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Put the numbers face down and the students then choose a number and have to put themselves in order without speaking.  They are allowed to use hand signals to direct others to the correct sequence. 

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Put the numbers face down and the students then choose a number and have to put themselves in order without speaking.  They are allowed to use hand signals to direct others to the correct sequence. 

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Through the year the children take photos or drawings of class events and place them on class timeline

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Read 'The Very Hungry Caterpillar' to the students. Have pictures of the events that occur throughout the story. Students sequence these events then check to see if they are accurately placed.

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http://littlecodr.com/#littlecodr

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Sequence events in a story e.g Rosie's Walk,

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the sequences of how to make a sandwhich - board game

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Teaching Blind children about a new environment through orientation and mobility.  NBC stands for Nearby Considerations - a sensory awareness technique.  Through using the sequence of steps using their body senses, they familiarize themselves with the environment they are within. eg 1- What are my feet feeling? Is the surface hard/soft/rough/smooth etc;
2 - What can my hands feel?  Something/anything/textures/etc
3 - What can I hear? Anything close/distant/the same as before/ repetitive
4 - What can I smell?  Is it the same/pleasant/familiar
5 - What can I feel?  Breeezes/sun/shaded??
Through the sequence of NBC, students can label a place and feel comfortable that they have learnt that environment through this sequence.

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We focused on retell of popular stories. Using the spheros, students had to navigate the sphero over the pictures in order.
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Set up an obstacle course, use the story book 'We're Going on a Bear Hunt', create a story map and incorporate parts of the obstacle course into the sequence. 

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Set up an obstacle course, use the story book 'We're Going on a Bear Hunt', create a story map and incorporate parts of the obstacle course into the sequence. 

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Navigating around a particular course

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use a story book and students have to identify from the pictures the sequence of the story.

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Create a physical obstacle course that students must complete, making choices along the way.

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Create a physical obstacle course that students must complete, making choices along the way.

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An outdoor game we play, where one student is a robot, directed by another student in a sequence of steps to collect a flag from a set location.

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Using a robot mouse & the programming tiles to move around the maze.

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Using beebots to move around the board in correct number or procedural  text sequence

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Using caterpillar ordering and sequencing from topmarks is a very simplistic sequence the number game.

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code a sequence of moves to simulate a dance.

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We used SlowMation this week. Students picked a nursery rhyme and made their drawings move across the screen with their narration.

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We used SlowMation this week. Students picked a nursery rhyme and made their drawings move across the screen with their narration.

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Students use cards to put numbers into the correct sequence in prpe

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https://studio.code.org/s/course1/stage/11/puzzle/2

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Recreate the story and put in into an interactive powerpoint slideshow.

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Recreate the story and put in into an interactive powerpoint slideshow.

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Use Blue bots, create a story map and get children to program the blue bot to visit the story map in the correct sequence.

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Perhaps use playing cards 2-9 to practise sequencing numbers. If your numbers sequence correctly when placing them face down (eg. 4 then 5), you get a point. See how many points each player gets.

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We like to create props to sequence and retell stories. We have done there was an old lady who swallowed a fly, the hungry hungry caterpillar and ten apples up on top. We also use the cards with beebots under a clear mat

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Robot turtles;       When I went shopping game where children say what they bought and the next person in the circle repeats the item the child before them bought and adds their own. Game ends when a child cannot remember the correct sequence;        Skip Bo is a good card games for teaching the sequencing of numbers;                   Bee Bots to create a sequence of steps to achieve a specific goal, e.g. move the Bee Bot to the blue star.              

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Robot turtles;       When I went shopping game where children say what they bought and the next person in the circle repeats the item the child before them bought and adds their own. Game ends when a child cannot remember the correct sequence;        Skip Bo is a good card games for teaching the sequencing of numbers;                   Bee Bots to create a sequence of steps to achieve a specific goal, e.g. move the Bee Bot to the blue star.              

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Robot Turtles board game to navigate the board

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Robot Turtles board game to navigate the board

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Using photos of themselves from different ages the children create a sequence of their growth and physical development.

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Students place cards in order ensuring the operation chosen for each cards answer results in them being place in either ascending or descending order which is determined prior to beginning the game. The team with the most cards in order wins the round.

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Used various texts abour farms (unit Grow, grow, grow) e.g. Rosie's Walk. Children wrote programs for a Beebot to show where Rosie went in the same sequence as the story.

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Used various texts abour farms (unit Grow, grow, grow) e.g. Rosie's Walk. Children wrote programs for a Beebot to show where Rosie went in the same sequence as the story.

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Use mastermind to teach sequence of colours and patterns and how position and order matters

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Use mastermind to teach sequence of colours and patterns and how position and order matters

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Students collect pictures of groceries and complete their grocery list. Relies on memory and sequence.

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Use the Bee bot to sequence activities in a story

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Use the Bee bot to sequence activities in a story

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we play sequence memory where students have to pick 3 cards that go together to make a scene  (sequence)

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we play sequence memory where students have to pick 3 cards that go together to make a scene  (sequence)

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Crayon Physics.  Students have to create a sequence to make the star disappear and move through the game.  Moving sequentially assists the students to learn new ways of looking at a challenge and developing options for more difficult challenges.

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Crayon Physics.  Students have to create a sequence to make the star disappear and move through the game.  Moving sequentially assists the students to learn new ways of looking at a challenge and developing options for more difficult challenges.

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Students have to move around the game board and collect all the food items that go in a burger.  It is a game of memory.  Once they get all of the ingredients in their kitchen they can look for the bun to complete their hamburger.

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Saw a card game on facebook the other day called 1 through 10.  Taught number sequence in a simple game format.

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Saw a card game on facebook the other day called 1 through 10.  Taught number sequence in a simple game format.

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We play a game called sequence, in which you need to build runs of cards in order, eg 5 hearts, 6 hearts, 7 hearts, etc. You need five in a row to win. Teams can block each other.

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We play a game called sequence, in which you need to build runs of cards in order, eg 5 hearts, 6 hearts, 7 hearts, etc. You need five in a row to win. Teams can block each other.

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Taking photos of making a sandwich then putting photos in sequence and recalling the steps taken.

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Taking photos of making a sandwich then putting photos in sequence and recalling the steps taken.

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grade 2 taking photos of various historical points in time and sequencing them in chronological order. or moving around a bbot map to do the same. 

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grade 2 taking photos of various historical points in time and sequencing them in chronological order. or moving around a bbot map to do the same. 

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taking photos around the school and sequencing them, ie how do you get to the junior playground. what buildings do you need to go past.

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Sequencing Beebot cards to provide instructions for peers to move around a grid (students as Beebots

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Sequencing Beebot cards to provide instructions for peers to move around a grid (students as Beebots

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Year 2 students sequencing photos of an excursion and then writing about the excursion following the order of the photos.

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Year 2 students sequencing photos of an excursion and then writing about the excursion following the order of the photos.

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Prep students taking photos of activities they participate in throughout the day. Then organising them chronologically to recount their day.

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Prep students taking photos of activities they participate in throughout the day. Then organising them chronologically to recount their day.