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You can set this page as a homework task for a group of students; doing so will give you a record of who has completed the task. Visit the teacher's section for more information.

You can share this page by using the link below.

You can also link directly to a set of content by adding the title to the end of the URL. For example, the link below will start the game with the 'Is / Are' content automatically loaded.

For a list of direct links like this click here.

You can get HTML code to embed this game into a blog or webpage on the teachers page.

This is a basic sentence formation game for learning English - specifically ESL (English as a second language). You look at the image and the click on the options to form a matching phrase.

The idea behind this game is to allow players to practice making correct English sentences in an engaging way. An image is presented with a 3 to 5 possible options below. Players then click on the options to form a sentence that matches the meaning of the image. So, if the image is of a girl playing basketball, the correct phrase could be "She is playing basketball". It is hoped that by forming sentences in this way - with matching image content - players can learn, practice and re-enforce language. It is important that images are shown, as they provide the context or meaning that the constructed phrases are associated with.

A few game elements have been included to try and make it more engaging. As players choose the correct response from the options, they accumulate score which can be compared at the end of the game in a high score table. Also, there is an element of streaking - getting many answers correct in a row. As players continue to get correct answers in a row (without any errors) score accumulates more quickly. Also the speeds up and after 4 or 5 correct successive correct answers, a timer starts to count down. When the timer runs out, the players streak comes to an end. It is hoped that with this a more challenging and fun element is added to the game. While it is possible to go through an entire play without making any mistakes, the timer makes this quite difficult as the speed continues to increase.

The way the scoring works is that you get a basic score for each correct answer. This basic score is then multiplied as you get successive correct answers and your streak gets longer.

Like a few of the other games, this one uses phrase content which is selected on the second screen. The user can choose which kind of phrases they want to make from a list of about 20, including things like telling the time, prepositional phrases and basic present continuous phrases.

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This is a free online game for students to practice making basic sentences in English. You look at the pictures and then click on the words to form sentences.

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Se på lærerens pult.

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Hickory, Dickory, Clock

A tablet friendly tell the time game.

Learning objective:
Y1: to tell the time to the hour and half past the hour [and draw the hands on a clock face to show these times]
Y2: to tell and write the time to five minutes, including quarter past/to the hour [and draw the hands on a clock face to show these times]
Y3: tell and write the time from an analogue clock, including using Roman numerals from I to XII, and 12-hour [ and 24-hour clocks - not covered]

Level One this game includes a quarter to / past, which is a bit more than required by the UK Y1 Maths Curriculum.

Level Two matches the requirements for Y2 found in the UK Maths Curriculum.

Level Three is most suitable for Y3 and above. Y3+ need to be able to read a clock which uses Roman Numerals.

This game is © copyright 2018, J.Barrett, ictgames.com All Rights Reserved.

Made using the and libraries.

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Hickory Dickory Clock: A tell the time game

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Learning objective: Y1: to tell the time to the hour and half past the hour [and draw the hands on a clock face to show these times] Y2: to tell and write the time to five minutes, including quarter past/to the hour [and draw the hands on a clock face