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The Last Broadcast Game Engine World Walkthrough

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The Last Broadcast Game Engine World Walkthrough

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The Last Broadcast is an original, sound-driven interactive game that explores how audio can be used not merely to accompany a story, but to tell it — shaping emotion, guiding interaction, and deepening immersion. The project positions itself at the intersection of cinematic storytelling, experimental sound design, and game development. Built using Unity and Wwise and supported by existing visual assets, The Last Broadcast is a short-form narrative experience that invites players to explore a desolate space station where each room reveals a fragment of humanity’s memory, reconstructed entirely through sound. These audio fragments transport the player into vivid, interactive scenes: a forest animated by spirits, a café echoing with the story of how Earth fell apart and the surreal terrain of the human psyche. Through these journeys, the game reflects on themes of memory, collapse, and transcendence, ultimately guiding the player from personal recollection to universal dissolution.

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The Last Broadcast Game Engine World Walkthrough

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An interactive soundscape created in Unity with Wwise as the audio middleware. Its core goal: fostering mindfulness through immersive, interactive sound. Designed as a serene low-poly environment, Mindful Resonance encourages players to slow down, explore, and engage with carefully crafted audio elements that respond to their presence and actions.

The foundation of Mindful Resonance is rooted in the practice of mindfulness—focusing on sensory experiences without judgment. The game’s structure and sound design were deliberately crafted to facilitate relaxation and present-moment awareness. Unlike traditional games with objectives or challenges, this experience prioritises atmosphere and player-driven discovery.

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The Journey man | 48hr Film Project Edinburgh 2025 | Nominated for Best Sound

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The Journey man | 48hr Film Project Edinburgh 2025 | Nominated for Best Sound

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This is a short film I worked on for the Strange Goose Productions entry to the 2025 Edinburgh 48 Hour Film Project.

I was nominated for best sound design.

Role: sound designer.

The 48 hour film project is an annual film competition in which teams of filmmakers are assigned a genre, a character, a prop, and a line of dialogue, and have 48 hours to create a short film containing those elements.

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The Journeyman - 48hr Film Project Edinburgh 2025

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Road Trippin' | 48hr Film Project Edinburgh 2025 | Best Sound Design Award

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Road Trippin' | 48hr Film Project Edinburgh 2025 | Best Sound Design Award

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This is a project I worked on for the Strange Goose Productions entry to the 2025 48 Hour Film Project Highlands. I won an award for Best Sound in this competition.

Role: Sound Designer

The 48 hour film project is an annual film competition in which teams of filmmakers are assigned a genre, a character, a prop, and a line of dialogue, and have 48 hours to create a short film containing those elements.

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Roadtrippin | 48hr Film Project Inverness 2025

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Subject 1410 | 48hr Film Project Edinburgh 2024

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Subject 1410 | 48hr Film Project Edinburgh 2024

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I worked on this project for the Strange Goose Productions entry to the 2024 Edinburgh 48 Hour Film Project Glasgow .

Role: sound designer and sound operator

The 48 hour film project is an annual film competition in which teams of filmmakers are assigned a genre, a character, a prop, and a line of dialogue, and have 48 hours to create a short film containing those elements.

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This is a short film I worked on for the Strange Goose Productions entry to the 2024 Edinburgh 48 Hour Film Project.

I was nominated for best sound design.

Role: sound designer.

The 48 hour film project is an annual film competition in which teams of filmmakers are assigned a genre, a character, a prop, and a line of dialogue, and have 48 hours to create a short film containing those elements.

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This is a project that I worked on for months. I presented this as my final project for my BA Hons degree in sound production.

It is an episode from a animated show called Scissor 7

I recorded and edited the ADR and I also produced every soundtrack in this video.

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Individual Project Elizabeth HM Final.mov

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Dream House | 48hr Film Project Edinburgh 2024

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Dream House | 48hr Film Project Edinburgh 2024

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This is a project I worked on for the Strange Goose Productions entry to the 2024 Edinburgh 48 Hour Film Project Edinburgh. I was nominated for Best Sound in this competition.

Role: sound operator

The 48 hour film project is an annual film competition in which teams of filmmakers are assigned a genre, a character, a prop, and a line of dialogue, and have 48 hours to create a short film containing those elements.

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Dream House | 48hr Film Project Edinburgh 2024

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Here you can see an example on a spatial recording that I did. 

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Here you can see an example on a spatial recording that I did. 

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This is a power point of a studio session that I had with a band called Darylee Dunkers

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This is a power point of a studio session that I had with a band called Darylee Dunkers

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Get access to files anywhere through secure cloud storage and file backup for your photos, videos, files and more with Google Drive.

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This is a power point about a live performance that I recorded and then I decided to edit it, mix it and send it to the artist. Here you will find my work process explained.

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This is a power point about a live performance that I recorded and then I decided to edit it, mix it and send it to the artist. Here you will find my work process explained.

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Here you will be able to find some examples of songs that I have recorded in the studio and then mixed them

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Here you will be able to find some examples of songs that I have recorded in the studio and then mixed them

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Get access to files anywhere through secure cloud storage and file backup for your photos, videos, files and more with Google Drive.

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This is the trailer for a videogame called "Diablo".

It was a project for college.

Daws that I used: Pro tools.

I recorded the ADR and also edited it.

I also did the mixing and worked on the sound FXs.

I recorded sounds in the studio with my tools and then I edited them.

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Hello everyone

I am a sound designer, engineer and producer.

I have recently completed an MSc in Sound Design at the University of Edinburgh.

I have a Bachelor's degree of Arts in sound production at Kingston University and an HND qualification in sound engineering and Production from Edinburgh College.

Here, you will find some of my work.

Nevertheless, I am currently working on new and industry-standard projects.

I hope you enjoy this visit.