# data[].attributes.body
We should really have an "Experiment" team that recommends practices or oversees these kinds of events i am not explaining this well....

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Maybe we need more stem-wide PD, or even some ice-breakers or such. We need to know each other in order to know who to talk to!

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Open-Office is great, is there a way to make this set up more collaborative? Some people might like pods.

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4 Provide better clarity on the roles of each person or group on a project so people know who to approach with ideas/questions/issues.

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4 Provide better clarity on the roles of each person or group on a project so people know who to approach with ideas/questions/issues.

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Collaborate with experts outside of Macmillan in places where we do not have that expertise internally (e.g. accessibility)

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4/2 Bring in teams sooner rather than later. 

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4/2 Bring in teams sooner rather than later. 

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Example: when conversation starts about Art, bring in art team to help define goals.

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When working on something new, reach out to people who have done similar things before to learn their best practices

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Discussion of goals prior to having a solid plan so that different teams can arrive at the best solutions together.

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Identifying the strengths of individuals and them force them to share their insights. Break out of our silos! That person has a great idea or process, how do we get that shared to other groups and transformed into something they can implement?

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Hold cross-functional team brainstorming sessions focused on a very specific problem that needs to be solved for a particular product in development

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Explore something new and related together at a conference or other learning opportunity

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A better understanding of what others are doing or can do so collaborations can be started.

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As a SMART or growth goal, take on some work from a different part of the company in order to get a better understanding of what they do/what their processes are.

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Professional development in the milieu of the ed research group, where we are exposed to principles of learning and educational psychology together that can improve our understanding of learning and students.

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Have frequent meeting with separate teams working on similar projects (example: Content Dev & Support). Can lead to organic collaboration.

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SaplingPlus document. Set up a process for how to create Sapling Plus drawing on knowledge from multiple teams and getting feedback from multiple teams.

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Interact with the rest of the company in informal ways to foster good relationships, e.g. WOW email list, breakfasts, lunches, happy hours, etc.

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Develop methods for collaborating that avoid endless meetings

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Get more involved in the digitizing of the print stuff

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Be a liaison for a tech tool - bring back data for others

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Have weekly team meetings so team members can share projects they are working on

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Good collaboration on a project to come up with early plans for the components and expectations.

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Work with other teams to assist in video production as the Labs team has access to chemicals and a professional chemistry lab.

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Create better toolkits or components or frameworks to leverage previous work

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Reduce the clutter and cut off energy to things that aren't valuable.

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Make fancy marketing bits (esp. for art dept)

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Be willing to try new things.

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3 Implement a mentor program for new hires.

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3 Implement a mentor program for new hires.

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Add visibility by putting things online, sponsorships, outreach programs, etc.

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Improve training processes and leverage our existing trainers to make the people working on the project the best in the business.

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Provide responses to trip reports where biochem profs need specific info

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Create demo resources and demo sites for marketing and sales to use in calls.

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1/3/4 Use expertise of internal Art Team in external communication

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1/3/4 Use expertise of internal Art Team in external communication

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Help make materials visually appealing

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Look at processes and eliminate waste by making hard decisions.

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Create a demo site for a new product that highlights all of the features to be used by sales.

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Use our own subject matter expertise/teaching experiences to suggest potential areas for growth to the program managers.

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Get buy-in from influential instructors by involving them in content development or review.

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Find the best people we can to bring into the project (hiring contractors) to increase our authoring rate as much as possible.

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Watch marketing and sales feedback on trends and wants from the market.

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Partner w/ local reps and specialists to find opportunities, guide outreach efforts, and understand barriers to adoption

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Create and send out surveys to users and non-users to get market feedback.

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Start office group to explore new things that can be done with existing data/tools. (e.g. machine learning applied to current challenges.)

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Attend conferences and talk with instructors to find out the new directions in which the subject is heading (e.g. new approaches, new software) so that we can develop questions that appeal to these new directions.

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Interact and assist the sales team in priming current customers to add additional lab content pieces ahead of the full National Lab program launch. Assist in R&D efforts of green-field customers in order to have a rich pipeline for the launch of the full National Lab program. Last, make sure the Program is self-service - this will reduce support costs.

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Working with the marketing team to create collateral , for example demo scripts

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Freedom (and encouragement) to question what is being done.

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Stepwise r&d process in GCLNP: 0) determine learning objectives of component with internal team 1) interview instructors to make sure our views are in sync w/ their’s 2) Use this feedback to create prototype, share prototype with group of instructors and ask them to complete survey to give their feedback about how well this would meet their needs 3) Make mid-production adjustments based on feedback 4) run class test with groups of students with completed product

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For any large project, try process on limited example set first.

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Better communication of goals with collaborators

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Make a prototype of Sapling assignment with embedded Flash lab and questions for recording data.

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Increase awareness of places where improvements are not being made by contractors so we can can them earlier.

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Require prototype testing *before* development

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Get better access to beta testers

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Create wireframes for one interactive/assessment experience to market test with students and instructors

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Early planning with all teams for interactives &clear communication of goals at the get go.  Then revisiting those goals and logistics along the way.

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If multiple people are working on the same project, take time to review each other's work at the beginning to make sure all have similar understanding of end goals

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High-res copies when possible for size flexibility down the line (art)

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Define process for creating a product with a closely integrated print and media component. Working in frequent progress check-ins on all aspects of the project.

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Share meta-process with other groups to get their perspective, in case the measurement is not thorough or accurate. Adds the ability to establish best-practice across the department, improving efficiency.

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In Freedman 2e update: flesh out one or two chapters' worth of material to demo.

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Storyboards and/or showing works in progress

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Obtain sample from vendor based on set of guidelines.

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Stay agile within the company: use tight feedback loops to make sure the print side, the assessment teams, and the media teams are all on the same page during prototyping.

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2/4 Make sure EVERY project has a kick-off meeting with the FULL team as well as project post-mortem so we can learn from our successes and failures and continue to grow as a team.

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2/4 Make sure EVERY project has a kick-off meeting with the FULL team as well as project post-mortem so we can learn from our successes and failures and continue to grow as a team.

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Take the LOs being written for Calculus and confirm them with the market. (measure)

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When creating the problem solving videos for Revell, we will create a powerpoint and script and then send it out for copy edit before making the video. We will then send out the first completed video before making the rest of the videos to make sure we are on the right track.

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Review flow charts for upcoming video project; then review again after feedback is applied and we create a first draft. Review one sample before moving on to additional chapters.

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Use formal sprints to stay on top of production schedules, not just in the prototyping/brainstorming phase.

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Communication and quick turnaround with collaborators to increase agile capabilities. Collaboration allows for drafts to be explored before full product can be built.

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Load sample chapter into ePub format to ensure mathml displays correctly - This way we can determine if we need to make tweaks to source files for the full book.

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Get feedback on prototypes before moving on!

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2 When I spec Qs, I will state things I don't want as well as things I do.

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2 When I spec Qs, I will state things I don't want as well as things I do.

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Create quick PPT wireframe of alternating between videos and questions to check that professors agree and it fits to dev epic

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Use multiple surveys and fast prototyping to test, learn, and adjust content asset needs from customers.

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Interview instructors in target market to listen to their pain points and their ideas for how they would like to improve their course delivery and increase student outcomes.

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Attend instructor focus groups to elicit information about pain points and explore possible solutions

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Prepare materials for focus groups/reviews and examine instructor feedback afterwards.

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1 Bridge gap between what students want and what professors THINK students want

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1 Bridge gap between what students want and what professors THINK students want

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Find ways to communicate student's experience of our products to their professors

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Instructor surveys about goals

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Getting the results of class tests delivered back down to SMEs so that we know what's working and what's not.

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Student usability testing and focus groups

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Create surveys to gather feedback from instructors on Gen Chem videos, simulations, eLab manuals.

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Administrator Outreach! There are administrator-centered conferences. I have not heard that we go to any of those. We should go and and present!

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Collect data on the percentage of times specific incorrect answers are selected or entered

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Get user feedback on art and media. Through a survey or focus group. Use this to inform future art development

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Responding to customer requests

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1 Run instructor focus group on flipped classroom instruction at educational conference

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1 Run instructor focus group on flipped classroom instruction at educational conference

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Interact with the market at discipline-specific meetings/conferences to hear first-person what the pains and concerns are.

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Hold focus groups, in person and online, to gain feedback on current and upcoming products

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Administrator Outreach! We rarely talk about reaching this group of customers, who are limited in time and experience with the product, but a quarterly newsletter highlighting analytics and dashboards, and progress we are making towards those things, could be very powerful.

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Surveys and direct engagement with early testers

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interview students as they try out new type of question (estimation problems) to see how they interact with it.

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Do follow-up market research after interactives are built to ensure they're meeting the learning/usage goals we had in building them. If not, why not? And how can we improve the existing assets so that they do meet those goals.

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1 Get direct feedback from students (1) online via YouTube, or (2) through casual or planned campus visits,  or (3) via talking to students we know.

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1 Get direct feedback from students (1) online via YouTube, or (2) through casual or planned campus visits,  or (3) via talking to students we know.

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Author product tours to familiarize customers with product features.

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Make phone call to a friend who teaches biochem to get opinion on questions I am creating

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Create prototype of rapid recall assignment and send out to professors for feedback on style and function.

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Develop a standardized method of obtaining market feedback on content prototypes.