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it's 3:35 pm and i got here at 12; I am staying for the soccer game too

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we LOVE Drake in this house!

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Right across the street 👀

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Mexican Food - Restaurant & Catering - Chipotle Mexican Grill

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Order tacos, burritos, salads, bowls and more at Chipotle Mexican Grill. Order online for pick up or delivery and join our rewards program today.

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a. My biggest circle of influence is in my family because I’m the eldest daughter and cousin of the generation, so I work hard to handle every aspect of helping my family. The least circle of influence is broadway plays because I am just apart of the audience, not actually working with the creators

b. Yes, because perspective changes over time. And as time continues, things change. Gradually, you can stop being apart of a circle of influence or become more dominant in another.

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These images represent hope because they are very optimistic and use common everyday metaphors to explain that feeling. Common phrases like “There’s light at the end of the tunnel”

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These images represent curiosity with the constant wondering eye of wanting to know what else is out there. The need to figure out the never ending question of “why”?

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These images show excitement by expressing a face that displays that emotion.

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1. Students pay tuition

2. It helps the environment

3. Public transportation reduces traffic

4. Riding the bus is fun

I picked this as my strongest argument because it is a claim that can be disputed and supported. Students pay enough money in tuition and all the add ons that the institution charges.

https://www.thestudentroom.co.uk/showthread.php?t=1713004

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Classes should start later in the morning 

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Classes should start later in the morning 

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1. Students would be more focused

2. Teenagers naturally wake up later

3. Teachers are also tired in the morning

4. Cafeterias could sell more breakfast

I picked this claim because it was a claim that can be supported and disputed. It also uses logos to explain this idea

https://www.nea.org/nea-today/all-news-articles/later-school-start-times-more-popular-what-are-drawbacks

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1. Cooking is healthier than eating out

2. Cooking saves money

3. Cooking shows are popular

4. You can impress your friends

I chose this claim because it uses logos to explain the benefits of cooking at home rather than eating out.

https://clf.jhsph.edu/about-us/news/news-2014/study-suggests-home-cooking-main-ingredient-healthier-diet

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Reading fiction improves critical thinking 

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Reading fiction improves critical thinking 

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1. Fiction helps people imagine perspectives

2. It strengthen empathy

3. Fiction builds vocabulary

4. Some novels

I picked this claim because it can be supported and disputed. It also uses logos to back up the claim

https://greatergood.berkeley.edu/article/item/how_reading_fiction_can_shape_our_real_lives

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1. Democracy works better with more participation

2. It makes elections fairer

3. Some people don't care about politics

4. Other countries have mandatory voting

I picked this claim because based off of logos, it can be proven and disputed

https://www.theregreview.org/2021/07/07/sheppard-case-for-mandatory-voting/

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1. Students get stressed from too much work

2. Students are too busy with jobs and activities

3. Extra practice improves learning

4. Teachers spend too much time grading

I chose this claim because it is a widely controversial topic that many can debate continuously

https://www.humanrestorationproject.org/writing/this-is-why-we-should-stop-giving-homework?gad_source=1&gad_campaignid=18494538422&gbraid=0AAAAACItvXy57PftII-NU0RBxIeUVH1gz&gclid=Cj0KCQjw58PGBhCkARIsADbDilyC-uXWvysUjjM63_KT_JTMYctr0xssWe_15XtRuYJwrgSMYKqC7R0aAhzIEALw_wcB

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1. Social media spreads misinformation

2. It helps people connect with friends

3. It creates anxiety and comparison

4. People waste time scrolling

I chose this claim because it is broad enough to encompass other supportive details while creating a claim that can be disputed along with supported.

https://www.brownhealth.org/be-well/social-media-good-bad-and-ugly

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Multitasking has become a common theme in our lives. It's a wonder how we manage it all.

We depend on our smartphones for work, school, our personal and social lives. When was the last time you left home without your phone and kept on going? The internet has become a significant part of our daily lives. So too has social media.

And it is having an impact on today's teens.

Social media usage

Back in 2005, when social media was still in its infancy, only about 5 percent of users in the United States were involved in social media. In 2019, that number grew to about 70 percent.

Pew Research Center surveyed social media usage and popularity among US adults early in 2019. The survey found that while the most-used social platforms for adults are YouTube and Facebook; teens prefer SnapChat and Instagram, while TikTok is reportedly the fastest growing social network among younger users.

Social media use is nearly universal among today's teens. Pew Research Center reports 97 percent of 13- to 17-year-olds use at least one of seven major online platforms.

The amount of time spent on social sites is astounding. One report indicates the average teen ages 13 to 18 spends about nine hours on social media each day; tweens ages 8 to 12 are on for about six hours a day.

Like most things, using social media has its positives (the good), its cautionary tales (the bad), and dangers (the ugly) that lurk and impact the lives of many, but especially teens.

Pros: Why is social media good?

Social media and technology offer us greater convenience and connectivity:

staying connected with family and friends worldwide via email, text, FaceTime, etc.

quick access to information and research

banking and bill pay at our fingertips

online learning, job skills, content discovery (YouTube)

involvement in civic engagement (fundraising, social awareness, provides a voice)

great marketing tools

opportunities for remote employment

Social media can be a good thing, but if teens ever feel uncomfortable about something they see or read on social, they should trust their own feelings and talk to someone - a parent, a teacher, or another trusted adult. Bullying, threats and cruelty on social media are all signs that the person doing those things needs help.

Cons: Why is social media bad?

Along with the good comes the bad. With all of its benefits, the nature of social media presents a range of potential issues.

Online vs Reality. Social media itself is not the problem. It is the way people use it in place of actual communication and in-person socializing. "Friends" on social media may not actually be friends, and may even be strangers.

Increased usage. The more time spent on social media can lead to cyberbullying, social anxiety, depression, and exposure to content that is not age appropriate.

Social Media is addicting. When you're playing a game or accomplishing a task, you seek to do it as well as you can. Once you succeed, your brain will give you a dose of dopamine and other happiness hormones, making you happy. The same mechanism functions when you post a picture to Instagram or Facebook. Once you see all the notifications for likes and positive comments popping up on your screen, you'll subconsciously register it as a reward. But that's not all, social media is full of mood-modifying experiences.

Fear of Missing Out. FOMO has become a common theme, and often leads to continual checking of social media sites. The idea that you might miss out on something if you're not online can affect your mental health.

Self-image issues. Social media sites provide tools that allow people to earn others' approval for their appearance and the possibility to compare themselves to others. It can be associated with body image concerns. The "selfieholics" and people who spend most of their time posting and scrolling are the ones most vulnerable to this. In fact, most college girls who use Facebook at least five times a day are likely to link their self-worth to their looks. That doesn't mean that the main problem is social media; it only provides a medium for it, which further elevates the problem. It also promotes the same sort of behavior to others.

Social media and bullying

Sadly, there is an ugly side to all that technology offers. While bullying is not a new concept, social media and technology have brought bullying to a new level. It becomes a more constant, ever-present threat -- cyberbullying. The State of Rhode Island anti-bullying laws & regulations define bullying and cyberbullying as follows:

"Bullying" means the use by one or more students of a written, verbal or electronic expression or a physical act or gesture or any combination thereof directed at a student that:

causes physical or emotional harm to the student or damage to the student's property

places the student in reasonable fear of harm to himself/herself or of damage to his/her property

creates an intimidating, threatening, hostile, or abusive educational environment for the student

infringes on the rights of the student to participate in school activities

materially and substantially disrupts the education process or the orderly operation of a school

"Cyberbullying" means bullying through the use of technology or any electronic communication, which shall include, but not be limited to, any transfer of signs, signals, writing, images, sounds, data, texting or intelligence of any nature transmitted in whole or in part by a wire, radio, electromagnetic, photo electronic or photo optical system, including, but not limited to, electronic mail, Internet communications, instant messages or facsimile communications.

Bullying statistics

Every 7 minutes a child is bullied. Unfortunately, intervention is rare, with an adult intervening in only four percent of cases, and a peer in 11 percent. An astonishing 85 percent of all cases of bullying are not addressed.

The following are just some statistics on how common bullying and cyberbullying have become: According to StopBullying.org:

One out of four (25 percent) teens are bullied, while up to 43 percent have been bullied while online.

Nine out of ten LGBTQ students experienced harassment at school and online. Biracial and multiracial youth are more likely to be victimized than youth who identify with a single race. Kids who are obese, gay, or have disabilities are more likely to be bullied than other children.

58 percent have not told their parents or an adult about something mean or hurtful that happened to them online.

5.4 million children stay home on any given day because they fear being bullied.

Social media and suicide

Sadly, the cons of social media can take a toll on young minds. Suicide remains among the leading causes of death of children under age 14. In most cases, young people die from hanging.

Suicide rates among 10- to 14-year-olds have grown more than 50 percent over the last three decades, according to the American Association of Suicidology.

Suicide rates among children between the ages of 10 and 14 are very low, but are creeping up, according to the American Foundation for Suicide Prevention.

What can parents do?

As parents, there are things we can do to improve our children's lives online and in real life.

Attempt to model the behavior we want to see.

Set boundaries right way when you give your child their first phone. Set parental controls on his or her phone, with access to their passwords. Phones should be charged somewhere other than their room at night, and should be shut off an hour or two before bed.

Have conversations with your children on why some things should be kept private.

Take time to actively engage with your kids face-to-face. This interaction teaches them how to follow social cues, verbal and non-verbal.

Talk to your kids without glancing at your phone.

Find opportunities to have genuine conversations that are not lectures.

Be aware of privacy concerns and cybersecurity issues.

Technology has changed the way we live, work, and socialize. But it can't replace parenting.

For more tips on parenting, visit the Grow section of our Be Well health and wellness blog.

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Consider learning about the pros and cons of social media before logging in to Facebook, Instagram, Twitter, etc. from our experts here.

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Video games should be considered a sport 

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Video games should be considered a sport 

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1. Gaming competitions draw huge audiences

2. They require strategy and skill

3. Players practice many hours

4. They don't involve physical activity

I chose this claim because its supports the main claim by adding a supporting detail that can be supported using logos

https://www.idtech.com/blog/video-games-should-be-considered-a-sport

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College students should take at least one art class 

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College students should take at least one art class 

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1. Art encourages problem-solving skills

2. Art classes reduce stress

3. Creativity is useful in any career

4. Some students dislike art

I chose this claim because using logos, the claim can be proven to support the thesis.

https://arteducationmasters.arts.ufl.edu/articles/importance-of-art-education/

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The walk from the avenue to my house. It's a 8 minute walk.

b. Everyone has access to this area because it's a public street. However, there is barely any new people on the street. When I walk down the street, I realize the things that I've seen all my life but never really paid any attention to in the past. I realize these people I've never introduced myself to, but have known my entire life. I've lived in this area since before I was born, so there are some things that I've never fully noticed before. The only real boundaries on the street are the individual lines in between each houses, and even then, there are still a few houses that are connected. The people here always take care of their properties to keep the neighborhood in impeccable shape and don't hesitate to help others. This was shown by a young man helping an older woman unload her groceries from her car.

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I added more appeals because I forgot to add them in the first draft. And I added a little piece to help connect with the audience.

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The walk from the avenue to my house. It's a 8 minute walk.

a. This walk is distinct because of the hard right turn you have to make when turning onto the street. It's distinct to me even though it might not be to others. I take faster steps down the left side of the street because I am in a rush to get home at this point. I only walk this street at about 5:30 once a week. I see all my neighbors coming back home from school and work. The adults are tired from their long day. The children are getting ready to play with their toys outside. I can feel the wind blow my hair in every direction. I can smell all the different foods being made in each of the homes since I've made it back just in time for dinner. About 5 minutes into the walk, I reach a black and white house where an old woman is in the front yard watering her many plants. As I keep walking, my neighbors ask me simple questions. These small actions encourage social interactions

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The walk from the avenue to my house. It's a 8 minute walk.

c. I've only ever lived in this area. I've walked this same path about a hundred times over. The people in this area influence the environment and how it is viewed. While walking, I was able to use my observation skills to realize that everyone passing mostly had the same experiences growing up which impacted how they do and see things. This simple, everyday walk is an example of how things can change quickly and how most things are overlooked.

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Walking Research is beneficial to enhancing one’s understanding and awareness of spaces, lives, and bodies in which we inhabit. It is able to fully immerse oneself in a space physically and make them more aware of their surroundings. Things like textures, sounds, smells, and patterns that make an area distinctive. Letting one see the world through a whole new perspective.

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Zahra grew up as a brown girl living in the Bronx and struggled to fit in. When she got to St. Johns University, she felt excited but alone. Zahra started her classes and began to find her community in Bengali Student Association. She found people who have been through similar circumstances and similar ways of thinking. For the first time, she felt in a sense of community that grew to appreciate and love her.

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The research report

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Research infographic

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Infographic - Understanding workplace gender bias

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Here is Distract - A - Land! a whimsical theme park to show the common distractions in everyday life. You can start wherever you feel to because quite frankly, everyone's thought process is different. There is "The Carousel of Procrastination" each lap is one "five more minutes". Then we move to "snack attack alley', where work is often postponed due to the desire of a treat. Then you can meet the park mascot "Oscar the Owl" who points you in a direction then makes lot of conversation in the same spot you met him. Next you move to the mind maze. The mind maze is a labrynth of your own ideas and you have to find the way through to decipher and prioritize it. After you could walk over to the "Shiny Object Observatory" which you can see items that are usually known for stealing attention. Once you leave there you move to "Notification Nation". Where the phone doesn't stop buzzing and you have to shut it off to continue. Finally, once you get through all the sites of Distract - A - Land, you can make your way to Product - A - Nation, where things move perfectly and they get finished.