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How do you form groups?

I sometimes form group by random choice. using numbers

1,2,3 etc, and students with the same number need to work together and from

a group. Sometimes I leave it to them, they form groups with other pair sitting closley

to the. That's easier if oyu wish to save time. Sometimes I form groups according to

needs of students, depending of their interest an dthe lesson activity.

How do you make sure they all collaboarte and contribute?

That is a difficult question, but when teacher prepares well he can give acertain task iwthin

a group to each student and ask him, her to give feedback on his/her work. This is great when students prepare for debates. As a language teacher I divide them accoridng to Listener, writer, argument collector etc.

Challanges in assessin groups.

I would say I still don't have an aswer to that, but I do try to make a rubric for the task so if they have created the assignmet they get mark of points as a group, but I also tyr to follow how much they are contributing while monitoring and giving feedback so I give marks to individual students seperatly. So, they can get two grades. Depends, still very difficult.

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List of suggested Tools from EUN Shoolnet

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List of suggested Tools from EUN Shoolnet

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Listly.com

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EU Schoolnet Academy tools | Customize Embed

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My Learning Design - Lesson Plan on Phobias

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My Learning Design - Lesson Plan on Phobias

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Attachment file

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My Learing Design Lesson Plan - link to the LD

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My Learing Design Lesson Plan - link to the LD

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What really scares people?

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Flipped Classroom is an interesting learning concept, but it can have its pros and cons. I have tried to implement it into my classroom, but not as much as I wanted to. What I usually ask my students is to search online about some interesting topics, about the theme we are exploring in class. For instance, now I have given two groups to share their favourite book or a movie trailer as we are talking about media and writing book and film reviews. They need to post a short description of a film or a book and share a link of a video or an image cover on the Private Padlet wall I created. This can be seen as homework, but their task is to create groups and discuss the content they have shared, idenitify suitable and new vocabulary and later in class try to write a Review of a film or a book instead of doing it at home. This is useful as it prepares them for their Writing exam and working in groups and reading what other colleges have said helps them build their critical thinking and extend their vocabulary. At home, when online, I sometimes suggets in class suitable websites for them to explore so they don't need to search them and this is advisable for primary students, even though I teach secondary.

The negative side could be that teacher also needs to spend a lot of time in creating such flipped classroom content. I know many collegues who said they spent hours in sharing, and creating tutorials or video etc. BUT, once you get a hang of it, it is getting easier and easier by the day. Of course as any other classroom method I wouldn't use it all the time, during the whole school year, but few times a year, slowly at first to see how students react, then get their feedback and see what next and how we can improve it.

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Personalized Learning vs Traditional Learning

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Personalized Learning vs Traditional Learning

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I would agree with the video which states that personalize learning is becoming more and more popular even though we are not aware of it yet. I mean, when you google things up, google already reminds you of suggested topics and things you'd searched for before . When you are watching videos on youtube and if you don't clean your history often, youtube already suggestes videos you might be interested in. So, therefore, this can be considered as personalize learning. If we use tablets and students install prefered app or tools for the specific type of their learning - it makes their learning easier and they can collect the lesson plans, ideas, they can brainstorm, bookmark, take and write Learning Dairies , like we are doing here in order to use them one day. By the end of school year they can get the learning scenario and the topic of their interest to its fullest. I am sure tablets can help them store their preferebale informations and help in enhancing learning and collaborating among each other and their teachers. They just need to know which tool to choose according to their needs. Teachers can help a bit here. BUT, as many collegues have written before me, until some countries change the curriculum of the traditional learning, it will be difficult to start with personalized learning. One of the ways I cab see personalized learning being achieved is through flipped classroom - it might take a lot of effort for teacher to prepare it, but I am sure it will be worth it.

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My favourite quiz tool at the moment KAHOOT

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My favourite quiz tool at the moment KAHOOT

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Check out my presentation on slideshare.

It was for eTwinning Creative Classroom Uncoference

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A short presentation on the use of a web 2.0 tools for creating onilne quizzes! Kahoot! It was presented during eTwinning Creative Classroom Group Online Uncon...

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Some advices and Steps by

Sara G, University of Houstan, Texas

1.Have a REASON t o use the tool

2. Seek HELP in finding the best tool

3. PRACTICE with the tool (Trial and error is the best way to learn about

the tool and it fits your need

4. Your SKILLS improve as you use the tool

5. EVALUATE how the tool is solving your need

(sometimes there will be tools that will not work for you. It can be too complicated, hard to use and it will not fit into your style or need. But, Don't give up, try it out, if it doesn't work, there are other tools that might suit you better!)

6. CONTINUE to add new Tools to your Toolbox

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2.3. CONTENT Creation with Tablets - What Kind?

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2.3. CONTENT Creation with Tablets - What Kind?

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Videos and photo slideshow, presentations, taking notes, using Evernote or other

similar tools like GoogleDrive , TitanPad, OneNOte for collaboartion

Here is the example of animoto - there is a possibility of a Tablet app now - super!

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The second studentsmeet online conference was organized on 24 April. Croatian students from Gimnazija B. Frankopana, III.a (Mirna Saks, Luka Pezerović, Stjepan Glad, Milica Ivišević and Luka Pađen) were again part of it under mentoring of their teachers Zvjezdana Tešić and Marijana Smolčec.

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1. What whole-school challenges do I already face or do I anticipate facing when using tablets?

My school has had internet in all of the classrooms for the past few years. This also means we have at least one computer per class. Only ICT cabinets have more, but you cannot used them very often. BUT, this hasn't stopped me to work with my students using at least that one Internet connected computer to do skype conferences, online projects and collaborate with my highschool students from home using Facebook or Google+ Communities or eTwinning TwinSpace. Recently we have used BYOD - but because of slow internet or no WiFi connection , we use 3G for some quizes or other assignemt. I prefer Flipped Classroom assignments.

Good thing is that next school year our school will become e-school and will have tottally equiped Future Classroom and WiFi connections.

2. What classroom challenges do I already face or do I anticipate facing when using tablets?

Lack of WiFi connections and that students need to bring their own devices if they have them. School doesn't own any yet.

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1. An idea for a piece of content you can produce with your class that has a purpose beyond the classroom activity (see 2.2)

Students can collaborate using various online tools like editing a wiki, adding various rescources like their vokis, or any other production created. I have mainly used Padlet to store their work if they have assignmt to do from home. I would like to use tablets to create videos with my students, but also cretive and useful Comics using TonDoo, Pixton, MakeBeliefs they could later share and create and e-book for later use. This is one of my plans. So, they have mainly created that from their home on their PC. and send them to me by email or shared on Padlet wall I created.

2. An actual piece of content that you can use as an example for a content creation project in your classroom (see 2.3)

Here us an example of content creation that I can use or reuse. Done by my students last year.

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Useful checklist for Lesson Plan Content Creation

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Socrative, Geogebra and NearPod

I use mainly Socrative - Geogebra is for Maths teachers and need to try NearPod

BUT, beside Socrative I would add Kahoot as my favourite app - as my students love it. We use it a lot in class.

Also, there are Powtoon and Meograph, Animoto and several Comic tools I could put to this list

QR Codes are awesome as well! My students love them and I have successfuly used them in class, by sharing funny QR codes and students had to detect their meaning and also create few of their own.

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A) 10 Steps To Follow Before Launching 1-to-1 Programs
1. Research successful 1-to-1 programs before creating your own strategy.2. Learn more about the expectations and limitations of your learners and educators.3. Build your team and identify their key roles.4. Determine your program goals and objectives.5. Develop a list of supported devices. 6.., 7..., 8.., 9..,
10.

B) Tablets in school: Coding, Creativity..
http://www.theguardian.com/technology/2014/jan/27/tablets-schools-coding-kids-education-ipad

C) Top 20 iPads apps http://www.scoop.it/t/valores-y-tecnologia-en-la-buena-educacion/p/4043209553/2015/05/09/top-20-ipad-apps-to-flip-your-classroom-in-tabletscourse-listly-list

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1-to-1 programs give learners the opportunity to access a wealth of information at the fingertips and to expand their educational horizons anywhere at any time. In this article, I'll go over 10 easy steps that can help you start a 1-to-1 program for your audience.

10 Steps To Follow Before Launching 1-to-1 Programs

A successful 1-to-1 program give learners the opportunity to supplement their education and benefit from a complete eLearning experience. In addition, 1-to-1 programs also allow learners to learn more about the technical tools they have at their disposal, so that they can take full advantage of virtual resources in every aspect of their lives. In this article, I'll show you how to get started with a 1-to-1 program in ten easy steps.

1. Research successful 1-to-1 programs before creating your own strategy.
The first step in creating and deploying a successful 1-to-1 program is to research case studies and visit other learning institutions who have implemented 1-to-1 programs. If at all possible, schedule an interview, so that you can learn what they did right and what they wish they'd done differently when rolling out their program. Also, check online to see if there are any schools who have posted their results or insights since launching the 1-to-1 program.

2. Learn more about the expectations and limitations of your learners and educators.
Speak with as many people as possible, both learners and educators/facilitators, to find out what they expect from your 1-to-1 program. What do they hope to achieve? Do they have a clear idea of what the program entails? What will your 1-to-1eLearning environment look like and what will everyone be able to do once all learners and educators have their own devices? This is also the time to talk about the budget and what you can realistically spend on the 1-to-1 program.

3. Build your team and identify their key roles.
Begin building your of educators and tech experts before you begin developing the structure of your 1-to-1 program, as you will want them to be involved in every step of the process. In addition, clearly define the role of each member of the team. What will they be expected to do and when? How will they fit into the planning and development stages and will they require any technical training before you roll out the program in full force?

4. Determine your program goals and objectives.
As is the case with all successful educational programs, you need to have preferably measurable learning goals and objectives in place. What are the learning goals that you hope to achieve in every subject? Coordinate with the head of every department to gain a better understanding of the specific objectives they have in mind. Then, develop a mission statement around these objectives and goals.

5. Develop a list of supported devices.
It's important to create a list of all the devices you would like to support in your 1-to-1 program. Again, this will greatly depend upon the budget, as well as the needs of your learners and their tech experience. Keep in mind that this device will serve as an invaluable tool in every subject. Have a list at-the-ready, then, narrow down your list of choices by speaking with learners, educators and administrators to get theirfeedback. Also, if learners are expected to bring their own devices and you are creating your own online materials and eLearning courses, create a list of supported platforms on hand.

6. Take time to build a solid infrastructure.
Bear in mind that creating a successful 1-to-1 program infrastructure is a time consuming process which can take several months. After you've done your research, created a mission statement and guidelines, and defined goals and objectives, it's time to build a solid infrastructure. Before you bring out the tablets, you'll need to have high-speed Internet/Wi-Fi in every classroom or have a specially designated Wi-Fi area.

7. Identify how the devices will be used in the educational setting.
Just like any other learning tool, you have to know how devices fit into the overall plan. What purpose will they serve, and how will they be used to enhance the educational experience for your learners? Do all of your learners already know how to use tablets and access applications or will you need to offer training beforehand? Clearly define the role of the device in the learning environment, so that there is no confusion about why they are there and what they can offer to learners.

8. Formulate a realistic roll-out timeline.
Be realistic when you are creating your implementationtimeline. While you may want to start using devices next month, training, budget concerns and other issues may delay your plans. It's often best to gradually roll out the program. Test the waters and remedy any problems before you invite every learner to participate.

9. Give facilitators and instructors the opportunity to explore the new program.
Your educators are going to be on the "front line" of the 1-to-1 program deployment. As such, you'll want to ensure that they are familiar with how to use the technology most effectively by giving them the opportunity to explore the program in advance, ideally, several months before the roll out. Schedulemeetings with them to address any concerns or questions, and direct them to videos, articles and other 1-to-1 program sites that can offer them more information about the program.

10. Continually monitor and improve your 1-to-1 strategy.
After you've deployed your 1-to-1 program to a handful of learners and educators, get their feedback so that you can continually improve your strategy. View test results to see if their performance has been improving or hold focus groups to determine how the new 1-to-1 program has benefited them in and out of the classroom.

Follow these 10 simple and straightforward steps to develop and launch successful 1-to-1 programs for your audience.

Are you looking for ways to create a successful mobile learning strategy? Read the article How To Create A Successful Mobile Learning Strategy: 6 Secrets For eLearning Professionals where I 'll shed some light on the secrets behind developing a mobile learning strategy that is on target and offers your audience a memorable and compelling mobile learning experience.

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10 Easy Steps To Get Started With 1-to-1 Programs - eLearning Industry

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1-to-1 programs give learners the opportunity to access a wealth of information at the fingertips and to expand their educational horizons anywhere at any time. In this article, I'll go over 10 easy steps that can help you start a 1-to-1 program for your audience.

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VIDEO

1.MAGISTO - http://www.magisto.com/

2. iMOvie - https://www.apple.com/ios/imovie/

(for IOS , MAC)

OTHER MOVIE EDITORS

3.MOVAVI - http://www.movavi.com/videoeditor/

4. Windows Movie Maker- http://windows.microsoft.com/en-au/windows-live/movie-maker

5. Animoto - https://animoto.com/

6. WeVideo - https://www.wevideo.com/

AUDIO TOOLS - Apple

7. GarageBand - https://www.apple.com/mac/garageband/

8. BOOK CREATOR - Apple http://www.redjumper.net/bookcreator/

9. ACTIONBOUND - new tool for me (IOS and Android app for creating interactive app-based game approach for smart phones and tablets: Players are invited to accomplish tasks which can be defined through the Bound Creator in order to playfully discover their environment by learning more about its history, politics and culture. https://en.actionbound.com/

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to be actively engaged

to reflect upon his/her learning

to be able to collaborate

to explore new and useful tools

to be creative

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- small, less time consuming projects - don't give too complicated activities

- purposful end product

- free choice of tools for students - give them various tools, let them choose those they prefer better

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ROLE OF a TEACHER-

Communicate purpose

Set goals and limits

Produce a plan

Define Quality criteria

Pre-select informations

Assign roles

On-going support

Help with publishing content

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MARIELLA's - Italy http://padlet.com/wall/u5cbux9uu2t4

MIHAELA's - Croatia http://padlet.com/MikelaBj/5uci2jxj5cie

IRENE's - Grece http://padlet.com/renia_95/hhlgg8n7vwah

TIM's - Sweeden http://padlet.com/timgayton/learningdiary

CONCHI - Spain http://padlet.com/cfdezmunin/q1opymzqkk0u

IRENE's - ITALY (UK)

http://padlet.com/i_endrizzi/learningdiary

https://prezi.com/jcn7pqvga075/irene-endrizzi-italy/?utm_campaign=share&utm_medium=copy

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Scenarios and Learning Stories will play an essential role in the Creative Classrooms Lab project. For the scenario development, the project builds on the expertise of the iTEC project. This flagship project on the design of the future classroom, which is also coordinated by European Schoolnet, is providing a Future Classroom Scenarios Toolkit that is being used by participating Ministries of Education in the CCL project.

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Scenarios and Learning Stories will play an essention role in the Creative Classrooms Lab project. For the scenario development, the project builds on the expertise of the iTEC project. This flagship project on the design of the future classroom, which is also coordinated by European Schoolnet, is providing a Future Classroom Scenarios Toolkit that is being used by participating Ministries of Education in the CCL project.

This outcome of this process will guide the CCL teachers in the use of the tablets during the first round of pilots starting in November 2013.

Literature review

In preparation of the development of the scenarios, the e-Learning Foundation has carried out a literature review. This literature review identifies and documents results of published 1:1 studies related to a number of key themes, such as innovative and creative pedagogical use of tablets for collaborative learning, active learning, personalisation, engagement and assessment. Download the literature review here (v. July 2015)

The paper ' Tablet use in Schools' (v. February 2015) focuses on specific characteristics of the tablet.

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Scenarios and Learning Stories will play an essention role in the Creative Classrooms Lab project. For the scenario development, the project builds on the expertise of the iTEC project. This flagship project on the design of the future classroom, which is also coordinated by European Schoolnet, is providing a Future Classroom Scenarios Toolkit that is being used by participating Ministries of Education in the CCL project.

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Learning scenarios - EUN course participabts view - I agree with 

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Learning scenarios - EUN course participabts view - I agree with 

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Mariella, Rome, Italy

2.1 Yes, I'm quite familiar with the LS concept as I attended the FCL EUN course.

I must say I find LS extremely helpful to "flip" classrooms even if very little tech equipment is available.

To my eyes, that  reinforces the idea that real (and realistic) innovation is in methodology and not just in technology for the sake of it.

Of course if you have good methodology along with good technology is better!

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I have finished a Future Learning Scenarios course 2 years ago organized by EU Schoolnet and I can say I am very much familiar with them.

It was a good thing to revise the stages presented in the video.

What I can say is that so far I wasn't able to do my Learning scenario - the one I created as my Final assignment with my students, but am sure to try it out soon when my school gets the appropriate tablets and gadgets.

BUT, I have partially used some of the LS stages even before in my classes.

My goal is to try to use more the stage "Show" where my students could show what they have learned and present to their parents and even stakeholders.

That is my future goal, maybe as a part of school event or for eTwinning celebration!

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APPS, USEFUL TOOLS, websites - shared during the EUN #TabletsCourse

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APPS, USEFUL TOOLS, websites - shared during the EUN #TabletsCourse

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1. EDOMODO - https://www.edmodo.com/

2. CACOO - https://cacoo.com/

3. THINGLINK - https://www.thinglink.com/

4. CANVA - https://www.canva.com/

5. MOXTRA - mobile collaboration tool http://www.moxtra.com/

6. EVERNOTE - have notes in one place, similar to Microsoft's OneNote? https://evernote.com/

7. NEARPOD - tool for creating interactive presentations http://www.nearpod.com/

8. TIMETOAST - http://www.timetoast.com/ - timeline tools

9. TIMEGLIDER - http://timeglider.com/

10. STORYBOARDThat: https://www.storyboardthat.com

11. PICCOLLAGE - http://pic-collage.com/

COLLABORATION TOOLS

11. STOODLE - http://stoodle.ck12.org/ - whiteboard (no reg.needed)

12. REALTIMEBOARD - https://realtimeboard.com/

13. TITANPAD - https://titanpad.com/ - free no reg. needed - you can later download file in doc. , pdf.

14. PIRATEPAD - http://piratepad.nl/

15. ONENOTE - http://www.onenote.com/

17. TACKK

FLIPPED CLASSROOM

Khan Academy: https://www.khanacademy.org/

BLENDSPACE - https://www.blendspace.com/

TEDTALKS - https://www.ted.com/talks

SHOWBIE - http://www.showbie.com/

AURASMA - http://www.aurasma.com/#/whats-your-aura

SOCRATIVE - http://www.socrative.com/

KAHOOT -

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Two main points:

-changes in teacher positioning

- classroom management

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Focusing on three whole-school areas that school leaders as well as teachers should be aware of:

1. Strategy & Planning

2. Bringing Tablets into Lessons

3. Professional Development

by Diana Bannister

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Why use tablets IN CLASS?

Well the first reason for me would be that it would be cheaper to have a tablet in class with all the e-digital materials on it of various subjects than a heavy bag full of rather expensive books.

Other reasons are our students. They are digital natives, they are audio - visual types, even though they share many multiple intelligences they can use tablets and be more creative in class and especially in some subjects that are usually difficult for them

or they find them boring with the use of tablets can become more interesting to them etc.

Having many interesing apps installed, being able to use Wifi on your tablet can make the learning valuable, students could collaborate more easily and they could even easily correlate various subjects which could bring to critical thinking students that we all talk about and aspire!

I can't wait to start using tablets in class. They would be of great benefit for some of my Inclusive students as well. Super gadget invention indeed! :)

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Hello everyone!

My name is Marijana Smolčec from a small town of Ogulin in Croatia!

I have been teaching English language for the past 14 years in the secondary school Gimnazija Bernardina Frankopana. For the past 4 years I am trying to implement technology into my classes. I have involved my students in many online collaborative projects using social networks such as Facebook, Google+, Skype, eTwinning (TwinSpace), but I have also

coordinated a two-year Comenius project from 2012-2014.

My school has just recently become an e-school which means we will soon get Future Classroom Lab plus wifi connection, tablets and other tools. I am so much looking forward to it because, so far, I have only tried to use mobile phones with my students to do some online quizes such as

Kahoots, but they would mainly use their 3G or 4G mobile connections. I hope I will learn a lot in this Course as I don't have much experience with Tablets or iPads, but I have been reading a lot about it and have recently got Tablet of my own, so I am willing to explore more new tools and ways of teaching and learning with Tablets.

The funny thing is that my first encounter with Samsung or any Tablet was in November in 2014 when I had the chance to visit Future Classroom Lab in Bruxelles as a part of European Creative Project.

OK, Let's start learning and sharing!