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, Romania
we all love games, we like the challenge, 

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Anna Maria, Italy
The most relevant thing to say is that students learn a new language while they  are not aware of it. They learn in and emotional way because they are interested in what they are doing at it is a lot of fun. The way they feel is the focus of learning in my opinion.

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I've never used game based learning activities but I will try it for sure!

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We see that bringing games to bear in education is not a matter of future time.  Games can be replicated in an educational context to account for students's different motivations and needs for interaction or self-expression.

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It is a very great learning experience

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games work very ımportant

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I have never used game based learning, but I think that some simulations of scientific situations (phet colorado) are something of similar to games for students and also for teachers.

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brilliant to see such active methodologies in obtaining learning outcomes. The learning experience &teacher practices are all enhanced.

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we all love games, we like the challenge, we like to prove taht we can be better than anyone else. i think games work very well in stimulatin all of us to learn better.

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I'm not a language teacher but im my ICT classes daily I see students learning new vocabulary, mainly in English.

In Portugal is the main foreign language teached, followed by french and spanish.

Learning new words in a particular context offers to students an enhanced challenge

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practicing vocabulary through dancing, what a great idea!!! The instructions in the foreign language motivate the students to find new strategies to understand in order to win the game.

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Games Based learning is attractive for all students: Kids, teenagers, undergraduate, adults... AND THE LIFE IS A ...GAME

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Excellent example, learning through gaming and having fun.

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Game-based learning can be very useful with young pupils, being it so motivating and funny, but in case of high school students it can't be used so often ...

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Game-based learning can be used in every
aspect of language teaching. I use it at home to teach my son English vocabulary
all the time and it’s been great.

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This video is a brilliant example about innovating teaching a foreign language. I'm really going to try it in my classes. I think it can be fun for teacher, too.

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I think games-based learning is the best way kids can learn.

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I think games-based learning is the best way kids can learn.

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I think game based learning is fun for the students. I sometime use this type game. My students like it very much. This motivates students for learning the language.

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I think games-based learning is the best way to acquire languages.

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I think games-based learning for teaching foreign languages is good for students of all ages.

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I like games-based learning. It is very interesting way of learning. I think that good not only for foreign language also for other subjects.

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I'm so jealous of that school! The students seem so engaged in the whole process andthis shows how actual learning can take place through games.

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While watching this video my thoughts turned to my students who are aged 15 to 19 years old , IF I used games  for their learning , they would confuse my class for relaxing time, I mean they would not take me seriously .As I teach English at that age they expect me to teach them literature, However I think that this methodology is okay especially for P.E teacher with the language teacher but at a younger level than my students. Yet ,I try to use games based learning for some activities on language learning just to make the lessons more enjoyable an it often works.

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Games for teaching foreign languages is based on a pedagogical method, in fact students are engaged with the games and technology enhances it.

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Game base learning motivates the students and enganges the students. So great to learn vocabulary and develop listening skills through dance and listening. I loved it seems sofun and enhances teaching &learning! Must try it!!!

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Games-based learning seems to be a fun way to present foreign languages to students. I've never used it myself, though

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The most relevant thing to say is that students learn a new language while they are not aware of it. They learn in and emotional way because they are interested in what they are doing at it is a lot of fun. The way they feel is the focus of learning in my opinion.

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Games are appealing and motivation plays an important part in the learning process. It could definitely become a feature in the foreign language classroom.

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Using games in teching is a very good way to engage students in learning, to make classes more interesting and attractive.

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I agree that game-based learning is very interesting and attractive for the students. It can be used in different subjects, not just foreign languages

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I found this method fantastic for learning vocabulary. I think it's similar to learn foreign language using songs, is also motivating.

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Kids love this kind of stuff, that's for sure, so its worthy trying to expand it in more subjects.

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I've never tried these kind of strategies in classroom and, to be honest, I don't think that, with 30 or more students in a small room, is an effective teaching/learning strategy, especially for intermediate or advanced students.

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I teach in a primary school, and I think the risk of inducing a videogame addiction at that age is just too high to use this method widely. Children are far too exposed to that kind of stimulus at home; school should find other strategies in order to improve languages' learning.

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Very good examples on how to meet the students Where they are by using games which are very easily accessable. The chalenge can then be to use the games with students who are not used with games, and who have struggle by gaming ie studens 30+

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Technology game based learning is fun and students learn by doing and practice skills while listening to instructions and helped by visuals.

The tools are expensive and not all schools can purchase them and even if so they have to by shared among staff which makes it time & consuming to prepare lessons.

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I think it is a nice experience and students enjoy it. I can´t help feeling a bit jealous but it is true that for learning languages there are plenty of resources, something not so easy to find for other subjects.

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ıt is a fun way of learning ,for sure. the learners are active, using their body much more. they learn in a grıup not individually.

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Using games for pedagogical purposes motivates students to engage in learning and creates opportunities to apply their knowledge at first, in a virtual world – a good way to facilitate the learning process and, after that, to applies what they learned in the real life.

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I understand that games-based learning can be used with a view to improving students' motivation. However, I'd guess it has to be based on an effective lesson plan - I agree with Jolanta.

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I teachFrench foreign language,

I agree, the games based learning, if wisely used in the classroom by the teacher, at specific times, create an atmosphere of pleasant and active learning, stimulate the attention, give a sense of self-realization and They can be directed to cooperative learning
(I apologize but I am not good in English)

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Games are great thing. The challenge is do not forget the teaching aims: behind every game should be clear understanding what students should to learn.

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Game based learning is a fun way to learn. It could involve students in learning activity to improve
their motivation to learn.

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This is brilliant: Change the standard language to the foreign language, and let the students play! It so simpel, costless and yet so effective. Love it!

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I have never thought of using such kind of games while teaching my subject Biology, but I am open to the challenge. I could give it a try.

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Game-based learning is a way to teach new concepts, when it is based on serious games and has defined learning outcomes. Especially if pupils are allowed to take the initiative and create their own games in order to exhibit the core notions they have acquired. To my opinion, gamification, the use of game elements in non game situations, is more engaging, because pupils are accustomed in basic elements, like levels, leaderboards, points, badges, collaboration to achieve goals etc. Bat what it demands is a very well design that will captivate pupils and make them want to work herder and harder in order to get to the next level.
Game-based learning vs Gamification:

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What's the difference between Game Based Learning and Gamification? In this video I highlight how Game-based Learning (#gbl) is different and five points why they can be a powerful tool for learning! Transcript and more at: http://kevincorbett.com/game-based-learning/

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Learning experience through games allows students to express themselves and to be more immediately involved.

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I think that a lot of sentences in the video perfectly explain the pedagogical idea that lies behind the games-based learning:

1. total physical response

2. the motivation for the game forces to better understand the meaning of unknown words or sentences in order to play in the right way

3. pupils discover the authentic use of the language (in this case, the language of the games, but it could be any other authentic communicative situation)

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It's a wonderful and engaging way of learning. But, what happens in overcrowded classrooms? Is it possible to apply this methods in those kinds of classes

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Learning through games is very effective because students make back up in their minds all this Knowledge.

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Learning through games make learn more fun. It would be nice to have a lot af collaborative games to choose for learning.

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Using games in teching is a very good way to engage students in learning, to make classes more interesting and attractive. It works mostly with small gruops, but it is difficult for big classes wiith 30-35 students.

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Games in school are effective and funny als long as you have young Students. With my almost adults it is rather difficult to make them move their legs in class. Furthermore we have the problem that our schools are not well equipped and if there is not even enough money for projectors and whiteboards in each classroom how are we supposed to pay for computer games?

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This is really impressive to see that the school adopt and implement game based learning in many classes. The more impressive is how students have fun and think it is part of the lesson. They all think what they are doing is not just playing a game but a serious part of their learning. When we start playing a game in class, students generally think lesson is over and classroom is completely out of control.

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The use of «dance mats» and of «wii» seems to have a great potential to enhance teaching foreign languages.

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The video is really inspiring for me since I am a teacher of foreign languages. This method can be useful with young learners. ıt triggers kinesthetic, visual, auditory learning which is good for their features of age period. However, with teenagers and edult learners it is hard to adapt since they need more advanced requirements for language learning. May be, in these types of groups, students can code their own games for languages.

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A very brilliant idea for engaging students to learn....I think it's a good idea for teaching foreign languages. I wonder if this can be used for other lessons and how is this possible...

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Who does not love playing? We all love games of any kind. We all love gaming, especially at the very early days of our lives. But they are more than a fun time because they show us how to understand the world through the play as a part of our deepest learning.

They bring us some extra value to the process of Knowledge, although we need to work with our students  in lots of different approaches apart from games, of course!-

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I am a computer science teacher but i am interested in learning new languages. Game based learning is very useful for students. Students have fun. They don't think they are in lesson. They think they are playing. Language learning needs to be interactive.

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I am a language teacher, I do not think that these games in the video will produce good results or good speakers of a foreign language. However I understand that teachers including myself work in contexts where many students do not really want to learn languages or do homework so these types of games can be good and perceived as fun by students who are demotivated or difficult. Games are important in learning and for motivation but students should not think that they can do almost nothing and succeed. I would prefer to see students creating a wii type game and then playing it.

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Game based learning could be a good introduction or one of the exercises. That alone cannot replace traditional teaching. Kids need to be taught to link new competences by modeling them with the teacher...

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I am convinced that interactive experiences motivate and actively in the learning process. The game based learning is important especially for students of primary school. A few years ago, while preparing a performance, my students have learned different dances thanks to 'interactive, and I think they can learn a foreign language with interactive games, but I think you should start to kindergarten

example: Just Dance 2014 - Y.M.C.A.
https://youtu.be/0SG16_kWpe0

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I think games can be an easy way to learn, but you need different classrooms ..

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I think that game-based learning is especially suited to students up to 14 years. Then methods are needed that lead to success in national examinations, which are often very difficult.

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OK it's impressive, but i agree with Katerina, it's prerequisite that the whole society has embraced the 21 st Century's mentality.

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I believe is the easiest and most efficient way to learn

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At all ages enjoy games. When the game used for learning and the environment are attractive then the added value is very high. I give as an example the environment of AppInventor.

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I find games very supportive when I teach f.ex. Networks. I use games when these are designed to support a specific knowledge domain. But I agree with colleages pointing out that this an additional scaffolding tool!

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I think game-based learning for teaching languages is useful for a low level: three new words are not so much. And I have no confidence in this kind of games because I think they may be harmful for children, who too often play with PC. On the contrary I appreciate the use of the body in order to improve the learning process.

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I wonder if this video shows the assessment part of learning. When I was a child my teacher used say that "learning a foreign language is to know another culture". Does use of technology accomplish this?

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You learn and you have fun, it is so simple.

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I know from experience that having  fun is better than sitting at your  desk. So students must have been very interested while they were Learning  languages. It is a great experience.

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Really nice! It´s a very effective approach to learn foreign
vocabulary. Using Wii ou Xbox a school is my ultimate dream...

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The games are activities that motivate children and with whom they learn more easily. Learning a language using game is more interactive and appealing to children.

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This video is a clear example of how games can improve foreign language knowledge and enrich children's vocab

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This is a clear example of what was mentioned in one of the previous videos; namely, that ICT and technology-enhanced teaching methods cannot be implemented unless the school, the curriculum, as well as teachers', students' and parents' perceptions have evolved to a 21st century mentality.

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I think it is a good way to learn, maybe it could be more effective than traditional classes, I hope many schools try to invest a little bit of time, and money to technology that helps the students an easy way of learning, like this video.

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It seems like a very effective way to approach language learning. Unfortunately in our school the badget is so low that there is no chance to have the technology needed for those games. Moreover it would be quite hard to convince parents of the pedagogical need of such an approach. But I think it is vital that small steps to this direction are being made.

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Using this method can be really effective because of it's amusement. But, in our country there is no understanding for such methods. It would be great to have "dance mat" for language paradigmas, literature and vocabular. :)

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In my opoinion using this method allows our students develop the skills and reach the tasks we plan in an amusement way, which makes the subjetc more attractive for them

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In an educational context, video games are not effective by themselves. Like any other teaching methods, video games should provide a way to engage participants of the teaching process in cognitive and motor interactions that support the educational goals.

The examples we have seen are appropriate for lower ages, for primary school and where it is not expected rapid progress in vocabulary and pronunciation. I'm not sure how this approach in learning a foreign language is appropriate for high school.

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I was impressed that using ICT in education has been a real challenge for the English teachers as well.

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Using this method the students are developing their knowledge and skills needed for the 21st century.

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these games are very interesting but in most of our public schools having WII or XBox is a dream.

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This is an amazing learning method!

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While watching this video my thoughts turned to my students who are aged 15 to 19 years old , IF I used games like this they would confuse my class for relaxing time, I mean they woulfd not take me seriuosly as I teach Englis and at that age they expect me to teach them literature, However this methodology is okay for P.E teacher with the language teacher at a younger level than my students

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I'm a PE teacher, so it is very easy for me to grasp the concept of learning playing. I think that the use of gaming in classes that traditionally don't do that is beneficial for learning.

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I think games based learning is more efficient for younger children.

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Playing and creating games in school lessons is something needed, especially in young ages. Gaming has its place in teaching and must be integrated.

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We don’t need more time in the classroom to learn how to think and perform in the face of real-world challenges. We need effective, interactive experiences that motivate and actively engage us in the learning process. This is where game-based learning comes in. As it turns out, for many years, videogame designers have been producing and refining highly motivating learning environments for their players to enjoy.

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Games at school are a good idea for learning and teaching

I'm not so sure that they are a solutions for improving knowleges and competences. In the next months I?ll try them with. I and my students'll play!!

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That was a very interesting video. An equally interesting challenge would be to try and tailor it to the needs of younger students.

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I used different games in teaching chemistry, especially for students' motivation.

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It is very important how you use the words I think. Game-based learning and gamification are two different strategies and needs to be taught properly. There are huge benefits for the students working with both. I am going to explore it more.

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It's amazing use games at class. I tried making a blubbr.tv game for our orthodox lesson and here you can see how we can enjoy videos, children had to do multiple choice's questions and answers and they must answer after quickly because they can add grades for being more innovated. Enjoy it here

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Selecting the best case fans for your PC is no simple task. There are so many options available on the market today. With so many options, we wanted to review the top 30 case fans available for this year. We analysed 10 of each...

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The Best Reviews and News | Home, Technology, Lifestyle & Beauty

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Blubbr is a Huge Lifestyle blog written by Alyssia Walmsley. Alyssia is a Cornell University graduate of 2003 and a former lead technology development manager for Microsoft and Cisco Networking Systems. Between writing on her best reviews blog, Blubbr, she likes random adventures and chocolate sprinkles.

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I never used games during my lessons.

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I think that if we have the facilities and only in specific areas for example : geography,languages,art,music , game-based learning would benefit students.

But one main aspect is to inform the parents in time about the purpose of using games in class

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Though i'm not at preseent teaching, but supporting in the Spanish Educational Administration, I have found this interesting example.

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Building Formative Assessment into Game-Based Learning