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Can be useful as modelling of pronunciation is readily available 

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Can be useful as modelling of pronunciation is readily available 

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Good for engaging students and make classes more fun

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Over use can hinder language learning as it cannot encompass all the skills needed to gain fluency

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Bad use: too much time spent on editing/tweaking things like presentations/videos and not enough time on language 

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Bad use: too much time spent on editing/tweaking things like presentations/videos and not enough time on language 

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some apps focus solely on one skill and not all 4

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Bad use could be using it on its own, with no additional resources

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Good and bad: Use competitive aspect to fuel enthusiasm, however could be demotivating

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Can be used: to allow for creativity, e.g. ppt and graphics, images in pieces of work 

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Can be used: to allow for creativity, e.g. ppt and graphics, images in pieces of work 

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Using technology to consolidate language- eg vocab, listening

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Can be used: for research into other cultures or research into content led learning 

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Can be used: for research into other cultures or research into content led learning 

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Digital tools could be apps, presentations, kahoot

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how can it be used for vocab building / grammar drills?

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how can it be used for vocab building / grammar drills?

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can be used to reinforce vocabulary and absorb it in an engaging way

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Good: using the method as a starter to get students engaged with the lesson

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Can be used: for vocabulary building, for grammar drills 

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Can be used: for vocabulary building, for grammar drills 

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Games can be used to motivate students, for example Kahoot, which also enhances interaction.

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Bad use using it for the sake of using technology and using activities that don't help progress learning

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Digital tools should be used as an addition to teaching rather than the main focus

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What technologies / digital tools can be used in the classroom?

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What technologies / digital tools can be used in the classroom?