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How Does Clay Animation Work? (n.d.).

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Google Plus (2011).

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How to develop digital fluency within students?

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How to develop digital fluency within students?

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The newer generations are brought as "digital natives" they are the first generation to be brought up embedded in new technology, this opens pathways to use the web and social media to adjust our educational frameworks to produce digitally fluent students (Manus, 2013. A mixture of technologies aimed at building skills and expanding learners' digital experiences is what produces digital fluency (Howell,2012).

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An innovator is a person who expands and develops something new. A technological innovator can be formed through someone who engages in discovery learning, as students are exposed to new forms of technology they attempt to understand and engage with the new uses of technology in an attempt to understand the processes behind it. We need to provide students with access to different technologies and provide opportunities for them to engage with theses techbologies independently (Howell, 2012).

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Preparing students to become digital content creators requires a change in learning outcomes. Digital content creators can create videos, embed videos and sound tracks, create robotics and create clay animations (Howell, 2012)

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Cyber Hound (n.d.).

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Microsoft Power Point (2018).

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Walmart (2012).

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Is defined as the multitude of tools that enhance student learning (Howell, 2012).

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This field should be considered with the content of learning effectiveness, the practice of research, design and implementation of digital processes summaries the use of instructional technology (Porandokht, 2011).

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This is the study and ethical practice of facilitating effective learning through the use of appropriate technological processes and resources (Howell, 2012).

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The internet and related tools play a critical role in our schools, there are three key terms that define the role of technology in education (Howell 2012).

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Digital Fluency is the ability to precisely achieve desired outcomes through the use of digital tools and technology (Makice, n.d.) Once students have grounded in the basics they need to be built on and refined in their knowledge and skills to become proficient digital content creators and technology innovators (Howell, 2012).