# data[].attributes.body
If here in lincoln is where i am going to do it then travel expenses for me isn't the issue rather more for the people that i would hire.

# data[].attributes.body
proof of concept/mock-up (screen designs, interactivity, contextual explanation/promotion)

# data[].attributes.body
logo and title ( really Rough Sketch)

# data[].attributes.body
when you have gotten a grasp of it you could assign buttons on the vive to a note to create a beat etc.

# data[].attributes.body
http://www.ifpi.org/downloads/Digital-Music-Report-2015.pdf (idea of people who like music)
http://gb.abrsm.org/en/making-music/4-the-statistics
https://www.statista.com/statistics/192834/people-playing-a-musical-instrument-in-the-us/
people play in the uk
https://www.statista.com/statistics/555767/adults-playing-musical-instruments-uk-england/
Worldwide (from 2014)
https://www.statista.com/statistics/352204/number-of-people-play-musical-instrument-usa/
biggest age range of people playing at in 18-24
https://www.statista.com/statistics/381509/share-of-adults-playing-a-musical-instrument-by-age-group-us/
6% of people own VR in america
https://venturebeat.com/2016/10/13/only-6-of-americans-will-own-a-vr-headset-in-2016/
318.9 million Americans 6% = 3189000.06
Gamers are rising in the population
https://www.statista.com/statistics/426469/active-virtual-reality-users-worldwide/
what device they use for VR
https://www.statista.com/statistics/458014/virtual-reality-users-worldwide-by-device/
Facts and statics
https://www.statista.com/topics/2532/virtual-reality-vr/
Spain is the most popular country and wants VR
https://newzoo.com/insights/articles/vr-buying-intention-europe-north-america/
http://essentialfacts.theesa.com/Essential-Facts-2016.pdf

# data[].attributes.body
http://static.studiofilter.com/media/f734edc8-0b5b-11e2-8525-40404718dfda_940_375.jpg
https://www.google.co.uk/searchnewwindow=1&espv=2&biw=1920&bih=974&tbm=isch&sa=1&q=music+studio&oq=music+studu&gs_l=img.3.0.0i10i24k1.35391.36771.0.38475.7.6.1.0.0.0.141.533.4j2.6.0....0...1c.1.64.img..0.6.417...0.DHqzz2DOTLg#imgrc=U-sXXLfkD539zM:

https://img.clipartfest.com/4429e3a217b4c8a05dd8028159591b97_sky-grass-field-backgrounds-grass-field-background-clipart_1600-900.jpeg

http://az616578.vo.msecnd.net/files/2016/03/02/635925500349103223-1683307940_STAGE.jpeg

# data[].attributes.body
https://www.xlr8r.com/features/2016/04/a-guide-to-virtual-reality-and-music/

# data[].attributes.body
probably the best way to make the music would be like using a EDM type of board where you press what button to use for the sequence for the system to understand

# data[].attributes.body
The rent for the 2 rooms Oak House is approximately £8000.00 per annum.

needs to be big enough to use the VR Equipment
http://www.rightmove.co.uk/commercial-property-to-let/property-56354755.html
https://www.lincolnshire.gov.uk/oak-house-witham-park-waterside-south-lincoln/28484.article

Oak House
Unit 3
Description Unit 3 is 884 ft sq / 82.1 m sq in size situated on the ground floor, overlooking the car park to the rear of the building. It has a suspended ceiling with intelligent category 2 light fittings, of which there are 10 double units fitted. The unit has 2 large windows finished with vertical blinds, and is fully carpeted. The unit is equipped with 6 Double power points and 7 quad Data points for IT and telephone access. It also has 4 gas central heating radiators and a smoke detector fitted Unit Charges Per Annum Per Month Per Week Rent and Service charge £14144.00 £1178.66 £272.00 VAT (20%) £2828.80 £235.73 £54.40 Total Cost inc. VAT £16972.80 £1414.39 £326.40 Chargeable Extras Business Rates payable directly to Lincoln City Council Electricity Charge £135.46 Telephone Lines Rental at £13.00 per each line required Quarterly Postage/Telephone call charges if applicable
Unit 12
Description Unit 12 is 791 ft sq / 73.5 m sq in size situated on the first floor, overlooking the fields. It has suspended ceiling with intelligent category 2 light fittings, of which there are 10 double units fitted. The unit has 2 large window finished with vertical blinds, and is fully carpeted. The unit is equipped with 6 Double power points and 6 Quad Data points for IT and telephone access. It also has 3 double gas central heating radiators, and a smoke detector fitted. Unit Charges Per Annum Per Month Per Week Rent and Service charge £12656.00 £1054.66 £243.38 VAT (20%) £ 2531.20 £210.93 £48.67 Total Cost inc. VAT £15187.20 £1265.59 £292.05 Chargeable Extras Business Rates payable directly to Lincoln City Council Unit Electricity Charge: Metered Communal Area Electricity Charge £32.34 Telephone Lines Rental at £13.00 per each line required Quarterly Postage/Telephone call charges if applicable

# data[].attributes.body
https://www.topdraw.com/blog/is-online-advertising-expensive/
Facebook

Facebook allows for a daily budget or a lifetime budget for advertising. That said, the minimum budget is $1.00.

On average, advertising on Facebook costs marketers $0.27 Cost Per Click (CPC) and around $0.65 CPM, depending on how broad your target audience is.
Twitter

Advertising rates on Twitter are really dependent on what type of campaign you choose. It can range from $0.50 per engagement to all the way up to $200,000 per day for promoted trends.

While promoted trends provide huge exposure and awareness in a short amount of time, the price is costly, but can be worth it as it guarantees placement in the Trends section for an entire day.

For those who don’t have the $200,000/day budget,
(remember to change to £)

there are two other options:

1. Promoted Tweets. The cost for which can range anywhere from $0.40 to $2.00 per click. Keep in mind this price is dependent on targeting.

2. Promoted Accounts. The cost can range from $2.50 to $4.50 per new follower.

http://digiday.com/media/what-online-ads-really-cost/

I belive that social media is the best way as there are many ways to promote the product in a much cheaper way

# data[].attributes.body
HTC Vive VR Virtual Reality Headset Gaming System

(£758.99)
High Quality Computer (Maximum £1,500)
Gaming Software
https://www.pcspecialist.co.uk/?gclid=Cj0KEQjwtu3GBRDY6ZLY1erL44EBEiQAAKIcvgTY_5FrvGz4UExGhT0lQFBbxQt7yU96K67YcCwuwfIaAkf78P8HAQ

# data[].attributes.body
http://www.musicradar.com/tuition/tech/20-great-free-and-open-source-music-making-programs-582934

http://makezine.com/2016/03/24/makers-introduction-vr-best-software-tools-free/

# data[].attributes.body
https://www.quasarelectronics.co.uk/Item/velleman-k8094-extended-sound-record-playback-kit (possible)

# data[].attributes.body
you can save the drum beat that you got and then you can record a sound then put it on a selected sound that could be use for something more than a rhythm.

# data[].attributes.body
Unable to do with equipment i have now so changing it to a Music making software

# data[].attributes.body
https://www.youtube.com/watch?v=05SQEyMDK3o
Pressure sensitive
https://www.youtube.com/watch?v=ssT4YVTNAQ4
po-12 pocket
https://www.youtube.com/watch?v=52D46jk4t54
https://www.teenageengineering.com/store

# data[].attributes.body
to ensure that there is a possibility for most users of the VIVE to get the game it would be better to use the same hardware that the game 'Rocksmith' had used which is just having a jack cable with a USB input. and with my game being a music creator rather than teaching you the songs in a guitar hero style. (https://www.youtube.com/watch?v=uaHsqGSetVo). Using the Jack Cable would be a good way to save money and to give a chance for the consumer to be able to pay for it rather than having to pay an extreme amount on getting all of the instrument.
https://www.amazon.co.uk/d/Cables-Batteries-Adapters/UBI-Soft-300046181-Rocksmith-Real-Tone-Cable/B007KGISK6
As you can see in the amazon link it is much cheaper than getting the misa Digital Guitar where i've seen it at cheap as $670 so using the cable connected to the computer would be so much cheaper. as you would need a cable for the instrument you would use then the cable would have to be longer so that it can fit in the VR world and depending on your room the size difference would be and estimate the average room size as some people use the HTC Vive in different rooms other than the bedroom.  although using the guitar movement might not be the most important use for it rather than playing it . the drums would http://aerodrums.com/shop-policies/ be the best option to use for playing instruments onto the game where the sticks can be used as a a controller which in actually could be used for the Oculus Rift.

# data[].attributes.headline
Could help with the playing a band by yourself 

# data[].attributes.subject
Could help with the playing a band by yourself 

# data[].attributes.body
http://www.wired.co.uk/article/piano-playing-ai-duet
use AI to help create a beat. another idea is if you can't think of what else you would put into the music the AI will have a recommendation.

# data[].attributes.body
http://www.instructables.com/

# data[].attributes.body
https://www.kickstarter.com/projects/artiphon/introducing-the-artiphon-instrument-1
https://www.kickstarter.com/projects/datomusic/dato-duo
https://www.kickstarter.com/projects/owow/owow-a-new-breed-of-musical-instruments
http://www.auug.com/
https://pianu.com/
http://www.instructables.com/id/Air-Guitar/
https://www.youtube.com/watch?v=f1dh0z23SJk

# data[].attributes.body
https://www.kickstarter.com/projects/1003529855/the-cardboard-drumkit
https://www.obilab.com/
another possible piece of equipment that can be used for the vr project.

# data[].attributes.headline
How to make the instruments feel as real as possible. 

# data[].attributes.subject
How to make the instruments feel as real as possible. 

# data[].attributes.body
with the digital guitar it would be difficult to make some certain techniques like bending and pitch harmonics

# data[].attributes.body
The drums would he like a standard standing set with no bass drums that would have the different

https://www.youtube.com/watch?v=Qkuqjrwlkxk
using the meter for the drum bass that can also be used as a metronome for the other tracks you would like to put into it.

# data[].attributes.body
The Vive has a Built in microphone which could be used for making vocal tracks for the music. problem I've seen with this is the popping and peaking  with talking shown in these differences with having a pop filter and not:
(no pop filter)
https://soundcloud.com/cameron-tham/htc-vive-agc-off-levels-to-100
(with a pop filter)
https://soundcloud.com/cameron-tham/htc-vive-mic-agc-off-levels-to-100-ghetto-popfilter-sock

# data[].attributes.body
It will follow a same format at the FL Studios with it having a keyboard layout for the notes and then click on the note to add it to the song and eventually play entire chords for the game.
(example of using the keyboard layout that could be possibly the best use for them to make music and chords when using a HTC Vive Controller)

# data[].attributes.body
could create your own location like creating a garage, venue or like a area next to a waterfall etc.
Similar Project that i found
http://store.steampowered.com/app/485780/

# data[].attributes.body
could have an online mode where you team up with people to make music with your friends and with the Vive having a built in microphone you can communicate with each other to know what kind of music you will like to play etc. with the mic it could be possible to add vocal tracks.

# data[].attributes.body
with using the HTC Vive it would be best to make sure that the person is safe it to have a big enough room for the vive so no bumping into stuff

# data[].attributes.body
could create a board with multiple Leap Motion. using a frame that looks like a guitar you would be able to hold it like a guitar and then use it for any sing based instrument.
https://www.leapmotion.com/
if that could not happen with the Leap motion then it can be like a digital Guitar with button like digital guitar.
And if that isn't a possibility then I could use the same say that the game 'RockSmith' where it uses a real electric guitar or bass to play on the computer
RockSmith Beginners guide
https://www.youtube.com/watch?v=MJFHPD5R8y0
(possible way of using the keyboard in the game)
https://www.youtube.com/watch?v=5XBfNyx4RGQ
possibly you can take off the neck of the 'VR Guitar' and then place it on a table or anywhere you would place it and use it as a keyboard (if thats used then it would be good to have a battery fitted into the guitar neck and body to make it more portable

(Image 1 Misa Digital Guitar Button layout)

# data[].attributes.body
can record a beat from the Drum set and then use a Software like FL Studios where you use it as a music production

# data[].attributes.body
Possible foot sensors to use.
(a New Software to use)
http://www.vrs.org.uk/virtual-reality-gear/motion-tracking/stompz.html
(Using the Another pair of VIVE controllers on the feet)
https://www.youtube.com/watch?v=ldQDa-IMo7I

Using Vive Controllers as a foot mount.
https://www.youtube.com/watch?v=c0LNOm50Jpk
(Full Body VR with using feet sensors)
http://www.digitaltrends.com/gaming/cloudgate-studio-htc-vive-feet-full-body-tracking-vr/

# data[].attributes.body
the Vive with the two controllers as a way to use music software

# data[].attributes.body
An Historical journey though historical Towns like London, Manchester etc.

# data[].attributes.body
quite like an holiday app.
shows the event that is happening i.e comic-con and then will show you a hotel near the event and the prices for it.

# data[].attributes.body
Event finder (App)
VR Historical journey through towns.
VR Music (virtual drum set)
Portable Drum Set