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Had a chance to be creative and design something cool.

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Random, unexplainable glitches would happen, and I couldn't figure them out, but they would happen rarely.

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There was definitely enough time, and all of the time management was up to me.

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It was fun getting the chance to create something using what we've been taught in class in a creative way.

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I had to scrap my entire game half way through the project and start from the beginning.

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We had enough time to make a simple game, but if you wanted something more complicated we definitely would need more than a week.

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We had enough time to make a simple game, but if you wanted something more complicated we definitely would need more than a week.

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It was cool to make my own game and use my ideas

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it was easier than python and exciting to do.

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it was easier than python and exciting to do.

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I did everything right and it didn't work so I deleted the code and did the same thing and it worked 

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I did everything right and it didn't work so I deleted the code and did the same thing and it worked 

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Better as an individual project

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I learn that organization is key to coding because if something is wrong with the code then you can figure out whats wrong with it easier.

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My game is the bomb, baby. Word to mother it was kind of fun coding it.

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My game is the bomb, baby. Word to mother it was kind of fun coding it.

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It was fun to play around with.

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The fact of wanting to use the same sprite over and over again then later finding out about clones saves lives.

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It was a pretty fun assignment

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It was satisfying to see the finished product 

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It was satisfying to see the finished product 

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This project is better as an individual project because it gives you the opportunity to learn how to use scratch while also creating your own unique game

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Glitches and bugs that I couldn't figure out.

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Seeing the final project was super cool and pretty satisfying overall.

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downloading music to put in was confusing

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There was plenty of time to finish the project

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duplicating the scripts to transfer to different sprites

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duplicating the scripts to transfer to different sprites

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It was fun to be creative and get to create our own game

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Wish I had like 1 more hour so I could have had sound

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Wish I had like 1 more hour so I could have had sound

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I had enough time, but I made a fairly simple game.

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scratch was easy enough to create complex games within the timeframe.

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This project was better as an individual project because it allows for creative freedom that way and makes it so you must know the necessary skills yourself.

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you have to keep all of your scripts organized to you can find solutions to glitches

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The project was better as individual but it was nice to have someone double check the code and help with glitches when needed.

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sprite's x and y positions are very important

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sprite's x and y positions are very important

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My backgrounds were being dumb and didnt want to work so i was aboout to give up

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The realization that my game was not going to work out, so I had to start over.

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I could go at my own pace rather than waiting on someone or following behind someone.

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This was better as an individual project because you could be creative on your own and not have to worry about what other people wanted to do. Also, if someone else was working on the code it would get confusing

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I had enough time even though I probably procrastinated too much. Plenty of time to complete the work given.

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It was better as an individual because you had total freedom to make the game exactly as you wanted.

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It works... After so much time spent just to get it works it finally does

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We had enough time

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i had enough time to make it

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coding one line at a time and testing after allows for easy bug fixes

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if i had an hour or two more it could have been almost alright

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if i had an hour or two more it could have been almost alright

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This project was good because it allowed us to use what we learned in activities in an actual project. Getting to make my own unique game was cool too.

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Once we move on to python i will miss scratch because of how easy it is.

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I learned that if you can't make a good game, make a 80s text game.

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I learned that if you can't make a good game, make a 80s text game.

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At first, I couldn't get the sprite to clone a limited number of times then the other sprite would only shoot the original clone.

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I learned that coding in small increments makes it a lot easier to troubleshoot any problems with the code.

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Word up, ain't nobody game more john blaze than mine.

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Word up, ain't nobody game more john blaze than mine.

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I really liked my idea for a game and as I was seeing it working for the most part, was good.

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The project was fun it allowed me

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Playing a game is fun, coding for it is hard because you come into bugs, that make the game not work the way you want it to work.