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What is the Insight:

What insight do you have about the target audience that might help us/you better understand their needs?

Write down your insights here.

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Who is the User:

First year students...

What is the Need:

Create excitement & interest.

What is the desired outcome :

To feel positive and leave the class wanting to know more.

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Gamified content

Incentives (e.g. food)

Music/songs

Engaging environment

More shorter breaks

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Breakfast/coffee coupons

Hands-on learning, like interactive quizzes

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1- Kahoot quiz at the start of lesson where top 3 gets a prize

2- Include hands-on activities throughout class

3- Use a point system or leaderboard to make students look forward to reaching the top after each class

4 - Do a role play/skit for students to better involve themselves in lesson content

5 - Include real world application/ examples that best resonates with the class to make them interested

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Create a programme to reward consistent punctual students

Relating the lesson to their interest input from the previous lesson

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Point system to reward students with breakfast voucher using Kahoot/Class activities that records down activitity level/score

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Breakfast/coffee coupons

to be won by individuals / teams that participate the most during lesson

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gamified content -> kahoot quiz + point system -> reward -> bfast coupons

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Allow students show their understanding and learning of the lesson through various mediums

Pop-quizes with small incentives throughout class

Catered breakfast foods

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Gamified the class content by having mini quests. The team will work together to complete the "quest" related to previous class content. The fastest team to complete will be rewarded with points. (Rewards will be breakfast coupons.)

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create a robot to make class interactive

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Maybe he would create a game that allow students to track their engagement

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Elon Musk will implement creating class quiz sessions, rewarding those who do well consistently and enrolling students who do not perform up to his standard in extra remedial lessons. He will do it in an automated way to keep track of scores and activities to have the data ready

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He would create new schools (e.g. Ad Astra) > his rules/policies

High-stakes rewards as incentives

Connect the lesson to his experiences

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Create an application for students to "clock in" every class and participate using the app with mini games related to class content. Incentivise the students with $$

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Create new schools

High-stakes rewards for incentives

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Connect the lesson to his experiences