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Children of Kindergarten of Rizario (Greece) learn coding with the help of bee bot! They made the bee bot floor using useless or natural material and help the little squirell to find food showing with cards the right way to bee bot !

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Children in kindergarten "Sprīdītis" enjoy learning and playing coding with Bee bot.

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Children love to make maps for robots, playing with them and create a stories.

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Children playing with new robot.

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CEIP Virgen de la Vega, Murcia. España. (Teacher Tamara)

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CEIP Virgen de la Vega, Murcia. España. (Teacher Tamara)

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(Spain) This activity is programed to learn about vertebrates animals and their characteristics through the beebots. They have learnt about viviparous, oviparous reptiles, birds, mammals, amphibians, fishes, herbivores, carnivores and omnivores, robotic and programming.They are going to learn about animals and robotic.This activity is aimed at children from 6 to 7 years old.

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The activities were prepered for children at the age from 3 to 6 years. This was their first acquaintance with various robots and quite simple basics of coding.

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Haabersti Vene Gumnaasium, Estonia

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Estonia, Tartu Karlova Kindergarten (Sassi House), teacher Karmen Kiho

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Estonia, Tartu Karlova Kindergarten (Sassi House), teacher Karmen Kiho

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The children got acquainted with the Bee-bot for the first time. We renamed the fruits, the pictures of which were on the mat. We only used direct travel to program the robot. When the child programmed the Bee-bot, we counted with the others how many times it is necessary to press the button directly and then the green button. The color green is clear in children. The robot drove us in all directions, both straight and back, and turned around.

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We discovered ΒeeBot, played and learned while having fun!Our little wooden, clockwork robot makes a new friend!

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First activity is with robot mouse. Having fun with a robot mouse. Looking for the way to the chesse. The second activity is programed to learn about autumn. This game teaches memory and perceptiveness and this activity is aimed at children from 3 to 6 years old.

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eyrodode week 21  ΒΡΙΣΚΩ ΤΟ ΑΡΧΙΚΌ ΓΡΆΜΜΑ ΤΟΥ ΟΝΟΜΑΤΟΣ ΜΟΥI program beebot to find the first letter of my name

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eyrodode week 21  ΡΙΣΚΩ ΤΟ ΑΡΧΙΚΌ ΓΡΆΜΜΑ ΤΟΥ ΟΝΟΜΑΤΟς ΜΟΥ

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CEIP VIRGEN DE LA VEGA (MURCIA, SPAIN) "CODING WITH COLORS" (teacher Jose)

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CEIP VIRGEN DE LA VEGA (MURCIA, SPAIN) "CODING WITH COLORS" (teacher Jose)

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Coding and decoding with colors.

Our pupils learn to code with ten colors to perform diferent actions in the classroom and in the playground.

According to the sequence of colors our pupils will do some actions and games with a few variations.

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Spain, Murcia, C.E.I.P. "Virgen de la Vega" (Cobatillas)                                                          Teacher Marta 

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Spain, Murcia, C.E.I.P. "Virgen de la Vega" (Cobatillas)                                                          Teacher Marta 

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Looking for the cheese

Children develop their computational thinking throuhg robotics activities. In this case, children have to programme the mouse bot in order to get the cheese but, they will find some obstacles through the way.

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23rd Kindergarten Larisa Greece. "Roby, the gardener".

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23rd Kindergarten Larisa Greece. "Roby, the gardener".

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Our children programmed the robot to water the plants.

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ΕΛΙΣΑΒΕΤ ΑΝΤΩΝΙΟΥ

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Kindergarden of 5o Nipiagogio N.Moudania of Greece Mostaki Maria

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Kindergarden of 5o Nipiagogio N.Moudania of Greece Mostaki Maria

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Code with cubes and patterns!
In the Kindergarten there is the pedagogical material with the cubes of 4 colors and 3 sizes, usually the children with this material play by stacking the cubes on top of each other, or in the row anarchically without thinking of any sequencing.
So in order for it to be played with a mathematical purpose, we make a series with two color criteria - shape with quantities and sequence to make the necklaces, and we worked as follows.
We understood what pattern means, repetition, sequence, we painted many patterns with 2 criteria shape and color.

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The children collaborated and programmed the beebot robot to select a specific food group from the food pyramid.

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beebot και Διατροφή

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https://codeweek.eu/view/443912/share-the-mnms-evenly

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From Wednesday, March 30, 2022 8:30 AM
to Wednesday, March 30, 2022 10:00 AM

Organized by:

ΟΛΟΗΜΕΡΟ ΝΗΠΙΑΓΩΓΕΙΟ ΑΡΓΟΥΣ ΚΑΛΥΜΝΟΥ

Activity Type

Open in-person activity

Happening at:

Άργος, 852 00, Κάλυμνος

Description:

Μας έφεραν ένα σακουλάκι με μικρά χρωματιστά σοκολατάκια, έπρεπε να βρούμε ένα τρόπο να τα μοιράσουμε δίκαια. Γιαυτό το πρώτο βήμα ήταν να ξεχωρίσουμε τα σοκολατάκια βάση χρώματος. Το δεύτερο βήμα ήταν να μερτήσουμε πόσα παιδιά είμαστε. Και τέλος κάτω από καθε σειρά χρωμάτων αντιστοιχίσαμε ένα σοκολατάκι για κάθε παιδί.

Έτσι όλα τα παιδιά ήταν ικανοποιημένα ότι η μοιρασιά ήταν δίκαιη!!!!

Nearby upcoming activities:

Γίνομαι Προγραμματιστής για μια μέρα!!!

Thu, Oct 19, 2023 8:00 AM

Τα παιδιά του 5ου Δημοτικού σχολείου Καλύμνου θα πάρουν μέρος σε δυο δραστήριότητες.. Τα μικρά παιδιά θα γίνουν μαθ μποτ για να πάνε σε συγκεκριμένους στόχους ενώ τα μεγάλα παιδιά θα πειραματιστούν σε scratch για να κάνουν το όνομα τους να κινείται.

Γίνομαι Προγραμματιστής για μια μέρα!!!

Mon, Oct 16, 2023 12:00 AM

Μαζί με το 5ο Δημοτικό Σχολείο Καλύμνου τα παιδιά της Έκτης και της Τετάρτης τάξης θα Προγραμματίσουν να κινείται το όνομα τους ενώ τα παιδιά της Β΄Τάξη θα γίνουν τα ίδια μαθ μποτ για να πάνε προς ένα στόχο

100.yıl

cumhuriyet 100.yıl etkinlikleri

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A grassroots initiative run by volunteers and supported by the European Commission.

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October 7 - 22, 2023: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

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We are programming and sending bee-bot to the moon

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Children make routes to go pasta shopping