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This involves students taking advantage of using skills as a physical manner. Modeling math skills in this way can involve doing jumping jacks to math problems or students can throw a ball in a group when they are called on. An educational/ tech. activity can involve students using Quizzz apps or Kahoot! to test their math skills. Students can then say a math problem or can answer a problem on the site chosen, and when they get the question right, they can throw a ball to another student in small groups in the classroom. This lets children learn by using technology and can allow them to learn through movement.

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This intelligence involves students taking advantage of nature, such as weather patterns or understand plants and how they grow. An educational/ tech. activity can involve modeling math skills by having each student use his or her phone or IPAD to pull up calm music or can simulate outside noises like birds chirping. Students would be outside when doing their math work and can use technology to listen to calming music, to create a serene learning environment, or can listen to noises that would normally be seen at a farm, for example. This lets students have fun outside, but also allows them to realize that math can be found outside the classroom, all through the lenses of technology in nature.

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This intelligence involves students learning best alone, as composed to working in other groups. Students can take the time to work on their work in a way that best suites themselves. This can allow for reflection about the work one does. An educational/ tech. activity can include a student working on a chart using a graphic organizer or notepad app, and can keep an online math journal for their own problems that lets them add problem's and tips for math work. This lets students become more organized in their math work while using technology to benefit their needs.

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The ability to interact and connect with others in a team setting is a great way for students to practice modeling math. Students can act out plays together, draw images or work out problems in small or large groups. Working together can also help build a student's passion for learning as well, as working with others can be a fun experience. An educational/tech. activity can be having students parried in groups to come up with ways to model math using Google forms in a small or large group, and can then create math quizzes for others in their group or other groups to take. The teacher and the students can all reflect on the quizzes and address any concerns.

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Students can use the tools of film making to model mathematics. Students can combine them to make a short film using Lego bricks, for example, to demonstrate deferent math problems such as adding or subtracting. An educational/tech. activity with this can involve students making a stop motion film using Lego bricks and minifigures to demonstrate math problems like adding, subtracting, multiplication  and division problems. Students can take what they have all filmed and use the Filmora free trial to edit their work into a fully realized mini-movie. This combines a concrete and technologically appropriate way to take use of different ways to learn a concept.

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Students can choose to recite different math equations, or can create a jingle to help memorize/ come up with a fun way to practice math. This is one way students can model math in the classroom. An educational/tech. activity can include students singing a jingle and coming up with their own tunes to help memorize math equations. Students will find ways to record audio of different household items to make their own math jingle. Students can edit their work into a fully complete math song, complete with their own words and sounds. Students can model their songs after famous songs, or can make their own ones using items found in their homes and will use Filmora to edit their songs.

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Multiple Intelligences By Brendan Laboda

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Multiple Intelligences By Brendan Laboda

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Grade 3:  MP.4 Model with mathematics