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friends
social media
parent approval
opportunity to do better

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Student choice;
Varied groups;
Current Events;
Connections to real world/

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When students make a connection to the content or concept being taught. 

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When students make a connection to the content or concept being taught. 

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Hands-on learning, topics that relate to our community.

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My students will do anything if they get to eat as part of the lesson

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Competition
Creating physical project

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bonus points
games/winning games
opportunities to work in goups
candy

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Some of my students enjoy play.

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Giving them positive reinforcement and attention at the correct and appropriate times and consistant intervals.

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High School- Students with High Functioning Autism

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High School- Students with High Functioning Autism

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use of technology

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They love hands-on science! Anything to do with space, weather, or robotics!

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Technology. Instant gratification. Students need to see reaction and results as quickly as possible.

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~Student Interests/engagement
~Sense of accomplishment when they understand complex ideas
~Relevant, connects to real-world

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Using technology is highly motivating to my students and anything current events/pop culture

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Using technology is highly motivating to my students and anything current events/pop culture

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When the teacher is passionate and excited about it, students pick up on that energy.

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games, socializing

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-Technology
-Topics of interest
-Games
-sports
-movies
-History
-Music
-verbal praise
-collaboration/communication with peers
-Moving around the classroom
-Flexible seating

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*Hands on activities
*Working with others
*Anything new to them using technology
*Real-world application
*Fun

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Content relevant to their lives.

"So what?"

They need to understand the purpose and the end goal right from the beginning.

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Media

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Content relevant to their personal experiences

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working with friends, food, verbal encouragement - good job!

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working with friends, food, verbal encouragement - good job!

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Rube Goldberg machines

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Working with other students of their choice. 

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Working with other students of their choice. 

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When students know/see why something is relevant to them. How does/can it impact my life. If students believe that what theyre learning is not useful, they become unmotivated.

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learning games

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self paced
audio with captions
fidget tools: playdough, swishy things during learning

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video games, being able to talk, being able to move around, free choice (where the choice feels freeing!),

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Students love to learn about weird animals or do labs that are gross...even high schoolers

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They like watching videos, pics, graphics....

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the prospect of success

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What is important to them
When it validates them in any form (gender, culture, ability, etc.

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talking to each other and verbally presenting

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talking to each other and verbally presenting

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Voice and choice on topic

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Variety and active learning

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food

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Things that are real and important in their life.  Topics that they can relate to.

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Sharing/Talking about their family, personal experiences, what is happening in their lives

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Sharing/Talking about their family, personal experiences, what is happening in their lives

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TK-5th

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personalized learning paths

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personal connections to the content

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Being creative, actively involved, video-based expression

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Relavancy. What does this mean for me?

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using couches, standing desks, sitting and/or kneeling during lessons

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Our discussion included both high school and kindergarten students. In both cases, students are interested in interactive technology, manipulatives and hands on learning, and things that are relevant or applicable to their lives.

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Immediate feedback

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Appropriate pacing

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Aspect of the project links to something student feels they are good at already (art, acting, story writing)

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Established positive  connection with teacher

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When they have choice over the kind of project or the topic they are more motivated

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PowerPoint
cognitive based learning
research based project
Collaborative open book test
Presentation project

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Learning to understand

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online resources
-google classroom
-flipgrid
-imovie
-chatterbox
small group discussions
Accessibility/
embedded accommodations
Project Based Learning

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Stations allow students to engage with content in multiple ways.  Plus keeps their attention

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Multiple Means of Presenting the Information

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Multiple Means of Presenting the Information

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YouTube, Chromebooks, interactive lessons, collaborative discussions

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Hyperdocs

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hands on labs

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Using Google Classroom to upload videos, articles, activities, music videos...
CGI Strategies for math (Number Talks, Would you rather, Notice and Wonder...)

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https://hyperdocs.co/templates

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Use of visuals, videos, and hands on activities that might involve movements.

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Grouping Strategies
Different Mediums- Listening, Reading, Videos

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Create rhythmic chant of key ideas/vocabulary

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Use "Choice Boards" (personalized learning centers)

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Use "Choice Boards" (personalized learning centers)

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Utilize the students' learning profiles to offer options

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*Multiple Reads of a Text through digital annotation on Google Docs or Kami
*Hyperdocs
*Interactive Google Slides presentations with PearDeck
*Station Rotations/Gallery Walk

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1. HyperDocs
2. Group Shared Notes (GSN) during discussions/lecture
3. WebQuests
4. EdPuzzles/Videos
5. Investigative Labs/Hands-Out
6. Trial and Error
7. "Debriefs"/Reflections

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reading apprenticeship routines
relevant reading selections
PowerPoint lessons
mixed media
games

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Powerpoint, guided discussions

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self-paced lessons with embedded videos
NearPod/PearDeck
Small groups/1-1 for students who need it

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interactive presentations, flipped classroom, choice boards

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Put students in the drivers seat to discover for themselves.

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present a slide, verbally explain it, and draw or write on whiteboard

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present a slide, verbally explain it, and draw or write on whiteboard

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HOW CAN THEY discover KNOWLEDGE for THEMSELVES through teacher facilitation?

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HOW CAN THEY discover KNOWLEDGE for THEMSELVES through teacher facilitation?

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Flipped classroom- students pick the method they want content delivered (video, article, movement activity, art interpretation)

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In-class flipped lecture using Edpuzzle (10 min video followed by short assessment)

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In-class flipped lecture using Edpuzzle (10 min video followed by short assessment)

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Orally
Digitally
Student-driven

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Using manipulatives and experiences to create comprehensible input. Generate discussion and sentence frames; Incorporating repetition of routines through different content areas.