what are your feelings after watching this video. Thanks for watching.

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Silicon Valley - From Humble

Beginnings

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Prezi - edcmooc Digital Artefact

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Interactive wiki-based artefact:

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Online Team Collaboration: shared workspaces for working with colleagues, clients, and partners.

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eLearning and Human 3.0

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MOOC - An animated movie

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e-learning and Digital Cultures course assignment

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A Day in the Life of Digital Pioneers

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Sheryl Williams EDC MOOC Artifact with Music

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I was so impressed with the Corning A Day of Glass 2 showing the future of technology with an emphasis on young people that I was inspired to find out what's in the near future for the Baby Boomers.

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Interactive EDCMOOC artefact:

http://adapt2technology.pbworks.com/w/page/63744259/Adapt

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Check out storify on my blog for my artefact

http://notesfrommylivingroom-in-6b.blogspot.com/

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You can't catch a rainbow

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Solving problems in a digital world

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A digital lesson: Solve any problem.

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Literacy

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First time MOOCer | Publish with Glogster!

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See the Glog! Glog: text, images, music, video | Glogster

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My digital artefact 'More Human?'

http://techforsch00ls.wordpress.com/2013/02/26/more-human/