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Integrating technology in classrooms and education is crucial and very important in this age of learning. Using technology and resources in education can give students an enhanced learning experience, access to new information, collaboration and communication, and even personalized learning. Using technology in classrooms can also play a role in community engagement which can showcase students' work on certain platforms where family and community members can see, give and take feedback, and even just connect with families easily. Integrating technology in education not only enhances learning but can also strengthen connections between schools and families.

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This tool can be used to give assignments out to students as well as grading and communication between the students and the teachers. You can use Google Classroom for all different subjects and all students need is a Gmail account! It is very user-friendly and the design is teacher and student-friendly when using it, which makes it easy to navigate assignments and post feedback and announcements for the students. When you create a Google Classroom you not only can use Google Classroom but the students will have access to all of the other Google apps as well.

Practical Example: A teacher posts an assignment to the Google Classroom stream where students are asked to write an opinion essay answering a prompt. They will be asked to share their writing to the stream and classmates are encouraged to give peer feedback. They will post peer feedback on google documents and will use that feedback for their final draft.

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Google Classroom is the main address of Education, Training, and Study!

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Kahoot is an engaging platform that creates quizzes and interactive learning activities. This tool can promote collaboration in a classroom and is a great way to assess students on the fly to see what they know and maybe not know from a lesson.

Practical Example: A 4th-grade teacher creates a Kahoot to review for their math exam on fractions. The teacher uses the Kahoot quiz feature and gives students 2-3 minutes to answer the questions. After completing the quiz the teacher holds a class discussion to reflect on the results from the quiz. She goes over the questions that the students mostly got wrong and allows them to discuss their thought processes. This will help the students understand the misconceptions and be able to collaborate with their peers.

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Kahoot! | Learning games | Make learning awesome!

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Kahoot! is a game-based learning platform that brings engagement and fun to 1+ billion players every year at school, at work, and at home.

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This tool is a platform where students can create their own digital portfolio that they can showcase to their families and use in school. It also provides teachers with a variety of different tools and they can easily communicate with families by allowing them access to see their child's portfolio. It also allows for collaboration between students and their peers which can foster teamwork and collaboration skills.

Practical Example: A middle school teacher has students design their own Seesaw. portfolios on a social studies unit. Throughout the unit the students are asked to update their portfolios after each lesson or lessons are completed. The teacher organizes an event where students can present their Seesaw portfolios to parents and other community members. The students will showcase their work. and share what they have learned.

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Seesaw | Elementary Learning Experience Platform

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Elementary Learning Experience Platform | Seesaw

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Seesaw is a Learning Experience Platform with 25M+ users, enhancing elementary education, engagement, and school culture while improving academic success.

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This tool enhances teaching and learning by providing interactive and engaging lesson delivery. Teachers can create lessons that include many different multimedia elements like videos, images, slideshows, and many other tools that make the content and lesson more engaging for students. It also allows for real-time assessments and collaborative opportunities for students.

Practical Example: A high school teacher has students collaborate on a Nearpod assignment in a group. They will work together to create a Nearpod where they research a historical event and have to present their finding to the class. The students will use the interactive tools on the Nearpod that will include questions and polls during their presentation so their peers can interact during it.

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Nearpod: Foster a love of learning in every student

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Create active learning experiences students can’t wait to be a part of.

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This tool can be used to enhance classroom management and facilitate effective lessons and teaching by creating a customizable display. Teachers can create a personalized screen layout and have a lot of widgets and tools like timers, clocks, random name generators, drawing tools, and managing activities and behaviors. It is easy to access and can be used by using a computer and tablet. This tool for educators can help improve classroom management, enhance student engagement, and create a more organized learning environment by utilizing all of its customizable features.

Practical Example: An elementary school teacher uses Classroom screen to help with classroom management. Every morning the teacher uses this tool to show important information and an agenda for the students as well as learning objectives for the lessons and behavior expectations for that specific lesson. This will help the students understand the expectations for the day for both their behavior and their learning. The teacher will also use the random name picker setting to randomly select students to answer questions and share their thoughts which will promote participation and engagement from all students.

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Classdojo is a tool that enhances classroom management, communication, and community building. You can track student behaviors by implementing Dojo points where you can award students for their positive actions and address areas for improvement. You can also communicate very easily with families through a class story and easy communication by using text-like communication with parents.

Practical Example: An elementary school teacher uses ClassDojo to communicate with their parents in the classroom. Every week the teacher sends out a mass message for the parents every Monday morning to update the parents on school activities coming up or things to expect for their children that week such as tests or assignments that are due. This helps promote their engagement with families and keeping all families updated.

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ClassDojo helps teachers, parents, and students build amazing classroom communities.

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This tool is a tool that is used as a messaging platform that communicates through text. This is a valuable tool that enhances communication and engagement among teachers, students, and parents. By providing a secure and effective messaging platform this tool can help foster a positive educational environment and keeps everyone informed and connected through this text system.

Practical Example: A high school teacher uses Remind and creates groups for the students to work on a project outside and inside of school. The teacher creates these groups to allow students to share updates with one another, ask questions, and coordinate their work. The teacher has them use Remind as a part of their grade to ensure collaboration from all students in the group.

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Adoption and usage

Simple, effective, and surprisingly easy to use

With nearly 30 million users in 80% of US schools, the numbers speak for themselves: students, families, and educators love using Remind.

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Remind | Communication Platform for Education

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Remind is a communication platform that reaches students and families where they are and supports learning wherever it happens. Millions of educators, students, and parents use Remind to connect with the people and resources that help them teach and learn.

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This tool can be seen as a game-like tool that can create a fun classroom environment. Teachers can create quizzes, games, and other interactive activities to help them reinforce learning from past lessons or the day of the lesson. This can also help students participate in activities in real-time and can encourage teamwork and collaboration.

Practical Example: A teacher in a late elementary school uses Jamboard to help the language learners in the classroom. During a centers activity, the students who are language learners use Jambox with headphones and microphones to listen to a recording of their sight words or key vocabulary words that the teacher chooses and records for the week. The students will then listen to the teacher's audio recording and will repeat the words in the microphone to allow for practice in their language and comprehend what the words mean to help them better understand their learning goal.

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Visualize your ideas in a new and collaborative way

Unleash your team's creativity with Jamboard. Sketch your ideas whiteboard-style while benefiting from the access and connectivity of an interactive canvas, on mobile, or right from your web browser. Drop images, add notes, and pull assets directly from the web while collaborating with team members from anywhere.

Google Jamboard 55 hardware is approaching end of life. Elevate your whiteboarding needs to the Google Meet Series One Board 65.

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Google Jamboard: Whiteboard App for Business | Google Workspace

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Use Google Jamboard for a collaborative digital whiteboard app. Learn what Jamboard is and start sharing your ideas with teammates.

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Plickers is an interactive assessment tool that is designed to facilitate feedback to students and teachers. Students get a Plicker that is programmed to that student where they hold up their Plicker in a certain direction to answer the question. The teacher can create questions and display questions then scan the Plickers to collect the response. The platform also provides data tracking that can help teachers identify trends and areas for improvement.

Practical Example: A 5th-grade teacher has been utilizing Plickers to review for assessments and quizzes in their classroom. They decide for a science lesson to utilize Plickers for an assessment. The teacher creates a visual quiz on Plickers and has students answer the questions based on the visual on the screen. The teacher uses this to provide a different approach to assessing the students instead of regular paper and pencil assessments.

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All of the tools that were chosen, plus even more great tools you can find online, have a great impact on enhancing educational experiences and community building. The potential impact that these tools have is to help promote active learning in the classroom and higher motivation from students through these fun and interactive formats. For example, tools like Kahoot and Nearpod can promote active learning through gamified quizzes and interactive lessons. They can also provide personalized learning for the students. Tools like Seesaw and Google Classroom allow for differentiated instruction where teachers can scaffold assignments to meet the needs of their students. These tools promote collaboration and real-time feedback as well. Class Dojo and Google Classroom can be used to collaborate with parents and students and Plcikers and Kahoot can provide real-time feedback, especially when reviewing for tests and assessments. Using Remind, Class Dojo, Seesaw, and Google classrooms can promote community relations as you can showcase student work and communicate with the parents in a quick and easy manner.

Although there are a lot of positives to using these tools there is always going to be a downside to using technology. As teachers, we need to be aware that there may be a digital divide, and not all students will have access to technology or reliable internet to complete assignments at home. For teachers, we may have to attend training or may have to have ongoing technical support in case these tools stop working or there is a glitch in the system. Some other concerns could be student privacy while using these websites. It is important to ensure that these websites keep the student's privacy safe and can only be seen by the individuals who need to see it. Schools and educators need to collaborate effectively to ensure that these tools are being used in the correct way and is benefiting the students and community outreach.