# data[].attributes.body
Play note- allows you to choose a note in the piano and how many beats it will play it.
set instrument- lets you choose different instruments.

# data[].attributes.body
The play sound block allows you to play the chosen sound you desire.

The stop sound block stops the sound that you chose.

# data[].attributes.body
Play note- for -beats

This plays your chosen note or pitch on the instrument for how many seconds you'd like.

# data[].attributes.body
change volume - lets you decrease//increase the volume of the sound of your choice

# data[].attributes.body
play sound - lets you play the sound you have chosen

stop all sounds - lets you stop all the sounds playing

# data[].attributes.body
Play sound ___ block allows you to play a sound from the library or from your own files

# data[].attributes.body
The play sound block lets you incorporate the sound that you have chosen in your script.

# data[].attributes.body
the "play sound" block lets you listen to your chosen sound for your script. :^)

# data[].attributes.body
play sound lets you play the list of sounds you've put together
chose sound from library lets you pick different available sounds

# data[].attributes.body
The "play note" block plays a certain note on the keyboard. The "play sound" block plays a sound of your choice.

# data[].attributes.body
Play Sound- this block allows you to play the sound you picked

# data[].attributes.body
"Play Sound [___]" block lets you play any sound either from the scratch library or recorded.

"Change Tempo By [___]" block makes the speed of the sound go faster or slower.

# data[].attributes.body
Stop all sounds- Once activated, this block will make all sounds that are currently playing stop.

# data[].attributes.body
The 'play sound ____' block allows you to play a sound/song/beat of you choice

The 'play drum ___ for ___' block allows you to play one beat/sound at a time for a set number of seconds

# data[].attributes.body
Set  instrument to-

This block gives you options on what your desired instrument is. For example, you'd like to play the electric guitar, simply just choose number 5, press the block or the green flag if ever, and the sound will play.

# data[].attributes.body
Play Sound block lets you play the sound you have chosen or have recorded so that your sprite will follow/produce the sound if it is part of its script

# data[].attributes.body
BELBIS, 03
Sound Block lets you play the sounds that you have chosen for your script.
The "stop all sounds" makes all the sounds in your script, stop.
The "play note _ for _ beats" lets you play a corresponding note based on the instrument you have picked

# data[].attributes.body
Rest for (___) beats block - Sets how long a sound should rest or stop
Play sound block (___) - plays the chosen sound

# data[].attributes.body
The "play sound" block allows you to play the sound that you've chosen.

# data[].attributes.body
The "play sound_______" block allows you to play the selected or chosen sound.

The "stop all sounds" block makes all the sounds that is/are playing to stop.

# data[].attributes.body
|Play sound __ until done|
means that it will play the full length of the audio

|change volume by ___ |
changes the volume depending on the value you input

# data[].attributes.body
The "play sound ____" block -  lets you play a chosen sound.

The "stop all sounds" block - stops all the sound blocks

# data[].attributes.body
play sound - will play your desired sound
play note___ for ___: will play your desired note

# data[].attributes.body
Set Volume - sets the loudness of a sound in a specific number

Play Sound - plays the sound you chose to use

# data[].attributes.body
The play sound block plays the sound you picked.

The rest for _ beats allows the sound to play after the number of beats you chose.

# data[].attributes.body
Play Sound- this block lets you chose what sound you want the sprite to sound like.

# data[].attributes.body
Block: Play Note(60)for(0.5)beats
-This block lets you play a specific note for a specific number of beats.
Block: Rest for(0.25)beats
-This block lets you pause for a while with a specific number of beats.
Block: Stop all sounds
-This block makes all sound stop

# data[].attributes.body
Play Sound-this block will play the sound that you have chosen.
Play Note-this block will play a certain note in the piano that you have chosen

# data[].attributes.body
Play note - lets you play a certain note from the piano.
Set volume - raises and lowers the volume :3

# data[].attributes.body
1. The 'Play Sound _______' plays the desired sound you'd like to play.
2. The 'Set Volume to _______%' sets the volume of the sound you want to play to how low or high you want it to.

# data[].attributes.body
Play Sound - it plays your desired sound
Play note - it plays a certain note in the piano that you chose

# data[].attributes.body
Play sound
- this block will let you hear the sound you'd like to play
-when you click the arrow it will let you choose a sound or record
Play note
-It will play the note you and the beat you chose
-You can also change the note and the beat by pressing the arrow

# data[].attributes.body
Chomp sound
It sounds like a person chomping and eating food.It is a sound we can normally hear and create in our everyday life especially while we are eating food.:))
We can use this sound ij sprite,when there is a scene wherein the characters/persons are eating.:))))))))

# data[].attributes.body
''play sound'' (meow)- plays the sound of the cat and you can also choose the sound that you want to hear.
''set volume to __%'' - plays the amount of volume that you want to hear in a specific sound.

# data[].attributes.body
Play Sound Birthday Bells - It plays the tune of 'Happy Birthday' with bells.
Change Tempo By _____ - It makes the sound go faster or slower.

# data[].attributes.body
Play Sound [_____]- this block will let you make/choose your desired sound for the sprite. For example, for the cat sprite it has an option for a "meow" sound. You can also record you desired sound.

Set Instrument To [___]- this lets you choose your desired instrument and it will play its sound.

# data[].attributes.body
The "play sound ___" block allows you to play the selected sound after a key is pressed/ something is done (that has been set.

The "stop all sounds" blocks makes all the sounds that is/are playing to stop.

# data[].attributes.body
1. Play Sound[    ] - It plays any sound you choose for your sprite to make sound of.

2. Stop all sounds- This block is used for you to stop all sound blocks you want to stop.

# data[].attributes.body
Set Volume to ()%- sets the volume of a sprite to a specified amount

Stop all Sounds- Stops any  current sounds being played by sprites or on Stage

# data[].attributes.body
The "play sound ____ and play drum ___ for ____" is for producing sounds and it makes you choose what kind of sound you want to hear. You can also choose the duration or the beats of the sound, it depends on your decision.

# data[].attributes.body
"play sound ___"
- block causes the selected sound you chose to play.

"stop all sound"
- block, stops all the sound that is/are playing.

# data[].attributes.body
-THE PLAY NOTE_FOR_BEATS BLOCK GIVES THE PROGRAMMER THE ABILITY TO ADJUST THE LENGTH OF THE SOUND FORA SIMPLER REPETITION AND A LESS CONFUSING SCRIPT
-THE SET TEMPO TO_ ALLOTS AN EXTENSIVE OPTION ON HOW TO CONTROL SOUND THE WAY THE PROGRAMMER WOULD DESIRE
-THE REST FOR_ GIVES TIME TO SOMEHOW CHANGE THE MIX OF SOUND INTO THE WAY THE PROGRAMMER WANTS WHICH GIVES A BIG KICK OF VERSATILITY
-THE ANIMAL SOUND ARE VERY ACCURATE ESPECIALLY FOR THE PROGRAMMER TO GIVE LIFE TO SPRITES IN ACREATIVE WAY
-THE EFFECTS SELECTION PROVIDES AN EXTRA WAY TO ALLOT CREATIVITY IN THE PROGRAM

# data[].attributes.body
play sound _______ = plays the chosen sound [ex.: play sound meow]

stop all sounds = stops all sounds when used

HI GUYS :DD

# data[].attributes.body
"play sound _____"
-plays the chosen sound when a certain button is clicked

"stop all sounds"
-stops everything that is playing at the moment

# data[].attributes.body
Write your LASTNAME, CLASS NUMBER before you type your answer.