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The little girl narrating the story

Going into kindergarten and tried to make herself look as presentable as possible

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person filling out the form and other people in the auditorium.

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Washington D.C. United States

On New Jersey Avanue Across Mt. Carmel baptist Church at Walker-Jones School

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Respectful and Caring

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Mother - Determined to give her daughter the education she never recived

Daughter - Embrassed on her mother's education level, but excited to start school

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Person vs. Person

Happens when the receptionist will not register the little girl for school

Person vs. Society

The mother and daughter are black and living in a city in the south of America in the 1950's where society didn't want black children to go to school.

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the mother asks for help filling out the form because she's illiterate.

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1. Foreshadowing - "Long before I learned to be ashamed of my mother" in the beginning. This shows that later in the story, it will not be the same.

Personification - "A timeworn sad-faced building" (second page, second paragraph). The author gives the building a human trait, a building cannot be "sad-faced."

Metephor - "I see in her eyes, the closing gate" (second page, fourth paragraph). Its comparing the defeated look in the mother's eyes to a gate closing

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first person Innocent eye

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Sanger Rainsford

He's an excellent huntsman, and in the story, he ends up on Ship Trap Island and meets General Zaroff. We soon learn that Zaroff hunts humans on the island.

Intelligent, experienced, and level-headed

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Whitney. Rainsford's friend and traveling companion. ...

Ivan. A Cossack and Zaroff's mute assistant.

Sanger Rainsford. A world-renowned big-game hunter and the story's protagonist. ...

General Zaroff. A Russian Cossack and expatriate who lives on Ship-Trap Island and enjoys hunting men. ...

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the middle of the Caribbean on Ship-Trap Island after World War I.

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ark, foreboding, and formal tone.

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Throughout “The Dangerous Game” Rainsford and General Zaroff both show examples of IRony and exert arrogance.

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Man vs Man

General Zaroff relentlessly hunts Rainsford through the jungle

Man vs Self

Rainsford's experience of the hopelessness felt by exhausted prey animals, which gives him an entirely new perspective on the sport of hunting.

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comes at the end of the story when Rainsford confronts Zaroff in his room. Zaroff, caught, tells Rainsford he's won the game and is free to go; Rainsford on the other hand, decides the game isn't really over and kills Zaroff.

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the connection between animals and humans, fear, and perseverance. Some additional themes include the irony of man and the impact of war.

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third-person limited point of view

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Cukita

became more adaptable and less stubborn .

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Cukita is a static character, in the beginning of the story she wanted to improve her skill and become better and concentrate really hard on her goal. At the end of the story she succeeded her goal.

Cukita's mother is a round character, she like to invent things and she pushes her daughters to do good in English. She's a hardworking woman that tries her best to do what she can to help her family.

Cukita's sisters are flat characters; they aren't mentioned much in the story. Sometimes when they want to go shopping in the cities or have problem at school they come and talk to their mom.

Cukita's dad are dynamic characters, her father dislike that the way she wrote her speech and was mad at her but he later understands that she was just speaking her own opinion.

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Cukita's family's home in New York City in 1965

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self worth

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alr done look at top

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Person vs. Person

Cukita is having different opinions from her father about fitting in.

Person vs. Culture/Society

Cukita is trying to fit in which means giving up her culture.

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The family's conflicts about the speech that Cukita wrote is the climax. Cukita and her father fight and argue whether or not the speech is appropriate for her to present on Teacher Day.

Mainly her father ripping up the paper

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Freedom – Cukita’s father doesn’t want Cukita say her speech because he thought it was “showing no gratitude.  It is boastful.  ‘I celebrate myself’?  ‘The best student learns to destroy the teacher’?  That is insubordinate.  It is improper.  It is disrespecting of her teachers.”  He doesn’t realize that in America you can say what you think without having bad things happen to you.

•         Guilt – Her father felt bad about what he said to Cukita that he got her a typewriter to say that he was sorry for the way that he acted.

•         Responsibility – Cukita knew that she had a speech to write and wrote it twice.  She had to write it a second time because he father ripped it up.

•         Fitting in – “I finally sounded like myself in English.”  Cukita’s father didn’t want them to forget or lose their Spanish culture.  He didn’t want them to fit in, even though it was what his daughters wanted.

•         Adaptation – Cukita had to adapt her speech to the way that her father wanted it.  They also adapted to the new culture.   Her mother, father and herself adapted to each other’s ideas.

•         Stubborness – Her father thought that only he was right and his daughter had to do what he wanted, which was to not deliver the speech.  It didn’t matter that he was not in country with a dictator.  Cukita thought that her father was being a dictator even though he just had a different point of view.

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first-person innocent eye

omniscient third-person narration

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Narrator: (she and Allen are foil characters, dynamic, round)

Allen Feinman: (foil with narrator, round)

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n/a

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Ye Olde Pancake House

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humor and sarcasm and perfectional

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Narrator: (she and Allen are foil characters, dynamic, round)

Allen Feinman: (foil with narrator, round)

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man vs man (everyone is getting on the narrator’s nerves), man vs self (she wants to be perfect for everyone, and is fighting herself in the process)

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when Jill loses her control and starts freaking out because she can't keep everything in order.

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do not keep standards too high.

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first-person point of view

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Mary Maloney: (Round, Dynamic)

She is a doting housewife, and she is also pregnant.

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Mary's husband, Patrick, as well as the policemen who come to investigate the crime scene.

Mary Maloney: (Round, Dynamic)

Patrick: (Flat, Static)

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the Maloney home. Mary and Patrick's home is a scene of 1950s domestic tranquility.

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Ominous, dark,

domestic tranquility to ominous

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Mary Maloney: (Round, Dynamic)

Patrick: (Flat, Static)

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Man vs Man (Mary vs husband Patrick)

between Mary and her husband Patrick. When Patrick announces his intention to leave Mary and their unborn child, she resolves the conflict by killing Patrick with a frozen leg of lamb.

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he explains that he knows that it is a bad time and as he turns his back Mary hits him with the leg of lamb.

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Betrayal can happen even with the people closest to you

Gender

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third person omniscient

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Montresor (round, static)

the protagonist is Montresor, while the antagonist is Fortunato. Montresor is the main character and narrator of the story, seeking revenge on Fortunato for perceived insults.

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Fortunato (round, static)

Luchesi is the only other character in The Cask of Amontillado. He is known as an expert on fine wines and as such, is a competitor to Fortunato. Montresor knows how to push Fortunato's buttons and tells him that he will ask Luchesi for help if he is not available.

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Italy during Carnevale:

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unsettling and ominous. He uses irony and chilling humor to create a feeling of uneasiness in the audience.

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Montresor, the narrator seeking revenge against his friend, and Fortunato, the unwitting victim who has insulted Montresor repeatedly. Montresor plans the perfect murder, leading Fortunato to a secluded location and then walling him up inside a crypt.

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man vs man (Montresor vs Fortunato - Montresor has a grudge against Fotunato, so he kills him)

His grudge stems from the fact that Fortunato has insulted his family name many time and now intends to bury him in the catacombs.

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when Montresor strikes Fortunato with a rock, then approaches him while stunned, and chains him to the wall.

Montresor chains Fortunato to the wall and traps him

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Jealousy can lead to vengeance, and ultimately lead to the downfall, or even death, of a person

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first person (mostessor)