# data[].attributes.body
Adapt the gr3 Math Proper and Improper Fraction lesson to include equivalent vs nonequivalent fractions or students can compare fractions to different benchmark fractions...Ex. the mouse needs to travel to a fraction that is less than/equal to/greater than 1/2

# data[].attributes.headline
MATH - Very Hungry Caterpillar 10 frames

# data[].attributes.subject
MATH - Very Hungry Caterpillar 10 frames

# data[].attributes.attachment_link.readable_text
Everyone loves Eric Carle and the Very Hungry Caterpillar!

This product includes Very Hungry Caterpillar themed Tens Frames from 0-10.

This product is also included in my Very Hungry Caterpillar Bundle

To see more engaging and hands-on book units, math and literacy centers, and activities aligned with Common Core and geared to meet the needs of Special Education and Autistic students as well, PLEASE CLICK THE BUTTON TO FOLLOW ME and check back for more coming soon!
http://www.teacherspayteachers.com/Store/Michelle-Breaux

Once purchased, please help my sales by going to your My Purchases page. Beside each purchase you'll see a Provide Feedback button. Simply click it and you will be taken to a page where you can give a quick rating and leave a short comment for the product.

I hope that this bundle exceeds your expectations. I welcome any and all comments and feedback here at TpT or sent via email. I can be reached at: thesweetspotmb@gmail.com
Thank you so much for stopping by my TpT store today! All the best in 2015!

Copyright © 2014 Michelle Breaux, Mild-Moderate Special Education. LLC, All rights reserved by author. Permission to copy for single classroom use only. Electronic distribution limited to single classroom use only.
Not for public display.

ALL Clipart/images are used with permission under contract from https://www.n2y.com/SymbolStix

KEYWORDS: Very Hungry Caterpillar, Hungry Caterpillar games, Hungry Caterpillar math centers, Very Hungry Caterpillar books, emergent reader, adapted book, Hungry Caterpillar worksheets, Hungry caterpillar printables, Hungry Caterpillar special education, autism, special education, bundle, Eric Carle, autism, independent work tasks, file folder games, speech therapy, SLP, speech and language, mild-moderate, SPED, task baskets, Symbolstix, centers, Pre-K, K, 1st grade, Homeschool, interactive, manipulatives, color words, ABC order, task card, clip-its, math and literacy centers, differentiated, Common Core aligned

# data[].attributes.attachment_link.title
The Very Hungry Caterpillar Tens Frames Freebie

# data[].attributes.attachment_link.description
Everyone loves Eric Carle and the Very Hungry Caterpillar! This product includes Very Hungry Caterpillar themed Tens Frames from 0-10. This product is also included in my Very Hungry Caterpillar Bundle To see more engaging and hands-on book units, math and literacy centers, and activities alig...

# data[].attributes.body
Help the students become familiar with the Mouse and how to use it properly. Very helpful at any grade level. Students need to understand the proper care and management of the tool, so that it is utilized effectively and productively.

# data[].attributes.body
For example you can turn your bee bot into a zebra!

# data[].attributes.attachment_link.readable_text
You have come to this page because there was a problem finding the page you are looking for. You might have typed in the link incorrectly, not copied it over properly, or the page may no longer exist.

Please try again or use our search box to find the resource you are looking for.

Thanks

Paul & Zoe

# data[].attributes.attachment_link.description
Early Years / Key Stage 1 Teaching Resources - Primary Treasure Chest provides 1000s of EYFS teaching resources for all areas of the curriculum. High quality early years resources / preschool printables for teachers.

# data[].attributes.attachment_link.title
TR Evolution of the Phone - First Grade S.S. and Computer Science

# data[].attributes.body
Set-up large grid as predator vs prey...the mouse (or other animal) has to avoid the predators to reach their end goal

# data[].attributes.body
Create an activity sheet with adding/subtracting fractions, comparing fractions, comparing decimals, etc. and have a code connected with the correct answer and a different code for the common misconception and they test out their code to see if their answers were correct

# data[].attributes.body
Pretend that "Jack" is Paul Revere and have him avoid the red coats to get to the townspeople and let them know "the British are coming!"

# data[].attributes.body
Could measure with rulers how long Jack travels per code. Then, using the measurements, students can create precise mazes for Jack. Also, students could program Jack, and measure codes. Then, place code measurements on a line plot.

# data[].attributes.body
Match term with correct definitions...if all are correct, then Jack will get the cheese

# data[].attributes.body
Have students flip a card that has a picture on it and code the mouse to go to the picture (on the grid) that has the opposite.

# data[].attributes.body
Read books that inspire students to have a "growth mindset." As an extension, have students use code and go mice to navigate through mazes using Keva Planks.

# data[].attributes.body
Learning directions and mapping skills for K and 1 (i.e., draw a map of the school and/or community have the mouse get to a certain goal)

# data[].attributes.body
Connect Jack and codes to review material before an upcoming assessment

# data[].attributes.body
Use cards that say "fiction" and "nonfiction". Students flip a card and code the mouse to a picture that shows a fiction or nonfiction animal.

# data[].attributes.headline
Math: Area and Perimeter - have students create a map for the mouse with a given area and/or perimeter

# data[].attributes.subject
Math: Area and Perimeter - have students create a map for the mouse with a given area and/or perimeter

# data[].attributes.body
Read together, "The Gingerbread Boy" and have students sequence the characters as they appear in the story.

# data[].attributes.body
Code Jack to find the related facts.

# data[].attributes.body
Have "Jack" match characters from a story to their character traits

# data[].attributes.body
- Synonyms and antonyms
Have cards with words and a mat with the synonyms or antonyms and have the student lead the mouse to the correct word (either synonym or antonym whatever the goal is).

# data[].attributes.body
Students draw a picture card from a pile and then program the bot to go to the word.

# data[].attributes.body
Students draw a math fact OR the solution and then program the bot to go to the other.

# data[].attributes.body
Put pictures on the mat from a book that you have read. The students program the bot to retell the story in sequential order.

# data[].attributes.body
Code Jack to find contraction.
Match they have to they've

# data[].attributes.body
use mouse or beebot to follow the water cycle; speed up or slow down to depict the movement of a water molecule (evap - slow; condensation - spin; precipitation - faster; water flow - to sea) Have students draw the water cycle first on poster board, then program the robot.

# data[].attributes.body
Students can roll a die with first part of the compound word and program Jack to find a word on the chart that would complete the compound word.

# data[].attributes.body
Create your own/purchase mats that have letters, numbers, shapes, etc

Use corresponding beginning sound pictures, counting sets, real life shape pictures, etc to use and have students code to the correct square on the mat

# data[].attributes.body
Jack can match text features to their purposes.

# data[].attributes.body
Pick two playing cards, add to find the sum. Code Jack to go to the correct sum.

# data[].attributes.body
Create mats and have students create the code to get to a given sight word

# data[].attributes.headline
Blank template for any Code and Go Mice 

# data[].attributes.subject
Blank template for any Code and Go Mice 

# data[].attributes.body
Students pick a number and program Jack to find the matching number.

# data[].attributes.headline
Math - Code and Go Mice Area & Perimeter Activity

# data[].attributes.subject
Math - Code and Go Mice Area & Perimeter Activity

# data[].attributes.body
Students roll 2 die and write a code so Jack can travel to the product of the numbers on a hundreds chart.

# data[].attributes.attachment_link.readable_text
***SAVE BIG WITH THE BOT BASICS BUNDLE!***

Bot Basics Math challenges will work with almost any moving, programmable robot and the tasks will vary slightly depending on the size and abilities of your robots. They are perfect for beginners and early childhood students and are easy to tie into math instruction and math centers!

Compatible with the following robots:

-Sphero Spark

-Sphero Bolt

-Sphero Ollie

-Sphero Mini

-Ozobot Bit (OzoBlockly)

-Ozobot Evo (OzoBlockly or Evo app)

-Dash

-BeeBot

-Code and Go Mouse

-Botley
Includes the following 10 Math challenges for beginners:
Pages 3-5: What You Need

Page 6: How to Use

Pages 7-21: Number Match (Ten frames with numbers 1-20)

Pages 22-28: Place Value Path (Place Value to hundreds) - requires set of base ten blocks

Pages 29-34: Super Shapes (2D Shapes)

Pages 35-39: Super Solids (3D Shapes)

Pages 40-46: Coin Crash (Counting Money) - requires 20 mini cups

Pages 47-59: Time Tunnels (Analog Time)

Pages 60-68: Find the Sum (Basic Addition Facts) - requires 1 set of double 9 dominoes

*Find the Difference (Basic Subtraction Facts) - requires 1 set of double 9 dominoes

Pages 69-73: Fraction Fun (Fractions)

Pages 74-77: Round Up (Multiplication/Equal Groups) - requires 25 snap cubes

Page 78: Credits

*EDITABLE CARDS

⇒ Feedback and Followers

Click the Green ★ to follow my store and get notifications of new product launches and freebies! Did you know that you can receive credit toward future TpT purchases by reviewing this product? If you enjoy this product, please leave a review at the product page or through "My Purchases" under "My Account" at TpT. Ratings make the TpT world go round! :-)

⇒ I'd LOVE to connect with you!

★Teach Outside the Box

★Facebook

★Instagram

★Pinterest

⇒ Terms of Use

©Brooke Brown, LLC at Teach Outside the Box

By purchasing and/or downloading this electronic file, you agree to the terms of use as stated below. For personal use/single classroom use only. No part of this document may be distributed, posted on the internet, copied, sold, or edited without direct permission from the author. Violations are subject to the penalties of the Digital Millennium Act. To purchase additional sharing licenses, please visit my store. All contents of this document are under copyright protection including all text, graphics, contents, and fonts. All graphics and fonts are also protected by copyright from their original author/artist.

Thank you so much for visiting my store!

# data[].attributes.attachment_link.title
Bot Basics: MATH Edition {Robotics for Beginners}

# data[].attributes.attachment_link.description
SAVE BIG WITH THE BOT BASICS BUNDLE!***Bot Basics Math challenges will work with almost any moving, programmable robot and the tasks will vary slightly depending on the size and abilities of your robots. They are perfect for beginners and early childhood students and are easy to tie into math ins...

# data[].attributes.attachment_link.readable_text
***SAVE BIG WITH THE BOT BASICS BUNDLE!***

Bot Basics Language Arts challenges will work with almost any moving, programmable robot and the tasks will vary slightly depending on the size and abilities of your robots. They are perfect for beginners and early childhood students and are easy to tie into ELA instruction and literacy centers!

Compatible with the following robots:

-Sphero Spark

-Sphero Bolt

-Sphero Ollie

-Sphero Mini

-Ozobot Bit (OzoBlockly)

-Ozobot Evo (OzoBlockly or Evo app)

-Dash

-BeeBot

-Code and Go Mouse

-Botley
Includes the following 14 ELA challenges for beginners:
Pages 3-5: What You Need

Page 6: How to Use

Pages 7-23: Alphabet Match (Initial Sounds)

Pages 24-27: Color Match (Color Words)

Pages 28-33: Rhyme Time (Rhyming Words)

Pages 34-36: Plot Path (Beginning, Middle, End)

Pages 37-39: Story Square (Story Elements)

Pages 40-42: Summary Square (Summarizing)

Pages 43-46: Retelling Tunnels (Retelling/Sequencing Stories)

Pages 47-49: Main Idea Maze (Main Idea & Details)

Pages 50-52: Fact Finder (Nonfiction Text)

Pages 53-57: Same Game (Synonyms)

Pages 58-63: Opposites Attract (Antonyms)

Pages 64-69: Two for One (Compound Words)

Pages 70-76: Contraction Action (Contractions)

Page 77: Credits
SEPARATE EDITABLE FILE
*Vocabulary Match

*EDITABLE CARDS

⇒ Feedback and Followers

Click the Green ★ to follow my store and get notifications of new product launches and freebies! Did you know that you can receive credit toward future TpT purchases by reviewing this product? If you enjoy this product, please leave a review at the product page or through "My Purchases" under "My Account" at TpT. Ratings make the TpT world go round! :-)

⇒ I'd LOVE to connect with you!

★Teach Outside the Box

★Facebook

★Instagram

★Pinterest

⇒ Terms of Use

©Brooke Brown, LLC at Teach Outside the Box

By purchasing and/or downloading this electronic file, you agree to the terms of use as stated below. For personal use/single classroom use only. No part of this document may be distributed, posted on the internet, copied, sold, or edited without direct permission from the author. Violations are subject to the penalties of the Digital Millennium Act. To purchase additional sharing licenses, please visit my store. All contents of this document are under copyright protection including all text, graphics, contents, and fonts. All graphics and fonts are also protected by copyright from their original author/artist.

Thank you so much for visiting my store!

# data[].attributes.attachment_link.title
Bot Basics: LANGUAGE ARTS Edition {Robotics for Beginners}

# data[].attributes.attachment_link.description
SAVE BIG WITH THE BOT BASICS BUNDLE!***Bot Basics Language Arts challenges will work with almost any moving, programmable robot and the tasks will vary slightly depending on the size and abilities of your robots. They are perfect for beginners and early childhood students and are easy to tie into...

# data[].attributes.body
Make a set of cards with math facts on some cards and sums or differences on another card. Then on the Bee Bot mat, place some "matches." Students might draw the card 2 + 2 and will need to program the Bee Bot to travel to the 4 on the Bee Bot mat.

# data[].attributes.body
Place the cheese in the middle of a small group of students (no more than 5 steps away). Have students program the mouse to touch the cheese 1st.

# data[].attributes.attachment_link.readable_text
***SAVE BIG WITH THE BOT BASICS BUNDLE!***

Bot Basics challenges will work with almost any moving, programmable robot and the tasks will vary slightly depending on the size and abilities of your robots. They are perfect for beginners and early childhood students!

Compatible with the following robots:

-Sphero Spark

-Sphero Bolt

-Sphero Ollie

-Sphero Mini

-Ozobot Bit (OzoBlockly)

-Ozobot Evo (OzoBlockly or Evo app)

-Dash

-BeeBot

-Code and Go Mouse

-Botley

Includes the following challenges for beginners:

Pages 3-5: What You Need

Page 6: How to Use

Pages 7-10: Write the Code templates

Page 11: Tag - requires 1 glue stick

Page 12: Around the Tree - requires plastic building bricks

Page 13: Tunnel Time - requires plastic building bricks

Page 14: Over the Bridge - requires books

Page 15: Cup Crash - requires 6 mini cups

Page 16: Simple Shapes

Page 17: Goal Getter - requires empty box and ping pong ball

Page 18-20: Dot to Dot

Pages 21-25: Emoji Match

Pages 26-32: Robot Town

Pages 33-63: Maze Maker

*Pages 34-36: SEPTEMBER

*Pages 37-39: OCTOBER

*Pages 40-42: NOVEMBER

*Pages 43-45: DECEMBER

*Pages 46-48: JANUARY

*Pages 49-51: FEBRUARY

*Pages 52-54: MARCH

*Pages 55-57: APRIL

*Pages 58-60: MAY

*Pages 61-63: SUMMER

Page 64: Credits

⇒ Feedback and Followers

Click the Green ★ to follow my store and get notifications of new product launches and freebies! Did you know that you can receive credit toward future TpT purchases by reviewing this product? If you enjoy this product, please leave a review at the product page or through "My Purchases" under "My Account" at TpT. Ratings make the TpT world go round! :-)

⇒ I'd LOVE to connect with you!

★Teach Outside the Box

★Facebook

★Instagram

★Pinterest

⇒ Terms of Use

©Brooke Brown, LLC at Teach Outside the Box

By purchasing and/or downloading this electronic file, you agree to the terms of use as stated below. For personal use/single classroom use only. No part of this document may be distributed, posted on the internet, copied, sold, or edited without direct permission from the author. Violations are subject to the penalties of the Digital Millennium Act. To purchase additional sharing licenses, please visit my store. All contents of this document are under copyright protection including all text, graphics, contents, and fonts. All graphics and fonts are also protected by copyright from their original author/artist.

Thank you so much for visiting my store!

# data[].attributes.attachment_link.title
Bot Basics {Robotics for Beginners} - Hour of Code

# data[].attributes.attachment_link.description
SAVE BIG WITH THE BOT BASICS BUNDLE!***Bot Basics challenges will work with almost any moving, programmable robot and the tasks will vary slightly depending on the size and abilities of your robots. They are perfect for beginners and early childhood students!Compatible with the following robots:-...

# data[].attributes.body
We love this game for an unplugged coding activity!

# data[].attributes.attachment_link.readable_text
Looking to teach coding & robotics in your classroom? This Robot Activity Mat Telling Time themed is a great way to teach students how to program robots while incorporating clocks in your classroom. Students can practice telling time with 30 different clocks.

** If you already own the BIG bundle - just redownload - this is included inside for FREE **
⭐Save 30% when you purchase the GROWING BUNDLE instead of individual mats. Plus receive every added activity for FREE! Click here to view all items included!
Bee Bot

Robot Mouse

Spheros

Dash

Botley

This is a great way to incorporate technology with curriculum. My students love using these during STEM time or math centers!

Easy DIY - Print & cut. This mat can be used with robots that can move on a floor. Program your robot with directions to allow it to move along the mat.
THIS KIT INCLUDES:

30 different time squares

30 task cards to guide students on which spot to program to

Response sheets - students can write the directions - laminate for reuse with dry erase markers

Instructions to allow students to create their own robot track by moving the pieces around

Teacher tips, directions, sample photo

✓ Click here to follow me & learn when new products are uploaded. New items are 50% off for the first 24 hours! :D
I'd love to hear your feedback :) When you review, you earn TPT credits for free purchases!

✩ I'd Love to connect with YOU!
Click here to follow me on Instagram ✩
As always, please contact me with any questions!

Thank you,

Dena

# data[].attributes.attachment_link.description
Looking to teach coding & robotics in your classroom? This Robot Activity Mat Telling Time themed is a great way to teach students how to program robots while incorporating clocks in your classroom. Students can practice telling time with 30 different clocks.** If you already own the BIG bundle ...

# data[].attributes.attachment_link.readable_text
Looking to teach coding & robotics in your classroom? This 7 Continents activity is a great way to teach students how to program robots while incorporating geography. Includes the 7 continents and oceans. Easy to put together mat with task cards.
⭐Save 30% when you purchase the GROWING BUNDLE instead of individual mats. Plus receive every added activity for FREE! Click here to view all activities included! Can work with:
Bee Bot

Robot Mouse

Spheros

Dash

Botley

Easy DIY - Print & cut. This mat can be used with robots that can move on a floor. Program your robot with directions to allow it to move along the mat.
THIS KIT INCLUDES:

18 colored continent and ocean inspired photos

24 photo task cards to guide students on which spot to program to

Response sheet - students can write the directions - laminate for reuse with dry erase markers

Instructions to allow students to create their own robot track by moving the pieces around

Teacher tips, directions, sample photo

Click here to follow me & learn when new products are uploaded. New items are 50% off for the first 24 hours! :D
I'd love to hear your feedback :) When you review, you earn TPT credits for free purchases!

I'd Love to connect with YOU!
Click here to follow me on Instagram
As always, please contact me with any questions!

Thank you,

Dena

# data[].attributes.attachment_link.description
Looking to teach coding & robotics in your classroom? This 7 Continents activity is a great way to teach students how to program robots while incorporating geography. Includes the 7 continents and oceans. Easy to put together mat with task cards. ⭐Save 30% when you purchase the GROWING BUNDLE in...

# data[].attributes.attachment_link.readable_text
Looking to teach coding & robotics in your classroom? This Fraction PIZZA activity is a great way to teach students how to program robots while incorporating math in your classroom. Teach fractions in a fun way!

Cards include 18 different fractions split from halves to sixths. This is a great way to incorporate technology with curriculum. My students love using these during math centers or STEM time! The task cards have the written fraction, while the activity mat has the matching photo for students to identify.
⭐Save 30% when you purchase the BUNDLE instead of individual mats. Click here to view all items included!
Bee Bot

Robot Mouse

Spheros

Dash

Botley

Easy DIY - Print & cut. This mat can be used with robots that can move on a floor. Program your robot with directions to allow it to move along the mat.
THIS KIT INCLUDES:

18 colored fraction squares

18 task cards to guide students on which spot to program to

Response sheet - students can write the directions - laminate for reuse with dry erase markers

Instructions to allow students to create their own robot track by moving the pieces around

Teacher tips, directions, sample photo

✓ Click here to follow me & learn when new products are uploaded. New items are 50% off for the first 24 hours! :D
I'd love to hear your feedback :) When you review, you earn TPT credits for free purchases!

✩ I'd Love to connect with YOU!
Click here to follow me on Instagram ✩
As always, please contact me with any questions!

Thank you,

Dena

# data[].attributes.attachment_link.description
Looking to teach coding & robotics in your classroom? This Fraction PIZZA activity is a great way to teach students how to program robots while incorporating math in your classroom. Teach fractions in a fun way! Cards include 18 different fractions split from halves to sixths. This is a great wa...

# data[].attributes.attachment_link.readable_text
Looking to teach coding & robotics in your classroom? This Phases of the Moon activity is a great way to teach students how to program robots while incorporating science in your classroom. Teach the phases in a fun way!

Cards include the 8 phases of the moon, as well as the full cycle and planet Earth. This is a great way to incorporate technology with curriculum. My students love using these during STEM time! The task cards have the phases of the moon written in words, while the activity mat has the matching photo for students to identify. There is more difficult task cards that include only a description of the phase.
⭐Save 30% when you purchase the GROWING BUNDLE instead of individual mats. Plus receive every added activity for free! Click here to view all items included!
Bee Bot

Robot Mouse

Spheros

Dash

Botley

Easy DIY - Print & cut. This mat can be used with robots that can move on a floor. Program your robot with directions to allow it to move along the mat.
THIS KIT INCLUDES:

11 colored moon squares

28 task cards to guide students on which spot to program to

Response sheets - students can write the directions - laminate for reuse with dry erase markers

Instructions to allow students to create their own robot track by moving the pieces around

Teacher tips, directions, sample photo

✓ Click here to follow me & learn when new products are uploaded. New items are 50% off for the first 24 hours! :D
I'd love to hear your feedback :) When you review, you earn TPT credits for free purchases!

✩ I'd Love to connect with YOU!
Click here to follow me on Instagram ✩
As always, please contact me with any questions!

Thank you,

Dena

# data[].attributes.attachment_link.description
Looking to teach coding & robotics in your classroom? This Phases of the Moon activity is a great way to teach students how to program robots while incorporating science in your classroom. Teach the phases in a fun way! Cards include the 8 phases of the moon, as well as the full cycle and planet...

# data[].attributes.attachment_link.readable_text
This activity is a fun way to introduce coding with the Bee-Bot, Code and Go Mouse Robots, Dash and Dot and others and reinforce learning about our community! It is easily adaptable and differentiated so Kindergarten through the upper elementary grades can learn coding and simple algorithms by selecting a workplace picture and finding it on their mat! Younger students will learn to code the robot to go forward, backward, turn right and left, while older students can use their skills to explore new ways to code their robots more efficiently. With the addition of Community Helper Picture Task Cards and Community Helper Job Title Task Cards, the challenge because even harder. These activities will spark your students' critical thinking skills, regardless of age!
Community Helpers Go to Work Coding Activities are ideal for:

Individual Classrooms

STEM Labs

Computer Technology Labs

Included are:

18 Unique Workplace Picture Tiles (includes one Start Tile) which gives you dozens of combinations of different sized mats!

2 Levels of Student Planning Sheets to accommodate different grade levels and learners

17 Workplace Picture Task Cards ideal for younger students and beginners - they will use the task card to locate the identical workplace picture on the coding mat

17 Community Helper Picture Task Cards and

17 Community Helper Job Title Task Cards which provide more challenging coding problems for students to solve. They can code with a partner who can draw a card and call out a job title that corresponding workplace on the mat. Students can also select a Community Helper Picture Task Card and correlate the worker's appearance with the correct workplace. Students must use their skills to determine the code for their robot to travel to without actually seeing what it looks like!

Teacher Instructions includes printing instructions for both Bee-Bots (15 cm) tiles and Code and Go Mouse (12 cm) tiles.

Questions? Click the Q and A tab below or email me at nancy@thattechchicktpt.com. Check out my other Coding Activities here. Thank you for "teching" out with me!

# data[].attributes.attachment_link.title
Bee-Bot, Code & Go Mouse, Dash, Spero Robot Coding - Community Helpers

# data[].attributes.attachment_link.description
This activity is a fun way to introduce coding with the Bee-Bot, Code and Go Mouse Robots, Dash and Dot and others and reinforce learning about our community! It is easily adaptable and differentiated so Kindergarten through the upper elementary grades can learn coding and simple algorithms by selec...

# data[].attributes.attachment_link.readable_text
If You Give a Mouse a Cookie sequencing printables will help your students retell and sequence their favorite story! This free preschool printable includes four versions to allow for differentiation.

Story sequencing activities are great for young learners. They help kids retell stories, pick out important parts of the story, and order events within a given story.

Give your preschoolers a jump start with this sequencing activity featuring Laura Numeroff's If You Give a Mouse a Cookie.

If You Give a Mouse a Cookie is a circular story from Laura Numeroff. It follows a silly mouse through his day as a young boy gives him a cookie which makes him ask for milk which leads him on a journey right back to cookie at the end at the end of the story.

If You Give a Mouse a Cookie Sequencing Printables

Read If You Give a Mouse a Cookie to your preschoolers. Be sure to share the pictures as you read so they can follow Mouse through his busy day.

Afterward, show them the sequencing discs, and see if they can put the discs in order as you read the story aloud once more.

This activity is very low-prep. Just print out the pages you need, cut out the sequencing discs, and you're all set.

To use this as a group activity, print the activity on regular printer paper. If you want to use this in a center or as a reusable activity, laminate the sequencing mat and discs. Then, use velcro dots to attach the discs to the mat.

With four different sets of sequencing cards included, you can use this activity with a variety of skill levels. Kids can use the blank discs or the labeled ones. Or, they can use the discs with ordinal numbers - numerals or words.

Teaching Resources

When completing these sequencing activities at home, I find that the following resources are very helpful to have on hand:

Download Your Printables

This printable story sequencing pack is only available to my readers. Click the button below, enter your information, and download your printables.

Related Posts

# data[].attributes.attachment_link.title
If You Give a Mouse a Cookie Sequencing Printables

# data[].attributes.attachment_link.description
If You Give a Mouse a Cookie sequencing printables will help your students retell and sequence their favorite story! This free preschool printable includes four versions to allow for differentiation. Story sequencing activities are great for young learners. They help kids retell stories, pick out important parts of the story, and order events within a given story.

# data[].attributes.attachment_link.readable_text
Special Ed Teacher with a passion for making grade-level content accessible to students in functional, engaging, and meaningful ways! Let me help you: bit.ly/MDCnewsletter

www.facebook.com/MrsDsCorner || www.instagram.com/mrsdscorner || www.pinterest.com/mrsdscorner

HONORS/AWARDS/SHINING TEACHER MOMENT

Yet to be added

MY OWN EDUCATIONAL HISTORY

Bachelor's in Special Education (N-12) and Elementary Education (K-6); Certified in Middle Level Math (7-9); Master's credits in Curriculum and Instruction and English as a Second Language.

ADDITIONAL BIOGRAPHICAL INFORMATION

Yet to be added

English Language Arts, Balanced Literacy, Creative Writing, Writing-Expository, Reading, Spelling, Vocabulary, Specialty, Math, Basic Operations, Geometry, Numbers, Other (Math), Science, Basic Principles, Biology, Earth Sciences, Environment, Other (Science), Social Studies - History, Elections - Voting, U.S. History, World History, World Language, Arts & Music, Music, Music Composition, Other (Music), Physical Education, Computer Science - Technology, Special Education, EFL - ESL - ELD, Health, Other (Specialty), Public Health, Geography, Other (Social Studies - History), Other (ELA), Life Skills, Religion, Critical Thinking, For All Subject Areas, Classroom Management, Professional Development, Character Education, Word Problems, General Science, Library Skills, Cooking, Basic Reading, Basic Math, Writing, Reading Strategies, Holidays/Seasonal, Back to School, Thanksgiving, Christmas/ Chanukah/ Kwanzaa, Autumn, Halloween, Speech Therapy, Winter, The New Year, Valentine's Day, Martin Luther King Day, Presidents' Day, Black History Month, St. Patrick's Day, Easter, Spring, Place Value, Products For TpT Sellers, Tools for Common Core, Earth Day, For All Subjects, Summer, American Sign Language, Occupational Therapy, Handwriting, Vocational Education, Test Preparation, Early Intervention, End of Year, Women's History Month, Classroom Community

# data[].attributes.attachment_link.description
Special Ed Teacher with a passion for making grade-level content accessible to students in functional, engaging, and meaningful ways! Let me help you: bit.ly/MDCnewsletter www.facebook.com/MrsDsCorner || www.instagram.com/mrsdscorner || www.pinterest.com/mrsdscorner HONORS/AWARDS/SHINING TEACHER MOMENT Yet to be added MY OWN EDUCATIONAL HISTORY Bachelor's in Special Education (N-12) and Elementary Education (K-6); Certified in Middle Level Math (7-9); Master's credits in Curriculum and Instruction and English as a Second Language.

# data[].attributes.attachment_link.readable_text
Our youngest learners can code! Your students will enjoy working together with the Code and Go Mouse while practicing their literacy skills. Students choose a card to determine where Code and Go Mouse will start and stop using arrows as a visual. This product is designed to be used with a programmable Code and Go Mouse robot. It's the perfect addition to a phonics or literacy block. The product includes 26 capital letter squares 26 lowercase letter squares 26 beginning sound pictures and one "start here" square. They should be cut out and made into a Code and Go Mouse mat. You can design your mat any way you like. Students will pick a card and then program the Code and Go Mouse to go to matching picture on the mat.

There are also capital, lowercase and beginning sounds programing cards.

# data[].attributes.attachment_link.title
Coding Unplugged - Code and Go Mouse Letters and Sounds Activity - Robotics STEM

# data[].attributes.attachment_link.description
Our youngest learners can code! Your students will enjoy working together with the Code and Go Mouse while practicing their literacy skills. Students choose a card to determine where Code and Go Mouse will start and stop using arrows as a visual. This product is designed to be used with a programmab...

# data[].attributes.attachment_link.title
CODE-AND-GO ROBOT MOUSE CHALLENGES - Worksheet Printable Set

# data[].attributes.attachment_link.description
CODE-AND-GO ROBOT MOUSE CHALLENGES - Worksheet Printable Set | TpT

# data[].attributes.body
School to the last activity on this page. Have the mouse avoid obstacles while trying to reach the cheese.

# data[].attributes.attachment_link.readable_text
In this tutorial, we'll show you how to start with the robotic mouse Colby / Jack from Learning Resources.
On the program: logic, geometry, animals!
Activities with the robot mouse Colby

Short introduction of the robot mouse Colby

is a little robot mouse. It can make sounds, turn on its little light and it has 2 speeds as well as colored buttons on the back to program it. The Activity Set comes with accessories: square shapes and accessories to create a maze, activity cards, command cards, a magnetic cheese block. from the same robot family, can be added to the exercises.

Colby develops children's analytical thinking and problem-solving skills in a fun way. This little robot gives you an insight into the basics of robotics and programming. Children understand that robots or computers do not act independently, but execute commands that are given to them by people in the form of codes.

Colby is programmed thanks to the buttons on its back:

You will see, children will love these activities (without a computer or a tablet)!

GEOMETRY

Robot mouse

Forms to print (we recommend to glue them on cardboard), print them twice

Maze (if desired)

Introduction: Discussion about different forms (naming of geometric shapes and visualization by pictures)
Goal: To be able to distinguish and name different forms
To go further: Which everyday objects have the form of ...? What color is this shape?

Let the children prepare the maze. You will be put some (or all) geometric shapes on the maze. Put Colby on any field.

A child draws a card from the stack of shapes and must identify it (shape + color)

The child then has to place the small programming cards in front of the maze and program the mouse to bring it to the appropriate shape.

Alternative: Print the shapes and stick them on cardboard (12,4 x 12,4 cm). In that case, you do not need the maze.

ANIMALS FROM THE FARM

Robot mouse

Printed animals (we recommend to glue them on cardboard)

Cheese block

Maze

Introduction: Have the children enumerate and match the different animals that can be found on the farm.
Goal: To know animals from the farm; logic

Build up the maze or have it built by the children. Place the animal cards and the cheese on different fields of the maze.

The children now have to program the path for the robot mouse, for example: Colby should go from pig to dog and from there to the donkey, on the way it should nibble the cheese.

Alternative: Add the cat from "Colby avoids obstacles". Put the cat on the maze. The children have to run the tracks without meeting the cat.

"COLBY AVOIDS OBSTACLES"

Robot mouse

Printed obstacles (we recommend to glue them on cardboard)

Cheese block

Maze

Introduction: Talk about what mice like and what might scare or hurt them.
Goal: To recognize objects or animals that can harm mice; logic
Alternative: Add a second mouse. Two children try to get to the cheese faster by avoiding obstacles.

The children now know what the mouse likes and what they should avoid. Put some obstacles on the maze. The child must bring the mouse to the cheese without touching any obstacles. When the mouse encounters an obstacle, the next child is about to try his luck.

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

# data[].attributes.attachment_link.title
Tutorial robot mouse Colby (Code & Go) - Génération Robots - Blog

# data[].attributes.attachment_link.description
In this tutorial, we'll show you how to start with the robotic mouse Colby / Jack from Learning Resources. On the program: logic, geometry, animals! is a little robot mouse. It can make sounds, turn on its little light and it has 2 speeds as well as colored buttons on the back to program it.

# data[].attributes.body
Have the mouse locate animals found on a farm.

# data[].attributes.body
Students will code each other to move about on a large floor grid to practice ways to make 10.

# data[].attributes.body
Students will match the number or representation for a number with the corresponding number word.

# data[].attributes.body
Students will choose a picture card and code their device to the corresponding rhyming picture

# data[].attributes.body
plant growth from a seed; STEAM - have students draw a plant starting with the seed, growth of stem and leaves, formation of flower