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https://indianajen.com/2014/10/20/creating-a-culture-of-positive-digital-citizenship/

https://education.microsoft.com/GetTrained/digital-citizenship

https://au.pinterest.com/thenspcc/online-safety-for-kids/

https://ineqe.com/digital-footprint/

https://www.tes.com/lessons/TEtJPi6MTewu1Q/my-digital-footprint

https://au.pinterest.com/explore/digital-footprint/

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Having a bad digital footprint could change your future, limiting your chance to get a job as your history would show as negative. A bad digital footprint could be about posting something inappropriate, cyber bullying, swearing online or posting pictures of you in a bad state. All of these things could be used against you in your future as when you apply to get a job, your name will be searched and if you have a bad social history, you are highly likely to not get the job. Therefore don't post embarrassing, inappropriate or irrelevant things or all of this will be used against you in your future.

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-statistics
-find info & quiz quiestions

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http://tools.atozteacherstuff.com/word-search-maker/wordsearch.php

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Half of the week gone, we have stared code the actual app, and add information in the padlet at the same time. My role in this task is proposed ideas and add information. At first our group tried to follow the roles that teacher gave us, but unfortunately because of me, we could not work like that, so we fixed the problem by another way to divide the work fairly and finally work well. In this week, we had also learned many knowledge such as data analysis and visual design.

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Colour: bright, engaging, contrasting colours to engage the year 6's.
Fonts & Typography: simple, easy to read, basic readable colours.
Shape & imagery: Shapes should be eye catching but not overwhelming.  There will be abstract, colourful imagery that is consistent throughout the app, making it easy and simple to use, not too overwhelming.

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Who: Lauriston year 6 girls, learning about safety online.
What: we are communicating across the safety of being online and teaching them how to be safe, not creating bad digital footprints.
Where: this product will be easy to use, portable and can be used anywhere. it can be downloaded on any device to teach the girls how to learn on the go.
When: the girls can use this app at any time although it is recommended not playing it late at night as the bright light from your phone
Why: to help learn and understand about the safety included online and about digital footprints.  They would choose to use this app instead of another because it teaches and engages, making the child safe and the parents happy.
How: this app will be used to learn, having easy click functions, leading to different pages.

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UX is the process of designing things that are useful, easy to use and meaningful, just like what our app is. It is the process of designing something great, for others to use.

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Digital tattoos are the same as a digital footprint.  Its all the stuff you leave behind on the internet like comments, posts, web searches and everything else that you might do online.  Leaving behind a good digital footprint is essential for your future as everything you do can be seen by future employer.  If there is a bad footprint left behind it will be hard to get a job.  Be careful of what you do online and don't post or comment anything that is unnecessary or mean.  Don't post anything about your identity or anything that can be used against you in the future.

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Complete your detailed design brief with specifications which explains how your solution will function:

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Complete your detailed design brief with specifications which explains how your solution will function:

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Our problem: 'How might we design a digital resource for the younger generation in order to improve online skills and knowledge of digital tattoos?' is being resolved using an app where there will be pages of information that they read before taking the quiz about the topic. This will help them to learn as it will be a fun way, using a quiz to learn about the dangers online and about digital tattoos. We will also have links on the app where they can see different videos, teaching them about digital footprints. In the app there will also be a word search, letting them understand words about their safety online.

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So far this week I have done most of coding for our app as well as the layout. We are ready to present our pitch and and we have nearly completed the app, all we need to do is add in some information and decoration.

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- feet online
-online tattoo
-tattoo world
-tattoo safety
-footprints online

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So far we have started creating our pitch and we have got our app directions done and now we just have to add in information into the app. I've added many parts of the process to the padlet and ideas that we are still deciding on. Today has been good as we learnt more about how to code and add in directions into the app. It has been helpful to have free time where we can work on what we need to. I have written up the pitch that we should be presenting soon and now all we need to do is add in more information to the app, where they can learn about digital footprints and then do a quiz.

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http://www.lorewing.com/en/news/tag/social-media

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Our app, called 'footprints online'
will teach the younger generation about being safe online and how important it is to maintain a clear digital footprint. When opening our app, it will have many options including videos, a quiz, information, statistics and even a fun word search. We will base our app around teaching about digital tattoos and teaching them what not to do.  After reading information on the app, they can undertake a quiz.  This app will be fun to use, attractive and will make their social lives much safer, giving them a clearer understanding of the online world. Our intentions are to inform and prevent the younger girls getting a digital footprint and teaching them about the safety online, depending what they post and how safe you are, depending on settings and what they put online. Our app will help them understand the dangers online and will provide helpful information to keep them safe.

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Present your chosen solution in the form of pitch. Justify fully and critically it's selection.

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Present your chosen solution in the form of pitch. Justify fully and critically it's selection.

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In this task our group decided to design an app targeted to the year 6’s about how to be a safe and be a careful citizenship online and the influence of a digital tattoo. Our aim is let the students use our app and to have a strong understanding about digital footprints. To achieve this, we will create the app using videos, a quiz and a word search to catch people’s eyes. Also, we made the screen easy and effective to use so that it makes sure no one will be confused. But at the same time, we are facing some problems such as how should we code the app, divide the same amount of work to everyone.

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What idea worked best on the 100 idea challenge?

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What idea worked best on the 100 idea challenge?

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I found that the best idea we had was the digital tattoo. We did a lot of research around this word and get a clearer thought on the app design, which really help unification thought and work as a group.

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created on:
http://tools.atozteacherstuff.com/word-search-maker/wordsearch.php

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-could create an app that gives you information about cyber safety and digital footprints. After you scroll to the bottom, after reading the info, there is a quick quiz.  Depending on your answer to the quiz, you get points which are seeds and your garden grows. the more you learn the bigger the trees and this app also keeps you off social media while your using it! therefore it helps with time as you are learning instead of just being addicted to something else, not educational.

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Things that make a good piece of digital technology

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Things that make a good piece of digital technology

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-purposful
-easy to use
-safe to use
-effective in doing its job
-has to look appealing
-easy to access
-looks affective and eye catching