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I want to have my own unique style of art. Right now my art style is more towards realism when drawing scenic pieces yet when I draw people they look more cartoonish. I would like to eventually have an art style that resembles a middle ground between the two if possible.

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In the future I hope to become a freelance artist. But I wouldn’t restrict myself to one type of art, like I would still do scenic designs but also illustrations. More specifically, I would love to create scenic designs for movies, tv shows or even animation. I would love to draw illustrations for books, advertisements and marketing as well.

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I would also like to work on a movie or film in the future, like a documentary or a short film. Honestly any genre would be cool, but a documentary specifically  would be very interesting just because I would be creating a product while learning more about the subject at the same time.

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Being a scenic design emphasis, I make sure to doodle and sketch out scenic pieces whenever I have the chance to. Whether that be something in my house or a random photo I found on pinterest of a bathroom in France, I make sure that my perspective drawing skills are improving daily.

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While watching movies or tv shows, I also have a keen interest in what's in the background that tells about the character or the situation at hand. How is the lighting? Why are they located there out of all places? How do the colors incite a mood? How are the actors interacting with their surroundings to tell more of the story? These are just a few of the questions I ask myself while analyzing any video of some kind.

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Recently I have been more interested in sketching digitally, so I have bought the programs Adobe Illustrator and Procreate to experience more with perspective digitally.

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Whenever I design or draw I try to make sure I am drawing accurately, but also that my designs reflect a deeper perspective at hand. For instance when I was designing sets for shows set mid 20th century, I made sure to have the background information of the location in mind when choosing what furniture or floor plans to use. I also make sure that each line, curve or color has a purpose. Whether it be for visually appealing or it coordinates to the story, everything is placed there for a reason.

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I value uniqueness in my designs. I try to avoid cliches when designing (unless it is needed purposefully) because I want to make sure the design is showing its own story. In my eyes, being an artist is someone that is able to create using their own thoughts and unique perspective.

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Recently I realized that my drawing style is too… simple ? but I really enjoy seeing art pieces that are colorful with elaborate variations in line art and lighting. So I have created a whole, well several, inspiration boards on Pinterest showing some pieces that I find visually interesting. Some of those inspirations will be featured below.

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Lately I haven’t taken inspiration from any individual artist, but last semester I was introduced to some pretty cool people on campus that have shown that it is possible to create and design in multiple fields. I’m not sure how to say this but before meeting them I figured it was just a dream to become an artist with multiple purposes. Now that I have met people with similar aspirations as me and were able to make a career out of it, I feel more motivated to go towards my dream of being a designer. In a way my dream feels more tangible now than when I was in a high school.

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I have always considered myself as an introverted person, throughout my entire life really I have done things by myself. This goes from the chores inside the house, to projects within high school classrooms to even competing in state championships. Like if there is an option I will prefer to do things myself, just because I know I can rely on myself to get the job done. But now I know that collaborating with people when producing something can bring a whole new emotion of pride and joy.

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It wasn’t until senior year of high school that I really realized the importance of collaboration. I think the scariest part of collaboration for me at least is having to fully trust another person to do their part, but the most enjoyable part is being able to talk to other people about your goals and ideas for the project. However the thing I love most about collaboration when creating is that you are all able to start with something so small but it turns out to be so large and beautiful when done the right way.

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I hope to collaborate with more people in the future, because I want to learn more about the different types of dynamics when collaborating to create a product. Sure I have been collaborating in high school, but there was always a hierarchy in my opinion. I believe collaboration should include people all on an equal footing but with a clear set goal in order to achieve a desired outcome.

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This is a photo drawn by an artist that goes by the name of melomints, and ever since I discovered them on instagram I have been infratrutated with their art style! It is so unique with their own use of colors, shapes, and geometry that I hope one day I can also produce art that reflects my own art style as well!

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A documentary series that I have found particularly inspiring is the netflix documentary called Evil Genius: the True Story of America’s Most Diabolical Bank Heist. I provided a snippet of the trailer below. I hope in the future I could be a part of a project on that professional level with a distinct artist direction that hopefully is showcased to a lot of people with entertainment. If you haven’t watched it before and like crime documentaries then I definitely recommend it.

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I included this rendering drawn by Robert Gardiner because I believe it captures everything that is needed in a preliminary sketch for scenic design for a theatre stage. It includes dimensions, colors, textures, levels for the stage, scale models of people, and recognizable acting spaces. I also enjoy how the shape of the house is captured in the background as well. I hope to create more sketches similar to this one.

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I love love love love loveeee this scenic design for the film Shape of Water. It captures the essence of the character in their living space from the dishes on the shelf to the state of the walls, everything in this photo serves a purpose for the character and the narrative. With movies that have such a sense for scenery, it’s always fun to look at the background and question why each piece was specifically designed for that scene. Oh did I mention I love this movie?

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A scenic design that comes to mind when it comes to the idea of drawing accurately for the time setting is that done by Julie Ray for the show Much Ado About Nothing in 2015. When you look on stage, it looks like you are directly transported to the 16th century with the cobblestone, and decorations used all around. But also the structure of the garden scene tells a lot about the characters interacting with each other. This is one of my favorite plays and scenic designs for it. more photos can be found on

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Julie Ray | Theatre, TV, and Film Set Designer based in Atlanta, GA

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Julie Ray | Theatre, TV, and Film Set Designer based in Atlanta, GA / Much Ado About Nothing

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Theatre set design for Much Ado About Nothing by Julie Ray

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A unique design that has always captured my interest is done by Bunny Christine for the show The Curious Incident of the Dog in the Night Time. I did this show for my senior year as a scenic designer, and I never considered placing the whole story in a box but it is one of the most creative artistic choices I have ever heard before. I hope in the future I could also provide my own insight of the show through the use of scenic design.

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I decided to include this link to Chris Conrad’s website because he is pretty inspirational to me since he was able to combine all his passions into making it his career. Which is something that I aspire to do for myself in the future. His website also is pretty cool portfolio to reference:

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WOOD, Fabrication, Original, Theater, Opera, Awesome, Design, Sweet, Conard, Badass, Lighting, Santa Fe Opera, College, Santa Fe NM, Austin TX,

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Another person that inspires me is my friend Ira! I’ve known her since sophomore year high school and she currently goes to UT as well! She is an artist that does commissions for all sorts of things, and I look forward to how she incorporates her unique individuality to her pieces. Here’s a collaboration she did with Vans and Journeys! The rest of her art can be found on her instagram @ira.exe

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from last semester was a beautifully done show that exhibited collaboration done on a professional level. Both the UT theatre department and the radio television film department were able to produce a show that was phenomenal with the help from both sides. Here's a link to their website.

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College of Fine Arts - University of Texas at Austin

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Conceived and directed by Charles O. Anderson

Presented in partnership with Texas Performing Arts and Fusebox Festival

(Re)current Unrest is an evening-length immersive performance installation 'ritual' built on the sonic foundation of Steve Reich's three earliest works: It's Gonna Rain (parts 1 and 2), Come Out and Pendulum. This work, created over a two-year development period, utilizes movement, media and powerful imagery to meditate on the "American Dream" and Black nihilism, born of the current racially charged moment.

An investigation of legacy, authorship and the history of Black art and protest through the lens of the erasure of the Africanist presence in Reich's compositions, (Re)current Unrest explores the kinesthetic state of unrest - the condition of unease, discontent and social disturbance. This physical state of agitation represents "staying woke." To stay woke refers to an intangible level of awareness about community issues and social justice.

Contains mature content, themes, language and imagery that some might find disturbing. Suitable for audiences 17+.

Runtime is approximately one hour with no intermission.

ABOUT CHARLES O. ANDERSON

Charles O. Anderson, a native of Richmond, Virginia, is the head of the dance program, associate chair of the Department of Theatre and Dance and producing artistic director of the B.F.A. dance company, Dance Repertory Theatre at The University of Texas at Austin as well as artistic director of the critically-acclaimed afro-contemporary dance theatre company, dance theatre X (founded in 2003). He received his M.F.A. in Dance from Temple University (2002) in Philadelphia where he lived previously. Among his achievements in afro-contemporary choreography and dance theatre, Anderson was selected as one of "25 Artists to watch" by Dance Magazine and is a Pew Fellowship in the Arts recipient. His choreography, set upon undergraduate students, has been nationally showcased twice at the John F. Kennedy Center for the Performing Arts through the American College Dance Association, and he has also been recognized for outstanding achievement in experimental dance theatre by the Kennedy Center American College Theatre Festival.

Learn more about Charles O. Anderson and (Re)current Unrest here.

Performances

October 16 at 7:30 p.m. CST
October 17 at 7:30 p.m. CST

Performances of (Re)current Unrest have now concluded. To be added to our listserve to receive project updates on (Re)current Unrest, please contact us here.

If you would still like to support this project and the work of Texas Theatre and Dance, you may do so here. (Please note that this support does not include the ability to stream the performance).

Inside Look

Titles, dates, artists and venues are subject to change.

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(Re)current Unrest | Department of Theatre and Dance - The University of Texas at Austin

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Recurrent Unrest is an evening-length immersive performance installation ritual built on the sonic foundation of Steve Reichs three earliest works: Its Gonna Rain parts 1 and 2, Come Out and Pendulum. Recurrent Unrest utilizes movement, media and powerful imagery to meditate on the American Dream and Black nihilism, borne of the current racially charged moment.

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This show from UTNT from last semester is also a prime example of good collaboration between all categories in Theatre! Costuming, scenic, filming, and even the lighting all work harmoniously to show this beautiful coming of age story between these groups of teens. I will definitely use this show as inspiration when thinking of good collaboration within a show. Here's a link to their website as well.

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College of Fine Arts - University of Texas at Austin

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By Lena Barnard
Directed by Andrea L. Hart

This coming-of-age story follows a group of middle-schoolers who lose the ability to play. At the start of seventh grade, Harlequin, Shoebill, Cygnet and Finch are as close as can be. United by a shared fantasy life and bird nicknames, they're positive they know everything about their world. None of them are prepared for the moment when their games stop being real, overshadowed by the new monsters of illness, grades, and crushes. As one by one, they lose the safety of their imagined space, their tight-knit group fractures under the pressure to fit in, find love, and group up.

C ontains mature content. Viewer discretion advised.

Wyeth Airlines Flight Thirteen is approximately one hour and 35 minutes with no intermission.

Learn more about Wyeth Airlines Flight Thirteen

About the Playwright

Lena Barnard is a M.F.A. in Playwriting candidate at The University of Texas at Austin. Originally from the Pacific Northwest, she spent six years making theatre in Philadelphia before landing in Austin. Her work has been presented in the SoLow Festival, Azuka Theatre's Spotlight Series and PlayPenn New Play Development Conference. She was a member of the second class of the Philadelphia playwright's lab, the Foundry at PlayPenn. For the past three years, she was an administrator of the SoLow Festival, an annual DIY experimental theater festival for new solo work in Philadelphia. She is a graduate of Bryn Mawr College.

About the Director

Andrea L. Hart is a writer, director, performer and educator. Her productions have been listed as one of the "10 Most Memorable Moments in Art and Entertainment" and garnered a "Best New Theater Company" award. Her work has been supported by grants from Puffin Foundation West, Theater Bay Area, Venturous Theater Fund and has been developed at Great Plains Theatre Conference, the MacDowell Colony and CounterPulse in San Francisco. She was a semi-finalist for the Eugene O'Neill Theater Conference and the Bay Area Playwrights Festival. Her devised piece, Skinned, was most recently performed at the #AmericanAF Festival at New Ohio Theater in NYC. Her experimental short films have been official selections at the Seattle True Independent Film Festival and the Columbus International Film and Video Festival. She creates large, sprawling site-specific acts of community political engagement with Ochlos Theatre Lab and is co-founder of 6NewPlays, a producing collective of Bay Area playwrights. She has over 10 years of experience teaching drama to grades K-12 in classrooms ranging from small private, independent schools to large, public institutions and everything in between. She most recently served as director of education and public programming at Oceanside Museum of Art where she instituted its first ever performance art residency. Find out more at: www.andrealhart.org.

Performances

November 19 at 7:30 p.m.
November 20 at 7:30 p.m.

Available on-demand November 21 - December 1, 2020.

Accessibility

To request accessible viewing options for virtual performances, please notify us HERE no less than one week prior to the event date. Services are not guaranteed for all events, but we will make every effort to accommodate all requests. Please specify your preferred language when submitting your request so we can make arrangements accordingly.

Other resources for captioning live performance and events can be found on our Accessibility page HERE.

Titles, dates, artists and venues are subject to change.

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UTNT (UT New Theatre): Wyeth Airlines Flight Thirteen (On-Demand) | Department of Theatre and Dance - The University of Texas at Austin

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This coming-of-age story follows a group of middle-schoolers who lose the ability to play. At the start of seventh grade, Harlequin, Shoebill, Cygnet and Finch are as close as can be. United by a shared fantasy life and bird nicknames, theyre positive they know everything about their world.