# data[].attributes.headline
Using frame border as a MASK in Photoshop

# data[].attributes.subject
Using frame border as a MASK in Photoshop

# data[].attributes.body
1. Increase size of Character name, and add over image or above text descriptor.

2. Incorporate an ornate  border, in keeping with your theme. Look at a range of borders from medieval to fantasy.

3. Look at other typefaces (fonts) for your card text. Consider script or handwritten typefaces that are still legible.

4. Make 'Kingdom of the Sun' typography that of your own hand drawn text.

5. Look at other image frame styles, keep cards uniformed.

6. Increase typeface size of score section.

# data[].attributes.body
Elizabeth on track with her Personal Investigation theme and Contextual Written Response.
Discussion with individual Padlet looking at potential final outcome(s) to be explored:
> Excellent graphic illustration on Padlet of your character designs for your board game.
> Upload missing work when you can to Padlet.
> Strong documentation of visual recording AO3 with your timed stages of development.
> Concentrate on 5 to 7 game characters.
> Work on the game card designs and incorporate a logo and title for the game itself, this can adapt the sun candle, tear character illustration as the card back design. Possible titles: Sun Kingdom, Kingdom of the Sun, Never Setting Sun etc.
> Explore a potential game map, look at hand drawn maps from other games and use as inspiration.
> Merchandise, game poster ideas, board design, box or mock up of game itself.

Excellent work on your Padlet with strong documentation and analysis.

WELL DONE!

# data[].attributes.body
these are idea blasts for the back of the card.

# data[].attributes.body
Personal Investigation Title: PORTRAITS
MS-Forms completed for MAP 2.
Remember to maximise your creative output with the available time allocated to practical (on-site) sessions.

Your investigation is at a good stage - expand your experimentation and work towards final outcomes, remembering to document all stages of development as your project develops.

Continue to work on Contextual Response as this is an integral element of the PI.

# data[].attributes.body
-card designs
-character cards
-1 of each other card
-trying different mediums
-final outcomes
-final product

# data[].attributes.attachment_link.keywords[]
massively multiplayer online role-playing game

# data[].attributes.body
Presentation - Effective presentation and management of chosen theme(s). / Presentation flow and structure (does it make sense)

Selection of material for slides that is directly relevant to the chosen theme(s) – appropriate background information

Research examples

Proposed outcome(s)

Title: Portraiture

Well structured presentation on Padlet Ellie with a detailed range of contextual sources to use as inspiration for your investigation. Please can you add your own reflective annotation about your chosen artists.

Update reflective analysis - Use colours and Italics (more detail and reflection)

Your visual recording AO3 on your Padlet site is developing with clear signposting (section headers) providing a natural flow.

Your theme of ‘Portraiture’ and extensive studies would benefit from looking at card designs for playing cards / top trumps / tarot etc.

Fantastic start Ellie - continue with your developments, experimentation and recording - please keep this up!!!

# data[].attributes.body
i was very much first inspired by magic the gathering as it was a fanstasy inspired card game, i loved the chracters and design each card had and having differnt lands and abilities, so I came up with and idea to make my own card game.

# data[].attributes.body
for my project i am doing portraits, this involves painting carving drawing someones face. this will be the main focous of my PI as i want to capture the many ways portraits can be used, however i want to do fantasy game type portraits, and maybe even an animation apposed to a game as my first idea, and i want my landscapes to be somewhat in the style of how studio ghibli and disney make their movies, the landscapes are there for story and feel, and are not the main focous but without the landscapes the potraits and characters would just be dull, its important in art and grpahic design to keep some parts simplistic but there has to have a certain level of detail, you cant paint something from the renisance time but have people walking around in a track suit if you want it accurate.

# data[].attributes.attachment_link.title
Graphics-PI ideas | 30+ articles and images curated on Pinterest in 2020 | concept art, digital art tutorial, digital painting tutorials

# data[].attributes.attachment_link.description
Sep 7, 2020 - Explore Ellie Dodd's board "Graphics-PI ideas" on Pinterest. See more ideas about Concept art, Digital art tutorial, Digital painting tutorials.

# data[].attributes.attachment_link.readable_text
Giuseppe Bartolomeo Chiari (10 March 1654 - 8 September 1727), also known simply as Giuseppe Chiari, was an Italian painter of the late- Baroque period, active mostly in Rome.

Born in Rome, he was one of the main assistants, along with Giuseppe Passeri and Andrea Procaccini, in the studio of an elder Carlo Maratta. His father had opposed the career, but his mother, on the recommendation of a painter named Carlo Antonio Gagliani.

By the age of 22, he had frescoed the lateral lunettes ( Birth of Virgin and Adoration of Magi) of the Marchionni chapel in the church of Santa Maria del Suffragio. He also painted the ceiling of a chapel in Santa Maria in Cosmedin. He frescoed rooms in the Palazzo Barberini to allegorical sketches of Bellori of Aurora leading Apollo and chariot with time and seasons with extensive interweaving of heraldic symbols, including bees (symbol of Barberini); two-headed eagle alighting on globe with blue and white stripes (symbol of the family of Vittorio Ottoboni; crossed keys under baldachin (symbol of Pope Alexander VIII); a golden fleece (symbol of award given to Taddeo Barberini; a column (symbol of the Colonna family); sun and laurels (symbols of Urban VIII), and post (symbols of the Pignatelli family).

He also frescoed the Palaces Colonna and Spada with scenes based on Ovid's Metamorphoses. He additionally frescoed the Villa di Marchese Torri outside of Porta San Pancrazio in collaboration with landscape artist Jan van Bloemen; as well as the church of San Silvestro in Capite with Madonna and child with Saint Anthony performing miracles and Pope Stephen I destroying temple of Mars with lightning (1696) for Santa Maria del Suffragio (where he completed Niccolò Berrettoni's fresco). He also painted for Santa Maria in Posterola, Santa Maria di Loreto, San Salvatore in Lauro, and an Assumption for Santa Maria del Montesanto. For Basilica di San Clemente, he painted a St Clement in Glory for pope Clement XI. He also prepared the cartoons for the mosaics in the lateral nave of the Basilica of Saint Peter's and San Giovanni Laterano with the oval of Prophet Obdiah listening to trumpet of Judgement Day. He also painted a Vision of St John in the chapel of the Presentazione for the Duomo di Urbino.

He was a teacher of William Kent, Paolo Anesi, and Giovanni Andrea Lazzarini. His studio is described as highly frequented by French artists. He became director or principe of the Accademia di San Luca (1723-25).

Adoration by Magi & Birth of Mary, 3rd chapel on right of Santa Maria del Suffragio.

Apotheosis of Marcantonio II Colonna, ceiling fresco of Sala delle Colonne Belliche of Palazzo Colonna.

Solar Carriage, Galleria Nazionale d'Arte Antica.

Decoration of ceiling in piano nobile of Palazzo De Carolis.

Decoration of lunettes in 2nd chapel on right in Sant'Ignazio.

Judith and head of Holoferne and Allegories of Clement XI papapcy', Museo di Roma in Palazzo Braschi.

Glory of the Virgin, ceiling frescoes of 3rd chapel on left in Santa Maria del Montesanto.

Glory of Angels, Chapel of Founders, Sant'Andrea al Quirinale.

Glory of San Clemente, ceiling frescoes of upper basilica of San Clemente.

Bacchus & Ariadne, Palazzo Spada.

Madonna, child, & Saints Anthony of Padua & Stefano I. San Silvestro in Capite.

Miracles of St. Francesco di Paola,wall and ceiling frescoes on 2nd chapel to right of San Francesco di Paola

Profeta Abdia, painted in oval over aedicule of nave in Basilica di San Giovanni

San Francesco surrounded by Angels, Santi Apostoli, Rome.

Holy Family and young John the Baptist, Santa Maria alle Grazie delle Fornaci.

Saints Peter of Alcantara and Pasquale Baylon, San Francesco a Ripa.

Tullia driving her Chariot over her Father

Giuseppe Bartolomeo Chiari, by Bernhard Kerber; Renate Franciscono(1968) The Art Bulletin p75-86.

Getty Museum site

Romecity entry

# data[].attributes.attachment_link.description
Giuseppe Bartolomeo Chiari (10 March 1654 - 8 September 1727), also known simply as Giuseppe Chiari, was an Italian painter of the late- Baroque period, active mostly in Rome. Born in Rome, he was one of the main assistants, along with Giuseppe Passeri and Andrea Procaccini, in the studio of an elder Carlo Maratta.

# data[].attributes.body
Miyazaki Hayao, [mijaꜜzaki hajaꜜo]; born 5 January 1941) is a Japanese animator, filmmaker, screenwriter, author, and manga artist. A co-founder of Studio Ghibli, a film and animation studio, he has attained international acclaim as a masterful storyteller and as a maker of animated feature films, and is widely regarded as one of the most accomplished filmmakers in the history of animation.

# data[].attributes.attachment_link.description
Professional Illustrator and Concept-Artist.
Worked for Unit Image,Wizard of the coast, Dark Horse Studio, National Library of France, Materia Collective and more…

# data[].attributes.body
i wanted to start doing portraits and model design for my characters on how i want the final outcome..however i find its important that you understand lighting and scenery work with all images so its not just incomplete work. Lighting is very important to images, it gives atmosphere and tone to the images, you can portray a scene how you want. Such as if you want the viewer to feel comfortable you can add a warm sunlight with a hint of yellow or if you want it to be sad and you can use dark blue shading with a blue ambiet light. Ambient and Direct light are also very important in an image, direct light will pick up the main plains of a face and allows you to paint with a full gradient where as an ambient light is a very limited scale and mostly is you painitng with shadow.

# data[].attributes.body
https://i.pinimg.com/originals/f1/79/35/f17935b9d587cc86f2ae9a0c658f030c.jpg

# data[].attributes.body
https://www.pinterest.co.uk/pin/290763719692625146/