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- Playstation 4, 5 og Xbox one hafa fjarstýringar
- Í tölvum er lyklaborð og mús en þó er hægt að tengja fjarstýringu við
- Í síma og spjaldtölvum notar maður bara skjáinn
Þar sem ég þekki einungis og hef reynslu af playstation útgáfunni ætla ég að útskýra hana, það er þó hægt að breyta þessum stillingum en þetta eru stillingar sem ég vinn með. En það er linkur að neðan um hvernig á að byggja á öðrum tækjum:
Að skjóta
- Þú skýtur með R2 takkanum og miðar með L2 takkanum
- Þú skiptir um vopn eða heilsu með R1 og L1 tökkunum.
Að byggja:
- Ýtir á hring takkan
- Veggur:  R2
- Þríhyrningur/þak: L1
-Gólf: R1
-Stigi: L2
Að skipta um bygginar efni:
- R1 og L1
Opna mappið og sjá hringinn:
- Stóri miðjutakkinn
Opna kistu og taka upp vopn:
-Halda kassa takkanum inni
Hreyfa sig:
- L3 og R3 takkanum. Hleypur hratt með að halda R3 inni.
- Hoppar með X takkanum
-Tvíklikkar á L3 til að festa það að hlaupa hratt
- Beygja sig niður R3, skríða þá þarf maður að halda R3 niðri og til að standa aftur upp þá ýtiru aftur á R3
Dansa:
Heldur neðsta takkanum inni vinstra megin á fjarstýringunni og velur dans með R3 takkanum
Að merkja staðsetningu eða óvin:
Í gegnum mappið notaru x til að merkja staðsetningu
Í gegnum leikinn sjálfan ýtiru á efsta takkann vinstra megin á fjarstýringunni
Gera við byggingu:
- Ef skotið er á bygginarefni þitt og það verður fyrir skaða geturu gert við það með að halda inni R3 og en kostar efni.
Til að skipta yfir í Exi:
- Nota þríhyrning
Notar heilsuvöru:
- Alveg eins og skjóta. Þú velur vöruna með R1 eða L1 takkanum og ýtir á R2 og það tekur mismikinn tíma eftir því hvaða heilsuvöru á við. Styst er mini skjöldur, svo bandage, svo tekur stór skjöldur 5 sek en ChugJug tekur allt að 15 sek.
Að skipta um röð á hlutnum 5 í pokanum þínum
- Ef þú vilt hafa heilsuvöru lengst til hægri og vopn til vinstri t.d. þá ýtiru á start. Ýtir á hlutinn sem þú vilt færa með x og færir svo hlutinn með tökkunum lengst til vinstri á fjarstýringunni þangað sem þú vilt færa hana.

https://outsidergaming.com/fortnite-complete-controls-guide-pc-xbox-one-ps4-switch-and-mobile/

Á myndinni hér að ofan má sjá hvernig fjarstýringin virkar og hvaða takkar gera hvað eins og ég nota hana.

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- Fortnite Battle Royale er netleikur sem er rekinn og hannaður af fyrirtækinu Epic Games
- Fortnite leikjasamfélagið kom út 25. júlí 2017 en Battle Royale útgáfan kom út á sama ári þann 26. september
https://www.epicgames.com/fortnite/en-US/home

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- Eins og hefur komið fram þá gengur leikurinn út á það að vera  síðasti leikmaðurinn eða síðasta liðið eftir á lífi og þá sigrar þú leikinn
- Leikurinn byrjar á því að allir spilarar safnast saman í rútu sem flýgur yfir borðið. Leikmenn velja svo hvar þeir vilja lenda.
- Þegar leikmenn lenda þá eiga þeir að reyna að finna vopn með því að finna þau á jörðinni eða í kistum og safna skotfærum einnig. Einnig er mikilvægt að finna heilsuvörurnar sem hjálpa manni að halda heilsu.
- Mikilvægt er einnig að safna viði, múrsteinum eða járni með því að höggva í hluti. En nánar um það á öðru spjaldi.
- Þegar liðin hafa svo safnað vopnum og efnivið þá snýst leikurinn um að halda sér á lífi og slá önnur lið út og að passa að halda sér inn í "zone-inu" og að vera síðasti spilarinn eða liðið á lífi.
- Nánanari upplýsingar um einstök atriði á öðrum spjöldum
https://www.youtube.com/watch?v=KCW5Hn58EM8

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Hvernig leikur er Fortnite Battle Royale?

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Hvernig leikur er Fortnite Battle Royale?

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- Eins og nafnið gefur til kynna þá er hann Battle Royale leikur og lifendaleikur (e. survival game)
- Battle Royale leikur er leikur þar sem ákveðin fjöldi leikmanna spila á móti hvor öðrum, stundum sem lið, þar sem þú sigrar ef þú verður sá síðasti eftir.
- "Barist til seinasta manns"
- Lifendaleikur er eins og nafnið gefur til kynna snýst um að lifa af
https://en.wikipedia.org/wiki/Fortnite_Battle_Royale

https://www.webwise.ie/parents/explainers/explained-what-is-fortnite/

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From Wikipedia, the free encyclopedia

Fortnite Battle Royale

Developer(s)
Epic Games

Publisher(s)

Epic Games[a]

Director(s)

Donald Mustard[1]

Composer(s)
Rom Di Prisco
Pinar Toprak

Series
Fortnite

Engine
Unreal Engine 5[b]

Platform(s)

Release

macOS, PlayStation 4, Windows, Xbox One

September 26, 2017

iOS

April 2, 2018

Nintendo Switch

June 12, 2018

Android

August 9, 2018

Xbox Series X/S

November 10, 2020

PlayStation 5

November 12, 2020

Genre(s)

Third-person shooter, battle royale

Mode(s)
Multiplayer

Fortnite Battle Royale is a free-to-play battle royale video game developed and published by Epic Games. It is a companion game to Fortnite: Save the World, a cooperative survival game with construction elements. It was initially released in early access on September 26, 2017, for macOS, PlayStation 4, Windows, and Xbox One, followed by ports for iOS,[c] Nintendo Switch, and Android.[c] The following year, Epic dropped the early access label for the game on June 29, 2020. Versions for the Xbox Series X/S and PlayStation 5 were released as launch titles in late 2020.

The concept of the game is similar to previous games of the genre: 100 players skydive onto an island and scavenge for gear to defend themselves from other players. Players can fight alone, or with up to four other players. As the match progresses, the playable area within the island gradually constricts, giving the players less and less room to work with; outside this safe zone is "the Storm", which inflicts damage on those caught inside it, with the amount of damage growing as the Storm itself does. The last player or team alive wins the match. The main distinction from others in the genre is the game's construction elements, letting players build walls, obstacles, and other structures from collected resources to take cover from incoming fire or give one a strategic view advantage. Battle Royale uses a seasonal approach with battle passes to introduce new character customization content in the game, as well as limited-time events, some of which correspond with changes to the game map. Since its initial release, several other game modes have been introduced, including "Battle Lab" and "Party Royale".

The idea for Battle Royale arose following the release of PlayerUnknown's Battlegrounds in 2017, a similar battle royale game that was highly successful but noted for its technical flaws. Originally released as part of the early access version of Save the World, Epic later transitioned the game to a free-to-play model funded by microtransactions. Following its rise in popularity, Epic split the development team, with one focusing on Battle Royale and the other on Save the World.

Battle Royale received positive reviews from critics, who praised its learning curve, gameplay, art style, multiplayer and progression system, while receiving criticism regarding parental and security concerns. The game quickly rose in popularity following its release, eventually surpassing Battlegrounds in overall player count and revenue. Player count had exceeded 350 million by May 2020. The game has gone on to become a cultural phenomenon, with promotion through social media and several celebrities, such as Ninja, Marshmello, and Drake, contributing to the game's popularity, achieving record-high viewership on streaming platforms in the process.

Gameplay

The player can build structures as defense, buildings, or to gain the high ground over enemies.

The main gameplay for Fortnite Battle Royale follows the standard format for the battle royale genre. The game normally is played either with each player on their own, or in a squad of two to four players, with up to 100 players participating each round. The round starts with players, weaponless, skydiving from floating buses ("Battle Bus") then deploying a glider onto a region of land. The island's fixed layout includes several landmarks and locations (named in an alliterative fashion, such as "Lazy Lake", "Pleasant Park", and "Retail Row") that are mostly ghost towns during matches, while a random distribution of weapons, shields, and other combat support features can be found by searching chests scattered in buildings and other sites.

The primary goal is to be the last player or team alive by eliminating or avoiding other players. When playing in solo modes, players are immediately eliminated when they exhaust their health. In squad modes, downed players can crawl around while losing health; they can be eliminated immediately by an opponent or revived by a squadmate to help them up. Initially, when the game launched, eliminated players were out of the match, but starting with updates in April 2019, squadmates can attempt to respawn a downed player at various "Reboot vans" scattered around the map, which are few and far between and in the open, making it a risk to respawn a squadmate.[2] Over time, the game's safe zone (representing the eye of a storm), decreases in size, and players caught outside the zone will take damage. This directs the surviving players into tighter spaces, forcing player encounters. Supply drops will spawn in random locations during a match, providing random weapons and items. Like in the original Fortnite game, Fortnite Battle Royale is primarily played in a third-person perspective.

Fortnite Battle Royale's primary distinction from other battle royale games is the building system, which originated from the original Fortnite survival game. Nearly all objects in the environment can be destroyed and harvested for materials (wood, stone, and metal), which can then be used to build fortifications of limited durabilities, such as walls, ramps, floors, and roofs, which can be used to help traverse the map, protect the player from gunfire, or slow down progression of other players. Weaker pieces can be destroyed in a few hits, but can be built quickly, while stronger pieces can withstand more damage, but take longer to build. A special Zero Build game mode was introduced in March 2022 which eliminated all building aspects in the Battle Royale mode, and became a permanent secondary mode in the game by April 2022.[3]

The game also revolves around players eliminating their opponents to be the last one standing.

The game is free-to-play, supported by microtransactions that allow players to buy "V-Bucks," the game's internal currency. V-Bucks are also shared with the main Fortnite: Save the World game, which offers players the opportunity to earn V-Bucks by completing missions or daily quests.[4] V-Bucks can then be used to buy cosmetic improvements to the player (outfits, pickaxes, gliders, backblings, and emotes). The game is run in chapters with a number of seasons, each season lasting about 10 weeks each. Each season introduces an exclusive set of cosmetic items that can be obtained. These are offered through a dual-track battle pass, which features a number of tiers that players climb through by earning experience through completing in-game objectives, while acquiring cosmetic rewards or other items in the process. Each player has access to the "free" track of the Battle Pass, which offers fewer cosmetics that can be earned by clearing multiple tiers, while players can also purchase the Pass' "premium" track with V-Bucks,[5] which offers more challenges and grants prizes for every tier the player advances. Players can use V-Bucks to purchase tiers as well once they have bought the Battle Pass.[6] Starting in December 2020, Epic added the " Fortnite Crew" monthly subscription plan; those on the plan gain access to the latest Battle Pass, a monthly allocation of V-Bucks, and access to exclusive cosmetics only available to subscribers.[7]

Since release, Epic Games has added more features, such as new weapon and items and makeshift vehicles such as shopping carts and golf carts. Epic is also able to deploy hotfixes to the game to adjust aspects like weapon attributes and distribution, pushing these out in minutes if necessary should they or players discover critical issues or glitches, as well as removing older or not well received items from the game in a process called "vaulting".[8][9] With the release of the standalone Fortnite Creative gameplay mode in December 2018, an area of the Fortnite Battle Royale map called "The Block" featured a rotating selection of user-made creations developed in Creative mode and approved by Epic.[10] A "Battle Lab" mode was added in December 2019 for players to create their own custom battle royale games.[11] In April 2020, a new "Party Royale" mode was added, taking place on a small map where combat and construction was disabled though non-lethal gameplay items can be acquired like paint guns and vehicles; this map was aimed to be used as a social space, as well as to host in-game events like concerts.[12]

Prior to September 2019, Fortnite did not have specialized matchmaking, outside of platform and regional limits. With an upcoming patch, the game introduced skill-based matchmaking, based on internal metrics that judge a player's skill in the game. Further, with Chapter 2 Season 1, the game will add special matches against computer-controlled bots to help players practice the game.[13]

Limited time and competitive modes

Epic has the ability to include limited-time modes (LTM) within the game, which provides Epic with experimental capabilities and gain feedback from players to improve upon.[14] One of its earliest additions was a 50-v-50 mode, placing players randomly on one of two teams and dropping them on opposite sides of the map, giving the two teams time to gather resources, create fortifications, and hunt the other team before the storm moved in.[15] A sandbox Playground LTM was introduced in June 2018, which allows up to four players to explore and build anything anywhere on the battle map, while being able to fight each other and respawn upon defeat until the storm covered the map after an hour and eliminated them all; Epic later made this a permanent mode in the game.[16] Epic has stated that they intend to add ranked competitive play in the future.[17] A preliminary competitive mode, Solo Showdown, ran for a limited time starting in May 2018, ranking players by their final placement in matches and rewarding the top-placing competitors with V-Bucks.[18] Epics newest addition to the game, starting out Chapter 3 Season 2, was a temporary change called No-Building. This change removed all building mechanics in game. In exchange Epic added Over-Shield, giving each player 50 shield to start off with that would recharge throughout the game. Epic later turned this change into its own game mode, that would bring the building game mode back.[19]

Fortnite released a new game mode called Zero Build on March 29, 2022.[20] This game mode initially started out as a temporary change in Chapter 3 Season 2, to the main Battle Royale game mode. This change removed building completely, not allowing any option for a Building Game mode. Epic decided to then make this its own game mode due to its popularity. Epic brought back building on April 2, 2022, allowing for the option of either Building, or Zero Building choice of gameplay.[21] This game mode features no building mechanics, making it less competitive to its successor. Epic added additional 50 Overshield when you start off, giving you the capacity of 250 health/shield total, to help supplement the change in game play. On April 10, 2022, Fortnite released the Zero Build Trials. Signing up for this, and completing the challenges, would allow players to be rewarded with in game rewards.[22] On July 12, 2022, Epic released the first Zero Build Arena mode, a limited time game mode lasting until August 30, 2022. This game was initially released in Trios gameplay, only allowing you to have a total of 3 teammates. The Loot in the Arena mode is identical to the loot found in the Zero Build Mode.[3]

Seasonal changes

Fortnite Battle Royale has created a larger loose narrative that is exhibited through changes in the game map, which generally correlated to the start and end of the in-game season. For example, in the lead up to the fourth season of the first chapter which started in May 2018, players saw a number of shooting stars cross the skies, followed by a giant comet that neared the ground; upon the start of that season, the comet had hit one of the locations on the map, leaving a giant crater, among other changes. This tied into several new cosmetic skins related to superheroes and super-villains that were available that month.[23] Epic has the ability to create custom events that occur across all game servers simultaneously as well; the first example of such was a countdown leading to a giant rocket's launch in June 2018 which, in the aftermath, left cracks in the skies that have grown since that event.[24]

The game initially launched without any seasonable schedule, but starting with the release of Chapter 1 Season 2 in December 2017, Epic has provided new content, which includes new cosmetics, new gameplay elements, and changes to the game's map, on a roughly 10-week basis. This also introduced the use of the battle pass for players to obtain some of this new content by completing challenges and gaining experience.

Chapter 1

Season

Period

Description

Season 1

September - December 2017

Retroactively considered the 1st season of the 1st chapter upon the start of the second season.

Season 2

December 2017 - February 2018

Medieval themed. Introduction of the battle pass, which initially had 70 tiers.

Season 3

February - April 2018

Space exploration themed. Battle Pass increased from 70 tiers to 100.

Season 4 ("Brace for Impact")

May - July 2018

Superhero themed. Leading up to the start of Season 4, players had observed shooting stars crossing the game's map during Season 3, which later became small meteorites that hit the ground and caused some damage. Across all games a large meteor also started to appear, on pace to hit the game map to coincide with the start of Season 4, completely and utterly destroying one of the major landmarks.[25][26] Furthermore, superhero and villain bases appeared on the Island, which turned out to be for a "movie" being filmed on the island. However, in the remnants of the meteor, a mysterious pod was found, and later opened up to reveal a character simply known as "The Visitor". Here, the Visitor traveled to the villain lair, containing a prop rocket, and modified the rocket for his usage. Finally, on June 30, 2018, the rocket fired, and created a massive interdimensional rift above the Island.[27]

Season 5 ("Worlds Collide")

July - September 2018

After the rocket launch event, the rift grew larger over the next few days, with some in-game objects vanishing and new objects from other realities spawning.[28] As part of its marketing, Epic planted a real-world version of the "Durrr-Burger" restaurant sign in the California desert, with clues alluding to locations of real-world version of the game's loot llamas located globally.[29] The season began with changes of the map due to this rift, with a large Viking village appearing on a hill, and the entire southeastern section of the map being replaced with a desert. Smaller rifts remained as a gameplay element within the season, teleporting the player to a high elevation and to re-land elsewhere in the map.[30]

Season 6 ("Darkness Rises")

September - December 2018[31]

Halloween themed, also known as "Darkness and the Cube". Near the end of the 5th season, another one-time event occurred in which the rifts created by the rocket launch closed up, leaving a large purple cube with glyphs on its surface in the game world, which players nicknamed "Kevin". "Kevin" moved on its own volition throughout the season, creating anomalies and corruption in its wake, eventually sinking into Loot Lake and emerging at the start of the season as a large floating island, containing the island once in the centre of Loot Lake, which moved around the map slowly, before returning to Loot Lake and opening a portal in the sky. This portal allowed beings known as "Cube Monsters" to appear across the map and attack players. Ultimately, Kevin overloaded and exploded, temporarily teleporting all players into a white, bottomless void known as the In-Between, where a Rift-shaped butterfly briefly appeared. On return to the map, Loot Lake had returned to normal, but with many smaller islands made up of the "remains" of Kevin.[32][33][34][35][36][37][38]

Season 7

December 2018 - February 2019

Winter / Holiday / Arctic themed, with the slogan "You Better Watch Out". As the 6th season concluded, a snow cloud appeared over one corner of the map, followed by a large iceberg dubbed "Polar Peak" at the onset of Season 7 that collided with the island and covered a third of the map in snow with other new features, including a large castle on top of Polar Peak that had been buried deep in the snow. Initially, the map's features celebrated Christmas. Later, a large ice sphere appeared above the castle, warning of an upcoming winter storm. Soon, the Ice King, who had been trapped in the castle, emerged to cast a spell that unleashed a winter storm across the whole map, and summoned Ice Fiends (similar to the Cube Monsters) to attack players.[39]

Season 8 ("X Marks the Spot")

February - May 2019

Tropical / Pirate themed. In the final days of the 7th season, the island was rocked by earthquakes that formed cracks on the ground,[40] eventually heralding the appearance of a large Volcano on the northeast corner of the map, created by a Prisoner of the Ice King, with an affinity for fire. The Volcano eradicated the nearby features and replaced them with a large jungle, containing a lagoon(named Lazy Lagoon) and an Aztec-like temple complex (named Sunny Steps). The Volcano also created dangerous lava flows surrounding it.[41] Over the course of the season, digging sites began appearing across the island, before uncovering a large, vault-like structure underneath Loot Lake, known as the Vault. The Vault eventually began to power up over time, through the usage of 5 runes that powered through their own means. Near the end of the season on May 4, a special event called "The Unvaulting" took place, which allowed players to enter the Vault into a dimension of the same name. This dimension gave players the ability to vote for 1 of 6 removed items to be reintroduced into the game. It also is what housed the Zero Point, an orb of pure, powerful energy created by and as old as the Big Bang, serving as the beating heart of the entire Omniverse and all Reality, guarded by one person, known as Singularity. After the Drum Gun won the vote, the Volcano erupted, and volcanic rocks flew out of it. These huge rocks struck and destroyed Tilted Towers and Retail Row, as well as severely damaging Polar Peak.[42]

Season 9 ("The Future Is Yours")

May - July 2019

Futuristic / Cyberpunk themed. This marks as the penultimate season of Chapter 1. At the start of this season, the locations destroyed by Season 8's Unvaulting had been reconstructed and revitalised in a "futuristic" fashion, with Tilted becoming Neo Tilted.[43] This was done through the usage of the Zero Point's power, through a massive cable attached to the Vault. After a while, the damage sustained to Polar Peak revealed a monster - known as the Devourer - living inside, which eventually escaped and began swimming around the island, leaving footprints in other locations. Drones in the Volcano's caldera, converted into a factory after previously becoming a power plant, concurrently started to construct a giant mech called the "Mecha Team Leader", under the control of Singularity. At an event at the end of the season held on July 20, the Mecha Team Leader activated and attacked the Devourer, rampaging across the island. The Mecha Team Leader, severely damaged, was forced to pull the Zero Point out of the Vault, using its power to best the Devourer, before killing it with a giant sword held in Tilted under a statue of Singularity, before flying off, leaving the monster's corpse and sword behind as well as the now severely-damaged Zero Point.[44] The Zero Point continued to destabilise over the latter part of the season and, as seen in the Season X teaser trailer, it created an interdimensional blast, causing the events of the following season.[45]

Season X ("Out of Time")

August - October 2019

Time Travel / Throwback themed. This marks as the final season of Chapter 1. The remnants of the Zero Point's explosion in Season 9 caused a shift in time and space on the Island, leading to the return of Dusty Depot (from an alternate universe), with the meteor that struck it frozen in time above.[46][47] Inside the meteor contained a character known as The Scientist, who was a part of a group known as "The Seven" - a group which The Visitor was also a part of. In order to bring the other members of The Seven to the Island, the Scientist created rift zones across the Island, which brought in past locations and locations from other universes, such as Pandora from Borderlands and Gotham City from the DC Universe. The season culminated in a live event known as "The End". First, The Scientist launched a rocket from Dusty Depot, with the rifts above each rift zone opening to allow the 6 other rockets of The Seven to travel through. Then, the 7 rockets unfroze the meteor and took it through a rift, before positioning it above the frozen-in-time Zero Point, in order to strike and explode it, so that it could be re-contained. This created a black hole, which consumed the entire game itself. Subsequent to this event, the game was unplayable for roughly 36 hours with the game's screens only showing the black hole.[48] During this period, players could enter the Konami code to play a mini-game.[49]

Chapter 2

Season

Period

Description

Season 1 ("New World")

October 2019 - February 2020[50]

A new season that revamped the game's mechanics and introduced a new map following the destruction of the old map from the black hole at the end of Chapter 1 Season X.[51] After the 36 hour downtime, the black hole collapsed and reorganised the Island's matter, creating the new map and recontaining the Zero Point. This Season introduced multiple new mechanics, such as picking up downed teammates (or enemies) and either carrying them to different locations or throwing them, and also the ability to swim and fish for loot. Boats were also added to the game, which increased mobility in water. In addition, players controlled by artificial intelligence were added, and are present in some matches as "filler" players. In November 2019, the season was extended until February 2020, which included a winter-themed event, a live Star Wars event, and rewards for everybody. On December 14, the Millennium Falcon came to Fortnite island for a live event, which served as a teaser for Star Wars: The Rise of Skywalker, and Rey, Finn, Kylo Ren, Zorii Bliss, Stormtrooper, and Sith Trooper were added as skins. On December 24, the map was covered with snow, making snowstorms appear and reduce visibility either lightly or largely. The season was extended twice, once to February 8, and another time to February 20.

Season 2 ("Top Secret")

February - June 2020

Secret agent themed. Following Season 1, a mysterious group known as the Agency, led by a man named Midas with the associated "golden touch", takes control of the island, under two competitive divisions: Shadow (black) and Ghost (white). These two factions competed against each other in spy games. Various landmarks conceal small safe houses for agents of either faction that can be raided for loot. Several large secret bases are established across the coasts and center of the Island, where the Agency's main base is, each heavily guarded by many henchmen and a powerful unique elite agent armed with a powerful weapon, all controlled by artificial intelligence. Players were given certain methods of compromising the bases' defenses, such as adopting disguises and disabling the defense system's power source, and were able to raid a base's vault and obtain valuable loot upon defeating its elite agent in a boss battle. The season's battle pass allowed players to unlock outfits based on these elite agents, complete missions on their behalf to eventually unlock a mutually exclusive, faction-specific version of them (Ghost or Shadow) through one final mission per outfit, and also obtain the Marvel antihero Deadpool.[52] Players could also "shakedown" downed enemies to briefly expose the location of their allies. The season was originally planned to end in late April 2020, but was delayed to June 4,[53][54] then June 11, and finally June 17 due to events surrounding the racial unrest in the United States.[55]

Season 3[56] ("Splashdown!")

June - August 2020

Aquatic-themed, codenamed "Splashdown!" In a live event for transitioning from the last days of Season 2 to 3, Midas activated a device that he and been constructing under the Agency's main base; this was in an attempt to destroy the Storm, but failed and ended up creating a large wall of water, held back only by a weakening shield. Furthermore, the device seemed to also temporarily break the Loop (see Season 5 below), and it teleported players to what then seemed to be an Agency office, where a brief interaction with a character resembling default skin "Jonesy" occurred (later revealed to be the IO HQ and Agent Jones respectively, again see Season 5 below). In-game, the water acted as the storm front, as it still constricted the "play-area" on the map, and players trapped within it took damage, though players are able to swim with better mobility while within the wall of water.[57] Part of the season included cross-promotional content with Aquaman and Black Manta, and during the season the water levels started to subside, later revealing part the map named Coral Castle, seemingly inspired by the city of Atlantis.[58]

Season 4 ("Nexus War")

August - December 2020

Marvel themed. This season contained a Marvel themed battle pass and POIs. As seen in an in-game, readable comic Season 3, it was shown that Thor and Galactus were transported to the Island by a rift, after Galactus was tempted by the energy of the Zero Point coming from the rift. In order to stop Galactus from consuming the Zero Point, Thor summoned numerous superheroes and supervillains from the Marvel universe,[59][60] including She-Hulk, Groot, Storm, Dr. Doom, Mystique, Iron Man, and Wolverine as the "secret"/bonus outfit in the Battle Pass. In the season finale, a live event titled "The Devourer of Worlds". Galactus finally approached the island to consume the Zero Point, threatening a total collapse of all reality. To prevent him from doing so, the superheroes gathered a massive fleet of Battle Buses loaded with green bombs, to lure Galactus into inhaling them all, which would send him back to his own reality. After Galactus sent waves of drones to counter this attack, the heroes managed to get the buses inside Galactus, causing a massive explosion. Galactus was then sucked into a rift, sending him back to his reality. However, earlier in the event, the Zero Point had been pulled out of the centre of the Island by Galactus and was severely damaged, leading to the events of the following season.[61]

Season 5 ("Zero Point")

December 2020 - March 2021

Hunter themed. Coming off the back of the previous season this season[61] marked the first iteration of the Fortnite Crew subscription.[7] After the events of the Season 4 finale, the Zero Point had created a massive desert in the centre of the island and had brought some old locations back, and stood hovering high above the island. An agent of the Imagined Order, or IO - a millennia-old organisation (based in the underground of the Island) dedicated to controlling and experimenting on the Zero Point and the Island, to eventually achieve perfect "order" across all realities (as well as the implied controllers of the Agency prior to the Season 2 event) named John Jones, was tasked with recruiting various hunters from different realities (serving as this season's promotional segment, featuring tie-in characters such as The Mandalorian and The Child from The Mandalorian, Kratos from God of War, Master Chief from Halo, Michonne and Daryl Dixon from The Walking Dead, the T-800 and Sarah Connor from The Terminator, Snake Eyes from G.I. Joe, Chun-Li and Ryu from Street Fighter, and Ripley and the Xenomorph from Alien) in order to keep every player within the Loop, the 22-minute cycle of combat which every player, or "Looper", is trapped in, while trying to avoid drawing attention of The Seven,[62][63][64][65][66][67][68][69][70] who are later revealed to be working against the IO, wanting to break the Loop to set every Looper free. Jones is shown to be the source of all the "Jonesy"-based skins in the game, each of which is a "Snapshot" of Jones - semi-perfect clones created by someone escaping the Loop, which also suggests that Jones has entered and left the Loop many times, as an IO agent. A new gameplay feature called "Bars" was introduced, an in-game currency earned by looting, completing quests from newly introduced NPCs , or completing "bounties" - quests requiring you to eliminate a certain player - that are saved between matches and can be used to buy items and/or weapons from NPCs or "vending machines", to "hire" NPCs to join your team as AI players, as well as for other things.[62] In this season, the Predator from the Predator franchise made an appearance as an unlockable outfit, as well as a hostile NPC.[71] Players could also unlock a Flash character outfit,[72] as well as obtain items, outfits and other cosmetics based on the film Tron: Legacy.[73] Near the end of the season, the Zero Point started to gradually destabilize, becoming visibly unstable with pulsating effects appearing around it. Additionally, certain NPCs began to express concern with dialogue about the Zero Point.

Season 6 ("Primal")

March - June 2021

Wilderness themed. After abandoning the IO due to them doing nothing to stabilise the Zero Point, Jones summoned and got help from the leader of the Seven known as The Foundation (voiced and "played" by Dwayne "The Rock" Johnson), to help stabilize the Zero Point in exchange for information on the Imagined Order's leader, Geno, and the whereabouts of two members of The Seven, known as "The Sisters". This was offered as a single-player experience, for the first time in the game's history. Once completed, a new location called The Spire was created at the center of the island in order to seal off and stabilise the Zero Point, with The Foundation trapped within the Spire and Jones trapped in the Loop. However, a "reality wave" created by the Zero Point replaced the surrounding area's modern technology with primitive tools, forming a "Primal" biome and sending the Island to a primal age. Furthermore, wild animals were added, which roam throughout the island. Licensed tie-in crossover characters that were new in this season included Lara Croft from Tomb Raider, Raven and Beast Boy from Teen Titans, and Aloy from Horizon Zero Dawn, Kelsier from Mistborn, and Neymar Jr. arriving as the secret skin of the Battle Pass.[74][75]

Season 7 ("Invasion!")

June - September 2021

Alien invasion themed. Near the end of the previous season, UFO encounters began randomly occurring on the Island - players would be abducted and teleported to other areas of the map.[76] The aliens, known as the Last Reality, then invaded the Island, resulting in the Imagined Order returning to the Island and beginning reconstruction underground, led by their military leader Doctor Slone - the season focused on the conflict between the Imagined Order and the Aliens. As soon as they arrived, the Last Reality's Mothership sent a large beam at the Spire, destroying it and unintentionally setting the Foundation free, who ended up getting rifted to a mysterious ocean - later revealed to be in Gotham City.[77][78] In the season finale, Slone hatched a plan to sneak bombs upon the Mothership, hoping to end the Invasion. After the bombs were brought onto the Mothership with the help of several Loopers, it was then revealed that the Mothership was carryingz, and was powered by, several Cubes just like Kevin from Season 6, and that the Last Reality were both the controllers and people of the Cubes. As the Mothership exploded and was destroyed, with Slone leaving the Loopers to die, large debris and several Cubes came crashing down onto the Island, ending the Invasion but causing chaos on the Island.[79] Tie-in crossover characters offered through the Battle Pass included Superman and Rick Sanchez from Rick and Morty.[80]

Season 8 ("Cubed")

September - December 2021

Darkness / Cube themed. This marked the final season of Chapter 2. The Cubes that crashed on the Island were all scattered across the Island, alongside the mysterious appearance of a Golden Cube. The season followed the Cubes' corruption of the Island, wreaking havoc across it and opening portals to a monster-filled reality called the Sideways.[81] Near the end of the season, beginning with the Halloween-themed "Fortnitemares" event, the Cube Queen - leader of the Cubes and Last Reality - appeared out of the Golden Cube. Her main goal being to destroy all realities, she went dormant in a golden sphere for over a month, slowly converging all the Cubes in the centre of the map, and constructing a large frame called The Pyramid. Eventually, in the season and chapter finale event titled "The End", she burst out of the sphere, and used the Pyramid to summon a portal to the Last Reality, causing several UFOs and Motherships to enter and rain down destruction on the Island. However, the Foundation, who had escaped Gotham City, manages to arrive on the Island and rescue Jones (who had been in Slone's captivity following Season 6). In an attempt to save the Island, The Scientist and The Visitor appeared and rescued the Loopers, whilst the Foundation manipulated IO technology in order to make the Zero Point flip the Island - revealing another Island, known as the Flipside, that had been on the underside of this one all along. As the Island was slowly flipped, the Last Reality were forced to retreat due to their weakness to water, and a large wave created by the flipping knocked out the player as downtime started.[82] Tie-in crossover characters offered through the Battle Pass and in-game Item Shop included Carnage from Marvel, Paul Atreides and Chani from Dune,[83] Chris Redfield and Jill Valentine from the Resident Evil series,[84] Jinx from League of Legends (based on her appearance in Arcane),[85] and Naruto Uzumaki, Sasuke Uchiha, Sakura Haruno and Kakashi Hatake from Naruto: Shippuden.[86]

Chapter 3

Season

Period

Description

Season 1 ("Flipped")

December 2021 - March 2022

This season marked the start of Chapter 3 of Fortnite Battle Royale. After "The End" live event, the player began to slowly drift back towards the Island, before reaching it once downtime ended. A short cutscene involving The Foundation played, where it was revealed that the Fortnite world was a two-sided, flat piece of hollow land centred around the Zero Point, encased in an orb floating in space. The new map brought many new locations, as well as returning old ones, such as Tilted Towers and Shifty Shafts. It was noted that this map bore a striking resemblance to the Chapter 1 map, with a volcano in the same place as the Chapter 1 volcano, the desert in the southeast, Tilted Towers and Loot Lake in the same place and more. New features included knee-sliding, new consumables/weapons/items and new tents, which could be used to store items between matches. Tie-in crossover characters offered through the Battle Pass and in-game Item Shop include The Foundation/Dwayne Johnson,[87] Spider-Man, MJ and the Green Goblin from Marvel (including outfits based on Spider-Man: No Way Home),[88][89] Clint Barton and Kate Bishop based on their appearances in Hawkeye,[90] Marcus Fenix and Kait Diaz from Gears of War,[91] Boba Fett based on his appearance in The Book of Boba Fett,[92] Vi from League of Legends (based on her appearance in Arcane), Nathan Drake and Chloe Frazer from Uncharted,[93] and Ezio Auditore from Assassin's Creed.[94] Near to the end of the season, earthquakes began to happen across the Island, revealed to be due to the IO drilling to the Flipside. They then set up a new base in the mountains, known as Covert Cavern, and began to expand their drilling across the Island, as they and The Seven prepared for war.

Season 2 ("Resistance")

March - June 2022

Following the drilling, the Imagined Order found their way onto the island via the drills and launched a large-scale invasion, fighting the Seven's and the Looper's forces to reclaim the Island and Zero Point for themselves. Three new members of The Seven were introduced - The Origin, The Seven's tactician and army general, and former Cube King - having left the Cubes after witnessing their destructive nature - and the previously mentioned Sisters, The Imagined and The Order - Geno's twin daughters, who he had thrown into the Loop, before then being replaced by their Snapshots. Tie-in crossover characters offered through the Battle Pass and Item Shop included Doctor Strange and The Prowler from Marvel, Moon Knight/ Mr. Knight based on their appearances in Moon Knight,[95] Scarlet Witch based on her appearance in Doctor Strange in the Multiverse of Madness,[96] RoboCop,[97] American snowboarder Chloe Kim,[98] Twitch streamer Chica,[99] and YouTuber Ali-A all received icon series skins.[100] For the first few days of the season, the building mechanic was removed. Eventually, a "Zero Build" mode was added was a permanent playlist alongside the core building modes.[101] Epic Games announced that they would donate all proceeds from V-Bucks to Ukraine in light of the 2022 Russian invasion of Ukraine on Sunday, March 20. The following Monday, Epic claimed they had already raised $36 million worth of relief.[102] Near the end of the season, after the Seven had retaken most of the island, the IO drained out part of Loot Lake, constructing a large, towering device known as The Collider. Through in-game quests, it was revealed that its purpose was to destroy the Island, so that the IO could take full control of the Zero Point. In a last ditch attempt to save the Island, the Seven decided to locate and rebuild the Mech from Chapter 1 Season 9 - through tie-in Marvel "Zero War" comics, it was revealed that another member of the Seven, the Paradigm (voiced and "played" by Brie Larson), had been the pilot of the Mech, and had presumably betrayed the Seven by conspiring with the IO to construct it back in Season 9. Following the Final Showdown event that season, it was revealed that the Mech had crash-landed on the Ice Moon - a frozen moon orbiting the Island that is also the source of the iceberg from Chapter 1 Season 7 - sending Paradigm into a dormant state. After the Seven located and reawoke her on the moon, she explained that had she not conspired with the IO to build the mech, they would have developed a Doomsday device much like the Collider to protect the Zero Point from the Devourer. Following this, as the Season neared its end the Seven began to reconstruct the Mech to launch a final attack on the IO. In the season finale event titled "Collision", the player (and any squadmates) were transported to the Ice Moon, and into the head of the Mech. Led by Paradigm at the controls, the Mech flew towards the island as the Collider began its final activation. The Mech then began to approach the Collider, and players could shoot IO tanks and vehicles throughout the event. As the Mech reached the Collider and prepared to destroy it with a laser sword, the ground beneath the Collider was detonated, sending the Mech into a large pit and revealing the underground scale of the Collider, as well as its power source - the IO-reclaimed Zero Point, overcharged and approaching the base of the Collider slowly, ready to cause the destruction. In a short gameplay segment following the fall, the players, led by Jones and The Foundation, fought IO forces as they climbed up the Collider's base, with the objective of destroying the crystals atop it that would cause the detonation once the Zero Point touched them. As they progressed, several things occurred; as shown by the Zero War comics, both The Imagined and Geno - present at the Collider - fell into the Zero Point, and as players progressed up the base, they were stopped by Slone in a tank - the Mech, reactivated but weakened, managed to slam its fist down on the tank, seemingly killing Slone in the process. Following this, the Zero Point centered on Geno's new location, and Jones and The Foundation jumped in to pursue Geno. In the end, the players succeeded in destroying the crystals and the Collider as a result, freeing the Zero Point and defeating the IO forces. Afterwards, as shown by the Zero War comics, Jones and The Foundation found both The Imagined and Geno seemingly disintegrating - a consequence of touching the unfocused Zero Point, causing their matter to be scattered across realities. Barely holding himself and The Imagined together, Geno warned the two of the dangers the Island may face without the IO's control/order, before both he and The Imagined fully disappeared. With Geno gone and their forces defeated, it appears that the IO has been vanquished once and for all - however, as shown by the very last page of the final Zero War comic, Geno was able to reassemble himself in some alternate reality.

Season 3 ("Vibin'")

June -September 2022

Party themed. After the defeat of the Imagined Order, the Zero Point has caused a large tree called the Reality Tree to blossom, and had covered a large corner of the Island with large mushrooms and flora. With the Island and Zero Point free, the Loopers were free to celebrate and enjoy their freedom, depsite the Loop not yet being destroyed. Yet as they celebrate, a sinister, unknown entity seems to watch over the Island, seen in the season's trailer. Tie-in crossover characters offered through the Battle Pass included Darth Vader from Star Wars, Indiana Jones,[103] Hinata Hyuga, Gaara, Itachi Uchiha, and Orochimaru from Naruto, Starfire from Teen Titans, wrestler John Cena, and Son Goku, Vegeta, Bulma, and Beerus from Dragon Ball Super.[104]

Season 4 ("Paradise")

September- December 2022

"Chrome"/Infection/Corruption themed. This marked the final season of Chapter 3. Throughout Season 3, the Zero Point began summoning artifacts to the island - through in-game story quests, it was later learnt that these were somewhat serving as distress beacons for the Zero Point - the freedom of the Zero Point had exposed it to new threats, one of which imminent; the same sinister entity from the trailer. Near the season's end, more in-game quests revealed a trace amount of a strange substance known as "Chrome" - which infects and converts anything it touches into itself - appearing across the island, presumably having came through the freed Zero Point. At the very end of the season, all the members of the Seven disappeared, except Paradigm - as shown in the Season 4 trailer, it is shown that the Visitor, Scientist, and Origin retreated to an underground lab to study the Chrome, before being infected and consumed by it, with the Foundation and the Sisters' locations still being unknown. The Paradigm was able to escape, aligning to the Zero Point and flying into it, being transported to another reality. Following this, the sinister entity from before appeared from the Chrome - a figure known as The Herald, the controller of the Chrome. The Chrome then infected a large portion of the eastern side of the Island, forming a base for the Herald, and leading into the season. Tie-in crossover characters offered through the game included Gwen Stacy from Spider-Man: Across The Spider-Verse, Twitch streamer SypherPK, Black Adam based on his appearance from the eponymous DCEU film,[105] and Ash Williams from the Evil Dead franchise.[106] In addition, as mentioned before, Brie Larson plays The Paradigm. As the season progressed, the Chrome began to spread across the Island from the east, and locations began to separate from the ground via large balloons and hovering platforms, to escape the Chrome below - except most of Tilted Towers and Coney Crossroads, which became Tainted Towers and Chrome Crossroads respectively. Through in-game quests, the player established communication with the Paradigm, who informed the player that there is nothing they can do to prevent the impending doom of the Island, yet that she also has a plan for after this occurs. Furthermore, in-game quests revealed that The Herald and the Chrome were in fact a force of the Last Reality, seeking to attack the island once more following the failure of the Cubes. The leader of the entire Last Reality is also (presumably) revealed - not as the Cube Queen, but as an unseen entity simply known as The Nothing. In the season and chapter finale event, titled "Fracture", the Chrome managed to infect the entire island and the Loopers, and The Herald fused with the Reality Tree. The purpose of the Chrome is then revealed - it detonates, destroying the entirety of both sides of the Island, and the protective orb/field around it - leaving the Zero Point fully exposed. Following this, the Zero Point began to pull chunks of land from other realities - as well as the Loopers stranded in space - towards it, in order to construct a new Island. Guided by the Paradigm communicating through the Zero Point, the Loopers aided this process by completing minigames in a 40-minute long segment, to collect "shards" of the Zero Point in order to accelerate the process, known as "Zero Fusion". After this segment, the Paradigm seemingly sacrificed herself - the Zero Point pulls a chunk of land from the reality she is in, and - as the new Island finished Zero Fusion - she disappeared, presumably having fused with the Zero Point to ensure the Zero Fusion completed. The Zero Fusion completes, forming an entirely new, one-sided island floating in space.

Chapter 4

Season

Period

Description

Season 1

December 2022 - March 2023

Medieval themed. Following the Fracture event, an entirely new Island, made of pieces of other realities fused together, had been constructed, consisting of three biomes - a modern, grassy biome, a frozen, mountainous biome, and two medieval, autumn-like areas covered in yellow grass, and occupied by an advanced medieval organisation known as the Oathbound. Leading the Oathbound is The Ageless, heavily implied to be a younger Snapshot of Geno by both appearance and the display of banners with symbols similar to the IO's logo around his main fortress, The Citadel. Furthermore, serving him is Stellan, who holds the title "Rift Warden". Tie-in crossover characters offered through the game included the Doom Slayer from DOOM, Geralt of Rivia from The Witcher, the Hulk from Marvel Comics, Izuku Midoriya, Katsuki Bakugo, Ochaco Uraraka, and All Might from My Hero Academia, Giannis Antetokounmpo from the Milwaukee Bucks, YouTube personality MrBeast, Isaac Clarke from Dead Space, Son Gohan and Piccolo from Dragon Ball Super, Sam Wilson from the Marvel Cinematic Universe (based on his appearance in The Falcon and the Winter Soldier), and Adonis Creed from Creed III.[107][108][109] As the season progressed, the player could complete in-game quests to follow Stellan, and another character called AMIE - an artificial intelligence created by The Scientist during Chapter 3 Season 3 - who had also played a part during Chapter 3 Season 4 - who is determined to find out what happened to The Scientist and the remainder of The Seven (except Paradigm) following the events of Chapter 3 Season 4. Throughout the season, Stellan began construction of a portal device known as the "Rift Gate" at his tower in The Citadel, under orders of The Ageless. He also talked about a "Shapeless Man" who he sees in his dreams, and who also commanded him regarding the rift gate - this "Shapeless Man" is implied to be the reformed Geno, communicating with him and The Ageless to construct the Rift Gate so he may return to the island, by how Stellan described him as talking about a world of "perfect order". Meanwhile, AMIE planned to construct a physical body out of a new resource called Kinetic Ore, found in the Medieval areas of the Island, so that she could travel through the Rift Gate in order to locate The Scientist and The Seven. She and the player also succeeded in decoding a message seemingly from the Last Reality, which suggested that The Seven, after being infected by the Chrome, were under their captivity, and in grave danger or suffering. Near the end of the season, AMIE tampers with the active Rift Gate, altering its coordinates to where the message had come from, and travels through the gate to find The Seven. Following this, the Rift Gate began to destabilize, which Stellan theorized to be because someone - AMIE - had tampered with it. At the very end of the season, the Rift Gate was destroyed, and a rift opens up above the Island. Stellan states that he is unsure of what is to come next, and if the Shapeless Man/Geno's plans have failed or not, yet he also states that he is ready to fight alongside the player and the Loopers against whatever may come next, should it be needed.

Season 2 ("Mega")

March - June 2023

Cyberpunk/Neo-Tokyo & Japan themed. Following the destruction of the Rift Gate, the rift that appeared finally torn open, leading to a large, Japanese-themed biome appearing in the southeast of the map, covering the smaller of the two medieval areas in the process. This biome includes a large, Neo-Tokyo inspired city called Mega City, as well as several Japanese-style locations. Controlling the biome is yet another faction known as the Peace Syndicate, who had also had a small presence on the Island from Chapter 3 Season 3. Tie-in crossover characters in the game include Eren Yeager, Mikasa Ackerman, and Levi Ackerman from Attack on Titan, Leon S. Kennedy and Claire Redfield from Resident Evil, Anakin Skywalker, Padme Amidala, Darth Maul, and clone troopers from Star Wars, Goku Black from Dragon Ball Super, and Miles Morales and Miguel O'Hara from Spider-Man: Across the Spider-Verse.[110][111] As the season progressed, players could complete story quests from the Peace Syndicate, which described an ensuing conflict between other syndicates on the Island, as well as an unknown saboteur seemingly targeting infomation held on The Last Reality. Towards the end of the season, fissures began to appear across the island, with vines sprouting out of them. In addition, small earthquakes would occur randomly in-game around these fissures. In addition, a rumbling sound could be heard from them, similar to sounds emitted from the Zero Point in early seasons.

Season 3 ("Wilds")

June - August 2023

Jungle themed. The center of the island has collapsed, revealing a jungle full of secrets, such as temples, vines, and mud, while Dr. Slone is revealed to have somehow survived having her tank crushed during the Collision event, with her waking up to find her and the tank in the newly-revealed jungle. Tie-in crossover characters in the game include Optimus Prime, Optimus Primal, Bumblebee, and Megatron from Transformers, Yennefer of Vengerberg and Ciri from The Witcher, a Nord Warrior from The Elder Scrolls Online, Philip J. Fry, Bender, and Leela from Futurama, The Terminator from James Cameron's Terminator franchise, Yuji Itadori, Megumi Fushiguro, Satoru Gojo, and Nobara Kugisaki from Jujutsu Kaisen, and wrestlers Becky Lynch and Bianca Belair.[112][113] Atop one of the temples sits a ruined, telescope-like structure known as the Apparatus, which, as shown through in-game quests, Slone begins to study in hopes it can help her with her "plans" for the Island. In addition, the Zero Point can be found adjacent to the Apparatus, encased in stone, while Optimus Prime's voice can be heard on the radio, warning of a threat to the reality.

Season 4 ("Last Resort")[114]

August - November 2023

Heist themed. Time-traveling vampire Kado Thorne has arrived on the island and has stolen various items and weapons from the past of Fortnite, so the players must rob him. Tie-in crossover characters include TikTok star Khaby Lame and Ahsoka Tano from Star Wars.[115]

Promotional modes and elements

Shortly after the release of the film Avengers: Infinity War (2018), Epic ran a Marvel-sponsored event that featured the Infinity Gauntlet that randomly spawned on the map; any player that equipped it became Thanos with added abilities.[116] A second Avengers-based mode was released upon the release of Avengers: Endgame (2019), where players are randomly split between Avenger and Chitauri armies, seeking out the Infinity Stones or the Infinity Gauntlet.[117] Since then, other promotional content from other commercial properties, including cosmetic items and map features, has been available for limited periods in Fortnite, typically around the time of premieres or first broadcasts for these works. These commercial properties have included Ralph Breaks the Internet,[118] John Wick,[119][120] Stranger Things,[121] Star Wars,[122] Birds of Prey,[123] The Matrix,[124] Cobra Kai,[125] among several others.

Non-gameplay related promotional events have included:

EDM artist Marshmello held a virtual concert in the Pleasant Park location on February 2, 2019, across all game servers,[126] estimated to have had over 10 million players watching it live.[127]

On December 14, a special preview of Star Wars: The Rise of Skywalker (2019) was released at the Risky Reels location, hosted by Geoff Keighley,[128] which also featured the character of Emperor Palpatine in a voice segment that was referred to in the film's opening crawl.[129][130]

Travis Scott performed a virtual "Astronomical" tour in support of his 2018 album Astroworld within Fortnite on multiple live concerts between April 23 and 25, 2020, including the premiere of a new song, "The Scotts", featuring Kid Cudi.[131] The first performance on April 23 was estimated to have drawn over 12.3 million players to watch,[132] while a total of 27.7 million unique viewers cumulatively watched the concerts.[133] Along with these concerts, the event included a new cosmetics based on Scott for in-game purchase.[134] Scott also Fortnite-inspired Cactus Jack products such as action figures and lunchboxes for the event.[135]

Diplo performed a live Major Lazer concert along with Jordan Fisher in the new "Party Royale" game mode on May 1, 2020,[136] while a multi-part concert by Dillon Francis, Steve Aoki, and Deadmau5 was held on May 8 to celebrate the full release of the "Party Royale" game mode.[137][138]

A trailer for Christopher Nolan's Tenet (2020) was first shown in the "Party Royale" game mode before releasing to other digital services on May 21, 2020.[139] In June 2020, Fortnite announced that it would livestream three Nolan films, Inception, Batman Begins, and The Prestige, depending on the region, through its "Movie Nite" event within "Party Royale". Epic Games partnered with Nolan and Warner Bros. to secure distribution rights in different languages and countries.[140]

BTS premiered their dance choreography music video for "Dynamite" in the "Party Royale" game mode on September 22, 2020.[141]

J Balvin performed a live concert in the "Party Royale" game mode on October 31, 2020, premiering a new song titled "La Luz". Anyone who attended the concert could get a special J Balvin style for the Party Trooper outfit. The concert was recorded using extended reality (XR) technology.[142]

Epic launched a short animated film festival within the "Party Royale" mode in February 2021, called "Short Nite".[143]

Ariana Grande performed virtually as the headline act of the "Rift Tour" in August 2021.[144][145]

The Kid Laroi performed virtually at his concert "Wild Dreams" in January 2023.

Epic started a regular Fortnite Spotlight in-game concert event series in September 2020 using the "Party Royale" game mode, with such concerts from various musicians planned on a weekly basis and free for any player of Fortnite to watch. The musician will perform their set in a special studio set up by Epic that will be digitized in game. According to Nate Nanzer, Epic Games head of global partnerships, "We're creating this platform to work with artists - big artists and up-and-coming artists."[146]

Development

Fortnite had first been revealed by Epic Games in 2011, considered to be a combination of Minecraft and Left 4 Dead as four players would work together to scavenge resources to build fortifications, traps, weapons, and other objects to survive monster attacks.[147][148] The game ended up with a protracted development period, in part due to both external pressures, with the industry transitioning to a games as a service model, and internal shifts of focus within Epic (including focusing attention on their first free-to-play title Paragon) to meet the external challenges. During this period, Epic made a deal with Tencent, giving them about 40% of the company in exchange for their support for the games as a service approach as well as ready access to the Chinese video game market.[149] Fortnite was confirmed to have a planned 2018 release in June 2017, with a paid early access period starting a month later; the game is planned otherwise as a free-to-play title supported by microtransactions. With release in early access, the game featured its primary gameplay mode, "Save the World", where players in teams up to four would work cooperatively to survive and complete objectives on randomly generated maps.[150][151]

During the latter part of Fortnite's development, PlayerUnknown's Battlegrounds was released in March 2017 on personal computers in early access, and quickly became a popular and successful game, becoming the defining example of the battle royale genre. According to Mustard, the Epic team "loved Battle Royale games like [Battlegrounds]", and explored how they could make a similar mode within Fortnite's engine. They kept this mode in a separate development team from the main player versus environment modes for experimentation and as to not throw off the balance in the main game.[152] The Battle Royale mode development was led by Eric Williamson with Zack Estep as production lead. Their goal was to develop the Battle Royale mode quickly from the core "Save the World" mode, putting off any complex features that weren't already in place as to launch the new mode as soon as possible; while they explored such potential ideas, they held off inclusion until after the main mode was launched.[14] The development of the Battle Royale mode took about two months starting in July 2017 after the "Save the World" mode had shipped, and was aided by the Unreal Tournament team.[8][153] Key differences for Battle Royale that differed from "Save the World" included a more limited progression for weapons, a small subset of traps, and a smoother, more natural terrain for the maps.[14] They also wanted to aim for games not taking longer than 25 minutes, which led to some decisions of which elements from "Save the World" would not carry over.[14] They had included Fortnite's building mechanic for fortifications, not sure how players would use that since the safe zone would continue shrinking, but found quickly that the mechanic helped to distinguish the game from Battlegrounds and was used by expert players frequently to win matches, and had since implemented more features to help players with rapidly constructing temporary bases.[14]

Fortnite Battle Royale at the 2018 Game Developers Conference

In those two months of development, Epic's plan was to include Battle Royale within the paid Fortnite game, and originally announced this approach publicly in early September 2017. Only two weeks before it was released did Epic decide to make it a separate free-to-play title, fearing that having it as part of the paid package would slow down the growth of the title.[153] Epic announced this change formally about a week after first announcing Battle Royale, allowing those that had purchased early access to Fortnite in anticipation of this mode to request refunds.[154] This release, which beat out Battlegrounds to consoles, caused some concern with Battlegrounds developer Bluehole, as they had been working closely with Epic for Unreal engine support in Battlegrounds, and were worried that Fortnite might be able to include planned features to their Battle Royale mode before they could release those in Battlegrounds.[155][156][157]

With the popularity of Fortnite Battle Royale by the start of 2018, Epic split off a separate development team to focus on improvements for this mode.[158] Epic said that their attention to Fortnite was causing some of their other games to see lower player populations, leading them to reduce development efforts on these games, particularly Paragon.[159] By the end of January 2018, Epic announced it was shutting down Paragon by April of that year, providing refunds to all players.[160] Similarly, Epic announced it had halted development of the planned free-to-play Unreal Tournament game, its team transitioned to Fortnite, though the game will remain available, playable, and open to end-user modifications.[161] Players on a Fortnite-dedicated Reddit forum had expressed concerns that a similar fate could befall the Save the World mode of Fortnite, as externally, the Save the World mode has not received the same attention in providing updates and improvements compared to the Battle Royale mode since that mode's release.[162]

According to Mustard, from the start of developing Fortnite Battle Royale, Epic had been interested in telling a narrative with the game, with a long-term narrative planned out by Mustard, but recognized the challenge when most players were focused on the base mechanics of the title. They decided to make players more as witnesses to the events rather than central characters, allowing the story to be told out through non-player characters that the players may encounter or through the game's additional media. This long-term narrative was designed to be flexible, accounting for both responses from players as well as for cross-promotions that Epic had secured over time, which had connected to the overall concept of a multiverse that is part of this narrative. Incorporating the narrative elements had led the development team to plan out new ways to include them, such as the single-time events across all servers, or specialized single-player missions.[163]

On June 29, 2020, Epic announced that they considered Save the World to no longer be in early access, and as a companion move, eliminated the early access labels from both Battle Royale and Creative modes.[164]

With the launch of Chapter 3 on December 5, 2021, Epic brought the game to use Unreal Engine 5.[165]

Localization

Tencent, who is a partial owner of Epic Games, brought Fortnite Battle Royale to China in 2018; the company was already involved in supporting Battlegrounds in China as well. Tencent planned to spend up to US$15 million to help promote the game in China, set up eSports tournaments, and fight against copyright infringement and clones of Fortnite that have appeared in the country.[166] Epic also worked with Neowiz Games to bring a version of Fortnite to South Korea, launched in November 2018.[167][168]

Tencent announced in October 2021 that the Chinese version of Fortnite, which had never left the beta phase and had a number of functional differences from international versions of the game, would be shutting down on November 15, 2021, disallowing new user registration. This move came after new regulations and restrictions made by the Chinese government towards online gaming.[169][170]

Ports

A release of Fortnite for the Nintendo Switch video game console had been rumored in the week prior to the E3 2018 in June 2018. During the Nintendo Direct presentation, Nintendo and Epic Games announced the release of Fortnite Battle Royale for the Nintendo Switch, supporting cross-platform play with any other platform except the PlayStation 4; such users are able to carry over their inventory, Battle Pass status, and in-game currency between these platforms through their Epic user account. The game was released on June 12, 2018, the same day as the announcement. It is the first game to support direct voice chat through the Switch console through software provided by Vivox.[171] With the success of the Switch version of Fortnite, Vivox had made its voice chat software development kit available for other Switch games.[172]

In March 2018, Epic announced it was making Fortnite Battle Royale for Android and iOS mobile devices.[173] The iOS version was released first, and was expected to be followed by the Android version by mid-2018.[174] The beta version for iOS devices launched on March 15, 2018,[175] and opened to all players on April 2, 2018.[176] Epic Games stated that it was not possible to release the Android version with the iOS version simultaneously, and declined to provide a concrete release date for it, because the developers wanted to spend a few months making sure that the game will be compatible with as many Android devices as possible, a task that is not easily accomplished due to the high variety of Android hardware.[177]

The Android beta version of Fortnite was released on August 9, 2018, with a time-exclusivity for selected Samsung mobile devices until August 12, 2018.[178][179] On August 13, 2018, Epic began sending invites for the Android version to registered users for non-Samsung devices,[180] and by October 11, 2018, the Android client was made available to all without an invite.[181]

Until April 2020, the Android version was originally not distributed on Google Play Store: users had to sideload an installer app from an Android application package (APK) file downloaded from the Epic Games' website (although on Samsung devices, the app was also available via the internal Samsung Galaxy Apps service).[182][183] Epic Games stated that it wanted to have a direct connection to the players of the game, and did not want its microtransactions to be subject to Google Play Store's 30% revenue sharing requirement (considering them disproportionate to the types of services the store provides).[184] Epic had tried to seek an exemption from Google from this revenue cut for in-app purchases, but Google refused, stating the need for the fee to maintain and improve the Google Play storefront.[185] Security experts expressed concern over this decision, since this requires users to modify security settings in default Android distributions to allow third-party sites to install Android application packages (APK). This setting can make users, particularly younger players, prone to potential malware, including clones of Fortnite that install malicious programming.[186] About a month after the Android release, there were at least 32 clones of the Fortnite installer on the Google Store, with half found to include malware.[187] Epic's installer for Android does include a warning message following the install that users should re-enable security controls and warns users of only downloading content from trusted sources.[188] The initial installer was found by Google to have a potential vector that would allow for malware to be installed, though this was patched within 48 hours of discovery and Epic did not believe anyone used the vector.[189] By April 2020, Epic announced it would release Fortnite for Android via the Play Store and discontinue its side-loading approach, stating that Google puts third-party software outside of the Play Store at a high disadvantage.[190]

The iOS version of Fortnite Battle Royale alone brought in an estimated US$1 million in microtransaction revenue within the first three days of in-app purchases being available, according to analysis firm Sensor Tower. Glixel considered these numbers impressive, compared to the early success rate of other popular mobile games, such as Pokémon Go and Clash Royale which earned US$4.9 million and US$4.6 million in their first four days, respectively.[191] Sensor Tower further estimated that after one month, the mobile title had earned more than US$25 million in revenue, surpassing revenues from any other mobile games and other several top-grossing apps during the same period.[192][193]

Epic announced in May 2020 alongside its reveal of the upcoming Unreal Engine 5 that ports of Fortnite for the PlayStation 5 and Xbox Series X are planned to be available at the time of consoles' releases in late 2020. These will initially run on Unreal Engine 4, but the game is expected to transition to Unreal Engine 5 by mid-2021 when the engine is released.[194] Fortnite finally moved to Unreal Engine 5 with the launch of Chapter 3 in December 2021.[165]

Cross-platform play

For the first five seasons, all ports of Fortnite Battle Royale supported cross-platform play with other versions, but with limited interaction in regards to the PlayStation 4. Players on personal computer and mobile versions could cross-play with Xbox One and Nintendo Switch users, or alternatively they could cross-play with PlayStation 4 users.[173][195] While Epic Games had expressed interest in having full cross-platform play across all available platforms, Sony's continued refusal to allow cross-play between the PlayStation 4 and other consoles rendered this impossible, according to Microsoft.[173] Further, while players could use a single Epic Games account to share progress in Fortnite Battle Royale on all other platforms, those who used their PlayStation Network credentials to establish their Epic account cannot use that account on other platforms.[196][197] The account restriction was confirmed to be as a result of Sony's initial decision to prohibit cross-platform play between its PlayStation 4 and other consoles, rather than a choice Epic had made.[196][198]

By September 2018, Sony had made a decision to allow cross-platform play for the PlayStation 4 for "select third-party titles", starting with Fortnite. A beta version of the PlayStation 4 client supporting this was released for the game on September 26, 2018, the same day as Sony's announcement.[199] Tools to merge multiple Epic accounts as well as unlinking console accounts from an Epic account to attach to another were released in February 2019.[200][201] The first full patch adding in cross-platform play support across all consoles was released in March 2019.[202]

Solo mobile players, or squads entirely consisting of mobile players will play solely with other mobile players by default for fairness; players however can use cross-platform play to join squads on other platforms, and matchmaking will consider all available matches.[203] With the March 2019 for cross-platform play, the game will similar matchmake PlayStation 4 and Xbox One users by default to avoid these players being at a disadvantage against computer users.[202]

Promotion and marketing

In May 2018, Epic announced a partnership with sports apparel manufacturing company IMG to produce official Fortnite-themed clothing.[204] A Hasbro-licensed Fortnite Battle Royale-themed version of Monopoly was announced for release by late 2018; the Fortnite Monopoly game reflects some elements of the video game, such as the money being replaced with player's lives, and the ability to protect properties on the board with walls.[205] Further, with this deal, Hasbro produced Fortnite-based Nerf blasters, which reached retail in 2019.[206] Funko released a series of Fortnite themed Pop! figurines in late 2018.[207]

Fortnite Battle Royale has been packaged as special bundles with both the Xbox One and Nintendo Switch, each version providing redeemable codes for V-bucks and platform-unique customization options.[208][209] A retail release of Fortnite Battle Royale, called Fortnite: Deep Freeze Bundle, was distributed by Warner Bros. Interactive Entertainment for the PlayStation 4, Xbox One, and Nintendo Switch in late 2018. The package included a redeemable code for V-Bucks and unique in-game cosmetics.[210]

In October 2018, Epic launched its "Support a Creator" program for Fortnite. Individual players could designate one of several popular Fortnite streamers, selected by Epic via an application process, to support via the game client. That creator would then earn money based on how many V-bucks their supporters spent within the game, at a rate of US$5 for every 10,000 V-Bucks (roughly, 5% of the monetary value).[211] Though initially planned as a limited time event, Epic found by December 2018 that millions of Fortnite players were using the promotion to support more than 10,000 streamers, and since have made it a permanent option for Fortnite and hoping this would help some creators go full-time,[212] and plans to extend this program to other games offered via the Epic Games Store, including Tom Clancy's The Division 2.[213]

In November 2018, Epic partnered with the National Football League (NFL) to make character skins for each of the 32 teams in the league available to purchase for a limited time. This was the result of the influence of Fortnite on NFL players, who had frequently performed Fortnite dance emotes as touchdown celebrations.[214]

Esports

The Fortnite Pro-Am event at E3 2018

One of the first professional esports competitions using Fortnite was the Fortnite Pro-Am event, held on June 12, 2018, during E3 2018, with 3,000 in attendance.[5] This tournament was announced after the success of the March 2018 stream by Ninja where he played alongside celebrities like Drake. The event featuring 50 celebrities paired with 50 top streaming players competing for prize pool of US$3 million to be given to winning teams' charities.[215] Ninja and his celebrity teammate Marshmello were the winners of this event.[216] Additional Pro-Am events were held at E3 2019 in June 2019.

In May 2018, Epic announced it was setting aside US$100 million to fund various tournaments throughout the year to help grow Fortnite Battle Royale into an eSport.[217] The first Fortnite World Cup tournament was announced in February 2019, with qualifying rounds in April through June 2019, and the finals held at the Arthur Ashe Stadium in New York City from July 26-28, 2019. A total prize pool of US$30 million, including a US$3 million payout to the winner of the solo and duo competitions, was given out.[218][219]

During mid-2018, Epic started running a Summer Skirmish series over eight weeks, each week having a different format, with US$8 million to be offered to winners throughout the series. The series had some initial problems; the first week event was cut short due to technical issues with game servers, while the second event ended with accusations of cheating towards the winner which Epic later verified were not true.[220] Epic launched its second competition play series, the Fall Skirmish, on September 21, 2018, with up to US$10 million in prizes for winners.[221]

Starting with the game's tenth season in August 2019, Epic plans to run various Champion Series competitions for cash prizes. Each series is expected to have a different format, such as the first one slated to use squads of three. Each will have a number of qualifying weeks and a final tournament to determine winners across several geographic regions.[222]

Through PlayVS, Epic will sponsor high school and college-level Fortnite tournaments in the United States starting in 2020.[223]

Other media

Epic and DC Comics partnered for a six-issue comic book crossover series, Batman/Fortnite: Zero Point, to start distribution in April 2021. The story is written by Christos Gage in collaboration with Epic's Donald Mustard. Each issue will include codes to unlock in-game items for Fortnite with a Batman outfit code available with purchase of all six books.[224]

In another collaboration between Epic and DC, Batman/Fortnite: Zero Point received a sequel in October 2021, a standalone comic titled: Batman/Fortnite: Foundation. It also had a redeemable code to claim a The Batman Who Laughs outfit.[225]

Reception and legacy

Player count and revenue

Fortnite Battle Royale received generally positive reviews on all platforms. Daniel Tack of Game Informer gave the game 9.5/10 and praised the "stylish and colorful visuals", "incredibly easy" playability, high replayability and called it an "a frenzy of fresh, fantastical fun".[234] Michael Higham of Gamespot gave the game 8/10 and praised the "intuitive" building mechanics, "unexpected" challenges, "fresh" updates, though criticized its repetitive resource-gathering and map traversal and "bare" main towns.[235] Austen Golsin of IGN gave the game 9.6/10 and stated, "Thanks to the freedom of its outstanding building mechanic, Fortnite Battle Royale isn't just a great battle royale game - it's one of the best multiplayer games in recent history."[236]

Fortnite Battle Royale has become a phenomenon and has been compared by analysts to World of Warcraft and Minecraft for successfully drawing in people who do not usually play video games.[237] Fortnite Battle Royale obtained over 10 million players two weeks after its release.[238] By March 2018, it was estimated to have more than 45 million players.[239] Three months later, in June 2018, Epic announced they had achieved over 125 million players in less than a year, with at least 40 million players playing the game once per month.[240] In November 2018, Bloomberg reported that Fortnite had over 200 million registered accounts across all platforms.[241] Epic CEO Tim Sweeney reported that the game had reached 250 million players by the time of the 2019 Game Developers Conference, with an estimated 35% of those players being female, the highest known percentage for any shooter game.[242] By May 2020, Epic stated the game had over 350 million registered players.[243] In August 2020, a legal battle between Apple and Epic Games disclosed that Fortnite has over 25 million daily active users, including 10% DAU on iOS.[244] By the end of the year, Fortnite as a whole (including Fortnite Battle Royale) had generated over $9 billion worldwide.[245]

Individual platform releases saw initial surges in player counts. Within a day of becoming available, the Nintendo Switch version had been downloaded over 2 million times, according to Nintendo.[246] Epic said that Fortnite had been downloaded over 15 million times for Android within three weeks of its launch.[247] On the release of Season 5 in July 2018, Akamai Technologies reported that Fortnite traffic neared 37 terabytes per second, the largest recorded amount of traffic for any video game that they have observed.[248] With its quarterly financial report ending September 30, 2018, Nintendo said that Fortnite Battle Royale had been downloaded on about half of all Switch systems they have sold, representing about 11.5 million downloads.[249]

Fortnite Battle Royale was made available to South Korea and their numerous PC bangs in November 2018; shortly after this point, Epic reported that Fortnite has surpassed a concurrent player count of 8.3 million, surpassing the game's previous record of 3.4 million in February 2018.[168]

Analysis firm SuperData estimated that Fortnite Battle Royale made over US$126 million in February 2018, surpassing Battlegrounds's revenues for the same period of US$103 million.[250] SuperData estimated Fortnite's revenues over all platforms to exceed US$223 million for the month of March.[251] By April 2018, SuperData estimated that Fortnite Battle Royale had surpassed both sales and player count on all platforms over Battlegrounds.[252] The game generated US$296 million in revenue in April, followed by US$318 million in May, according to SuperData.[253][254] By July 2018, Fortnite Battle Royale had been estimated to have brought in over US$1 billion in revenue.[255][5] Prior to the Season 5 start in July 2018, Sensor Tower estimated that the mobile version of Fortnite Battle Royale made over US$1.2 million daily; following the launch of Season 5, revenues jumped to US$2 million per day.[256] SuperData estimated that Fortnite Battle Royale brought in $2.4 billion in revenue during 2018, the highest annual revenue of any free-to-play title.[257] SuperData estimated that Fortnite revenues dropped by 25% in 2019 to US$1.8 billion, attributing the drop to stabilization of expenditures for the game, and was still the highest revenue-earning game in 2019.[258]

At the time of Tencent's investment into Epic in 2012, Epic Games had a US$825 million valuation.[259] Because of Fortnite Battle Royale, Epic's valuation increased to US$4.5 billion as of May 2018.[260] Bloomberg raised the estimate to around US$8.5 billion by the end of 2018 should Fortnite Battle Royale reach US$2 billion during the year.[259] Partially due to the influx of revenue from Fortnite Battle Royale, Epic reduced its portion of sales it collected from the Unreal Engine Marketplace from 30% to 12% in July 2018, applying that retroactively to past sales.[261]

Viewership

Fortnite Battle Royale has also had record viewership on various streaming services. One of the first major streams of Fortnite was in March 2018, in which Tyler "Ninja" Blevins hosted a stream that included Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster all playing the game. The stream broke over 635,000 concurrent viewers, making it the highest-watched stream on Twitch outside of esports tournaments at the time.[262][263] YouTube streamer Rubén Doblas Gundersen held a Fortnite Battle Royale match with 99 other well-known YouTube streamers in late March, which drew over 1.1 million viewers, making it one of the most-watched gaming YouTube streams.[264] The Fortnite Pro-Am event held at E3 2018 was estimated to have drawn over 1.3 million views across Twitch and other streaming services, making it one of the highest-viewed live-streamed event to date.[265]

Further live events set by Epic have continued to draw record numbers of stream viewers. The 2019 Fortnite World Cup drew 1.5 million viewers, while "The End" event that closed out Season X in October 2019 had 1.6 million. Even after the conclusion of the event, during the 36-hour period that the Fortnite game only showed a black screen with a spot of light on it, Fortnite streams had up to 327,000 viewers on Twitch and 437,000 viewers on YouTube watching the idle animation.[266] Epic reported that over 7 million total viewers across Twitch, YouTube, and Twitter across "The End" event.[267] The Chapter 2, Season 2 ending event in June 2020 had drawn 12 million in-game players with an additional 8.4 million watching through player streams.[268] The single largest viewed in-game concert was the Travis Scott in-game concert in April 2020, which drew 12.3 million in-game players to watch.[132] The single largest viewed-in game event was the Devourer of Worlds Event, which brought 15.3 million in-game players and an additional 3.4 million people watching through streams.[269]

Impact

The Fortnite exhibition booth during the Electronic Entertainment Expo 2018

Journalists attributed Fortnite Battle Royale's success over PlayerUnknown Battlegrounds as a combination of several factors: besides being free-to-play and available on consoles, the game was released at a time when Battlegrounds was struggling with game cheaters and a toxic community, and that it features a less violent, cartoonish quality to it that, like Minecraft, was able to draw in a younger and mixed-gendered audiences to play.[270][271] Further, Epic has maintained frequent updates for the game, adding new weapons and in-game tools alongside limited-time events and longer-term narrative elements that help to further draw in players.[272] The high interest in the game within March 2018, which has been able to draw larger audiences compared to existing multiplayer games like Grand Theft Auto Online and Destiny 2, has had a financial impact on competing publishers Take-Two Interactive and Activision Blizzard, their stocks having fallen during this period, according to analysts from Morgan Stanley and KeyBanc Capital Markets Inc.[239][260] Activision's CEO Bobby Kotick, on their quarterly results released May 2018, stated that "Fortnite is definitely a lot of competition right now...it's been a really important catalyst in attracting new gamers to gaming",[273] and the company is looking to develop its own battle royale title.[274] Electronic Arts CEO Blake Jorgensen also considered both Fortnite Battle Royale and Battlegrounds as having a significant market impact. Jorgensen said " [Fortnite is] bringing younger people into the marketplace and younger people into first-person shooters, and I think that's good for the long run health of that category for all of us in the industry".[275] Non-video game entertainment companies have also seen the impact of Fortnite. Netflix, in reporting its Q4 2018 results, stated that their competition is more with Fortnite, including streaming content related to the game, rather than rival television network stations like HBO.[276]

Part of the game's success is also considered to be related to its impact on social media.[237] By March 2018, Fortnite Battle Royale became the most-viewed game on Twitch, exceeding the average-concurrent viewership numbers of League of Legends and Battlegrounds.[277] Blevins has gained significant attention as one of the first major Fortnite Battle Royale streamers. He gained a large number of subscribers by March 2018, in part due to his skill and through promotions on Twitch that offered free Fortnite Battle Royale cosmetic items; by March 2018, he was estimated to be making US$500,000 a month from his streaming revenue.[278] By the end of 2018, Blevins had reported he had made nearly US$10 million from his Fortnite streaming activities in 2018 with over 20 million subscribers to his YouTube and Twitch channels.[279] For his success from Fortnite, Time included Blevins within its Time 100 most influential people of 2019.[280][281] To acknowledge individuals like Blevins that had helped grow the popularity of Fortnite, Epic has released a number of in-game cosmetics under the "Icon Series" based on the real-life people; in addition to Blevins, cosmetics were released for musicians Marshmello and Major Lazer, and the streamer Loserfruit, with a planned release of cosmetics related to David "Grefg" Martínez.[282][283]

Fortnite cosplayers at E3 2018

A number of celebrities and athletes have said they play Fortnite Battle Royale, such as Chance the Rapper, Joe Jonas, Finn Wolfhard, Roseanne Barr, and Norm Macdonald.[284] For athletes, their appreciation for the game has taken on the form of recreating the various emotes in game as part of their on-field celebration dances.[285] Such Fortnite celebrations were frequently throughout the 2018 FIFA World Cup event in June and July 2018,[286] including by Antoine Griezmann after a scoring penalty kick during the 2018 FIFA World Cup Final.[287] Other notable people have expressed their fondness for the game; the Russo brothers, directors of Avengers: Infinity War, stated that they often played Fortnite Battle Royale during breaks on the film's development, leading them to propose the idea of the Thanos LTM for the game.[116] The Russo brothers also co-directed the introduction cinematic for Chapter 2 Season 6 that was released in March 2021.[288] The awareness of the game from well-known celebrities has been considered a reason for further popularity and player growth of the game.[289]

In popular culture

Fortnite Battle Royale has been jokingly referred to as "Fork Knife" on social media, believed to have originated with people, unfamiliar with the game, described their friends and family spending time playing the game.[290] Epic added a harvestable, non-playable "Fork Knife" food truck to the game map as the term gained popularity.[5] In September 2018, Fortnite was featured as a question on the game show Jeopardy!,[291] and was spoofed in a skit on the September 29, 2018, episode of Saturday Night Live.[292] The South Park episode " The Scoots" featured the cast wearing Fortnite-based Halloween costumes.[293] In The Big Bang Theory episode " The Citation Negation", Bernadette attempts to learn how to play Fortnite Battle Royale to beat Howard.[294] Fortnite also makes an easter egg appearance in the Disney animated film Ralph Breaks the Internet.[295] The game was also a central focal point in the 2018 YouTube Rewind year retrospective, and included an appearance by the popular Fortnite streamer Ninja.[296]

In addition to there being a tie-in LTM for Avengers: Endgame,[clarification needed ] Fortnite conversely appears in the film, in which it is played by Korg in New Asgard, a village inhabited by Asgardian refugees recuperating from the devastating events of Thor: Ragnarok and Avengers: Infinity War.[297]

Past and ongoing concerns

Parental concerns

With the release of the mobile version, teachers, parents, and students have found that the game had become popular to younger players due to the free-to-play nature, its cartoonish art style, and its social nature.[298] This carries over into educational institutions, where the game has been seen as a disruptive element within the classroom and affecting students' ability to complete homework assignments.[299][300][301][302] Epic has since added warnings on the game's loading screens to discourage students from playing it during classes.[303] The UK's Secretary of State for Digital, Culture, Media and Sport at the time Matt Hancock, expressed concern at how much time children were playing Fortnite Battle Royale and similar video games without a balance of physical exercise and social interactions.[304] Other agencies, including the United States' Center on Media and Child Health and the United Kingdom's National Society for the Prevention of Cruelty to Children have cautioned parents that children may be influenced by the violent behavior due to Fortnite Battle Royale.[305][306] Prince Harry, speaking about various influences of social media on children in April 2019, proposed a possible ban on Fortnite Battle Royale, saying, "The game shouldn't be allowed", and "It's created to addict. An addiction to keep you in front of a computer for as long as possible. It's so irresponsible."[307] Calex Legal, a Montreal law firm, filed a class-action lawsuit against Epic Games asserting that Epic has known the game is addictive but fail to give this warning to players.[308] Calex's suit was allowed to proceed in December 2022 after both a Superior Court and the Supreme Court of Canada affirmed the lawsuit was not frivolous.[309] A separate class-action suit filed in California in February 2021 asserts that Epic knowingly "misleads and manipulates minors into handing over ever-increasing amounts of real money for virtual things" through its V-bucks system.[310]

At the same time, parents have expressed appreciation for Fortnite to have their children engage socially outside of their core groups of friends in a game that is otherwise not excessively violent,[311] or see offering Fortnite as a reward for encouraging children to do well in school, offering their children the purchase of V-bucks in exchange for good grades.[312] Some parents see potential in their children becoming skilled in Fortnite as to become professional players and compete for part of the large prize pools, creating a market for tutors to help children improve their skills in the game.[313] At the same time, as Fortnite Battle Royale became a social hangout for younger players, issues of peer pressure and bullying have been raised. Cosmetic skins are seen as a sign of skill and status, so younger players spend money to get the rarer skins to appear equal with their friends, or may be taunted by other players for not having such skins and using the game's "default" skins.[314] While Fortnite has been successful in its monetization scheme, this approach using battle passes and rotating skin availability induces players to continue to spend money in a " Keeping up with the Joneses"-type effect.[315]

Other issues related to children's interest in Fortnite have been raised. Several of the security issues raised around the game are heightened with younger players who may not easily recognize such illicit schemes and put themselves at risk to privacy invasion.[316] There is some concern that online child sexual predators would be able to easily make contact with underage players, with at least one documented case from Florida.[317][318]

Security issues

Fortnite's popularity has drawn a network of hackers since March 2018 that target accounts with lucrative skins and emotes as to resell those accounts to other users. Some of those hackers, speaking anonymously to the BBC, stated they were making thousands of British pounds a week through these actions.[319] Authorities that monitor the dark web have found that Fortnite Battle Royale has become a popular way to engage in credit card fraud: criminals with access to stolen credit card information use that to purchase V-bucks on a freshly-made Fortnite account when they then sell through services like eBay players at a discount, often preying on children and young adults with these schemes.[320][321]

Separately, other security experts such as Check Point have found exploits with Fortnite and its underlying services that allowed hackers to gain access to some accounts, enabling them to gain personal details, buy V-bucks, and listen in to the account's owner when they use the game's voice chat system. Epic closed a key exploit that enabled this by January 2019.[322] A class-action lawsuit was filed in August 2019 over this breach, acknowledging while Epic did fix the problem, it failed to notified the users that were affected by it.[323]

Epic has taken action against players that have used in-game hacks, like aimbots, to gain a competitive edge when these are discovered.[324] In one notable case, Jarvis Khattri, a member of FaZe Clan, was given a lifetime Fortnite ban in November 2019 after he had posted a video which showed how aimbots within Fortnite worked, despite having cautioned his viewers to not use aimbots nor providing details of how to acquire the aimbot. The ban was controversial as Khattri had developed his esports career on Fortnite, and FaZe Clan had started discussions with Epic Games to reduce the ban in context of the video clip.[325]

Dance emotes lawsuits

The popularity of Fortnite's dance emotes, which borrow from dance moves in popular culture, have led the creators of these dances to express concern and take legal action about these moves being sold by Epic, even though the United States Copyright Office had issued statements that individual dance moves are uncopyrightable.[326][327] These include rapper 2 Milly regarding his "Milly Rock", and actor Donald Faison related to a dance move he used on the TV show Scrubs.[328] 2 Milly has started taking legal action against Epic with copyright infringement over the "Milly Rock"-based dance emote as well as asserting claims against personality rights under California law.[329][330] Actor Alfonso Ribeiro filed a similar suit against Epic for their "Fresh" emote dance, which Ribeiro says was directly based on his character Carlton Banks' dance from The Fresh Prince of Bel-Air.[331] "Backpack Kid" Russell Horning, whose dance move the Floss was popularized through live performance with Katy Perry, has also initiated legal action against Epic for copyright infringement of his dance.[332] Another lawsuit by the parent of the child that created a popular "Orange Shirt Kid" dance has also filed a lawsuit against Epic on similar grounds; in this case, while the child had submitted the dance for an Epic-run contest for a new Fortnite dance emote, he did not win, but fans petitioned Epic to include the dance anyway. The lawsuit challenges that the child was not recognized or compensated for the dance move.[333] BlocBoy JB filed another suit against Epic over his "Shoot" dance move, represented by the in-game "Hype" emote, by late January 2019.[334] Jared Nickens and Jaylen Brantley filed a lawsuit against Epic in February 2019, seeking US$20 million in damages for Epic's use of their "Running Man" dance.[335]

In at least one of these cases, that from 2 Milly, Epic is seeking the suit to be dismissed claiming that a simple dance move cannot be copyrighted, according to guidance issued by the United States Copyright Office.[336]

In March 2019, the Supreme Court of the United States ruled in Fourth Estate Public Benefit Corp. v. Wall-Street.com, an unrelated case, that a copyright infringement lawsuit cannot commence until the Copyright office registered the copyright. As the Copyright office has refused to register some of these dance emotes as copyrights, four of the six pending suits (2 Milly, Ribeiro, Backpack Kid and Orange Shirt Kid) were withdrawn within a few days. The firm that represented the four cases, Pierce Bainbridge Beck Price & Hect, stated this was merely a procedural withdrawal until they completed the registrations with the Copyright office.[337]

A seventh suit was filed by Leo Pellegrino, a saxophone player known for his dances during his performances. Unlike previous cases, Pellegrino's case accuses Epic Games of misappropriation of his trademarked likeness over an in-game emote that has a player's character dance while playing a saxophone, rather than any specific dance move.[338] A federal district judge ruled in March 2020 that Fortnite sufficiently transforms Pellegrino's move from his overall likeness to qualify for First Amendment protections, and summarily ruled against all but one of Pellegrino's other claims. The claim of false endorsement was allowed to remain but still will be reviewed by the courts.[339]

After receiving a complaint from comedian Matt Geiler over a combination of a dance emote and cosmetic skin that he claimed infringe on his character of the "Dancing Pumpkin Man", Epic preemptively filed a request to the courts in December 2019 to rule that their emote and cosmetics do not infringe on Geiler's trademark or copyright.[340]

Since then, Epic had worked with a dance creator to work the dance emote into the game,[341] such as with musician Rick Astley to add a dance based on his song " Never Gonna Give You Up" (commonly associated with rickrolling).[342]

Similar suits have been filed against the same dance moves used in 2K Games' NBA 2K games, while the offending dance moves were removed in January 2019 from the game Forza Horizon 4, though it is unknown if this was due to legal action.[343] In the lawsuit involving Ribeiro's dance, the Copyright Office had refused to grant Ribeiro a copyright for the dance, not only because they considered it a "simple dance routine", but also because Ribeiro had created the dance in context of another copyrighted work, so he would likely be unable to claim ownership.[344]

Apple and Google lawsuits

On August 13, 2020, Epic announced it was permanently discounting the price of V-bucks across all platforms by 20%, except for those purchased directly through the iOS App Store and Google Play storefronts. For the mobile platforms, Epic created its own purchasing option that allowed players to purchase directly from Epic bypassing Apple and Google. Epic said that they could not offer this discount to those purchasing through Apple or Google's storefronts due to the 30% fee both took from each sale, which was seen by journalists as yet another means to challenge the 30% fee.[345] Later that day, both Apple and Google removed Fortnite from their stores, both claiming that the payment system violates the store terms. The removals prevent players from downloading the game but not playing it if they already own it.[346][347] The game still remained available on the Samsung Galaxy Store for Samsung devices as well as directly from Epic Games via their sideloaded app for all Android devices.[347]

Epic immediately filed a lawsuit against Apple over "unfair and anti-competitive actions",[348] along with releasing a short "Nineteen Eighty-Fortnite" parodying Apple's " 1984" advertisement to explain the reasonings for filing the lawsuit.[349] Epic filed a similar lawsuit against Google the same day.[350][351]

While the game remained playable for users that previously downloaded it, its removal from the iOS App Store left Epic the inability to update the game, which it used to caution players on social media that they will miss out on the upcoming new season starting August 27; Epic also cautioned macOS similarly that they would be unable to update their version as well.[352][353] Epic was denied a preliminary injunction on August 24, 2020, that would have forced Apple to keep the game on the App Store, thus leaving the game unable to update on iOS.[354] Epic had also believed that Apple was terminating the ability for users with Epic account linked through Apple to log in using their Apple ID by September 11, 2020, but Apple confirmed they would not be disabling this feature.[355] Following the trial in May 2021, the federal judge issued a first ruling in September 2021 that included a permanent injunction against Apple that prevented from blocking developers like Epic from including links to alternative payment systems for apps on the App Store.[356]

BBC reported in November 2020 that Epic had worked a deal with Nvidia as to allow iOS players to play Fortnite through the GeForce Now cloud gaming service running within a browser, the method which would bypass the requirement for Epic to require Apple to manage the in-game purchases.[357] The browser-based GeForce Now client for iOS was released by November 19, 2020, with Fortnite to be added at a later time.[358] On May 5, 2022, Microsoft released their Cloud based gaming service, the second workaround to the Mobile platform issue. Anyone with a free Microsoft account can login in and access Fortnite via their mobile devices.[359]

Other legal issues

In January 2018, Bluehole's PUBG Corp., the South Korean company behind PlayerUnknown's Battlegrounds ( PUBG), filed a lawsuit against Epic Games, claiming that Fortnite Battle Royale was a copyright infringement of Battlegrounds; they accused Epic Games of copying PUBG's user interface and game items.[360][361] According to Korea Times, market observers predicted that there would be little likelihood of Bluehole winning the case, as it would be difficult to establish the originality of PUBG in court due to the battle royale game genre, which includes both PUBG and Fortnite Battle Royale, being derived from the 2000 Japanese film Battle Royale.[362] The case has since closed, with PUBG Corp. dropping the lawsuit in June 2018 under undisclosed reasons.[363]

Epic has taken legal action against persons that have signed non-disclosure agreements (NDAs) in regards to leaking information about upcoming game information. In May 2018, Epic Games filed a lawsuit against quality assurance tester Thomas Hannah after he leaked information regarding Season 4. Hannah, who had joined Epic in December 2017, breached the NDA by sharing details of the Season with Adam DiMarco. DiMarco later shared information in a Reddit post, spoiling the theme of the Season.[364] Epic stated that Hannah "diminished the enjoyment of the people who play, or who watch others play, Fortnite by ruining the suspense that had been building in the Fortnite community in anticipation of upcoming season".[365] Epic also sent FNBRLeaks, a group that datamined the files Fortnite to determine new features and events that were likely coming in the near future, a cease & desist letter in December 2018, stating that their reporting of these upcoming features were negatively harming Epic and spoiling the game for the players. FNBRLeaks complied with the terms of the letter.[366] Epic initiated a lawsuit in October 2019 against a Fortnite experience tester that leaked details of the Chapter 2 transition days before the event occurred, which included details of the map and mechanics, stating the tester broke confidentiality agreements.[367] Epic filed a second similar lawsuit in November 2019 against a tester out of Keywords Studio in Montreal over similar Chapter 2 leaks that were in breach of the terms of their non-disclosure agreement.[368]

Epic has also taken action against players who have profited by profiting cheats to other players in Fortnite. These suits include:

In October 2017, Epic Games filed civil complaints against two associates of the website Addicted Cheats, which for a payment provided cheating services to players. The company argued that the two defendants made and used altered game breaking code that was against the End User License Agreement and the Copyright Act.[369]

Epic filed suit against a minor in 2017 who had used cheats in game and advertised these cheats in their YouTube channel videos. The case was ultimately settled out of court by February 2021 with undisclosed terms.[370]

In October 2018, Epic Games sued YouTuber Brandon Lucas, who posts videos on the channel, Golden Modz. The lawsuit details that Lucas, cheats at the game and "promotes, advertises and sells software that enables those who use it to cheat."[371] The lawsuit also names Lucas's secondary website in which visitors are encouraged to purchase the hack and/or Fortnite user accounts preloaded with hacks.[372]

The company that oversees the Coral Castle structure in Miami-Dade County, Florida filed a lawsuit against Epic Games in August 2020, on trademark infringement over use of the name "Coral Castle" associated with the location the game introduced in Chapter 2, Season 3. The suit contends that the name along with the nautical theme created confusion with their landmark.[373]

Notes

1. Retail versions published by ^ Warner Bros. Interactive Entertainment.

2. ^ Used Unreal Engine 4 before the release of Chapter 3 on December 5, 2021.

3. ^ The iOS and Android clients were removed by Apple and Google respectively on August 13, 2020, as Epic had changed how one could buy V-bucks with the client, leading Epic to file a lawsuit against Apple. The macOS version will be unable to be updated. See Epic Games v. Apple. The game remained playable if one had already downloaded it. On Android, while it is no longer available on Google Play, it remains available via the Samsung Galaxy Store on Samsung Galaxy devices as well as directly from the Epic Games App on all other Android devices.

References

1. ^

2. ^

3. Due to the ^ Epic Games v. Apple lawsuit, iOS and macOS players will continue to play Fortnite Chapter 2 Season 3, but the iOS and macOS clients will no longer update.

4. ^ "Star Wars: Fortnite Is Now Rise of Skywalker Canon... Really". Comic Book Resources. December 20, 2020. In what's arguably the most far-reaching examples of cross-marketing in recent memory, a key moment alluded to in the opening crawl from Star Wars: The Rise of Skywalker has finally surfaced... in Epic Games' Fortnite.

5. ^ "This Star Wars Fortnite clip will complete The Rise of Skywalker experience". CNET. December 20, 2020. Did the Emperor really make an announcement in a game instead of the film?

6. ^

7. ^ Kain, Erik (March 16, 2018). "Why Isn't 'Fortnite' Coming To Android At The Same Time As iOS?". Forbes. Archived from the original on July 11, 2018. Nick Chester: "There's a very wide range of Android devices that we want to support. We want to make sure Android players have a great experience, so we're taking more time to get it right."

8. ^ Ahmad, Raees (October 4, 2022). "Fortnite Players, Growth and Revenue Statistics 2022".

9. ^ "Loserfruit Joins the Fortnite Icon Series!". June 21, 2020.

10. ^ Schöber, Timo; Stadtmann, Georg (February 9, 2020). Fortnite: The Business Model Pattern Behind the Scene (Report). European University Viadrina Frankfurt (Oder) Department of Business Administration and Economics. doi:10.2139/ssrn.3520155. hdl:10419/213857. SSRN 3520155.

11. ^ Ackerman, Gwen (January 16, 2019). "'Fortnite' security flaw put millions of players at risk, researchers warn". Bloomberg L.P. Archived from the original on January 22, 2019 - via The Chicago Tribune.

12. ^

13. ^ Gartner, Eriq (February 12, 2019). "'Fortnite' Publisher Urges Dismissal of Rapper's Suit: "No One Can Own a Dance Step"". The Hollywood Reporter. Archived from the original on February 13, 2019.

14. ^ "Fortnite sued for 'copying' rival game". BBC News. May 29, 2018. Archived from the original on May 31, 2018.

15. ^ "Can PUBG win legal battle against Epic Games?". Korea Times. June 8, 2018. Archived from the original on July 6, 2018.

Further reading

External links

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Toggle the table of contents From Wikipedia, the free encyclopedia Fortnite Battle Royale Developer(s) Epic Games Publisher(s) Epic Games[a] Director(s) Donald Mustard[1] Composer(s) Rom Di Prisco Pinar Toprak Series Fortnite Engine Unreal Engine 5 [b] Platform(s) Release macOS, PlayStation 4, Windows, Xbox One September 26, 2017 iOS April 2, 2018 Nintendo Switch June 12, 2018 Android August 9, 2018 Xbox Series X/S November 10, 2020 PlayStation 5 November 12, 2020 Genre(s) Third-person shooter, battle royale Mode(s) Multiplayer Fortnite Battle Royale is a free-to-play battle royale video game developed and published by Epic Games.

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- Það eru 100 leikmenn saman á borðinu í einum leik
- Í leiknum er hægt að vera í einliðaleik (e.solo), tvíliðaleik (e.duos) og fjórir saman (quads). Stundum er boðið tímabundið upp á þríliðaleik (trios).
- Þannig ef það eru 2 saman í liði þá eru 50 lið, 3 saman í liði þá 33 lið o.s.frv.
- Hægt er að spila með vinum þar sem þið sendið skilaboð á hvorn annan innan leiksins en einnig er hægt að spila með einhverjum út í heimi ef þú ert einn og þá stillir þú bara leikinn á trios sem dæmi og þá verður þú settur í handahófskennt lið.
- Innan leiksins er einnig hægt að hafa samskipti, ef þú ert að spila með einhverjum sem þú þekkir þá getur þú og hinn aðilinn talað saman í gegnum tölvuleikinn eða þá einhversskonar samskiptaforrit eins og t.d. playstation party innan playstation.
Á myndinni hér má sjá heimaskjá leiksins, niðri til hægri er hægt að breyta úr solo leik í eitthvað annað.
Þarna er líka hægt að sjá Battle Pass með því að færa með stýripinnanum, challenges, búðina o.fl. Uppi hægra megin er líka hægt að sjá V - Bucks sem þú átt

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- V - Bucks er gjaldeyri leiksins
- Hægt er að kaupa gjaldeyri innan leiksins en einnig færðu V Bucks eftir því sem þú ferð í hærri level og sérstaklega ef þú hefur keypt Battle Pass
- Með V-bucks kaupiru Battle pass og þá muni sem þú vilt innan leiksins
https://www.pcgamesn.com/fortnite/fortnite-free-v-bucks-win-prices-buy

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Can I get free V-Bucks? If you've seen an offer promising Fortnite V-Bucks free of charge, take it with a pinch of salt. There are various ways to win free V-Bucks and there are loads of things on which to spend them, but make sure you know that there are plenty of unscrupulous folks ready to scam you. Don't panic, though: we're here to help you with all you need to know about acquiring and using Fortnite V-Bucks safely.

But, first, what are Fortnite V-Bucks? You might have been playing Epic's battle royale game and spotted other players looking much snazzier than you do. Perhaps they're flexing by dancing before the game starts. That is because they have been spending V-Bucks, which can be used to purchase a range of cosmetics, adding some sartorial spice to your 100-player king of the hill scrap - while paying close attention to our top Fortnite tips, naturally.

From the latest Fortnite skins to harvesting tools, gliders, emotes, and the current season's Battle Pass - which you can use to unlock even more cosmetics - you have plenty of options when it comes to spending V-Bucks. But how do you get this premium currency? And, if you're time-poor, how do you buy them? Here's our Fortnite V-Bucks guide to help you find out what they are, how you unlock V-Bucks, and if there really is such a thing as free V-Bucks.

Fortnite V-Bucks: what are V-Bucks?

Epic's battle royale game is free, and with its stonkingly high Fortnite player numbers in mind, Epic has to make money from it somehow.

Its answer is Fortnite V-Bucks, a virtual currency with which you can acquire a handsome collection of colourful cosmetics in exchange for real money. You can't, however, spend your digital dollars on anything that will give you a competitive advantage. These items are purely for fashion purposes, which is an end unto itself in our book.

You can also use your Fortnite V-Bucks to grab yourself a Battle Pass, a tiered system within each season in which you can unlock challenges to win yourself more cosmetic stash. Battle Passes, including the Fortnite Chapter 2 Season 8 pass, cost 950 V-Bucks and, in the item store, outfits and emotes tend to cost between 1500 and 500; legendaries cost 2000. Fortnite V-Bucks are now on sale permanently, with V-Bucks now discounted at 20% off across all platforms.

PSA:

Visiting websites or clicking links claiming "free" Vbucks or in-game items are unsafe. The official Fortnite website is https://t.co/2e5rxQV3Uo.

Guard your account information and DO NOT trust third-party websites with your account information! https://t.co/9Xt9VtnmbP

- Fortnite (@FortniteGame) March 7, 2018

Fortnite V-Bucks: can I get free V-Bucks?

Epic's virtual currency can be bought with real money, but how do you get free V-Bucks? There are a couple of ways to do this, but the catch is you need to have purchased Save the World, first. Legitimate Fortnite V-Bucks giveaways do exist, but you should be very careful. Plenty of links and sites claiming to offer free V-Bucks will more often than not be scams. In March 2018, Epic used the tweet above to urge Fortnite fans to be careful with their personal details.

If you have bought Fortnite Save the World, then you can hoover up free V-Bucks just by logging into the game and claiming the daily login rewards. Note: you might not always get free V-Bucks for logging in, as sometimes you might get a llama loot box. That means daily logins are not exactly the fastest way you can build up your stockpile, but every little helps. Even if you do not have time to play, make sure you login anyway to give yourself the best chance to get that sweet, sweet digital coin.

One last thing to note on this is that Epic Games has changed its reward system for Save The World so that only founders are eligible for free V-Bucks - here's how they currently classify founders and non-founders.

You can also get free V-Bucks from daily and challenge quests in Save the World: 50 for completing one of each. Storm Shield Defense main story missions are another means of doing so, and they net you 100 V-Bucks each. Fortnite V-Bucks earned in Save the World can then be spent on new threads in Battle Royale.

Earning free V-Bucks in Fortnite Battle ROyale

Even without buying the Battle Pass, you can earn a total of 300 free V-Bucks from it, via unlocks that are available to all players, not just premium Battle Pass owners.

If you do spend the money on a Battle Pass - bear with us - you can also earn free V-Bucks as you fight your way through the game's progression system. While they might not technically be free, if you progress far enough in a season, you could well have hoovered up enough of the premium currency to get the future season's pass free, and then some. That's provided you don't blow it all on a tasty legendary skin before the current season ends.

The latest season provides 1500 V-Bucks if you level it up completely, which nets you the 950 V-Bucks it cost to buy the Battle Pass in the first place, plus an extra 550 V-Bucks. If you don't spend any V-Bucks earned during a season, you only need to level up to Battle Pass rank 68. For this season, we highly recommend you take a look at our Fortnite punchcard quests guide so you can earn experience quickly.

Fortnite V-Bucks prices: how much do v-Bucks cost?

Fortnite V-Bucks are sold in specific quantities: you cannot see an outfit with a 1500 V-Bucks price tag and buy only 1500. Below you will find the V-Bucks bundles available and their real world cost with the new 20% off applied. In a statement released by Epic Games, they outline exactly how the discount works across platforms and their reasoning for the discount on V-Bucks saying, "Currently, when using Apple and Google payment options, Apple and Google collect a 30% fee, and the up to 20% price drop does not apply. If Apple or Google lower their fees on payments in the future, Epic will pass along the savings to you.".

As you would expect, you get more bang for your Fortnite V-Bucks the more you spend. To get in on the Battle Pass, you usually need to spend 950 V-Bucks, so the 1000 option will cover you there for just shy of £7/$8. That gives you access to weekly challenges and opportunities to unlock more cosmetics. The Battle Pass is valid for one season, which itself lasts for at least ten weeks. Complete challenges to earn battle stars and progress through each of the Battle Pass's 100 tiers, or you can pay to unlock each tier for 150 Fortnite V-Bucks each.

If you are a dedicated player and want to absolutely maximise the quantity of skins and V-Bucks that you can get for your money, then the Fortnite Crew subscription package - first introduced in Fortnite Chapter 2 Season 5 - may be what you're looking for. For a £9.99/$11.99 monthly fee, you will not only receive 1,000 V-Bucks, but you will also be able to get your hands on an exclusive monthly Crew Pack - which includes a skin plus at least one matching accessory, such as a glider, pickaxe, or emote - as well as that month's Battle Pass which will provide a further 1,500 V-Bucks as you complete it.

FORTNITE V-BUCKS: HOW TO BUY V-BUCKS

If you don't have the time to earn cosmetics through play, or you have found a pickaxe skin that simply has to be paired with your favourite outfit, then you can always just buy Fortnite V-Bucks. The easiest way to do that is in the pre-match menus; just navigate to the top right of the window once you are in the lobby. The number next to the coin icon with a 'V' on it indicates the current state of your V-Bucks wallet. Clicking on that is one way to get to the V-Bucks payment screen.

Equally, you can click on the Battle Pass tab in the pre-match menu which gives you more information on what you can get if you purchase one. If you do buy one this is the place to pay to unlock further tiers, too. You can also click on the 'Item Shop' tab to browse the featured cosmetics that are for sale. Clicking on them will allow you a closer look at each piece of loot and an option to 'Get V-Bucks' by selecting the flashing yellow button.

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Fortnite V-Bucks: what they are, how much do they cost, and can you get free V-Bucks?

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Can I get free V-Bucks? If you've seen an offer promising Fortnite V-Bucks free of charge, take it with a pinch of salt. There are various ways to win free V-Bucks and there are loads of things on which to spend them, but make sure you know that there are plenty of unscrupulous folks ready to scam you.

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- Leikurinn fer í gegnum breytingar þar sem uppfærsla kemur í leiknum inn á milli
- Eftir hvert tímabil helst leikurinn eins í smá tíma og það tímabil kallast "season"
- Á hverju seasoni er hægt að kaupa Battle Pass sem kostar 950 V bucks
- Eftir því sem þú spilar meira í leiknum þá  hækkar þú í Level. Byrjar í level 1 á hverju seasoni og hækkar þig svo
-Eftir því sem þú ferð í hærra Level því meira færðu úr Battle Pass. Þannig ef þú ferð upp um eitt level þá færðu einn hlut úr Battle Pass
- Úr Battle passinu geturu fengið búninga, dansa, V - Bucks og fleiri muni innan leiksins
https://www.dummies.com/computers/pcs/computer-games/fortnite-battle-pass/#:~:text=By%20Bill%20Loguidice,to%20keep%20for%20future%20seasons.

https://www.youtube.com/watch?v=lcVqOtv99xw

Á myndinni hér má sjá dæmi af Batte Pass. Eftir því sem þú ferð í hærra Level því fleiri hluti færðu úr Battle Pass og "unlockast" efnið úr Battle pass til hægri.

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Leikinn er hægt að nálgast á öllum helstu leikjaveitum:
- Playstation 4 og 5
- Xbox one
- Farsímum og spjaldtölvum
- Fartölvum og spjaldtölvum

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Á þessari síðu mun ég tala um nokkra kafla leiksins og hvernig það virkar. Kaflarnir eru:
- Grunnur leiksins
- Hversu margir geta spilað leikinn
- Vopn og ofbeldi
- Að byggja innan leiksins
- Hringurinn eða "Zone-ið"
- Heilsa leiksins
- Hvað gerist þegar þú deyrð?
- Samvinna
- Slagsmál við önnur lið
- Stýripinnar

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Leikurinn er frír
En þó er hægt að eyða pening inn í leiknum. Eins og að kaupa "Battle Pass", búninga, dansa o.fl.

https://www.epicgames.com/fortnite/en-US/faq#:~:text=In%20addition%20to%20V%2DBucks,applicable%20to%20Save%20the%20World.)

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Where can I download Battle Royale?

You can download Battle Royale in the following places:

How are you handling cheaters (aimbots, overlays, etc.)?

We take cheating very seriously on both a legal and game development front. We don't want to tip our hand by talking in-depth about how we combat cheating.

Cheaters are permanently banned across Fortnite.

What is shared between Battle Royale and Save the World?

V-Bucks, Outfits, Back Blings, Pickaxes, Wraps, Emotes, Loading Screens, Banners, and Lobby Music are shared between Battle Royale and Save the World. (Gliders and Contrails are not shared, as these items are not applicable to Save the World.)

Note: Over the coming months, Save the World will no longer be able to support all upcoming Fortnite Battle Royale cosmetic purchases, but players' existing library of cosmetics will continue to function in both modes. We'll let everyone know when this change will take place.

How do I change my preferred language?

Can I play Fortnite in 120 FPS on PlayStation 5?

Yes! 120 FPS is supported in Fortnite Battle Royale/Creative on PlayStation 5.

To play Battle Royale/Creative at 120 FPS on PlayStation 5, enter the Fortnite Video settings and toggle on "120 FPS Mode." In order to achieve a consistent 120 FPS, max resolution on PlayStation 5 is lowered from 4K to 1440p in this mode. Shadow settings, postprocessing, and streaming distances are slightly reduced, but volumetric clouds, physical rim lighting, and high-quality shaders remain enabled.

Please note: For the "120 FPS Mode" option to appear in Fortnite on PlayStation 5, please make sure "Performance Mode" is enabled in your console settings (Save Data and Game/App Settings > Game Presets > Performance Mode). Players must have a display supporting 120Hz refresh rate to enable 120 FPS Mode.

For players who prefer 4K over 120 FPS, please make sure "Performance Mode" isn't enabled in your PlayStation 5 console settings.

Can I play Fortnite in 120 FPS on Xbox Series X|S?

Yes! 120 FPS is supported in Fortnite Battle Royale/Creative on Xbox Series X|S.

To play Battle Royale/Creative at 120 FPS on Xbox Series X|S, enter the Fortnite Video settings and toggle on "120 FPS Mode." In order to achieve a consistent 120 FPS, max resolution on Xbox Series X is lowered from 4K to 1440p in this mode. Shadow settings, postprocessing, and streaming distances are slightly reduced, but volumetric clouds, physical rim lighting, and high-quality shaders remain enabled.

Fortnite players on Xbox Series S can turn on "120 FPS Mode" at 1080p resolution. In 120 FPS Mode on Xbox Series S, shadow resolution and other settings are reduced and volumetric clouds are disabled.

Please note: If you're playing on Xbox Series X|S, make sure 120Hz is turned on in your console's display settings. Players must have a display supporting 120Hz refresh rate to enable 120 FPS Mode.

Do I need Xbox Live Gold to play Fortnite?

No, you do not need Xbox Live Gold in order to play Fortnite on Xbox.

What are the minimum device specifications to play Fortnite?

Fortnite is a high-fidelity game that is compatible with devices running 64-bit Android on an ARM64 processor, Android OS 8.0 or higher, minimum 4GB of RAM, and GPU: Adreno 530 or higher, Mali-G71 MP20, Mali-G72 MP12 or higher.

Learn how to check and update your Android version.

Which Android devices can run at 60 FPS?

Which Android devices can run at 90 FPS?

Are Bluetooth controllers supported on Android devices?

Yes. On Android, we support most Bluetooth controller adapters, such as:

Where can I report bugs and send other feedback about the game?

The best way to report bugs is via the Reporting/Feedback tool in-game. Using the Reporting/Feedback tool provides us logs and other valuable information to help us better address your issue.

You can also report bugs by posting on any of our supported social channels or filling out a Player Support ticket. You can post on our supported social channels to send other feedback about the game as well.

Social Channel Links:

Battle Breakers and Fortnite Crossover

How do I unlock Save the World (STW) content in Battle Breakers (BB)?

Complete the following actions in STW and then redeem the Hero by launching BB, completing the tutorial, and clicking the gift box icon on the right side of the world map.

Complete the "Shoot for the High Score!" quest in STW to unlock Jess in BB.

Complete the "Climbing the Leaderboard!" quest in STW to unlock Kyle.

All existing STW Founders have been granted Ramirez in BB.

What payment methods do you accept?

We accept all major payment methods, including: Many other forms of local payment types are accepted depending on the country.

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Where can I download Battle Royale? You can download Battle Royale in the following places: How are you handling cheaters (aimbots, overlays, etc.)? We take cheating very seriously on both a legal and game development front. We don't want to tip our hand by talking in-depth about how we combat cheating.

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Hér má sjá mynd af mappinu í leiknum

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- Í leiknum er hægt að byggja, til að verja þig eða búa til virki eða hvað sem þú telur hagnast þér.
- Þú getur hoggið nánast allt innan leiksins
- 3 gerðir af efni er hægt að byggja úr, viður, múrsteinar, stál. Þú færð við með því að höggva t.d. tré eða allt sem gert er úr viði. Þú færð múrsteina með því höggva allt sem gert er úr steinum t.d. steina. Þú færð stál með því að höggva allt sem er gerð úr stáli t.d. bíll. Í það notaru exina sem þú byrjaðir með.
- Þú getur fengið mest 999 einingar af hverju efni og þú þarft  10 einingar til að byggja eina plötu. Platan getur verið veggur, golf, hallandi veggur eða þríhyrningur. Síðan geturu breytt plötunni t.d. gert glugga á hann, hurð o.fl. Þannig ef þú ert með 50 einingar fyrir við þá geturu gert 5 plötur úr við.
https://www.eurogamer.net/articles/2018-07-24-how-to-fortnite-building-materials-traps-5795

https://www.youtube.com/watch?v=zzRt87pptUo
Á myndinni má sjá hvernig þetta lítur út þegar við byggjum

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- Í bardaga við önnur lið eða annan einstakling ef spilað er einstaklingsleikinn þá er mikilvægt að koma sér vel fyrir og jafnvel byggja aðeins upp og skjóta svo.
- Ef þú verður fyrir skaða er gott að byggja sér virki og lækna sjálfan sig með heilsuvörum
- Ef þú nærð að drepa annan einstakling þá getur þú tekið vopn, heilsuvörur og bygginarefni af honum með því að hlaupa á staðinn sem hann dó. Hann gæti verið með mikið byggingarefni eða betri byssur t.d. sem gætu nýst þér vel.
https://www.youtube.com/watch?v=jGwZX4aHs6Y Hér er video fyrir byrjendur um Fortnite sem tekur á ýmsu.

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- Ef spilað er í liðum er mikilvægt að halda sér saman og aldrei fara langt frá hvor öðrum.
- Mikilvægt er að einn aðili sé með skildi í sínum poka en hinn með medkit sem dæmi. Svo þegar öðrum aðila vantar þá er hægt að gefa hvor öðrum það sem vantar
- Í bardaga er mikilvægt einnig að vinna saman og tala saman

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- Þegar þú ert skotinn niður og öll heilsan þín klárast þá deyrðu ef þú ert að spila einn og því leikurinn þinn búin. Hins vegar ef þú ert að spila með öðrum dettur þú niður og skríður um og getur ekkert gert nema að skríða. Þá hafa liðsfélagarnir þínir x sekúndur til þess að koma að þér og koma þér aftur af stað. Það kallast revive og það tekur 10 sekúndur fyrir liðsfélagann og getur hann ekkert gert á meðan hann er að endurlífga.
- Hins vegar, ef enginn liðsfélagi nær að endurlífga þig þegar þú ert skríðandi þá deyrðu. Þegar þú deyrð þá er kort á líkinu þínu sem kallast reboot card. Þá hafa liðsfélagar þínir 90 sekúndur til að sækja kortið. Síðan þurfa þeir að finna reboot bíl á kortinu og fara þangað og þar geta þeir endurlífgað þig. Ef þeim mistekst að ná kortinu eða að komast að reboot bílnum þá kemst þú ekki aftur inn í leikinn og þarft því að horfa á lið þitt það sem eftir er af leiknum.
https://heavy.com/games/2017/09/fortnite-battle-royale-how-to-get-up-after-bring-downed-revive-bandages-squads/
https://www.youtube.com/watch?v=_8Z02bBT92U
Á myndinni sést 3 hluti, að sækja reboot kortið, að endurlífga meðspilara og reboot bílinn.

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- Í leiknum er vissulega ofbeldi
- Eina leiðin til að taka andstæðing út er að skjóta hann, sprengja hann eða jafnvel höggva hann.
- Í leiknum eru byssur, sprengjur o.fl. sem getur valdið andstæðingi skaða
-Byssurnar og vopnin eru misgóðar. Frá bestu til verstu eru þær: Gráar, grænar, bláar, fjólubláar og gulllitaðar. Betri vopnin eru því með meiri skaða á aðra leikmenn og með meiri nákvæmni en hinar byssurnar.
- Þú finnur vopnin á jörðu eða í kistum. Þær geta verið, rifill, skammbyssa, sniper eða haglabyssa sem dæmi.
- Í leiknum hefur þú 5 pláss fyrir hluti í leiknum sem geta verið vopn, ýmsir hlutir og heilsuvörur.
- Leikurinn er þó teiknimyndagerður og því sést ekki neitt ekki blóð né eitthvað ljótt. Þannig ég get alveg með góðri samvisku mælt með þessum leik fyrir foreldra en mikilvægt er að þeir kynni sér hann fyrst.
- Best er að raða að mínu mati vopnin í þessari röð frá vinstri til hægri: Submahcine byssa, Haglabyssan, Rifill, Sniper/sprengjur/sprengjuvarpa og Heilsuvara. Því það er gott að hafa byssur sem eru með svipað fjarlægð/range saman.
Á myndinni má sjá dæmi hvernig 5 hlutirnir + exin raðast í leiknum. Skotfærin eru svo tölurnar þarna til vinstri. Þar sjáum við einnig mismunandi liti á byssunum.
https://www.youtube.com/watch?v=Hm4WO75ULpI

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- Hver leikmaður er með 100 stig í heilsu sem er græna línan
- Síðan getur hver leikmaður sett á sig skjöld en hámark þess er 100 stig. Þegar þú ert skotinn eða verður fyrir skaða þá byrjaru á því að missa skjöld áður en þú missir lífið. Nema í storminum þá missir þú bara líf.
- Tvær gerðir af skjöldum eru í leiknum, mini og big. Mini gefur þér 25 stig í einu og getur bara gefið þér skjöld að 50 stigum. Þannig þú getur bara notað mini ef þú ert með 0-49 stig í skildi. Stóri skjöldurinn gefur þér 50 stig og þú getur notað hann hvenær sem er.  Þannig til að fylla skjöld getur þú notað 2 litla og einn stóran eða tvo stóra.
- Síðan til að bæta heilsu getur þú notað medkit eða bandage. Medkit kemur þér upp í 100 heilsustig og fyllir upp á það sem vantar en bandage gefur þér bara 15 stig í einu og getur bara komið þér upp í 75 heilsustig.
- Síðan er til eitthvað sem kallast Chugjug en það fyllir bæði á heilsu og skjöld upp í 100 og Chug splash er líka stundum í leiknum en það bætir 25 + 25 á heilsu og skjöld eða bara 50 á annað hvort.
- Á myndinni má sjá grænu og bláu línuna sem ég talaði um hér að ofan.
- Heilsuhluti má sjá á öðrum miða, þar má sjá frá vinstri skildi smá og smáa, chug splash, chug jug, bandage og medkit. Stundum í leiknum er líka Bandage byssa en hún tekur tvo hólf af þessum 5. Hún gefur þér eða liðsfélaga 15 í health og nær alveg að fylla upp í 100. Byssan tæmist ekki heldur fyllist á hana aftur með tímanum.
https://fortnite.fandom.com/wiki/Health_(Battle_Royale)#:~:text=Health%20is%20a%20gameplay%20mechanic,can%20take%20from%20specific%20sources.
https://www.youtube.com/watch?v=2dEg8kGVy1I

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Hvernig er best að byrja að spila leikinn?

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Hvernig er best að byrja að spila leikinn?

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- Best er að spila bara og læra þannig, "learn by doing". Í byrjun er best að lenda ekki á bæum á kortinu/mappinu. Lenda einhversstaðar á enda mappsins en þó passa sig á hringnum. Síðan fara að leita af vopnum í húsum og höggva til safna efni. Síðan þegar þú hefur fundið vopn og safnað næginlegum efnivið þá er best að koma sér að stað inn meira inn í hring og reyna finna óvini til að skjóta. Ef þú treystir þér ekki í bardaga þá er líka alltaf hægt að bakka frá eða fela sig einhvern veginn t.d. í runna
- Einnig er gott að horfa á aðra spila eins og streamera sem ég er búin að nefna
https://www.gamesradar.com/how-to-play-fortnite/ nefna og læra af þeim
https://www.youtube.com/watch?v=YEFV_906bPw

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If you're finally ready to see what all the fuss is about and dip your toe into the battle royale, then having some pointers on how to play Fortnite to hand will let you get started on the right foot. It can feel like a daunting prospect for fresh arrivals when there are already millions of players battling around the world, so to help with that we've put together a Fortnite beginner's guide which should ease you into the fight. We've tapped into the hundreds of hours experience our crack team of Fortnite experts have clocked up, to impart what we consider to be the most important knowledge about how to play Fortnite, so you'll be better equipped for action when you board the battle bus with your 99 opponents.

The game continues to evolve with the arrival of Fortnite Chapter 2 Season 2, and although the island has changed completely the core mechanics are generally still the same - so this Fortnite beginner's guide will help lead you in the right direction towards your first Victory Royale. Read on for plenty of Fortnite tips and tricks that will demonstrate how to play Fortnite to your strengths, so take your seat on the battle bus, thank the driver, and get ready to leap into battle...

1. You can't take the things you pick up on Spawn Island with you

When you spawn into Spawn Island you'll see guns, ammo, and building materials scattered around just waiting to be grabbed. And you can grab them - but they won't come with you into the Fortnite map. Treat Spawn Island as a practise area for how to play Fortnite, although you'll probably only be there for a minute at most while the game fills up with 100 players. You can shoot anyone in the vicinity but the guns won't do any damage, or if you're being a temporary pacifist, try your hand at building a quick sniping hut (more details on how to do that below in point 8).

2. Wait as long as possible to drop from the Battle Bus

The Battle Bus' horn will honk as soon as you're able to drop from it onto the map below, but resist the urge to join the crowd of players who leap from it asap. Instead wait until there's about 3 seconds to go before the Battle Bus reaches the end of its flight path, then leap out. You'll have little to no players to compete with for landing spots, which means there's a smaller chance of getting gunned in the face in your first two minutes of the match and less competition for loot. Aim towards a house or structure when you're gliding as there's a high chance of a chest being inside it, or at the very least some basic loot. Just hit the roof with your pickaxe to get in. Speaking of the glider...

3. Your glider deploys automatically

When you're plummeting down from the Battle Bus, there is no way to make your glider deploy later as it automatically opens when you reach a certain height over the ground below. That's all there is to it. It only folds up once you've landed, so just stay patient and make a beeline for the nearest structure.

4. Drink small shield potions before glugging a large one

Around the map you'll find both small and large blue bottles, which give you 25 shield and 50 shield respectively if you use your right trigger to drink them (the same button you use for firing your gun). Once you have 50 or higher shield you can't consume any more small bottles, so make sure to drink them first so you don't have them burning up a slot in your inventory. You can chug large shield potions no matter the level your shield is at, so if you only have one of them go ahead: pop the lid, and gulp it down asap.

5. Assault rifles or SMGs are good beginner weapons

As a general rule, stick to assault rifles or SMGs when you're first figuring out how to play Fortnite. Sniper rifles are useless under 75 metres, so although you'll want to keep one handy do not use it in close quarters combat unless you absolutely have to. Another thing to bear in mind when you're figuring out how to play Fortnite is if/when you're shooting someone up close and personal, you'll want to prioritise your shotgun. Shotguns - surprise surprise - do a ton of damage and are good for one-hit kills, so keep one in your hands when you're exploring houses, basements, or any other small spaces.

6. Pay attention to the rarity scale

Grey guns are the most common, with green, blue, purple, and gold being the ascending order of rarity. Gold guns like the RPG and SCAR assault rifle are incredibly powerful, so don't pass them up if you see them lying around. Hit Up on the D-pad to bring up your inventory, and if you hover over the guns you'll be able to see how much damage they do if you're having trouble deciding which to keep.

7. Play with headphones on

Make sure you have a pair of decent headphones nestled on your ears, as hearing the sound of footsteps (or, more likely, gunshots) and being able to figure out what direction they're coming from can be the difference between life and respawning in Fortnite. Knowing which direction players are coming from gives you valuable seconds to prepare, whether that's switching to a shotgun or building a quick bit of cover.

8. Build cover before you heal

While I'm on the subject of building, always, always, always build walls around you before you start to heal. Both healing and drinking shield potions take valuable seconds to consume (up to 10 seconds for a large healing kit), during which time you can't move around, shoot, or do anything really except for twirl the camera. Which means you're very vulnerable indeed, so those walls will stop any bullets connecting with your face. Walls can also clip into cliffs and hills, so there's no need to find an empty bit of land.

9. There's fall damage above 3 storeys

This isn't Borderlands: falling from a substantial height (above three storeys, to be precise - that's three of the standard walls one above the other) will take a chunk of your health, so either build ramps downwards or try to slide down hills or cliffs.

10. Always try to get the upper ground in a fight

When things start to get sticky and you find yourself in a gunfight with one of the 100 people running around the map, you want to be as high as possible. No, not in that way. Make sure you are above your opponent either by building ramps up into the sky, or by jumping repeatedly (which has the added bonus of making you harder to hit). A good strategy is to build four walls around yourself in a square, then build a ramp up to the wall facing your enemy. This'll provide you with a good sniping platform that you can retreat down when you're reloading. Just repeat the building formula upwards (jump to build below your feet) until you're in a makeshift tower and have the upper hand - and gun, and grenade, and so forth...

11. Keep grenades, bandages, or shield potions in your inventory

It's worth having at least one of the above items in your toolbar. Grenades are a great way to destroy some of your opponent's cover, especially if you aim for the lowest part of their structure. Once the lowest level is destroyed, the rest of it will come tumbling down, leaving them out in the open and ready for your hail of bullets. Extra healing and shields will come in handy for when you're backed into a corner but aren't ready to give up, or you can share them with your squadmate if they're in need of some first aid sharpish.

12. Don't destroy trees completely

Using your pickaxe to destroy trees is an essential way to get wood for building materials, but do not destroy trees completely. Instead stop when the tree has 50 health left on its hitbar, as leaving a trail of destroyed vegetation in your wake makes it incredibly easy for other players to follow your tracks and hunt you down.

13. There are no longer different types of bombs

In the past we've had all sorts of different bombs to try out - smoke bombs, boogie bombs, stink bombs, shadow bombs, sticky bombs - which all became a bit tricky to keep track of. However, things have been massively simplified in Chapter 2 as there are now only standard grenades available, and we all know how they work. Time will tell if different varieties of bomb start to return to the game, but for now there's just good old fashioned grenades to throw.

14. Make sure you've selected the right mode from the lobby

(Image credit: Epic Games)

When you boot up the game it's automatically going to try and drop you into a squad with all the slots filled by random players. You may well want to go solo or drop into a duo instead, so just toggle the game mode first. It'll say just above "Play!" whatever mode you're in.

15. Crouching minimises the noise your feet make

Sneaky is as sneaky does, and being stealthy can be a great way to edge yourself closed to that coveted Battle Royale. Keeping yourself hidden is part of the trouble, but if you move while crouched you'll move much more quietly than if you run. It's a very useful trick if you can hear someone nearby, because you can manoeuvre yourself into a better hiding place before they come after you.

16. You have to buy the Battle Pass to get the majority of the rewards

(Image credit: Epic Games)

Although there are some perks available without spending a single dime, if you want to get the best skins and other items you'll need to complete the Fortnite Missions that are locked away behind the Battle Pass. It costs 950 V-Bucks, meaning you'll need to buy the smallest V-Bucks bundle, at $9.99 / £7.99. After that it's just a case of playing and ticking off as many challenges as you can to start earning yourself some gear.

17. You can break (almost) anything with your pickaxe

If you think you've got stuck in a building or built yourself inside a construction, don't fret. You can break (almost) anything with your pickaxe, so just start smashing your way out. But be careful, that little red circle icon that pops up means you're making noise and anyone nearby will hear it, so take your time escaping your current conundrum.

18. You can change your skin, stickers and emotes in the locker

(Image credit: Epic Games)

All the skins, banner icons, gliders, harvesting tools, loading screen, contrails, emotes, dances, sprays and more all live in your Locker. You can switch them in and out from here before every match, but you won't be able to change any of it in match, so make sure you're happy with your look and your equipped items before you drop.

19. Use Playground mode to familiarise yourself with the map

One of the key aspects to improving at Fortnite is learning the map. Jumping into public games and fighting against 99 other players each time can get quite tiresome if you're not succeeding, so hop into Playground mode first and explore the map to your heart's content. You have free rein of the battle royale island, from Frosty Flights to Sunny Steps and everywhere in between. All possible chests and vehicles are guaranteed to spawn in Playground too, so you can learn where each chest is likely to be and familiarise yourself with your favourite locations.

20. Get into the habit of harvesting materials as you run

While the player with the best aim will usually come out on top in a fight, building is absolutely key to give yourself the biggest advantage possible. To build though, you need to have materials which can only be obtained through harvesting materials. Wood is the most common and you can destroy everything from trees and bushes to chairs and wardrobes. Test out which structures give you the most materials then harvest them as you run from one location to the next to give yourself maximum resources.

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How to play Fortnite guide for absolute beginners

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If you're finally ready to see what all the fuss is about and dip your toe into the battle royale, then having some pointers on how to play Fortnite to hand will let you get started on the right foot.

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Ég fylgist mest með Ninja og horfði mest á hann í vinnu við þetta skjal
Aðrir sem má nefna eru:
- NateHill
- Lazarbeam
- Loserfruit
-SypherK
- Timthetatman
Þið getið fundið þá á youtube eða á twitch.
https://www.twitchmetrics.net/channels/popularity?game=Fortnite

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The Most Popular Fortnite Twitch Streamers, October 2021

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Most Watched Fastest Growing Highest Peak Viewership Most Popular Most Followed

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- Í leiknum er hringur eða "zone"
- Mikivægt er fyrir spilara að halda sér í hringnum
- Hringurinn minnkar eftir því sem líður á leikinn og hægt er að sjá hversu langt er þangað til að hringurinn minnkar í leiknum og þegar hann byrjar að minnka þá er hægt að sjá á sama stað hversu mikinn tíma maður hefur til að koma sér inn í nýja hringinn
- Ef leikmaður er fyrir utan hring þá er hann staðsettur í storminum og þar missir maður líf eða heilsu. Hversu mikið líf leikmaður missir fer eftir hversu langt er liðið á leikinn og hversu lítill hringurinn er. Ef þetta er fyrsti hringur missir maður ekki mikið líf en eftir því sem líður lengra á leikinn og hringurinn minnkar en frekar missir maður fleiri líf
https://fortnite-archive.fandom.com/wiki/The_Storm_(Battle_Royale)#:~:text=In%20Battle%20Royale%2C%20the%20storm,players%20into%20the%20same%20location.

Hér er myndband sem útskýrir hringinn eða zone-ið.
https://www.youtube.com/watch?v=4ef8r2HstM8

Á myndinni má sjá hvernig hringurinn er að minnka og þar má sjá líka tímann áður en hann leggur af stað upp til hægri. Á sama stað geturu svo séð hversu lengi hann er á leiðinni eftir að hann leggur af stað.

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Oft er í leiknum einhversskonar þema. Stundum er Marvel þema eins og Avengers, stundum Halloween, vetrar en það er þá bara tímabundið.

https://fortnite.fandom.com/wiki/Seasons

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For the article on venture seasons, please see Ventures

Seasons in Fortnite: Battle Royale are themed periods of time where you can purchase and earn rewards through a Battle Pass, partake in special events, and play Limited Time Modes. Typically, a season lasts around 65 days. Each season brings new features, map changes, events, cosmetics, and a new Battle Pass to the game, keeping gameplay fresh.

Every season since Season 2 has had a Battle Pass. Battle Passes are special offers that allow players to progress through 100 Levels (formerly known as tiers), earning new cosmetics as they level up.

Season List

The following is a list of Seasons in Battle Royale and a summary of their length and features.

This season took place before seasons were properly introduced to Battle Royale. It took place after the introduction of Fortnite: Battle Royale as a game mode, and ended a few weeks later at the start of Season 1. No cosmetics were available at this time, players had to use the Recruit Outfits and Default Cosmetic Items.

The Zapotron was introduced as a weapon at this time, but it was quickly vaulted after 30 minutes. The reasoning behind this is not clear.

In Season 1, the Season Shop was introduced, making it possible for players to purchase Cosmetic Items. Some cosmetic items (such as Renegade Raider) could be obtained by levelling up, similar to the concept of the Battle Pass.

This was the first official season of Battle Royale, and from this point Patch Notes were introduced, which meant that the game would be getting updated from time to time. The Ceiling Zapper and Wall Dynamo were completely removed from the games, and the rarities of several items such as Medkits changed.

A number of Locations as well as Items were introduced in this season, which included the Chug Jug and Tilted Towers. Seasonal themes were also introduced, the theme for this season revolving around Medieval.

In Season 3, the season got a whole new, unique Battle Pass, meaning that this concept was going to continue throughout all seasons. The theme for this season mainly revolved around Space Exploration, and Meteors.

The Fortnite Storyline also started this season, with a Meteor appearing in the sky around the middle of the season, as well as lots of small meteorites crashing into the island. Items and Locations were also introduced, such as the Guided Missile, and Lucky Landing.

In Season 4, the location Dusty Depot was replaced with Dusty Divot after the meteor crashed into the location. Hop Rocks were scattered around this location, and a Movie Production Studio appeared near Moisty Mire. The theme for this season revolved around Superheroes

The first official Fortnite Collaboration appeared this season, with the introduction of the Infinity Gauntlet Limited Time Mode, as well as the first ever Mythic item, the Infinity Gauntlet (Which was exclusive to the LTM).

In Season 5, the location Moisty Mire was replaced with Paradise Palms, as well as a desert biome. The theme for this season was Worlds Collide, and Rifts (Objects that let you teleport to the sky and redeploy your glider) were introduced.

There were a lot of updates this season, and a lot of Cosmetic Items, Items, and Weaponry were introduced (i.e. Grappler, Llama Bell, Tomato Temple). The Getaway event took place this season.

Fortnitemares was introduced this season. Cube Monsters started to appear all over the map, and an exclusive LTM was created. Balloons, Quadcrashers and Quad Launchers were introduced this season.

The theme for Season 7 was seasonal. It revolved around winter, and a snowy biome was added to the island, along with Polar Peak, Frosty Flights, and Happy Hamlet. A whole new section of the Fortnite Storyline was introduced this season, along with the first Mythic item not to appear in an LTM, the Infinity Blade.

Fortnite: Creative, a whole new gamemode, was introduced. This gamemode let you create your own Island, and build basically anything you wanted by using Prefabs, Galleries and Devices, as well as toggling the new Island Settings.

The Block was introduced this season. This allowed players to go onto Creative Mode and build their own location to be featured on the Battle Royale Island. A whole new chest was introduced as well, the Block Chest.

In Season 8, the theme revolved around Pirates and Adventure. A new tropical and volcanic biome was added to the North East section of the map, along with Sunny Steps and Lazy Lagoon. The Prop-O-Matic/Prop gun, Flashlight Pistol and other Creative Exclusive Items were introduced.

The first Live Event that players decided the outcome of took place this season, The Unvaulting Event. Players got the opportunity to pick one item that should be unvaulted, and they chose the Drum Gun. This weapon was vaulted again in Season X.

Dual-Wield Harvesting Tools, a new type of cosmetic, were added. These allowed players to carry two Harvesting Tools in both of their hands, instead of one. This feature has been included in every Battle Pass since.

This season was the final season of Chapter 1. The theme for Season X revolved around time travel, as lots of unexpected locations began to appear scattered across the map. The B.R.U.T.E., a new robotic vehicle was introduced to the game.

Rift Zones, a new form of location, were introduced. Each rift zone was unique, for example Retail Row had Monsters, Greasy Grove was taken over by Guaco, and Neo Tilted was replaced with Tilted Town and Gotham City.

Chapter 2: Season 1

The loot pool got a revamp, with a lot of weapons and items being vaulted and unvaulted, as well as the Bandage Bazooka and Motorboat being introduced. This was the longest season of Fortnite, lasting from October 2019 to February 2020.

Chapter 2: Season 2

The theme for Chapter 2: Season 2 revolved around spies and secret agents, as well as the war between GHOST and SHADOW. Five new locations appeared, each containing a boss with a Mythic item; each being a stronger version of the Legendary variant of that item. Travis Scott's Astronomical also took place this season.

Henchmen were introduced. They will appear at spy bases, spawning randomly and eliminating all players. Faction Locked Chests were introduced, as well as Secret Passageways and Disguise Boxes.

Chapter 2: Season 3

In Chapter 2: Season 3, the entire map was flooded in water, after the Wall Of Water collapsed. New Mythic items became available, but this time each boss dropped two of them. Throughout the season, the water level kept shrinking. There was even a small live event that players could trigger near Craggy Cliffs.

Cars and Radio Stations were introduced. These allowed players to traverse the map, and listen to music that is either made by Epic Games, or by real life music artists.

Chapter 2: Season 4

Chapter 2: Season 4 was the first ever crossover season, where Fortnite did a crossover with Marvel. New bosses that dropped Mythic Superpowers appeared, as well as a marvel themed Battle Pass. Frenzy Farm was replaced with Upstate New York and Stark Industries.

Marvel exclusive LTMs, Car Racing and more features appeared throughout this season, until The Devourer of Worlds event occurred, and the Zero Point became exposed.

Chapter 2: Season 5

The theme for Chapter 2: Season 5 mainly revolved around Bounty Hunters. A desert biome appeared around the Zero Point. Different Characters started to appear around different locations on the island, with some selling Exotic items.

Reality Logs, IO Guards, Zero Point Portals and more features have been appearing this season. A significant number of collaborations occurred, such as Lazarbeam, The Grefg and more.

Chapter 2: Season 6

Chapter 2: Season 7

Chapter 2: Season 7 is currently primarily focused on a "war" between the Aliens that have invaded the Island, and the Imagined Order. Saucers are added and are piloted by Trespassers, who also patrol select locations. Holly Hedges has been transformed into Holly Hatchery, and rumors have it that Coral Castle will meet its demise in the upcoming event.

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For the article on venture seasons, please see Ventures Seasons in Fortnite: Battle Royale are themed periods of time where you can purchase and earn rewards through a Battle Pass, partake in special events, and play Limited Time Modes. Typically, a season lasts around 65 days.

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Kostir og Gallar við notkun þess í skólastarfi og tómstundastarfi

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Kostir og Gallar við notkun þess í skólastarfi og tómstundastarfi

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Gallar:
- Leikurinn er bannaður yngri en 13 ára og því er einungis hægt að vinna með leikinn með eldri nemendum
- Erfitt að gera þetta með stórum hóp þar sem mest geta 4 spilað saman í þessari gerð
- Erfitt að finna hugmynd um hvernig þetta nýtist í vel í skólastarfi, gæti nýst ensku kennslu svo sem og ábyggilega einhverju öðru. Þó væri hægt að nota hluti í kringum leikinn, þó ekki leikinn beint, í verkefni. Eins og t.d. lesskilningsverkefni úr texta um Fortnite. En mér finnst hugmyndirnar ekki beint góðar
Kostir:
- Hægt væri að nota leikinn í tómstundastarfi fyrir unglinga
- Leikurinn ýtir undir samvinnu og rökhugsun og getur því þjálfað einnig félagsfærni barna
- Leikurinn er frír og hægt að nálgast hann á öllum leikjaveitum
- Aðgangur er auðveldur, þátttakendur geta spilað leikinn í snjallsímanum sínum
- Leikurinn er mjög vinsæll í dag og því er líklegt að nemendur væru tilbúnir að spila leikinn eða þekkja hann nú þegar.

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-72,4% leikmanna leiksins eru karlmenn, 27,6% konur.
- 62,7% spilara eru á aldrinum 18.-24. ára, 22,5% prósent 25-34. ára  og síðan dreifist hin prósentan á hina aldursflokkanna
- Eftir útgáfu leiksins hafa spilurum einungis aukið og talið erum að 350 milljónir manna spila leikinn í dag https://www.businessofapps.com/data/fortnite-statistics/
- Í minni upplifun er þetta vinsælara hjá yngra fólki. Leikurinn er samt bannaður innan 13 ára og því ekki til tölur um hversu margir spila yngri en það en ég tel að það sé einn stærsti hópurinn og þá aðallega strákar
- Ég tel að leikurinn og leikjasamfélagið hafi góð áhrif á spilara, þú kynnist fullt af nýju fólki eins og ég hef gert, eignast vini þar. En það er kannski erfitt fyrir þig ef þú tilheyrir ekki aldurshópnum í leiknum. Leikurinn þjálfar rökhugsun því þú þarft að taka erfiðar ákvarðanir og samvinnu ef spilað er með liðum því þú meðspilari/meðspilarar þinn þurfið að vinna saman gegn öðrum liðum til þess að sigra leikinn.
- Samfélagið er líklegast að finna innan leiksins bara, það má einnig finna marga á twitch, youtube, discord og reddit sem dæmi.

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Fortnite refers to a videogame series, set in a post-apocalyptic, zombie-infested world. It is produced by Epic Games, and uses the company's signature Unreal Engine. At present, there are two games that fall under the Fortnite umbrella: a team-based survival shooter called Fortnite: Save the World and Fortnite: Battle Royale, which as the name suggests is a last-person-standing game.

The former was released in a paid-for early access version in July 2017. A free-to-play version was anticipated in 2019, but Epic have since announced it will remain a 'premium experience'. It is available for the PlayStation 4, Xbox One, Microsoft Windows, and macOS.

It is the latter, however, which has been the real runaway success, becoming one of the most-played games on the planet. The player-vs-player, free-to-play game, launched in September 2017 is available on iOS, Android, and Nintendo Switch as well as the aforementioned platforms, and can be played across platforms. It sees up to 100 players competing individually or in teams to be the last one/ones standing, combining shooting and construction elements.

While being free-to-play, a range of in-app purchases are available; largely access to cosmetic updates to players' characters, which are released in limited-editions over 12-week seasons. Players must convert money into in-game currency Vinderbucks (V-Bucks) to make these purchases.

Each of these seasons has a loose narrative plot, and Epic is known to introduce a range of different game modes to add variation, featuring different team-compositions or special add-ons.

Since its launch, millions of players have downloaded the game, which brings in hundreds of millions of dollars in revenue to its creators every month. It was even big enough to score an official crossover with Avengers: Infinity War and Endgame (the latter was actually a two-way crossover).

The game was controversially pulled from the iOS App Store and the Google Play Store in August 2020, due to an ongoing dispute between Epic Games and Apple over revenue. The Fortnite developer claims that the 30% cut of in-app sales taken by Apple (and Google) was unfair. The game was ultimately pulled for allowing players discounts on purchases made outside of the app.

The game's future as a mobile app then, is in doubt - leaving a $1.2 billion gap in the market, according to Sensor Tower. In October 2020, a US judge ruled Apple's move was lawful and any lost revenue was Epic's own fault.

We have collected data and statistics on Fortnite. Read on below to find out more.

Fortnite key statistics

Fortnite generated $5.8 billion revenue in 2021 for Epic Games

Before it was banned, Fortnite made $1.1 billion in lifetime mobile revenue

Fortnite has approximately 400 million registered players, 83 million play once a month

Over 60 percent of players are in the 18-24 age bracket

Fortnite overview

Fortnite revenue

Fortnite generated $5.8 billion revenue in 2021, surpassing its previous annual record of $5.4 billion in 2018.

Fortnite annual revenue 2018 to 2021 ($bn)

Note: 2021 is an estimate. Source: Epic Games

Fortnite lifetime mobile revenue

Fortnite surpassed $1 billion in lifetime mobile revenue before being kicked off both the Apple App Store and Google Play Store.

Fortnite cumulative mobile revenue 2018 to 2020 ($mm)

Note: This references total revenue by June of each year.

Fortnite registered users

Fortnite reached 350 million registered users in May 2020. It has not updated this stat, but we estimate it to be at 400 million.

Fortnite registered users 2017 to 2021 (mm)

Note: This refers to registered users; 2021 value is estimated. Source: Epic Games

Fortnite monthly active players

Fortnite has maintained a consistent monthly active playerbase of around 80 million, with 2021 being a peak year at 83.3 million MAPs.

Fortnite registered users 2018 to 2021 (mm)
Note: All values were taken in the month of June of each respective year. Sources: Eurogamer
Fortnite age demographics

Over 60% of Fortnite's playerbase is aged between 18-24 years old, although a lot may be younger and lie about their age to get access.

Fortnite age demographics 2022 (%)

Source: Verto Analytics

Fortnite gender demographics

A large majority of the Fortnite playerbase is male, and this disparity has increased since its mobile games were banned.

Fortnite gender demographics 2022 (%)

Source: Verto Analytics

Fortnite hours watched streaming

Viewers watched over 1.6 billion hours of Fortnite on streaming services in 2020, an increase on the previous year.

Fortnite annual hours streamed (mm)

Note: Twitch, YouTube Gaming, Mixer (til Q3 2020) and Facebook Gaming included. Source: Stream Hatchet

Fortnite FAQ

How many users were on iOS before it was banned?

116 million Fortnite users played on iOS, with 73 million playing exclusively on the platform ( Forbes)

What is the record concurrent players?

12.3 million is the record concurrent players, which occurred on April 2020 during the Travis Scott concert

What is the median weekly time spent on Fortnite?

Median weekly time spent playing Fortnite stands at 6-10 hours ( LendEDU)

Who is the most popular Fortnite player?

Ninja is the most popular with 24.2 million YouTube subscribers, alongside 16.7 million Twitch followers

How much does Ninja earn streaming?

Ninja reportedly earns $500,000/month from streaming Fortnite over YouTube and Twitch ( TubeFilter)

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Fortnite Usage and Revenue Statistics (2023)

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Fortnite key statisticsFortnite overviewFortnite revenueFortnite lifetime mobile revenueFortnite registered usersFortnite monthly active playersFortnite age demographicsFortnite gender demographicsFortnite hours watched streamingFortnite FAQFortnite refers to a videogame series, set in a post-apocalyptic, zombie-infested world. It is produced by Epic Games, and uses the company's signature Unreal Engine.