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On 7th June we participated in a focus group about gamified pedagogic methods organised by Carol I Commercial College. Due to the fact that pandemic showed us that digital technology can be an excellent learning tool, the first topic of discussion focused on increasing students’ motivation in the e-learning process. Then, together with the VET teachers we talked about making students more communicative during online classes and we found solutions such as integrating games in different learning stages. At the end, we exchanged opinions about the effectiveness of the game elements in the student’s development when it comes to the following learning skills: to retain, to understand, to apply, to analyze, to evaluate, to create. We received good practices and some of them can be found in a document with centralized educational games that are suitable for several school subjects and methods of learning.

Location: Carol I Commercial College

Date: 07.06.2022

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Focus Group, June 2022, ”Carol I” Commercial College - TrainingClub

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We exchanged opinions about the effectiveness of the game elements in the student’s development and we found good practices

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Economics

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7.06.2022

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INNOVET Gamify your Effective Communication Course