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Selection of excellent educational maths and literacy games, organised by topic and age group - Topmarks

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A bingo game linked to Letters & Sounds.
Aimed at YR, Y1 & Y2.

Learning Objective:
To blend sounds when reading.

This is a bingo game you can play whole-class or in a small group. It makes bingo cards and then plays the game.

First select the tab for the phase of Letters & Sounds you are working on.
Then select the sounds you've been teaching or wish to review. You will need to select about 3 groups, possibly more as you need 30 wods to play.
NB: All the words are taken from Letters & Sounds so you can be confident of their suitability.
When you have enough words the printer button will appear. There are 10 different bingo cards, so you may need to print 3 copies for whole-class play.

Finally press 'go'.

Classroom interactive displays are all different, so as you play you can select different colour tabs, (arranged along the top) to choose the clearest view for your class.

When one of your children calls 'Bingo' you can select the 'Words So Far' button to check they're right. The words are listed in alphabetical order for easier searching.

Have fun!

This game is © copyright 1999-2020, J.Barrett, ictgames.com All Rights Reserved.

Made using the and libraries.

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A bingo game linked to Letters & Sounds. Aimed at YR, Y1 & Y2.Learning Objective: To blend sounds when reading. This is a bingo game you can play whole-class or in a small group. It makes bingo cards and then plays the game.

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An aeroplane-themed handwriting demonstration tool.

Learning Objective:
To sit correctly at a table, holding a pencil comfortably and correctly.

To form lower-case letters in the correct direction, starting and finishing in the right place.

This tool is designed for whole-class handwriting sessions using a digital display, or small group work with a tablet propped up on the table.

1. Choose a night or day sky, (useful for dim projectors).
2. Choose cursive or printed letter formation.
3. Choose the letter you wish to practise.
Then watch the jet make your letter in smoke.

There is no game element to this resource, it is purely designed to foster interest in handwriting.

NB:Children can select the smoke colour.

Have fun!

If you have no sound: Sometimes these games lose their sound if you've opened other tabs. If you find the sound has gone please press your browser page refresh button.

This game is © copyright 1999-2020, J.Barrett, ictgames.com All Rights Reserved.

Made using the and libraries.

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An aeroplane-themed handwriting demonstration tool. Learning Objective: To sit correctly at a table, holding a pencil comfortably and correctly. To form lower-case letters in the correct direction, starting and finishing in the right place. This tool is designed for whole-class handwriting sessions using a digital display, or small group work with a tablet propped up on the table.

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Uses phonemes taught in Letters and Sounds.
Makes a new word search every time using the spelling pattern that you are working on. Find them all to see the DJ Cow do his disco thing.

A super end of the lesson reward.

'Enter your own words' is in the iOS App version only.

The grid fills up with words then fills empty spaces with random letters. This means that you do ocassionally get random words elsewhere. To be correct you must find where DJ Cow placed his words, e.g. a puzzle filled with 'aw' words may have 'saw' in two places. You have to finding where the DJ placed his words.

Build on the learning with
these games:

This game is © copyright 2019, J.Barrett, ictgames.com All Rights Reserved.

Made using the and libraries.

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Uses phonemes taught in Letters and Sounds. Makes a new word search every time using the spelling pattern that you are working on. Find them all to see the DJ Cow do his disco thing. A super end of the lesson reward. 'Enter your own words' is in the iOS App version only.

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This game is designed for a child to play with a teacher or family member. The child and adult sit together and start the game. You will see a pirate ship lowering a sail that shows a grapheme.

The child says the sound that the grapheme represents. If the child is correct, the adult clicks on the tick. If the child is wrong, the adult clicks on the 'x'.

Note: In Phase 5 (set 15 only), an underscore stands for consonant. For example a_e means a + consonant + e. Adding 'e' to 'bit', making it 'bite', changes the sound of the 'i'. This is the vowel lengthening rule. The correct readings are: a_e sounds like 'ay'; e_e sounds like 'ee'; i_e sounds like 'eye', o_e sounds like 'oh'; u_e sounds like 'you.'

Skills taught: Grapheme recognition, grapheme-phoneme correspondence

Take a look at our other Phonics games...

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A game for an adult and child to play together. The child says the sound on the pirate ship flag and the adult marks their answer.

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mr thorne learn phonics alphabet letters teacher learning reading literacy english abc preschool read geraldine giraffe does nursery stories grammar spelling...

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Get more activities, more resources and of course, more Geraldine, from Mr T's Phonics - here: https://www.mrtsphonics.com/more-geraldine-youtube We make learning essential reading and phonics skills easy - and fun! Let YouTube sensation Geraldine the Giraffe take you on a learning journey through the world of phonics, grammar, spelling and punctuation, learning letters and sounds along the way.

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phase 3

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A site packed with interactive phonics games, phonics planning, assessment ideas and many teaching ideas and resources to help children to learn to hear phonemes, recognise graphemes and develop the blending and segmenting skills that are vital for learning to read and spell.

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Certificates - Teach Your Monster to Read

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Help children learn to read with our free, award-winning reading and phonics game.

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Physical Phonics Games - Teach Your Monster to Read

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Phonics games to play in the classroom, hall or playground. These are perfect games for covering different phases of phonics throughout the school year.

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Inspire learning with our magical games for kids.

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Inspire learning with our magical games for kids.

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The Dinosaur's Eggs - Phonics

Practise reading words using phonics.

(Ages 5 and up)

APOLOGIES: This particular game does not currently work on iOS devices. I'm working on it at the moment.

Children in school learn to read and spell some words through the use of phonics.
Phonics lessons often include a new phoneme (sound) pattern for the children to learn. This game groups words by their phoneme. Select a pattern, listen to the word and select the correct egg. Each correct answer gets a scratch on the tree. Each round has ten words. Incorrect answers will be displayed at the end.

This game is © copyright 2017, J.Barrett, ictgames.com All Rights Reserved.

Made using the and libraries.

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(Ages 5 and up) APOLOGIES: This particular game does not currently work on iOS devices. I'm working on it at the moment. Children in school learn to read and spell some words through the use of phonics. Phonics lessons often include a new phoneme (sound) pattern for the children to learn.

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Free educational games aimed at children between 5 and 8 years old. Made by a UK teacher with 20 years of experience in education.

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Phonics Pop

Phonics Pop is a mobile friendly bubble pop game. Choose a set of sounds to practice, or select from the digraph (2/3-letter sounds) checkboxes. Then listen to the target sound and pop as many as you can.

If your child achieves >95% accuracy the bubbles will change to rainbow colours.

This game is © copyright 2020, J.Barrett, ictgames.com All Rights Reserved.

Made using the and libraries.

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Phonics Pop is a mobile friendly bubble pop game. Choose a set of sounds to practice, or select from the digraph (2/3-letter sounds) checkboxes. Then listen to the target sound and pop as many as you can. If your child achieves >95% accuracy the bubbles will change to rainbow colours.