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Andrew B and George P decimal jail game 

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Andrew B and George P decimal jail game 

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Their game was not a lot preparing and didn't do a lot of work 1.it didn't entertain us because it was definitely unprepared and it was just basic. 2. It was not that creative just basic 3. it had clarity of the rules 4. not much just a little like the board and just 2 questions. i would give 3/10

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The criteria was pretty good but they probably could put a theme into it like space, gold etc. It was entertaining for me and them because I couldn't get past 8 and then on the final go I got to twenty six but then had to go back ten. The creativity was not bad but they could of defiantly could of inproved. The rules were clear because its the basic playing rules of a boardgame. The relivence to decimals was really good with questions and the board.

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Mr. McFarlane

Andrew's decimal game was very
entertaining. The jackpot and perilous squares he set up kept the game very exciting. It also meant the game had great longevity.
I thought the best feature was the 'pick a card' squares. Andrew had created decimal maths questions you
had to answer if
you landed on a pick a card square. It added great Maths to the game.
A very exciting and fun game.
Entertainment- 9/10
Creativity- 8/10
Clarity of rules- 9/10
Relevance to decimals- 10/10

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Although we did not have enough time to play their game it looked OK because they had a Pokemon game wich did use decimals in a fun way.

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Dominic,Jack and Julian Pokemal review. 

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Dominic,Jack and Julian Pokemal review. 

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What an amazing game it was with creative abilties and questions and interesting landmarks for movement. The questions were amazing of converting fractions to decimals it was well made with interesting landmarks and tokens I liked the abilties it made the game more interesting with it was like Mari kart where you could use items which I liked a lot.
I think could have put in a bit more challenging landmarks and for an idea for one I think they should put a landmarks where a player lose their ability I would really like it to make it challenging. The rules where very simple but a bit confusing with the moving numbers but I understand in the game. They did well on converting decimals as their teaching of decimals which was helpful for me cause I didn't know how to convert 3\4 but their answer made sense for me.  Overall this game was amazing with fun landmarks and abilties I give it 7\10.
-Aiden Tran.

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1. Marcus' game was sort of fun but was annoying when I landed on Space Mash (go back to the start).
2. It was creative in the fact that the board went in a clockwise direction.
3. The rules was complicated because the fact that he didn't explain what Junk Dump means and that there were a lot rules that didn't make sense.
4. I don't think that the game had anything to do with decimals except the fact that the numbers were decimals.

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Reviewed by- Dominic, Jack and Julian.
League of decimals.
His game was really creative i liked the idea of cards. He said he got inspiration from Pokemon, Yu-gi-oh and LOL. I liked how he made is own cards. It was really entertaining I would give it a 9/10. The rules were pretty clear I liked how he gave an exampl of what happened if you got hit with an attack. It gave us a really good idea on decimals and overall it was an amazing game and i would by it for any price.

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The game was excellent and had a few improvements that were a legit certain time line for the time to answer the questions but overall it was mostly compelling in the criteria .I like the theme of the Olympic Games because that ties up with the current main topic of the community . I think the creativity of the game is excellent their rules were well made and were very clear . The relevance to decimals is very high and I rate the game highly .
By Vince Hoang and pig / Lachlan Hume

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Dylan's game was good.
There was a lot of cons and pros, pros were when your oppenent went back to start or got trapped in a infinite loop, cons were when you were on the recieving side when you get trapped yourself or got trapped in an inifinte loop as well I was the one that got back to start and it was chating by them two because i rolled a 5 to get past the ladder which he said was not a roll and then I rolled a 2 and they said it was a perfect roll when i went to the ladder :( .

And Dylan's rules were perfecto.

Harrison.H & Lachlan Potter.

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Their game was entertaining, they had a neat little system where if you picked up a 'fixer' card and you get it right, you pick up another card.
Their rules were quite clear and it didn't take me very long to understand the game.
They included a quite a bit of decimal related objects.
Dylan Gough

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definably1. Their game was very entertaining because they had a Pokemon mixed with Monopoly and you had to collect Pokemon cards.

2. The game was very creative but I think they didn't think of all of it because they copied a bit.

3. We didn't need to read the rules because it was strait forward.

The game was definatly to decimals because if you landed on a square you had to pick a card and solve the problem on it

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Today when we played Zachary, Joseph and Josh D's board game and we think that out of 10 it was 6.5/10. The creativity wasn't really good because there was also a real game very similar to theirs and they basically copied it.
The clarity of the rules weren't too good and some of the questions were too hard for some of the kids in the class. It might've been a bit hard to learn some of the stuff in the games because as we said there are some questions that are quite hard and they might struggle with them and not be able to answer them.

Extra things:we think they need to improve on things like having an original idea and maybe adding more property's and a bit less question squares because every square almost was a question square.

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The game was really entertaining and it was very fun it was really creative especially when the flash came in. The rules were that if you get the flash card correct move forward and move back if wrong or pay the consequences
The thing that you learn is how to add decimals in a sum
The thing he could work on is he could explain the rules on a pice of paper instead of saying it himself
By Andrew Tselepis

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Game Review by Harrison Pourounidis & Sarkis Sassine

This game was very creative, and used very logical decimal parts of the game. Christian has displayed wonderfully how decimals work.
We believe that he has based his cards on monopoly. It was mostly fun but at the start it lacked of entertainment. Besides that Christian's game was entertaining and exciting even though he did it with the Boogie Man

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Sarkis Sassine & Harrison Pourounidis: Tsunami in the City

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Sarkis Sassine & Harrison Pourounidis: Tsunami in the City

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Game review by Christian Labagnara

This game in my eyes was very creative. In terms of entertainment, it was moderately entertaining. I liked the idea of a tsunami coming your way and you have to roll the die to get a number to move your chess piece the number rolled until you get to the safe zone where you win and finish. I think the game was very creative as the blacked out squares represent buildings in the city that are going to be struck by the tsunami. The rules were somewhat clear, there were a few spots where I was a bit stuck on the rules though. The implementation of decimals in the game I felt was very little. I actually saw no evidence of decimals in the came. The dice was just a normal 6 sided die with whole numbers 1-6. Overall I liked the game,  but lacked the use of decimals throughout.

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Today I played Andrews game the entertainment level was about 7/10 because he had special things like short cuts and flash cards to make  the game more interesting by probably taking out the rule that when you land on a odd decimal you move back one I think that rule spoiled the game. Also his game board could be neater and have less mistakes on the numbers on the board because they weren't the clearest writing that I have seen. Another thing is that there were so many rules that were not on the rules board. So it made everything confusing and didn't make sense.

I think that his game was very relative and involved a lot of skills in mental maths and had lots of good but very different features like a card holder for the small flash cards to be put into. Also he had features that he should probably in my opinion take out like the shortcuts and the decimal odd rule which I did not like to much. Also I thought that his shortcut was sorts of corrupt due to how close it was to the start line and it would be unfair on the other persons chances.

The clarity of the rules weren't so great he had 5 rules in the written version. But he had so many rules in his head that I thought that he would go on forever but he finished in the end

I think that this game was very good in learning about decimalsbecause  he had flash cards and you had to learn about all of the decimals were either odd or even.

By Zal sen