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where do u need to live to be a game tester?

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where do u need to live to be a game tester?

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If you're patient, detail oriented and serious about becoming a video game tester, there are several ways to move forward.

First, if you live in a metropolitan area, it's quite possible there are companies that contract for video game testing services in your area. Check the classifieds. In those cases, you simply fill out an application and wait for a call back. Network with your other gaming friends and try to establish contacts inside the companies. And be sure to use proper terminology. For instance, when filling out your application, try to mention you're interested in finding a job in quality assurance as opposed to game testing. Using the correct terms will signal you're serious.

In some cases, companies will not need your services every day and you must check in -- often on a hotline or e-bulletin board -- to see if you're scheduled to work. Video game testers in these situations often find themselves in the classic role of day laborer, waiting to be called up as jobs become available. In these settings, game testers often work with or near the actual game developers. Let them know you're more than just a gamer -- that you're passionate about improving a game's playability and performance and want to be part of a team.

If you're using game testing as a stepping stone into game design, be sure to make your credentials -- such as a college degree or technical certificate -- known. Dress for the office, not your living room. Show up on time, follow the rules and directions. Be professional.

When you get that first assignment, carefully read the company's instructions for testing the game. The company knows what it wants and you must tailor your approach to playing/testing the game to answer their questions. Executing this assignment is essential to getting others in the future. There are plenty of potential game testers out there and companies don't have the time to fool with one that's not serious or capable of completing an assignment. You won't get a second chance.

If you don't live near companies that do game testing you can look on the Internet for opportunities to test games at home. Be careful! As with anything on the Internet, if it sounds too good to be true it probably is. Use common sense when evaluating potential employers online.

For lots more information about video game testing and related topics, check out the links below.

Related HowStuffWorks Articles

More Great LInks

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If you're patient, detail oriented and serious about becoming a video game tester, there are several ways to move forward. First, if you live in a metropolitan area, it's quite possible there are companies that contract for video game testing services in your area. Check the classifieds.

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The average rate for game tester is $13 per hour but the bonus pay for games would be $1200

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How To Become A Game Tester /QA In India? | Game Testers Salary,Responsibilities 2018-19

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What materials do i need for being a game tester?

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What materials do i need for being a game tester?

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Game consoles, I resume and a streaming site.6

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The following are the three steps to take to become a video game tester.

Step 1: Hone Video Game Skills

Employers typically want applicants who have a thorough knowledge and love for video games. To prepare for testing video games, you may want to gain experience with using different platforms and with different video game genres such as such as puzzle games, first-person shooters, multiplayer games, role-playing games, and online games. Each video game genre has a different feel, and video game testers need to know this information to verify that each game they test fits the genre specifications.

Make sure to keep up-to-date on video game trends. For example, by reading industry magazines or blogs, you can find out when new games will be released and which games are preferred by certain demographics. Trade magazines and blog sites may also offer insider information about game developer companies, which may prove to be useful knowledge when you try to find open video game tester positions.

Step 2: Get Technical Training

Although requirements vary, you may need or benefit from technical training or an undergraduate degree in a technical field. Potential degree programs may include computer science, software development, or graphic design. Sometimes employers want video game testers with backgrounds in technology because they need employees who can do more than just test games. For instance, they may need workers to perform programming tasks or provide customer support. Other employers prefer testers who are tech-savvy because they want testers who can communicate problems to game developers and point out specific technical issues.

Try to get involved with beta testing new games. Experience in open beta testing will give an indication of what testing work requires and can build up a résumé. Software companies often release open beta games to the public to get feedback and find glitches, usually providing guidelines on how to test them. Testing such games can expose you to identifying and isolating bugs, paying attention to small details, and writing reports.

Step 3: Gain Experience

Video game testing is a quality assurance job that involves identifying problems and resolving glitches before public release. As you gain experience you'll learn more sophisticated quality assurance techniques. Larger companies usually require years of experience in the gaming industry for jobs that test more popular games.

Consider voluntary professional certification. Organizations like the American Society for Quality (ASQ) offer certification related to this field. You may also consider earning certification in more technical areas, such as a programming language. If you have programmer training you can become certified by passing written exams, although some exams may include practical skills tests as well as written questions. You also must maintain your certifications in accordance with the organization's guidelines.

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information on becoming a video game tester

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Information on Becoming a Video Game Tester

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The following are the three steps to take to become a video game tester. Step 1: Hone Video Game Skills Employers typically want applicants who have a thorough knowledge and love for video games.

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There is no subjects that you have to be good at.

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Top 10 College Majors That Lead to Good Careers

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What education level you need for being a game tester?

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What education level you need for being a game tester?

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The education level you would need would at least be an GED.

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its pretty simple if you already have the materials. having a good experience with games and coolaborating with others can result.

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https://www.gameindustrycareerguide.com/how-to-become-a-video-game-tester/

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Of all the jobs in the game industry, I get the most questions about how to become a video game tester. Maybe it's the appeal of "getting paid to play video games." Maybe it's just an interesting option for people hoping to work from home doing something they love. I mean, who wouldn't dream of getting paid to play games all day?

Even though being a QA tester for a game company isn't exactly "getting paid to play video games," it's not a bad way to earn a living. And it's certainly a common way for newbies to break into the game industry.

If you're thinking about becoming a video game tester, this is for you. I've compiled this FAQ-style list of the top questions I get about QA testing jobs. If you don't find your question here, be sure to ask it in the comments section below - I'll answer it, and then add it to the list!

Steps to become a video game tester

1. Learn what a game tester does, and decide if a job testing games is right for you

2. Learn the basic skills and vocabulary of game testing

3. Complete your formal education or training (optional)

4. Write your game testing resume and cover letter

5. Search for jobs and apply for the openings that fit your salary needs, location needs, and desired lifestyle

What exactly does a game tester do?

Game testers support a game development team by playing versions of the game that are under development, and reporting on any bugs that they find. Some of the tasks that game testers do might include:

Play the build, looking for bugs and other defects

When you find a bug, figure out how to reproduce it ("repro" it) predictably

Type up a bug report, using the company's bug-tracking software

Submit the bug report to the game development team so they can try to fix it

The programmer who receives your bug report might ask you for more details to help them track it down

There are many other things that testers do, such as attending meetings with the development team or the other testers in your group. But the bulk of the work of a tester is finding and reporting bugs as described above.

Find game schools near you

How can I learn game testing job skills?

To get hired as a game tester, there are several skills you'll need to learn: how to find and reproduce ("repro") bugs, how to write bug reports, and how to verify that the game development team has fixed them. There are also "soft skills" you'll need to learn such as being a good communicator, detail-oriented, and self-motivated. You can learn all of this and more by reading my book, Land a Job as a Video Game Tester. You'll learn the basics of game testing, and all the steps to apply, interview, and accept job offers. It's got everything you need to know to get a job testing games.

How much do video game testers make?

Testers can be paid hourly or they can be on an annual salary. Either way, the pay rate can vary a lot - it's based on factors such as which game company you're working for, what geographical location the studio is located within, and how many years of experience you have as a game tester or a game testing lead. Read more about the specific salary numbers per job and years of experience in my article about video game tester salary. I update it with the latest pay figures every year.

Do I have to go to college or university to become a video game tester? What kind of degree should I get?

QA testing is generally considered an entry-level position in the game industry, and most companies do not require a college degree to be hired as a game tester. But if you do get a degree, then you'll have a much better chance of moving into higher-paying jobs in QA/testing, or even moving into other areas of game development like art, design or programming - game jobs that almost always pay a lot more than a job as a tester. So if you want to have a career in the game industry and not just a job then it's smart to get an education.

In fact, many of the testers I've known over the years were working as testers so they could pay their way through college. They would work part time while they went to school, or even full time while they took classes in the evenings. (Many colleges have "evening degree" programs for working professionals.) Then, after they got their degrees, they got a new job in the game studio doing what they went to school for - like art, programming or design. And you can bet they also got a healthy pay increase to go with the promotion.

How do I write a resume for game testing?

To apply for game testing jobs, you'll need to write a good resume (called a CV in many countries), and optionally a cover letter. Fortunately, game testing resumes aren't much different from any other resume, so you can start by using resume examples from other successful people in the game industry.

Just be sure to focus on your skills that match the needs of the specific job you're applying to. If you're not sure, start by searching for game testing jobs and then read the "requirements" section of the job posting to discover what skills and talents they want you to have before applying.

You should also ask a friend or family member to proofread your resume, because if you make any mistakes on spelling or grammar, it could cost you the job. Game testers need to be detail-oriented, and your resume is the first place employers will look to make sure you can dot your "i's" and cross your "t's" - literally.

Do I need to move to a certain location to be a video game tester?

Most game testing jobs are near the larger game studios, which happen to be in the larger cities around the world. You may be able to find testing jobs in smaller towns and cities, but if you're positive that you want to break into the game industry then you'll have the best chances of finding work if you can move to one of the major cities for game development.

If the idea of moving to a different city (or even a different country) freaks you out, I urge you to keep an open mind. Many people move to a new town to start their first video game job, so there's already a support network in place to help you out. The company that's hiring you might even offer financial assistance to help you with your moving costs.

Can I get a job testing video games from home?

I asked one of my friends who has run several QA groups over the years, and he's heard good things about uTest. They provide a "crowdsourced" testing service, and he thinks that many of their QA employees work from home. But in general, if you want solid, full-time employment as a game tester, you won't be able to work from home because nearly all game companies do not hire work-from-home testers. In fact, please be careful, because there are several scam websites that you need to watch out for. Learn more in my podcast about work from home testing scams. If it seems too good to be true... it is.

While the idea of working from home might seem appealing, most people actually prefer working in an office. You'll learn much faster when you're around other, more experienced testers. And it's also a great way to build a community, and make a group of tester friends who will help each other out later on in your careers. Working from home can be extremely lonely, and people who work from home often don't advance their careers as often as people who work in the office.

Where would I find someone hiring for video game tester jobs?

Nearly any game studio needs testers, and some of the big companies like Nintendo, EA, and Microsoft employ hundreds of game testers either directly or through temp agencies. Like any job, you can start by searching for job postings near your city using the video game job search tool. You can also search on popular tech-industry job sites like Monster.com, or on job aggregator sites like Indeed.com.

For in-depth tips on how to apply and interview for tester jobs, consider getting a copy of my new book Land a Job as a Video Game Tester, because it's chock full of info on how to do just that.

What high school classes or after school activities would be great for video game testers?

Can I assume that you already love to play games? If so, start paying attention to the bugs in each game. Learn how to "break" the game by doing things inside the game world that the designers didn't expect you to do. Also, to be a good tester you need to be disciplined and focused. Pay attention in school and get good grades.

Some classes that could help you get a QA job might be: technical writing, computer programming (introduction), project management, possibly Microsoft Excel. You can also learn more about game design by reading through some of the top game design books.

Another thing to consider, is that there are hundreds of "indie" game companies, many of which are just one- or two-person teams building games in their spare time. If you offer to be a beta tester, or even offer to test their game for free, it can be a good way for you to learn game testing and put some testing experience on your resume.

What qualities/requirements are video game testing companies looking for in a a rookie testing candidate?

Since game tester jobs don't usually require any specific education, hiring managers look for people who have certain "soft skills" that are seen in some of the best testers in the industry. Specific traits that game studios and testing companies look for in a good tester include:

Focus: You need to have a good attention span, and not get bored of a game even after you've been testing it for a long time. And I mean, for a looooooong time - modern, triple-A games can take up to five years of development and testing before they're released to the public.

Detail oriented: You need to be able to spot bugs, figure out how to make them happen predictably, and describe the precise steps to the development team to help them find and fix the bugs. Nothing can be overlooked or slip through the cracks, because every bug that ships with the game has a negative impact on players.

Writing: You'll be communicating with the game development team and other testers by email and through notes in the bug-tracking software, so you'll want to be able to clearly communicate your thoughts in written form.
Writing bug reports is considered "technical writing" so it takes more skill and practice than writing on social media.

Attitude: Companies look for testers who have a good attitude, are hard workers, and can be fun teammates. They'll avoid you if you're overly negative, sarcastic, arrogant, or angry. If that sounds like you, then start practicing a positive attitude now, so it will become a habit by the time you apply for jobs. No matter how skilled you are at testing, nobody wants to have a jerk on their team.

Are game testers required to travel once in a while?

Testers don't normally need to travel very often, but it depends on what kind of company you're working for. If you end up being a tester on a project that's developed in a different town than where you're testing it - for example if you're working for a publisher in San Francisco but the developer is in Seattle - then you might need to travel occasionally. If you can't travel for some reason, it's probably not a deal-breaker for most testing companies.

Any travel that you may be required to do for work will be covered 100% by the company. They'll pay for your flight and your hotel, and they'll give you an allowance each day for food and other miscellaneous expenses. In general, business travel can be fun, and it's a convenient way to see new cities. As a nice bonus, it also racks up your personal frequent flier miles.

What other kinds of testing jobs are out there?

Besides a typical "game tester" job, there's also a job that you may not have heard of yet called an "SDET" (pronounced "ESS-det"). That stands for "software design/development engineer in test." It's a cool job that's basically a tester that writes computer code - code that tests the game in an automated way. So it's like a testing job, but the salary is much higher since it requires programming skills. A programming degree or some programming classes would be really helpful for landing a job as an SDET.

For example, a large multiplayer online game might have 10,000 different areas that players can explore over several years of play. It would be impossible to test all of those areas manually, every time a new build of the game is created. So instead of doing it manually, an SDET might write a test program that quickly moves the player character to each one of the 10,000 areas for a few seconds each. That's way faster than a human tester could ever do it manually.

What kinds of companies would be good to work for?

That's really up to you! What kinds of companies do you like? Which games and types of games are your favorites? Which companies are in cities that you think you'd like to live in?

It's a big life decision, so don't expect to make it right away. Do some research online, and put some thought into it. Here are a few "rules of thumb" to help guide you:

1. Work at a company that makes games you're interested in. You'll be spending a lot of time testing their games, and it will be more fun and engaging if you like what you're working on. You won't always get to work on stuff you love to play, but you should take that opportunity whenever you can.

2. Work at a company that's big enough to have different career options for you. You probably won't want to stay in the same job forever. Try to work at a company that has several teams and several products, so you can have a chance to move up or change jobs after a few years. Better yet, work in a city that's a game dev hotbed.

3. Work at a company that has friendly, fun, nice people working there. You may be working very long hours for days or weeks before each game release, which will be much more enjoyable if the people you're working with aren't jerks. Research the studio on Glassdoor.com, and ask people who may have worked there in the past. Avoid companies that seem to be full of jerks.

How old do you have to be in order to be a video game tester?

Technically, you need to be at least the minimum working age in your country, state, or province. But practically, most game companies won't hire people as testers until they turn 18 years old. If you're not old enough yet, you can start preparing for your future job by following some of the advice listed elsewhere in this article, and listen to my podcast about getting a job in games.

Do testing companies provide health insurance and other benefits?

Not all companies provide health insurance to QA testers. Many companies hire QA as temporary ("temp") workers, and are not required to pay for their health benefits. If a tester is employed through a temporary staffing agency, the agency may pay health insurance. Otherwise you should buy private insurance for yourself.

This is one reason why it's best to try and get a full-time employment ("FTE") testing job at an established game company. Most regions require that employers provide medical benefits to their full-time employees, so it's often a safer way to go. If you can't find and FTE job initially, you may want to consider working as a temp at first, just to learn the job and get some experience on your resume.

How can I start learning about game testing right now?

Learn how to become a game tester with my book, Land a Job as a Video Game Tester. You'll learn the basics of game testing, and all the steps to apply, interview, and accept job offers. I worked hard to write a book that provides everything you need to know to get a job testing games, but if I missed anything then you should email me and I'll answer any remaining questions you may have.

Do video game testers get bonuses for Christmas or other holidays, and if so how much?

Some studios give bonuses and many do not, it just depends on which studio you work for. For companies that do give bonuses, it's usually based on the success of a shipped product, or it could be based off of the studio's revenue for the past year. Bonuses are usually a percentage of your annual salary, and are often anywhere from 5% on up.

Just keep in mind that bonuses aren't guaranteed, and even studios that have given bonuses in the past aren't required to keep giving bonuses in the future. So don't count on it, because it might not happen. And when it does happen, just consider it, well, consider it a bonus.

Do video game testers get vacations? If so, how long, and are you paid during vacations?

It depends on whether you're working as a part-time, full-time, or temporary worker. If you're hired as a full-time employee, you'll normally start accruing paid vacation time right away and can take vacation at any time, as long as it's ok with your manager. If you're hired as a temporary employee, then you usually would not get any paid vacation. Note that temp workers can still take vacation from time to time, but you won't be paid for the time you're away from work.

Do companies give you the game systems you need to work with, or do you need to buy them yourself?

You'll never need to buy your own equipment, because the game company you work for will provide you with a computer, the game system(s), and any other hardware or software you might need to do your job. Often, you'll be using a "dev kit" version of the game system, which is a specially-modified version of the hardware that allows developers to debug their games while they create them. Dev kits are often provided to game studios even before the hardware is announced to the public, so only official game studios - and you, if you have a job there - will have access to them.

Be aware that there are scam websites that will try to get you to pay for your own equipment in order to get a job testing games. Do not work with those companies! All legitimate testing companies will provide you with everything you need, because they're legally required to do so. Also, you should never have to pay money in order to find and apply for testing jobs. If a website asks you for money to help you find a testing job, stay away!

Where can I get information about video game schools?

You can use the game school search tool to find out about video game schools near you. It's never too soon to start collecting info, and it's totally free.

Find game schools near you
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Of all the jobs in the game industry, I get the most questions about how to become a video game tester. Maybe it's the appeal of "getting paid to play video games." Maybe it's just an interesting option for people hoping to work from home doing something they love.

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In the realm of "dream jobs," video game tester ranks pretty highly for a significant number of people.

But if you dream of endless days spent playing your favorite video games, you'll be sorely disappointed.

As an unnamed video game tester explained during a recent Reddit AMA, success as a QA tester in the video game industry means taking your job seriously and meeting high expectations.

The tester, who goes by the user name HigherCalibur, said he's been working in the industry as a quality assurance tester for about 10 years, and during his time he's worked for several different companies and has been credited on more than 30 game titles.

Here are some questions he answered during the live chat that provide a fascinating glimpse into the world of video game testing. (We've edited questions and responses for clarity.)
Q. How did you get started?
A. I had a friend in customer support at EA Games who knew a guy in Human Resources that brought me in on a group interview. I made it through that and the two weeks of training they put the newbies through, and I started my first testing job.
Q. What do you do all day?
A. A lot of people ask if all testers do is play video games all day, and that would definitely be a no. While I do work on video games most of the day, I definitely don't play them like a normal, sane person would.

My objective is to break the games in any way possible and to report anything that breaks to people on our programming, design, or art teams (generally referred to as "devs").

For example, I've had to do what is called "matrix testing" for fighting games, which is where you test every character against every character on every stage. Then there's "functionality testing," which means making sure game features work according to design documentation.

I also don't test the game itself all day. I have meetings to attend, emails that need to be sent out and replied to, bugs to report and regress, and all of the other stuff you would assume someone in a normal office job would need to do. I just do it at a place that makes video games.
Q. What does testing look like in a typical day?
A. Usually my day starts out with regression testing, which is when I see if programmers successfully fixed a bug previously found. We get a new build (version) and refer to our bug tracker database to find anything that developers claimed they fixed. Anything fixed gets closed, anything not fixed gets reopened, noted, and sent back to the person who claimed to fix it.

After that, we usually just go through any game features that are a priority to check. These tasks are typically sent down from the production team, since they manage and oversee the project itself. Anything that needs "hands-on" attention at that moment gets it.

Finally, if nothing needs our direct attention, we usually just engage in "open" testing. That depends on the individual tester, to be honest. I personally like doing organic playthroughs using as few cheats or dev commands as possible in order to make sure the user experience is where we want it.

Some folks pound on specific systems. Some folks go through all of the text with a fine-toothed comb. Any bugs we find, we simply write up and send off to the member of the dev team responsible for fixing the particular issue.
Q. What skills do you think are most useful for a QA tester?
A. Being able to keep your cool in a frustrating situation is key. Crunch time is one of the most mentally draining and awful situations you can be in. But if you thrive in stressful situations, then you've definitely got the mental fortitude to handle the job.

You also need to be a very skeptical, analytical person. Never take someone's word for it. If someone says something is working properly, check it anyway.

Being a flexible thinker who's able to pick something apart without knowing what it is or how to make it yourself is also key.

Lastly, being able to communicate with different kinds of people is vital.

I've had to learn how to communicate with artists, programmers, and designers, all of whom think very differently and have to be handled in different ways.

Programmers might prefer a blunt, direct approach, but that will typically put an artist into a defensive mindset.

Knowing how to communicate with people is extremely important because you're telling them how something is broken on a daily basis and, if they don't understand what you're trying to communicate, then you're wasting time that could be spent fixing the issue.
Q. What's the pay like?
A. Usually pretty low. The industry standard where I live is around $16 to $18 an hour, but those places are rarely looking for testers these days, and almost never hire people with no experience. More often than not you're going to start at around $10 an hour.
Q. What are the benefits like?
A. Usually you don't get benefits, but since the state of California just required all businesses to provide benefits to workers after 90 days, now even contract employees are getting health benefits at least.

As for other perks we usually get free copies of whatever game we work on and other free game-oriented swag. I have so many game t-shirts from stuff I've worked on, it's kind of crazy.
Q. Are most of these positions contract-based?
A. Yes. It's very, very rare to find a QA position that is direct-hire. However, most of them are now contract-to-hire positions and around three to six months per contract. After this you're evaluated and hired on permanently if you work your butt off and get along well in the team environment.
Q. Any advice for breaking into the industry?
A. You kind of have to know where to look. There are a small handful of staffing agencies that work to get people their first jobs in the industry. I would also suggest checking out Linkedin for anything temporary since the temp jobs are usually for new people trying to break in.

I should mention that QA is a good starting point but is usually not a career. You should definitely look at what you want to do in the industry now and take steps to get there. Want to be a designer? Make something. Want to be an artist? Make something.
Q. Are there any games you dread testing?
A. Yes. God, yes. For every game I have enjoyed working on, there are three or four games that just make me want to claw my eyes out. Most of them are kids games, adaptations of ancient arcade games for modern platforms, or games that are just bad.

The six months or so for normal testing cycles are mind-numbing if you didn't find some way to enjoy what you're working on. This is usually made worse if there's a "cooler" project going on at the same time. You become jealous of those people who look like they're having more fun and enjoying their job.
Q. Do you have a say in what games you test?
A. Pretty much, but you really need to know people and be able to have an "in." Most of the time, it's because you know and are friends with the lead on the project. Yeah, it seems immature, but games QA is very cliquey. One of the reasons I started smoking in the first place was to get into the smoking circle at work and socialize with that group.
Q. Are more than 80-hour workweeks a real concern?
A. More than 80+ hour weeks are usually only the norm during crunch time, which, sadly, does still happen far too often.
Q. How do you feel about the lack of job stability?
A. I know QA is extremely volatile and there's no such thing as job security. If a company hires a ton of contractors, then they usually keep on anyone they like and ditch the chaff. But that's just how it is. One day you can be filing a bunch of crash bugs, the next your contract is up and you're filing for unemployment. It happens.

Q. What's the best and worst part of being a QA tester?A. I love the fact that I get to work on games for a living and that everyone around me has a passion for games. I love my job, and I love that I've been able to work with the people I have. Some of my closest friends are people I've met doing this job. The thing I dislike most is that it's incredibly hard to move one's career forward. That can be a deal breaker for some.
Q. Do you play the games you test in your down-time?
A. I rarely, if ever, play a game I tested outside of work. The only exceptions to that are "Soul Calibur 3," "Tekken: Dark Resurrection," "Star Trek Online," and "Neverwinter Online."
Q. Has the job affected your enjoyment of gaming?
A. I've long since learned to "switch off" after work so I don't pick apart something I enjoy. That said, I definitely don't play games as much as I used to. Binge gaming is a rarity for me these days, and I almost never go out and buy the newest game release. The last game I bought on launch day was probably Warlords of Draenor (released in November, 2014) and before that was Space Marine (released in September, 2011).
Q. What's your favorite game and why?
A. "Mega Man 2." Not only does it have my favorite soundtrack from any of the Mega Man games, but I have very fond memories of playing it with my Dad, passing the controller back and forth between lives, reading off the passwords from the screen after beating a stage so he can put it down in his notebook.

I've always been a huge fan of the "Mega Man" series in general because I like the concept of defeating an enemy to get their powers and using those powers to exploit the weakness of another boss.
Q. Favorite movie based off a video game?
A. "Street Fighter." Hands-down the best G.I. Joe movie ever made. Seriously, watch it again and just assume both armies are the Joes and Cobra - It'll blow your goddamn mind. Also, I love watching Raúl Juliá and Jean-Claude Van Damme ham it up.

Barring that? Probably "Mortal Kombat." In my opinion it's still the best translation from game story to movie ever (a game about a fighting tournament becomes a movie about a fighting tournament).

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Inside the 'dream job' of a video game tester

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In the realm of "dream jobs," video game tester ranks pretty highly for a significant number of people. But if you dream of endless days spent playing your favorite video games, you'll be sorely disappointed.

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https://www.youtube.com/watch?v=IadFZQal6NY

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https://android-developers.googleblog.com/2017/10/playtime-2017-find-success-on-google.html

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Because there aren't many requirements to become a video game tester, bolstering your resume with related degrees or courses is the key to this coveted job

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Software Testing Certification ISTQB ASTQB

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How to Get a Game Testing Job in 4 Steps

Game testing jobs always ask for knowledge like this:

Game Testing Job: Must have understanding of the software test cycle process.

Game Tester Wanted: Needs strong knowledge of software QA methodologies, tools and processes.

Video Game Tester Job: Knowledge of building test plans and developing test execution strategy needed.

But if you have no experience testing games, how do you get video game testing knowledge? The answer: ISTQB Certification.

Game companies value ISTQB certification. Here's proof:

You've heard of Blizzard Entertainment, right? They are the incredibly successful company behind games like "World of Warcraft," "Heroes of the Storm," "Overwatch," and "Starcraft". Blizzard Entertainment has so many ISTQB certified software testers that they are an ISTQB Platinum Partner through ASTQB, the American Software Testing Qualifications Board (this site). This demonstrates Blizzard Entertainment's commitment to ISTQB software testing certification for their software quality. Think about that.

If you want a game testing job, you really need the #1 certification for software testing, ISTQB, from ASTQB.

Don't waste your money with any other game testing job courses or certification. Nothing else has the credibility of ISTQB from ASTQB, the American Software Testing Qualifications Board (the site you're on right now, www.astqb.org).

Get started toward a game testing job. Here is what you need to do:

1. Learn the information so you can take the ISTQB Foundation Level exam. You can get the free ISTQB syllabus (what you need to know) below or take a testing training class from an ASTQB accredited training provider.

2. Take the ISTQB exam only through ASTQB. You can register to take the exam through a test center (they are located throughout the U.S. and in almost every country in the world). Be sure it is the ISTQB exam from ASTQB because employers check our official American list of ISTQB certified testers here on this site or by calling our office to confirm you are really certified!

As the American testing board for ISTQB, ASTQB gives you lots of extras like:
Easier to understand exam questions

Free sample exams

Exclusive job listings from companies who want ISTQB certified testers

Plus, American companies check with us to see if you're really ISTQB certified, so ONLY take an ISTQB exam from ASTQB or you won't show up in our directory of certified testers.

Pass the exam from ASTQB. Yea! Now we'll add you to the ASTQB online directory so employers can confirm you are ISTQB Certified.

Use the ASTQB Career Center and other resources to apply for jobs. The ASTQB Career Center lets you add your resume and look for jobs that are available only to testers who were certified by ASTQB.

Video game testing jobs want proof you understand key testing terminology and methodology. That's one of the reasons ISTQB is the global #1, most popular certification for software testing.

Don't wait. It's important to start on your ISTQB software testing certification now to get your job testing games. Begin by reviewing the free software testing glossary, exam syllabus (what you need to know to pass the exam) and sample exams below, as well as the steps to certification / FAQ. Then register to take the ISTQB exam from ASTQB. We hope to see you soon on ASTQB's official American list of ISTQB certified testers!

We often get this question: "What's next after ISTQB Foundation Level certification if I want to really stand out?" If you want to test apps, you'll also want ASTQB's Mobile Testing Certification. And you can impress companies even more with your ISTQB Agile Testing Certification. But those are optional, simple next steps. Start with the easy first step of getting your ISTQB Foundation Level certification with the information below or if you need help, by taking an accredited software testing training course.

Get started right now. Your dream job is waiting!

See the video below on how to get a game testing job in 4 steps.

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Get a game testing job: The 4 easy things to do if you have no experience.

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Game testing jobs always ask for knowledge like this: Game Testing Job: Must have understanding of the software test cycle process. Game Tester Wanted: Needs strong knowledge of software QA methodologies, tools and processes. Video Game Tester Job: Knowledge of building test plans and developing test execution strategy needed.

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How to be a game tester.

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How to Become a Video Game Tester | Video Game Careers