# data[].attributes.attachment_link.description
Edutopia is a free source of information, inspiration, and practical strategies for learning and teaching in preK-12 education. We are published by the George Lucas Educational Foundation, a nonprofit, nonpartisan organization.

# data[].attributes.attachment_link.title
Managing Tech Integration in Your Classroom

# data[].attributes.attachment_link.description
It’s important for technology-influenced learning environments to encourage students to be active, collaborative, and engaged.

# data[].attributes.attachment_link.provider_name
Lumen Learning | Open for student success

# data[].attributes.attachment_link.title
10 Benefits & Uses for Technology in the Classroom | Lumen Learning

# data[].attributes.attachment_link.description
Learn more about the benefits of technology in the classroom and how it can be integrated in unique and effective ways.

# data[].attributes.attachment_link.readable_text
For decades, computer labs have been a fixture in schools of all levels, from elementary to high school. Newer tech, like tablets and smart boards, has also entered mainstream use in schools. Technology has become such a fixture in both industry and everyday living that many educators believe students should be introduced to tech early so they understand how to use it. Others stress tech's ability to provide interactive learning experiences as a big positive.

Both schools and individuals can find lots of tech tools and services to boost their educational efforts. Below, experts from Forbes Technology Council outline some practical, easy-to-implement ways to leverage modern technology for education.
1. E-Learning And Online Courses
I have the privilege of serving on my high school's alumni board, and we work hard to enhance the experience for current students. We implemented Coursera to help supplement the engineering program at Bronx Science at a relatively low cost. This wasn't an option when I was a student 20 years ago, and I'm excited that the students are exposed to college-level tech courses early. - Tim Maliyil, AlertBoot
2. Student Progress Tracking
As more course material, tests and assignments are distributed and submitted using classroom technology, there comes the ability to monitor student progress at the touch/typing level. Knowing which tasks or problems a student finds difficult (using how long they take, intermediate results or how many times they have started over) could be used to customize or target learning. - Chris Kirby, Retired
3. Virtual Classrooms For Sick Days
Many adults work remotely full time or at least some of the time. Today's students should be allotted that option when they are sick or have extenuating circumstances that are keeping them from being physically present in the classroom. Teachers would just need to set up a camera to record the day's lessons, and students would be able to follow along and complete the day's assignments online. - Marcus Turner, Enola Labs
4. Connected Classrooms
If more classrooms were connected across the country, then students could work on projects with other students located elsewhere or run competitions against each other. This makes learning more interesting and engaging while encouraging more collaboration. - Chalmers Brown, Due
5. Secured Personal Devices
Security and management have always been a significant issue in the educational environment. By leveraging easily secured and future-proof technologies such as Chromebooks and tablets, schools can enable services to be delivered with centralized management combined with comprehensive data storage and protection. This allows students to get more out of their technology and prevents security issues. - Danny Allan, Veeam Software
6. Tech-Enabled Student Presentations
Assigning a project that requires the students to use tech to both create and present their final work encourages the real-life application of software and hardware in both research and execution, offering an opportunity to gain comfort with using tech in all aspects of their work. Making this practical instead of theoretical will provide marketable life skills. - Kerry Bianchi, Visto
7. Math Learned Through Coding
One of the reasons kids disengage from math is that they don't know when they will actually use what they are learning in real life. If instead you give them a reason to solve a formula, such as creating a video game, they will be much more engaged and interested. - Thomas Griffin, OptinMonster
8. Google Classroom And G-Suite
The use of Google technologies for schools, especially Google Classroom and G-Suite apps, can bring students to the reality of technology. These products have allowed students and teachers to work better together. With the use of a Google Doc, students can submit their assignments, which are saved automatically. It also helps teachers organize and allow for more collaboration among their students. - Bruno Guicardi, CI&T
9. Educational Smartphone Apps In The Classroom
Leverage is the key word here: Let students use their phones. The approach is incredibly common at university level, but it remains a stigma in younger classes. A huge number of educational apps, "free" graphical calculators and so on go to waste. Phones can be a real distraction for students if they're not taught how to use them wisely: This can be a good way to start. - Artem Petrov, Reinvently
10. Voice Assistant Devices
Classrooms can use voice assistants to play games, set timers and even answer questions. By using voice as an interface, teachers can improve classroom productivity. Asking Google or Alexa a question is much easier than searching for the correct answer on a computer. Since most homes already have voice assistant devices, learning can easily expand outside of the classroom too. - Jaydev Ajit Kumar, Hype AR Inc.
11. Chatbots For Extra Help
There are always some shy students in classrooms. No matter how much we try making them comfortable, they hesitate to raise their hands. How about the addition of a chatbot to ask questions that these students don't want to ask the teacher in class? Students are generally good with texts, so let's bring the learning to the devices/methods they are already comfortable with. - Vikram Joshi, pulsd
12. Chat Rooms For Homework Help
In the new Incredibles 2 movie, the dad is seen helping his son with homework that he himself doesn't understand. How great would it be to give students a way to help and support each other so that everyone feels included and has a helping hand? The teacher shouldn't get sucked into any extra work but should just monitor the chatroom for cheating or bullying. - Arnie Gordon, Arlyn Scales
13. Video And Multimedia Instruction
We live in an on-demand world. There's no reason this can't help us within education as well. The instructor no longer needs to be the only source of knowledge. Direct instruction can be accomplished via video/multimedia, which frees up the teacher to work in small groups and one-on-one and help with things that would traditionally be homework. On-demand classrooms mean student-paced learning! - Michael Zaic, RockYou
14. Online Lesson Reviews
Having an overview of lessons to reference after class allows students to focus more attention on the concepts presented during the class. Plus, any students that miss class can easily learn more about what they missed. Finally, it saves teachers time by minimizing the need to create study guides. If teachers use slides during the lesson, it can be as simple as posting those same slides online. - Matthew Kolb, High-Schools.com

# data[].attributes.attachment_link.title
Council Post: 14 Practical Ways To Integrate Technology Into The Classroom

# data[].attributes.attachment_link.description
Experts from Forbes Technology Council outline some practical, easy-to-implement ways to leverage modern technology to boost education both in and outside the classroom.

# data[].attributes.attachment_link.readable_text
Ensuring that the technology we bring into math classes fosters active engagement is key.

Incorporating technology in mathematics classrooms enables educators to craft powerful collaborative learning experiences that support problem solving and flexible thinking. With strategic integration of both content-specific and content-neutral technology, students and teachers can construct their learning together in authentic ways that elevate mathematics learning.

Until recently, one of educators' primary concerns around educational technology was the lack of access that existed in many American schools. That gap has decreased, but a new digital divide has emerged: The updated 2017 National Education Technology Plan explains that in today's classrooms many students are using technology as a tool for passive learning rather than engaging in active learning experiences that promote student agency.

The Importance of Content-Specific Pedagogy

In order to create technology-infused experiences that support active mathematics learning, educators must of course have pedagogical content knowledge (PCK)-an understanding of best practices specific to mathematics.

One method a teacher can use to analyze the effectiveness of technology integration is the Technological Pedagogical Content Knowledge (TPACK) framework. This tool supports careful educator reflection on pedagogy, content, and technology not only as separate entities but as overlapping and intersecting domains.
Reproduced by permission of the publisher, ©2012 by tpack.org
For example, when planning to integrate technology into a lesson, educators can take into account the technology knowledge the students will need, the mathematics content knowledge they'll need, and the best practices for teaching both the technology and the math. This process is extremely important because without it, the technology may be integrated in a way that is pedagogically inappropriate for mathematics instruction.

Using PCK to Spot Unhealthy Apps and Websites

Teachers start from their understanding of PCK, or best practices for mathematics instruction, in choosing effective technology tools for the mathematics classroom. We know that mathematics should not be focused on speed or quick answer finding. And timed fact testing is a known trigger of math anxiety, which can lead to low mathematics achievement and mathematics avoidance. Yet math apps and websites that focus on speed and rote memorization are readily available and widely used.

This use of technology can promote fear and stress, and it also sends inaccurate messages about the purpose of mathematics. Math is about thinking deeply, discovering patterns, and making connections. Automaticity with math facts and math skills is critical, but how we get students to automaticity matters. A focus on memorization without understanding promotes a joyless, nonsensical form of mathematics that requires remembering a large amount of seemingly disconnected information.

In addition, technology that simply transfers a gradual release-the "I do, we do, you do" structure-to an online format is a form of passive learning that strips math of student agency and rigor. Although gradually releasing responsibility is an effective model in other content areas, in mathematics this model is best flipped to give students the agency to decide what strategies they want to use and how they might solve a problem.

That's because students should productively struggle with math. We need them to problem solve rather than learn to repeat a specific list of procedures given by the teacher. Problem solving skills are more valuable than memorization, and they're the true work of mathematicians. If we're integrating technology into our classrooms to engage students in real-world experiences, our students must be given opportunities to do real mathematics.

Technology That Fosters Deep Mathematical Thinking

When used appropriately, both content-specific and content-neutral technology can be effective in the math classroom. Research indicates that content-specific apps and websites that focus on math learning with the use of virtual manipulatives are highly effective, and in some cases more efficient than physical manipulatives.

The Math Learning Center, for example, provides several manipulative options, such as rekenreks, geoboards, number lines, and number frames. Apps and websites that provide these types of virtual tools are easy to use, support students with conceptual understanding, and increase student access to math tools.

Content-neutral technology includes tools such as virtual whiteboards, handheld clickers, and student collaboration apps. Virtual whiteboard and websites, such as Explain Everything, promote self reflection, enable students to make their learning visible and share and connect ideas, and have been linked with high-level student thinking and teacher questioning.

But content-neutral technology that promotes fast answering, such as handheld clickers, is associated with decreased cognitive demand, most likely due to the likelihood of being used with minimal student discourse.

Being a Critical Consumer of Technology

The educational technology market is flooded with new apps, tech tools, and gadgets, and in some instances, teachers are commended for increased technology use whether it supports healthy math learning or not. Technology can have a truly positive impact on student learning, but it should not replace teaching or ignore research-based best practices for math instruction.

If we believe that students of mathematics need opportunities for discussing math, creating and connecting visuals, analyzing models, discovering patterns, and making generalizations, the technology that we introduce into our classrooms should match those values.

There was a time when simply getting technology into the hands of our students was a goal, but the time has come to slow down and plan for technology integration that truly supports healthy and productive mathematics learning.

# data[].attributes.attachment_link.description
Ensuring that the technology we bring into math classes fosters active engagement is key. Incorporating technology in mathematics classrooms enables educators to craft powerful collaborative learning experiences that support problem solving and flexible thinking. With strategic integration of both content-specific and content-neutral technology, students and teachers can construct their learning together in authentic ways that elevate mathematics learning.

# data[].attributes.attachment_link.title
36 Educational Websites for Middle School - The Edvocate

# data[].attributes.attachment_link.description
Spread the loveFor middle school students, the internet is an invaluable tool for learning and expanding their knowledge. With the right resources, students can explore their world, build skills, and discover new interests. To help students make the most of their time online, we’ve compiled a list of 36 educational websites for middle schoolers. 1. Khan Academy – Offers free online courses on a variety of topics, from math and science to art and humanities. 2. National Geographic Kids – Fun and educational resources for students, including videos, quizzes, and other interactive learning activities. 3. Discovery Education – Provides educational […]

# data[].attributes.attachment_link.readable_text
Jordan Nisbet

All Posts

Category

School Leaders

Teaching Tools

As a school leader in the digital age, one of your greatest responsibilities is to ensure teachers are using quality Middle school, in particular, can be a trying time for students as their adolescent brains transition from tangible, foundational math concepts to more complex and abstract ones. So, here's a list of 14 Teachers can use Prodigy Math Game as a Most people visit this website for one-off videos. However, teachers can also join Khan Academy using a Students in middle school will find over 100 activities (e.g., virtual manipulatives, applets, and games). There are also In 2017, And if the one to six-minute videos are too long, check out their 15-second For the teachers who are in need of inspiration, there is a Teacher's Page with ideas to help get their creative juices flowing. They'll find tools such as symmetry artist, tessellation artist, function grapher, The math videos you'll find are not categorized by grade but by Every school -- every Some of the websites emphasize math websites that can engage students, monitor their progress, close learning gaps, and address individual needs. But because they vary so much in quality, finding the best ones poses a real challenge. math websites for middle school that will greatly enrich your students' learning experience. Prodigy Math Game is a free, adaptive math platform used by more than 1.5 million teachers, and 90 million students around the world. With 1,500+ math skills, it offers curriculum-aligned content from every math strand from 1st to 8th grade. Response to Intervention tool, to differentiate math content, to reinforce and supplement lesson plans, and more! Plus, teachers and admins can access comprehensive data reports illustrating growth, performance, and student engagement - at home or at school.

One of the biggest results I've seen is that Prodigy is able to take students who struggle with and dislike Math, and get them to love Math again! The students ask often when they are going to get to play Prodigy. They see it as fun, but as their teacher, I know they are practicing and mastering math standards. Laney Park, K-5 Administrator, Hall County School District
Make curriculum-aligned math learning more engaging than ever this year!
Get your free teacher account now
In 2008, Salman Khan created Khan Academy, a non-profit educational organization whose mission is to provide free world-class education for everyone. Just filter the available math content by grade and assign practice exercises, videos, and articles -- all while tracking student progress. Teacher account if they want to utilize personalized, standards-aligned math content into their daily instruction. Created for students in 2nd to 12th grade, this innovative peer-to-peer application seeks to improve critical thinking skills by making math social. Focusing on the social aspect of math, according to CueThink, will help foster a growth mindset and enable students to perceive challenges as opportunities. Using this online program, students apply mathematician George Pólya's four phases when tackling math problems: understand, plan, solve, and review. They'll ask questions like:

What does this make you wonder about?

What do you notice?

What's your estimate?

What other questions can I ask?

Once they settle on a strategy and devise a plan, students will answer the question and review their answer. Teachers can access a wide variety of free tools and resources for their middle school students. From the popular Jeopardy game to the upbeat Rocketship game, these are perfect for end-of-unit or end-of-chapter reviews! SuperTeacherTools' games are also designed to be as simple as possible for teachers. That means they're easy to set up and easy to run. And if teachers experience difficulties, the Help Desk contains visual instructions. Plus, everything on this website is free for both teachers and students to use. The National Council of Teachers of Mathematics started Illuminations in an effort to increase educators' access to quality standards-based resources for teaching and learning math. Simply search for resources by grade, topic, or standard! Teachers can easily incorporate these interactive activities into their lesson plans to help keep students engaged. One user described MathTV as the Netflix of online learning. This website is home to 10 thousand free math videos covering topics such as algebra, geometry, trigonometry, and calculus. However, their "Basic Math" topic will be most relevant for middle school students. Behind the videos are 34 great tutors. They have so many because their varied approaches to the same math topics and problems help students see how to solve problems differently. MathTV has been optimized for all mobile devices so students can watch them on the go or teachers can incorporate them into daily mathematics instruction.
The problem-based curriculum sparks discussion and enjoyment of mathematics. Students learn by doing, solving problems in mathematical and real-world contexts, and constructing arguments using precise language.
Illustrative Mathematics designs lessons teachers can use for independent, group, and whole-class work. After selecting a grade, they can choose the relevant unit, chapter, and lesson. It will bring you to a page with preparation instructions, a lesson plan, and practice problems. Calculation Nation games wherein students can challenge themselves as well as opponents from anywhere in the world. This collection of videos is aligned to the Common Core Standard for 6th to 9th grade, covering topics from integers and equations to negative numbers and statistics. Helping students with homework -- and making them laugh -- PBS Math Club also uses pop culture references to explain math concepts. This innovative collaboration between the Faculties of Mathematics and Education at the University of Cambridge seeks to develop confident, resilient problem-solvers. NRICH -- as its name suggests -- aims to enrich the mathematical experiences of all learners by providing thousands of free online resources for Pre-K to 12th grade that are:

Engaging

Thought-provoking

Challenging

Inspiring

Relevant

Applicable

Middle school students can, for example, play a collection of games called "Is there a better way?" wherein each game has multiple routes to the same solution. Hearing how students arrive at solutions differently will deepen their understanding and broaden their problem-solving skills. Geared toward middle and high schoolers, this website aims to reveal the real-life application of algebra through combining video and web interactivity. Teachers can switch up their algebra lessons and show their students short videos about how young professionals use math in music, fashion, video games, restaurants, basketball, and special effects. Illustrative Mathematics 6-8 was the first open educational resource and core curriculum they released. Within a couple of years, EdReports gave it the highest rating among middle school math programs. As reported by PR Newswire: At the end of each video, the featured individual will pose a challenge to two teams of students. But the creators of Get the Math highly encourage classes to try and complete the challenges by applying the same algebraic concepts. Despite this website's dated appearance, the math resource that started on April 19, 2000 still gets updated today! Math is Fun is a simple yet fun resource to help engage students while learning math. The content covers topics including data, geometry, numbers, money, algebra, calculus, physics, and measurement. In addition to exercises, teachers can also direct their students to the game, puzzle, and activity sections of the website. A branch of the award-winning online paid resource MobyMax, Moby Interactive gives teachers free access to whiteboard activities, skills review, and printable worksheets which include over half a million problems and manipulatives. InstaCram versions! Whether teachers want to use existing problems from MobyMax's curriculum or create their own, the Whiteboard Activities module can help engage students of all learning levels. The Skills Review will also evaluate students using a placement test so teachers can appropriately plan their lessons to help close student learning gaps. Dating back to 1999 and created by Utah State University, this is a digital library of web-based interactive tools teachers can use to help teach math concepts from Pre-K to 12th grade. Teachers and students alike find the most success when using these tools combined with in-class lessons, homework, or traditional practice. It's important to note that tech-savvy students may comment on this website's datedness. As Common Sense states: "Students who struggle with difficult math concepts may like the trial-and-error format, but the vintage design and unclear feedback may scare some away." Rob and Jeremy of Math Plus Motion create all the content on this website. The goal of Math Antics is to make learning math a little easier for everyone through simple yet engaging math resources. All of their video lessons covering topics -- arithmetic, fractions, geometry, percents, and algebra -- are free! To access their print-based exercises, example videos, worksheets and answer sheets, you can subscribe for $20 per year.
Final thoughts about math websites for middle school
However, they all have one thing in common: helping engage students as they learn to love math.
Sign up for your free teacher account!
Note: This website is no longer actively maintained, so some material and features may be unavailable. math puzzles, and more. topic. However, the majority of content they cover falls between U.S. 3rd and 8th grade. classroom -- presents incredibly diverse learning styles. Using this list, the teachers in your building or district will surely find math content that satisfies students' many learning needs. math word problems and mental math practices, whereas others focus on specific math concepts such as multiplication. Ready to engage your students and help them to love learning math?

As a school leader in the digital age, one of your greatest responsibilities is to ensure teachers are using quality Middle school, in particular, can be a trying time for students as their adolescent brains transition from tangible, foundational math concepts to more complex and abstract ones. So, here's a list of 14 Teachers can use Prodigy Math Game as a Most people visit this website for one-off videos. However, teachers can also join Khan Academy using a Students in middle school will find over 100 activities (e.g., virtual manipulatives, applets, and games). There are also In 2017, And if the one to six-minute videos are too long, check out their 15-second For the teachers who are in need of inspiration, there is a Teacher's Page with ideas to help get their creative juices flowing. They'll find tools such as symmetry artist, tessellation artist, function grapher, The math videos you'll find are not categorized by grade but by Every school -- every Some of the websites emphasize math websites that can engage students, monitor their progress, close learning gaps, and address individual needs. But because they vary so much in quality, finding the best ones poses a real challenge. math websites for middle school that will greatly enrich your students' learning experience. Prodigy Math Game is a free, adaptive math platform used by more than 1.5 million teachers, and 90 million students around the world. With 1,500+ math skills, it offers curriculum-aligned content from every math strand from 1st to 8th grade. Response to Intervention tool, to differentiate math content, to reinforce and supplement lesson plans, and more! Plus, teachers and admins can access comprehensive data reports illustrating growth, performance, and student engagement - at home or at school.
One of the biggest results I've seen is that Prodigy is able to take students who struggle with and dislike Math, and get them to love Math again! The students ask often when they are going to get to play Prodigy. They see it as fun, but as their teacher, I know they are practicing and mastering math standards. Laney Park, K-5 Administrator, Hall County School District
Make curriculum-aligned math learning more engaging than ever this year!
Get your free teacher account now
In 2008, Salman Khan created Khan Academy, a non-profit educational organization whose mission is to provide free world-class education for everyone. Just filter the available math content by grade and assign practice exercises, videos, and articles -- all while tracking student progress. Teacher account if they want to utilize personalized, standards-aligned math content into their daily instruction. Created for students in 2nd to 12th grade, this innovative peer-to-peer application seeks to improve critical thinking skills by making math social. Focusing on the social aspect of math, according to CueThink, will help foster a growth mindset and enable students to perceive challenges as opportunities. Using this online program, students apply mathematician George Pólya's four phases when tackling math problems: understand, plan, solve, and review. They'll ask questions like:

What does this make you wonder about?

What do you notice?

What's your estimate?

What other questions can I ask?

Once they settle on a strategy and devise a plan, students will answer the question and review their answer. Teachers can access a wide variety of free tools and resources for their middle school students. From the popular Jeopardy game to the upbeat Rocketship game, these are perfect for end-of-unit or end-of-chapter reviews! SuperTeacherTools' games are also designed to be as simple as possible for teachers. That means they're easy to set up and easy to run. And if teachers experience difficulties, the Help Desk contains visual instructions. Plus, everything on this website is free for both teachers and students to use. The National Council of Teachers of Mathematics started Illuminations in an effort to increase educators' access to quality standards-based resources for teaching and learning math. Simply search for resources by grade, topic, or standard! Teachers can easily incorporate these interactive activities into their lesson plans to help keep students engaged. One user described MathTV as the Netflix of online learning. This website is home to 10 thousand free math videos covering topics such as algebra, geometry, trigonometry, and calculus. However, their "Basic Math" topic will be most relevant for middle school students. Behind the videos are 34 great tutors. They have so many because their varied approaches to the same math topics and problems help students see how to solve problems differently. MathTV has been optimized for all mobile devices so students can watch them on the go or teachers can incorporate them into daily mathematics instruction.
The problem-based curriculum sparks discussion and enjoyment of mathematics. Students learn by doing, solving problems in mathematical and real-world contexts, and constructing arguments using precise language.
Illustrative Mathematics designs lessons teachers can use for independent, group, and whole-class work. After selecting a grade, they can choose the relevant unit, chapter, and lesson. It will bring you to a page with preparation instructions, a lesson plan, and practice problems. Calculation Nation games wherein students can challenge themselves as well as opponents from anywhere in the world. This collection of videos is aligned to the Common Core Standard for 6th to 9th grade, covering topics from integers and equations to negative numbers and statistics. Helping students with homework -- and making them laugh -- PBS Math Club also uses pop culture references to explain math concepts. This innovative collaboration between the Faculties of Mathematics and Education at the University of Cambridge seeks to develop confident, resilient problem-solvers. NRICH -- as its name suggests -- aims to enrich the mathematical experiences of all learners by providing thousands of free online resources for Pre-K to 12th grade that are:

Engaging

Thought-provoking

Challenging

Inspiring

Relevant

Applicable

Middle school students can, for example, play a collection of games called "Is there a better way?" wherein each game has multiple routes to the same solution. Hearing how students arrive at solutions differently will deepen their understanding and broaden their problem-solving skills. Geared toward middle and high schoolers, this website aims to reveal the real-life application of algebra through combining video and web interactivity. Teachers can switch up their algebra lessons and show their students short videos about how young professionals use math in music, fashion, video games, restaurants, basketball, and special effects. Illustrative Mathematics 6-8 was the first open educational resource and core curriculum they released. Within a couple of years, EdReports gave it the highest rating among middle school math programs. As reported by PR Newswire: At the end of each video, the featured individual will pose a challenge to two teams of students. But the creators of Get the Math highly encourage classes to try and complete the challenges by applying the same algebraic concepts. Despite this website's dated appearance, the math resource that started on April 19, 2000 still gets updated today! Math is Fun is a simple yet fun resource to help engage students while learning math. The content covers topics including data, geometry, numbers, money, algebra, calculus, physics, and measurement. In addition to exercises, teachers can also direct their students to the game, puzzle, and activity sections of the website. A branch of the award-winning online paid resource MobyMax, Moby Interactive gives teachers free access to whiteboard activities, skills review, and printable worksheets which include over half a million problems and manipulatives. InstaCram versions! Whether teachers want to use existing problems from MobyMax's curriculum or create their own, the Whiteboard Activities module can help engage students of all learning levels. The Skills Review will also evaluate students using a placement test so teachers can appropriately plan their lessons to help close student learning gaps. Dating back to 1999 and created by Utah State University, this is a digital library of web-based interactive tools teachers can use to help teach math concepts from Pre-K to 12th grade. Teachers and students alike find the most success when using these tools combined with in-class lessons, homework, or traditional practice. It's important to note that tech-savvy students may comment on this website's datedness. As Common Sense states: "Students who struggle with difficult math concepts may like the trial-and-error format, but the vintage design and unclear feedback may scare some away." Rob and Jeremy of Math Plus Motion create all the content on this website. The goal of Math Antics is to make learning math a little easier for everyone through simple yet engaging math resources. All of their video lessons covering topics -- arithmetic, fractions, geometry, percents, and algebra -- are free! To access their print-based exercises, example videos, worksheets and answer sheets, you can subscribe for $20 per year.
Final thoughts about math websites for middle school
However, they all have one thing in common: helping engage students as they learn to love math.
Sign up for your free teacher account!
Note: This website is no longer actively maintained, so some material and features may be unavailable. math puzzles, and more. topic. However, the majority of content they cover falls between U.S. 3rd and 8th grade. classroom -- presents incredibly diverse learning styles. Using this list, the teachers in your building or district will surely find math content that satisfies students' many learning needs. math word problems and mental math practices, whereas others focus on specific math concepts such as multiplication. Ready to engage your students and help them to love learning math?

# data[].attributes.attachment_link.title
14 Powerful Math Websites for Middle School Students

# data[].attributes.attachment_link.description
Jordan Nisbet All Posts Category School Leaders Teaching Tools As a school leader in the digital age, one of your greatest responsibilities is to ensure teachers are using quality Middle school, in particular, can be a trying time for students as their adolescent brains transition from tangible, foundational math concepts to more complex and abstract ones.

# data[].attributes.attachment_link.title
32 Fun Technology Activities for Middle School - Teaching Expertise

# data[].attributes.attachment_link.description
Technology is just fun with computers but also includes screen-free technology activities. The list below contains a variety of low and high-tech activities

# data[].attributes.attachment_link.readable_text
Times have changed. Gone were the days when teachers deliver the same old lectures day after day. Now, everyone expects teachers to integrate engaging, educational and fun classroom activities using technology. Why not, technology has become the best learning tool in the classroom making more students engaged in the lesson, improving collaboration and making learning more fun!

The good thing is that the Internet is loaded with tools that can enable teachers to bring a sense of fun and engagement to their lessons. However, it is important to seamlessly incorporate these activities into the lesson and not force yourself to use them only for the sake of using technology.

Here are some ideas for leveraging technology to kick those lessons up a notch!

Fun Classroom Activities Using Technology

1. Write Illustrated Stories

Let your students create their very own personalized stories using a variety of colorful and vibrant Illustrations that ignite creativity. Story Bird and Story Jumper are two great websites that allow students to bring creative writing into the 21st century with technology.

In these websites (which are especially great for students who are not good at drawing), students write and illustrate a story using the wide assortment of backgrounds by simply dragging and dropping a series of images onto the page.

With a classroom account, teachers can create assignments, and review and comment on submitted stories. They'll also be able to arrange for printing and purchase of any student created work. Talk about becoming young authors!

2. Create their Own Quiz

Challenge your students to create their own quiz using Kahoot!

Kahoot is a student-response gamifying tool that lets teachers create multiple-choice quizzes and polls and is a great way to incorporate fun and games in the classroom! It provides quick, real-time results and gives students instant feedback on their devices without anyone being called out individually.

I use this platform mainly to review concepts and vocabulary. My students always ask to play Kahoot again and again so I decided to establish a Kahoot day for quick revision and informal assessments. I also have them write their own test questions and allow them to create their own Kahoot quiz and take lead during the game.

3. Produce Book Trailers

Book Trailer Project is a digital storytelling activity for middle school or high school students after they finish reading a book. Students need to take the key idea from the book to create a short video that persuades people to check out a book they have read.

Doing the book trailer project requires students to summarize, synthesize and analyze the book and put that analysis in their trailer. Furthermore, having students create book trailers is a great way to incorporate technology in the classroom and encourage reading. Thus, book trailer project is a great alternative to boring book report assignments, and can easily be done individually or in groups.

Check out this post to read the step-by-step guide in doing the Book Trailer Project.

4. Photo Scavenger Hunt

Students are handed a list of things that can be found within school grounds ranging from very easy (ex: a world map) to moderate (ex: a student reading a book) to difficult (ex: a lizard). Vary the amount of points for each level of difficulty.

Then, students are instructed to take photos on their smartphones or tablets and cross off the items they have found. They can form teams or work individually. Each team should decide who's phone or camera will be used to take scavenger hunt photos. It should be the same phone for all of the team photos.

The winner is the player or team that find the most items on the list.

Optional: I try to combine this activity with the elements of the Treasure Hunt game. For example, I give clues or unlock new challenges when a team has successfully emailed their photo to me.

If you want to take photo scavenger hunt to the next level, you might want to check out Goose Chase!

5. Web Quest

Webquest is an inquiry-based approach to learning and a perfect way for teachers to begin integrating Internet searches into their curriculum. It provides an authentic, technology-rich environment for problem solving and information processing.

A web quest guides students to search the Internet for specific information. For example, in a webquest called What Is the Most Serious Problem Facing Earth? , student teams vie for funding from the fictional Help Our World (HOW) Foundation. Each team builds a case for a critical environmental concern. Which threat is the most critical? Which team should be awarded the foundation's $1 million grant? (see more here).

There are tons of already-constructed webquests out there like these ones from or you can create your own based on your lessons. A well-designed webquest lets you turn your students loose on the web for a specific project and get results that both you and your students will love.

6. Hunt for QR Codes

This game is similar to the classic treasure hunt game except that students have to search the school for QR codes which contain questions or clues to the game.

Playing this fun activity is easy. First, I prepare a list of questions from the topics that I want my students to learn or revise. Then I create and print the QR code for each question and place them across the school.

Students are put into small teams or pairs with one person owning a mobile device. They need to download a QR code reader first which is free on App Store or Google Play. Internet connection is not required once they have the app since the QR codes decode as text files.

Now, students need to search the school for these clues and scan each QR Code to get each question. They must then work together to find the answer to this question. The team that brings the most number of answers wins the game

Try this Pokemon Go-inspired QR Hunting activity that I made!

YOU MIGHT ALSO LIKE: No-prep ESL Vocabulary Games for Young Learners

7. Generate Word Cloud

A word cloud is a list of words arranged randomly and forms into a shape. It is a great way for students to summarize information, increase vocabulary and make connections between concepts. I love creating word cloud with my students because they are fun and easy to make!

There many word cloud generators online but the ones that I like the most are and .

8. Sing with Lyrics Training

is an awesome website to learn a language with music! Students will watch and listen to a music video and fill in the missing lyrics of the song. The website has a huge collection of songs in all genres and caters to different proficiency levels such as beginner, intermediate, advanced and expert.

9. Present Using Infographics

Incorporating infographics in the classrooms is one of the best ways to engage students in the lesson while having fun at the same time.

Allow your students to digest complex information they have learned by creating eye-catching infographics. It can help students learn to interpret data, organize ideas, and make important connections. There are different free web-based applications that students can use to create infographics such as Piktochart and Venngage, but my students find Easel.ly very user-friendly.

10. Celebrate Diversity via e-Pals

Help students develop real-life writing and learning experiences, learn the format of a friendly letter and the proper etiquette of online communication. By integrating a letter-exchange program in the classroom, they can also learn about other cultures, languages, and geographic areas that align with the curriculum in your school.

There is a website called ePals connects K-12 classrooms in more than 99 countries to share content and ideas and collaborate on projects (including pen pal exchanges). Teachers create a profile with a brief description about who they're hoping to connect with and why; and can search for partner classrooms by language, age, and keyword, and can also factor in region/country and class size. Once connected, classes can communicate through a private workspace on the site.

Setting up classes is time consuming but once they are in you are good to go. Finding classes to work with can also be time consuming and frustrating due to the lack of responses from my requests but once you are connected it is so worth how excited your classes become.

Or, in the spirit of letter exchanges, you may want to join our yearly Holiday Card Exchange Project.

11. Scene it with Storyboard!

We are all familiar to this classic learning activity where students write and draw a story in a comic format but did you know that they can do it easily online? Storyboard That is an online storyboard creator that offers hundreds of scenes and characters organized by time period, as well as a variety of styles of text bubbles to fill the storyboard frames. Students can print their saved storyboards or download them in a PowerPoint version.

13. Publish an e-Newsletter or e-Magazine

Creating a classroom newsletter can be an excellent way for students to develop their language skills and to learn how to work cooperatively. They build vocabulary through writing and through interacting with others in the class.

Let students create a list of topics that they wish to write about in their newsletter. Allow them to work in collaborative groups and assign students roles such as "writer," "editor," "researcher," or "graphic artist."

There are many apps and websites that students can use to create their newsletter. Microsoft Publisher is the oldest one I know that is easy to use and free. It has the emphasis on page layout and design rather than text composition and proofing. Other web-based apps that are worth looking are Adobe Sparks and Canva.

They can print out the newsletter or convert it to PDF and attached to an email to share their newsletter with the school and with family members.

Are you on Pinterest? Pin this post!

How do you use technology in the classroom? Let us know in the comments!

[facebook_comment url="https://englishteaching101.com/fun-classroom-activities-using-technology/" width="100%" number="20" color="light"]

# data[].attributes.attachment_link.title
13 Fun Classroom Activities Using Technology

# data[].attributes.attachment_link.description
Times have changed. Gone were the days when teachers deliver the same old lectures day after day. Now, everyone expects teachers to integrate engaging, educational and fun classroom activities using technology. Why not, technology has become the best learning tool in the classroom making more students engaged in the lesson, improving collaboration and making learning more fun!

# data[].attributes.attachment_link.title
How Integrating Technology Transformed My Classroom