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MEMORY, the ability to retain information over time, is a very important past of everyday life. There are many applications of memory in the real world, like through school and trying to remember things for tests. For example, when you are studying you can try and use RETRIEVAL CUES to help you remember. This could help with your overall RECALL and try and prevent FORGETTING. When do you remember something, it is called RECOGNITION. However, when you are trying to remember something and you can't, it could be through some sort of INTERFERENCE. It could be either PROACTIVE INTERFERENCE or it could be RETROACTIVE INTERFERENCE. When you can't remember something, you can try and use a PROBLEM SOLVING strategy to try and get that A on the test.

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Question: How long can a person remember something for?

I would have a couple people be shows a sequence of items on a list, and then I would try and get them to remember them. Some would be about their own lives and some would be about facts. This would show the difference between EPISODIC and SEMANTIC long term memory. I could also show them a princess and ask them to remember it, and that could test their PROCEDURAL long term memory. Then, I could ask them to try and remember the most emotional memory, testing to see if they have a FLASHBULB MEMORY.

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Question: How does how much sleep a student gets impact their memory during the day at school?

I would try to answer this by having people sleep different amounts and then have them preform the same tasks so that I can see how the amount of sleep they get impacts their memory. This could test their AUTOMATIC PROCESSING and their EFFORTFUL PROCESSING. Another thing I could do is have them try and memorize a list of items and see how they do with remembering. This could show the SERIAL POSITION EFFECT. Also, I could test their STATE DEPENDENT MEMORY by removing them from the room they were in when they were trying to remember the things I told them to.

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HEURISTICS- mental shortcuts that you can use to come to an answer

This would not be helpful when you are trying to make a big decision such as buying a house or starting a family.

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HEURISTICS- mental shortcuts that you can use to come to an answer

Ex: A person being stuck in traffic and then deciding to take a separate route to work impulsively.

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ALGORITHM- set of defined steps designed to perform a specific objective

This would not be helpful when you are making art, because art doesn’t have an exact formula to follow or steps that you can follow to make it.

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ALGORITHM- set of defined steps designed to perform a specific objective

This would be used in order to solve a math question. You can plug in the numbers and follow the steps to get the answer.

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MNEMONIC DEVICES- memory devices that help learners recall larger pieces of information, especially in the form of lists like characteristics, steps, stages, parts, etc.

Ex: All Cows Eat Grass is a Mnemonic device to remember the notes on a scale.

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CHUNKING- putting items you need to remember into categories or groups to make them easier to remember

Ex: Separating a phone number into different chunks in order to be able to remember it

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Different types of memory: SENSORY MEMORY, SHORT-TERM MEMORY, LONG-TERM MEMORY

Short term memory- information you are consciously aware of before it is stored or forgotten

Long term memory- relatively permanent and limitless store house of the memory system

Sensory memory- Memories that are related to the five senses.

Short term memory: I remember the work I was doing in my last period class.

Long term memories: I remember going to homecoming this year with my friends and having a good time. I also remember going to Disney world with my family when I was younger.

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First stage of memory: RETRIEVING

Definition- process of getting or recalling information that has been placed into sort term or long term storage

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First stage of memory: ENCODING

Definition- making mental representations of information so that it can be placed in our memories

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First stage of memory: STORING

Definition- process of placing encoded information into relatively permanent mental storage for later recall