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Even though, we use the same idea of a digipak, Taylor Swift's is different to mine which may challenge the convention or real media products because she has 4 cases and I have 6. However, there are some things that are similar like the back cover. We have Taylor in the background surrounded by grass and myself walking through the grass into the sunset. Everything else is very different.

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The difference is here; the magazine advert. I have created one for my artist with me on the front page though Taylor Swift doesn't share this convention with me. Therefore, this product challenges the convention.

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This doesn't use the same conventions of mine and Taylor Swift's music video because in Swift's music video it's about friendship and how she helps her friend with troubles as we can see her hugging her friend. Though, in my video it's about a girl who grieves for her lost boyfriend who has passed away. We can see that theyre different because in my video she goes through all her memories and rememebrs him though, later finds out that those were just memories because then he disappears and she ends up by herself again.

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I use the same convention here because both me and Taylor Swift are wearing summer dresses in our videos.

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I made sure to use the same close up shot of my face when i was singing which, is the same as Taylor Swift's close up shot. I wanted to use this shot because i liked it when Taylor Swift looked into the camera because she showed emotion. Therefore, i thought i'd use this shot because my music video is a sad video therefore, the shot is very effective because i tried showing an upset emotion in my face to give some effect to the audience.

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These two images use conventions of real media products because i used the same guitar scene to Taylor Swifts video "15". Both the guitars were acoustic and we were both sitting down while playing it.

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In what ways does your media product use, develop or challenge forms and conventions of real media products?

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In what ways does your media product use, develop or challenge forms and conventions of real media products?