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Hailey and Mei

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Turn on the 2018 Height Above Ground layer to find the heights of buildings and other structures/trees. >>>>>>>>>>>>>>>>>>>>>>

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Amanda                        Paul
3:00 - Kong + Willa            Levi + Sam
3:15 - Jaimie and Rachel  Connor and Ava
3:30 - Kelci and Deshawn     Andrew and Faith
3:45- Straub and Wagoner Garret and Grant
4:00 Nick and Sam
4:15

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City of Alexandria, VA GIS Open Data Hub

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City of Alexandria, Virginia GIS Open Data

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Bottom of everyone's model should be 5' - Culvert starts at 6' and is 6' tall. Then there is and average of 2ft of ground (depending on the areas topo). Areas' ground level ranges from 16 to 12.

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Question 5: Elevation of basements and heights of buildings.

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Question 5: Elevation of basements and heights of buildings.

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Includes hyperlink to ArcGIS building height and elevation data.

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https://www.alexandriava.gov/uploadedFiles/tes/info/Manual_%20Design%20and%20Construction%20Standards%201989.pdf

https://www.alexandriava.gov/uploadedFiles/tes/Stormwater/VA%20Alexandria%20Hooffs%20Run%20Culvert%20Assessment%20FINAL%20July2020%20(5).pdf
Culverts mostly 5.25 ft x 17 ft  and rectangular concrete pipe system.

https://up.codes/viewer/virginia/va-residential-code-2012/chapter/26/general-plumbing-requirements#26
"Water service pipe shall be installed not less than 12 inches (305 mm) deep and not less than 6 inches (152 mm) below the frost line."

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Photographing the models should be relatively consistent. Directional wise we believe it is best to photograph the model downstream so you can capture the flow of the water through your model. There should be ample lighting to accentuate the model. The background should be solid white to have a clean, direct background that helps showcase the model in the best way possible without losing the details and depth. The distance from the model should be far enough to capture the model in its entirety, yet not too far as to lose the intricate details. Depending on the complexity of the model, a single image could work best with less information, and for more complicated models with lots going on, a composite image could be best.

Try lighting it from behind, and then try others as well.

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Sections I, II, III for next week:
Introduction
The medium of Landscape.
The medium of drawing.

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James Corner: Representation & Landscape

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James Corner: Representation & Landscape