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Made to measure lessons for synchronous or asynchronous  instruction

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Made to measure lessons for synchronous or asynchronous  instruction

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Nearpod: Foster a love of learning in every student

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Create active learning experiences students can’t wait to be a part of.

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Make share and find quizzes and printables. Some for free, some paid.

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Low tech resource for student responses in large classes

www.plickers.com

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A tool for collaborative reading and formative assessment

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A tool for collaborative reading and formative assessment

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I learnt about this tool from Alan November during a seminar in Perugia this year.  I love it!

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Prism was a project for crowdsourced text analysis developed by the Praxis Program at the Scholars' Lab, a center for experimental digital research at the University of Virginia Library. After years of significant use, particularly by K-12 educators, as of summer of 2020 Prism is no longer available as a usable tool. This site is meant to document the intervention it made, and it primarily presents archival versions of the writings that accompanied the tool on its site.

Prism was released under a CC-BY 3.0 license. The materials below were largely drawn from the original Prism site, though they have been lightly updated and edited based on recent activities (mostly verb tense). After a short description of different ways to run similar activities in the classroom, the subsequent sections each describe particular pages from the original Prism site, all originally published in 2013 with small changes over the years.

Pedagogical Alternatives to Prism

While the tool was envisioned originally to be used for research into crowdsourced interpretation, it saw significantly more use by K-12 teachers. This user group used the tool to track understanding and language literacy, asking users, for example, to mark passages they did or did not understand. Another example from second language learning asked readers to mark verb tenses in use throughout a passage, offering at a glance a sense of what areas needed to be reinforced for students. Given the heavy classroom use of Prism, we wanted to offer a few alternative ideas for related tools and activities that teachers might use instead.

If you are still intrigued by Prism, you might explore the original transparency game that Prism was based upon. The idea is pretty simple. You need:

A set of transparencies

A set of dry erase markers

A short passage printed out with several copies

An interpretive prompt

As we played it while preparing for Prism, each person gets a copy of the text, a transparency, and three colored dry erase markers (we went with red, green, and blue). It's important that every person have the same colors for the exercise to be meaningful. The interpretive prompt needs some constraint to be meaningful, and, again, we chose to assign single words to particular colors. At the start of a timer, each person is asked to place the transparency over their text, read it, and highlight words and passages based on their connections to the highlighter colors/categories. At the end, you collect the transparencies, stack them, and discuss the ways the colors do or do not overlap.

This transparency game, of course, requires in-person instruction. You could approximate some version of the effect by adopting a think-pair-share format. I would start by asking students to highlight a text individually and then, in breakout rooms, pair students off to compare their highlights. From there, the group can reconstitute itself for larger discussion. You won't exactly replicate the effect of visualizing overlapping interpretations, but, then again, the visualization was always meant to be a metaphor for-and in the serve of-discussion more generally. If you are interested in text analysis writ large, Voyant remains a user-friendly online alternative (with far more functionality). And Now Comment is a good alternative for generating class discussion more generally in an online environment.

Page 1: About Prism

Published around 2013, the text of the Prism about page conveyed the intervention it tried to make.

Prism was a tool for "crowdsourcing interpretation." Users were invited to provide an interpretation of a text by highlighting words according to different categories, or "facets." Each individual interpretation then contributed to the generation of a visualization which demonstrated the combined interpretation of all the users. The team envisioned Prism as a tool for both pedagogical use and scholarly exploration, revealing patterns that exist in the subjective experience of reading a text.

The concept emerged from a decade-long conversation on categories of textual interpretation which took place at the University of Virginia, and specifically from transparency mark-up games played by UVa Media Studies students and at SpecLab:

the original game involved shared, Xeroxed page images, transparent overlays, dry-erase markers, a common interpretive prompt, and a moment in which somebody yelled 'Stop!' and the transparencies were stacked up for discussion. (Nowviskie)

At SpecLab, Jerome McGann and Johanna Drucker further developed the concept, which became known as the "Patacritical Demon" - the best bit of vaporware (not) to emerge from UVa at the turn of the century.

The Scholars' Lab offered these un-realized concepts as inspiration for the first project to be undertaken by graduate student fellows of the Praxis Program in its inaugural year. The task of the 2011-2012 team of students was to determine how to translate the physical exercise of marking a text into a digital one. They chose to employ a constrained interpretive vocabulary and to limit the length of the text in order to stay true to the transparency game. Like the transparency exercise, the end goal of Prism was to produce aesthetic provocations, that is, visualizations which provoke further discussion.

The 2012-2013 cohort of Praxis fellows (listed below) retained the vision set by the original team. Their goal was to expand Prism to a format that would promote classroom use and scholarly conversation. This led them to define two primary objectives. The first was the ability for users to upload their own texts and to define their own interpretive categories. The second was to create a more inviting and user-friendly environment that would encourage participation and exploration. To that end, they redesigned the website, paying special attention to workflow, ease of use, and aesthetic concerns. In addition, both the simple visualization feature and highlighting function were refined, in hope that Prism can now be more easily employed by the user for a variety of interpretive projects.

Some potential uses for Prism can be found collected in the Pedagogy Toolkit for English. In addition, the Praxis team wrote a lengthier theorization of the tool for Linguistic and Literary Computing.

Page 2: Prism Front Page

The front page of Prism was designed to be playful and inviting. Users could upload their own Prism documents or participate in highlighting documents that already existed. At the time Prism was retired, there tens of thousands of distinct Prism documents uploaded. The handful of first documents - "The Raven," "Portrait of the Artist as a Young Man", "The Sneetches," and "Notes on the State of Virginia" - had markings from between 80 and 800 users.

Page 3: Prism Highlight Page

The highlight page was the main point of entry for interacting with a text through Prism. After uploading a document, a user was asked to mark their interpretation along particular categories. The cursor and interface mimicked the act of highlighting the documents like you would in the original transparency game.

Page 4: Prism Visualization Page Part 1

The visualization page offered two options. The tool collected all the markings of each person who had played with the document to offer two visualizations. The "Winning Facet Visualization" used Google Charts API to show, at a glance, which interpretation was marked more heavily for a particular word.

Page 4: Prism Visualization Page Part 2

The "Font Size Visualization" offered users the chance to see, within a particular category, which words were marked most frequently. Whereas "Winning Facet Visualization" could, for example, show which words were marked realism vs modernism, the "Font Size Visualization" could show which words were the most modernist, at least according to the readers.

Page 5: Original Demo Video

This video, originally used as a tutorial for the tool, gives a sense of how the tool was meant to function.

Page 6: Planned Future Directions at Completion of Development in 2013

Thinking About Texts

Although the 2012-2013 cohort eventually chose to focus our efforts on expanding the word-based capabilities of Prism, we had many discussions throughout year about expanding our conception of "texts" to include more than the written word. Could Prism be used to generate collaborative readings of photographs, maps, musical scores, or audio clips? In response to this question, we came up with a number of ideas. Here, we have chosen to share some of those possibilities.

Interpreting Photographs

There already exist a number of promising image-based web applications. Projects such as Snapshot Serengeti use crowd sourcing to complete scholarly and research based projects. Others, such as ImagePlot, identify macro patterns through a series of images. In addition, there are a number of applications which allow you to annotate images as an individual and perhaps view other annotations of the same document (e.g. Tile, Uvic, and A.nnotate). However, most of these applications don't allow you to overlay multiple annotations in order to generate a collaborative interpretation. That's where Prism could come in.

As a test case, we tried using the transparency game on an image. Drawing on her own research interests, Cecilia presented us with the following image. In a manner similar to the transparency game, we were then asked to highlight areas of the image that we identified as "southern." The exercise resulted in some surprising results. In addition to highlighting the "colored" sign that was emblematic of the Jim Crow South, most readers also highlighted the boy's body. It is striking that they would see blackness, or this black boy, as representative of the South. One could argue that this is because of the proliferation of photographic images during the Workers Progress Administration that highlighted black, southern poverty.

Jim Crow Drinking Fountain, county courthouse lawn. Halifax, North Carolina, 1938.

How can this exercise be executed in a digital format? There are two basic problems. How will users be able to interact with the image and how will the resulting data then be aggregated and visualized? We discussed several options for highlighting images, but there are two which seem to hold the most promise. First, the image could be divided up into various sections which the users can "tag" with various categories, much like the tagging feature on facebook. To visualize the collaborative interpretation, we could then display the "winning" category for each section, much like the current option to display the winning facet for each word in Prism. Secondly, users could be given a paintbrush tool which would allow them to highlight whichever elements on the page they see fit. In that case, we could visualize the resulting interpretation through a heat map layered over the photograph. Those portions that receive the most markings would turn red and the least blue, for example.

Word-based Texts: Additional Possibilites

In addition, there are a number of ways in which Prism might expand its ability to work with written texts. The first is to offer additional ways to visualize the collaborative interpretations. Below are a number of sketches from the 2011-2012 Praxis team. You can see that we have realized some of these ideas in this edition of Prism. Users can now view a pie chart which presents the percentage of users who highlighted for each facet under the "winning color" visualization option. In addition, provocative visualizations could draw upon existing web applications that use text mining, such as the word clouds generated through applications like Voyant.

Other possibilities for Prism include expanding the way in which Prism creates collaborative interpretations by relying on computational linguistic analysis. Specifically, this would allow for a more open-ended interpretation process. Imagine if users were free to apply any description they see fit to a passage of text or a particular word (similar to the capabilities offered by NowComment). Prism would then process these comments through topic modeling (e.g. Jockers' work) to visualize the most common words invoked by users. In addition, this process could be paired with a thesaurus in order to computationally identify synonyms, allowing for a more synthesized collaborative interpretation based on open-ended commentary from users.

Page 7: Contributors

The Praxis Program

The Praxis Program is a key mentoring and training project of the Scholars' Lab at the University of Virginia Library, in which six humanities graduate students spend a year in a collaborative, hands-on, digital humanities apprenticeship. The program's goal is to better equip knowledge workers for emerging faculty positions and alternative academic careers at a moment in which new questions can be asked and new systems built. Visit the Praxis Program site to learn more about the program's evolving curriculum and to hear directly from Praxis Fellows and Scholars' Lab faculty and staff as they blog about their experiences. The first two, pilot years of the Praxis Program were supported by a generous grant from the Mellon Foundation to UVa Library's Scholarly Communication Institute, which also allowed the Scholars' Lab to create a broader Praxis Network, in collaboration with six other universities in three countries.

2012-13 Praxis Alumni

Shane Lin

Shane Lin refactored the database schema and worked on user uploads. He commands the loyalty of forest creatures and once won second place in a baking competition. He is a graduate student in the History department.

Claire Maiers

Claire Maiers, herder of cats, served as the Project Manager and worked on copy for the Prism website. She is a PhD student in the Sociology department.

Cecilia Márquez

Cecilia Márquez worked on the design team building and breaking CSS like it was her full time job. Her crowning achievement in Praxis was he making almost everyone in the office say "Honey Boo Boo" at least once. She is a PHD student in the History department.

Gwen Nally

Gwen Nally was our Prism Designer. She worked with Cecilia Márquez to create wire frames and to style the website. She is a PhD candidate in the Philosophy department.

Chris Peck

Chris Peck worked on improvements to the highlighter tool and visualizations. He is a PhD student in the Music Department.

Brandon Walsh

Brandon Walsh worked on implementing Omniauth, helped with user uploads, and generally made snarky comments while the rest of the design team was working. He is a PhD student in the English department.

2011-2012 Praxis Alumni

Alex Gil

Alex Gil did early development on the Rails setup. The most continental of the Fellows, Alex also built an i18n framework for multi-lingual support and translated the site into French, Spanish, and German. Towards the end he worked on migrating Prism to production. Alex is a doctoral candidate in the UVa English Department.

Brooke Lestock

Brooke Lestock served as Project Co-Manager, along with the fabulous Sarah Storti. Brooke was also a member of the design team, which entailed conceptualizing and wireframing the Prism site, styling odds and ends, as well as contributing and editing prose for the site as needed. She is a master's candidate in the UVa English Department.

Lindsay O'Connor

Lindsay O'Connor was the devoted web designer among the Praxis Fellows. With plenty of help from Brooke and Sarah and Scholars' Lab R&D, she translated the team's wireframes and Ed's static page designs into their current web format, and also managed some of the design workflow. Lindsay is a doctoral candidate in the UVa English Department.

Sarah Storti

Sarah Storti was Project Co-Manager, together with the incomparable Brooke Lestock. Additionally, Sarah participated in design team discussions, helped to solidify the user story and wireframes for the site, and spent a significant amount of time writing, reading, and editing Prism site prose. She is a doctoral candidate in the UVa English Department.

Joanna Swafford

Joanna Swafford acted as lead developer for the project. She built the data model and the necessary Rails framework, along with the javascript that enables highlighting and visualizing the texts. Annie also stepped up as all-purpose trouble-shooter extraordinaire in the final weeks of development. She is a doctoral candidate in the UVa English Department.

Ed Triplett

Ed Triplett, artistic visionary, designed a static prototype of the Prism webpage. His other duties included creating the Prism logo as well as making Adobe Illustrator versions of the many wireframes that emerged from design meetings. Ed also contributed sketches of possible future visualizations. He is a doctoral candidate in the UVa McIntire Department of Art.

The Scholars' Lab

The Scholars' Lab was established in 2006 by the University of Virginia Library as a site for innovation in the humanities and social sciences. The Scholars' Lab is a place where faculty and advanced students can explore digital resources, find expert help, and collaborate on innovative research projects. The SLab also hosts events, such as workshops, talks, and roundtables, and sponsors the Praxis Program and a prestigious graduate fellowship in the digital humanities.

Jeremy Boggs

Humanities Design Architect (of Dreams), UVa Library Scholars' Lab; Wizard of Web Aesthetics

Wayne Graham

Head of R&D, UVa Library Scholars' Lab; The Obi-Wan Kenobi of Programming

Eric Johnson

Head of Outreach & Consulting, UVa Library Scholars' Lab; Resident Nice Guy

David McClure

Web Applications Specialist, UVa Library Scholars' Lab; All-Around Wunderkind

Dr. Bethany Nowviskie

Director, Digital Research & Scholarship, UVa Library; Our Fearless Leader

Dr. Eric Rochester

Senior Developer, UVa Library Scholars' Lab; Programming Jedi, Solver of Problems

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Prism was a project for crowdsourced text analysis developed by the Praxis Program at the Scholars' Lab, a center for experimental digital research at the University of Virginia Library. After years of significant use, particularly by K-12 educators, as of summer of 2020 Prism is no longer available as a usable tool.

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Adobe Spark - Make your own flyers, webpages and videos to show your learning or present your materials.

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Frequently asked questions

Is coding good for kids?

We're living during a high-tech revolution, witnessing life-changing advancements in medicine, environmental conservation, and much more. At the core of all these amazing projects and discoveries is CODE. Code can be the thing that differentiates your child from peers and allows them to stand out as an asset for companies when they are looking for employment. The children who learn to code today will become the creators of the technology tomorrow. Learning how to code can help children make a major contribution to the world that they live in and make a lasting impact.

As kids and teens learn to code, they also build essential skills like critical thinking, logic, and problem-solving. They learn to logically sequence events, create playable games, tell good stories, and model real situations. They also learn computational thinking by developing algorithmic and design thinking abilities. Coding for kids has become an essential element of a child's education and an excellent way to express their creativity and imagination.

How do I start my child coding?

Coding, otherwise known as programming, is a creative activity for all children. Your child might not care about writing data processing algorithms, but they might enjoy creating games, programming music, designing websites, or just playing with code. Learning to code is for everyone; you don't have to be good at math or a "techie" to learn how to code. Kids as young as five can learn to code and pick it up faster than most adults.

When your kids are starting, pick a program like MIT's Scratch or Tynker Junior app. The visual style of these programs makes it easy for young children to learn to code. Scratch and Tynker have a graphical interface that works. Drag-and-drop code blocks snap together. Pieces of code that don\'t make computational sense won't fit together, making syntax errors impossible.

Older children can learn to code with Python by building games, art, music, and more. Some programs like Tynker offer a placement test to set your child on the right track for their age and experience level.

What age is best to introduce coding to kids?

Every child learns at their own pace. They can learn different subjects at varying rates and ways. Experts believe that children should learn coding at an early age. According to MIT, the best age for kids to start learning coding languages such as Scratch Jr or Tynker Jr is from 5 to 7. Many programs allow your children to progress at their own pace or hire an instructor to help them move along.

With Tynker, a placement test will place your child on the correct path based on age and skill level, and Tynker supports children up to age 18 with real-world text languages like Python and JavaScript. Children progress to more difficult coding courses with the support of interactive tutorials and video instructions at their own pace.

Which is the best coding for kids program?

With so many great services available, learning to code has never been easier! For example, Scratch and Tynker provide innovative visual coding languages that make coding fun. Coding is a great way to broaden your child's worldview and develop their creativity, critical thinking, and problem-solving skills. Here are a few coding for kids options to review:

Game-based learning -Game-based platforms such as Tynker and the challenges on Code.org motivate kids to use code to complete game levels.

Independent learning with Scratch -Scratch from MIT is a great way of getting started with code. Although they don't have courses, there's a vibrant community to learn from.

Online courses-Enroll in a Python or JavaScript course on Codecademy or Tynker or learn to code with Processing on Khan Academy. Tynker offers advanced courses like Processing 1, using p5.js to introduce the foundational concepts of art and computer science.

Build an app-Learn to build your own iOS app using Swift. Install the Swift Playgrounds app by Apple.

Use a book-Learn by following along with books like Mission Python, Super Scratch Programming Adventure, or Coding with Minecraft. Tynker has a series of super-informative coding activity books, including Code These Games, Code These Minecraft Mods, and Code This Art.

Why is coding needed?

Coding is the method of giving a computer instructions to perform a specific task. You may also hear coding referred to as software programming or computer programming. These instructions are communicated using a language that computers can understand, like visual blocks, JavaScript and Python.

Coding for kids lays the groundwork for our world's technology, from microprocessors in everyday items like refrigerators and water heaters to sophisticated programs that run our cars and buildings. Learning to code is a great opportunity for children of all ages to develop their problem-solving and critical thinking skills, while building the necessary focus and organization to see projects through to completion.

Coding usually begins with drag-and-drop visual programming in which children connect blocks together to make programs. Visual programming teaches the fundamental concepts without typing or syntax by placing the focus on the logic behind the code. Once they've learned the basics, children can transition to real-world programming languages like Python, JavaScript, and C.

From online coding courses and games to offline learning, from in-person coding instruction to live online tutoring, there are endless coding resources available. The best coding platforms and programs like Scratch, Code.org and Tynker give children of all ages and experience levels the ability to code while making the process fun and engaging.

Why should we use Tynker coding for kids?

Tynker is the world's number one coding platform for children ages 5 to 18 for a reason-it works! Tynker powers the creativity of over 100 million students and serves thousands of schools and educators worldwide.

Tynker's award-winning, gamified courses and coding for kids activities encourage kids to complete projects as they have fun, allowing them to progress from novices to experts using languages like Python. Tynker's interactive lessons have built-in tutorials for all ages and skill levels. Our highly-rated mobile app (4.7 stars) lets students take Tynker on the go. Learning how to code with Tynker unlocks and empowers children's creativity, teaching them life-long skills they can use today and into the future.

How do I teach my 7 year old code?

Learning to code is for everyone; you don't have to be good at math or a "techie" to learn how to code. Kids as young as five can learn to code and pick it up faster than most adults. Tynker Junior is a fun, interactive way to spark your kid's interest in coding. Kids (ages 5-7) learn coding basics by connecting picture blocks to move their characters. Tynker's immersive game-like coding courses and interactive lessons with built-in tutorials are perfect for beginners 5+ through experts 18+.

What options are there for coding for teens?

Code.org has a year-long course in Computer Science Principles that introduces students to the foundational concepts of computer science and challenges them to explore how computing and technology can impact the world.

Tynker has coding for kids courses that align with subject standards like CCSS-ELA, CCSS-Math, NGSS and CS standards such as CSTA, ISTE, CA CS, UK National Curriculum, and several state-level standards like TEKS.

Tynker is recognized by College Board as an endorsed curriculum provider for AP Computer Science Principles and AP Computer Science A.

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Coding For Kids, Kids Online Coding Classes & Games | Tynker

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Tynker makes it fun and easy to learn computer programming. Get started today with Tynker's easy-to-learn, visual programming course designed for young learners in 4th through 8th grades.

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The next step from algorithms towards programming. Create a simple programme and debug it with scratch online.
Also available as an app.

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Help your learners read online content with this multilingual dictionary tool which embeds itself in any website.

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Help your learners read online content with this multilingual dictionary tool which embeds itself in any website.

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The coolest dictionary known to hombre! (Click to find out what it means.)

* Even though the bearing of a torch formed an integral aspect of Greek ceremonies, the ancient Olympic Games did not include it, nor was there a symbol formed by interconnecting rings.

* Upon winning the games, the victor would have not only the prestige of being in first place but would also be presented with a crown of olive leaves.

* From the 241 participants from 14 nations in 1896, the Games grew to nearly 11,100 competitors from 202 countries at the 2004 Summer Olympics in Athens.

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lingro: The coolest dictionary known to hombre!

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lingro is a free multilingual AJAX dictionary and language learning site. Currently supporting English (ESL), Spanish, Italian, French, and German.

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Grade the language of a text to differentiate your lessons

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Grade the language of a text to differentiate your lessons

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From frustration...

...to understanding

Don't let an abstruse lexicon heighten your trepidation. Rewordify.com can assuage your anxiety.

Don't let a difficult and confusing word list increase your fear and nervousness. Rewordify.com can calm your fear and stress.

Rewordify.com simplifies difficult English. Enter hard sentences (or whole chapters) into the yellow box at the top of the page. (You can also enter a web site URL.) Click Rewordify text and you'll instantly see an easier version, for fast understanding. The reworded words are highlighted- click them to hear and learn the original harder word. You can change how the highlighting works to match the way you learn!

Do you dislike dictionaries because they're confusing and unhelpful? You'll love Rewordify.com's clear, easy-to-understand definitions-they change to match the original word or phrase's part of speech, verb tense, and singular/plural form, so they make sense. Our amazing Rewordifying Engine is what makes it all possible, and no other web site has it.

Want to see something now? Click Classic Literature at the top and start reading-easier.

Learn more words faster. Our exclusive Learning Sessions actively teach you words so you learn them. Any time you paste in a block of text, our software finds all the hard words, lets you pick which ones you want to learn, and then teaches them to you in a Learning Session.

A Learning Session isn't an online quiz: it's an effective, step by step process where you hear words and phrases, type them, and read them. The software re-teaches you exactly what you need when you need it, and moves ahead when you're ready. When you've learned a word, the site stops "rewording" it, so the site grows with you as you learn! Learn more about Learning Sessions.

Learn the way you want-from what you want to read. You can change the way the site works to fit your learning style as you read and learn from almost any text passage or web page. See the different highlighting styles in the box? You can pick any of them, and lots more options. Click the Settings link (at the bottom of the page now, or at the top of any page) to see all the choices you have. (The demo text in the box here never changes.)

Chart your progress and have fun. You can keep track of your learning with lots of detailed charts that show how you're doing. Plus, as you use the site, you earn points and get Learning Stars -a fun reward for reading and learning!

Now you can easily get your students involved in their learning: let them select the text that interests them. Let them print and complete the activities with which they're most comfortable. Imagine each student learning vocabulary customized to his or her interests, while you have time to teach instead of typing. Could differentiation by interest or readiness be any easier? You can start doing it today, for free.

You never have to type another vocabulary list or quiz again.

Type (or copy-paste) in any block of text in the yellow box at the top of this page, click Rewordify text, and click the Print/Learning activities button. Here's how. You (or your students!) can select from a rich variety of quizzes and learning activities, with or without answer keys.

Do you need to teach (or not teach) particular vocabulary words and phrases? Rewordify.com gives you the exact control you need for specialized vocabulary instruction. You can make customized word lists so the site rewords and teaches any word or phrase exactly the way you want.

Learn the way you want-from what you want to read. You can change the way the site works to fit your learning style as you read and learn from almost any text passage or web page. See the different highlighting styles in the box? You can pick any of them, and lots more options. Click the Settings link (at the bottom of the page now, or at the top of any page) to see all the choices you have. (The demo text in the box here never changes.)

Chart your progress and have fun. You can keep track of your learning with lots of detailed charts that show how you're doing. Plus, as you use the site, you earn points and get Learning Stars -a fun reward for reading and learning!

Now you can easily get your students involved in their learning: let them select the text that interests them. Let them print and complete the activities with which they're most comfortable. Imagine each student learning vocabulary customized to his or her interests, while you have time to teach instead of typing. Could differentiation by interest or readiness be any easier? You can start doing it today, for free.

Save all your documents online so anyone can read them and learn from them at any time.

Just log in, rewordify something, and click the Share button.

Select how public or private you want the document, enter the title, author, etc., and you're done!

You get a link that you can put in your online lesson plans, teacher web pages, or blog. No more rewordifying the same thing over and over again!

You can view, manage and edit all your documents from any computer. Just log in (or create a free, safe account) and start building your learning library. Here's how to do it.

At Educator Central, you can create and manage student accounts, monitor your students' learning, and get detailed reading and learning analytics that help you make smart classroom decisions. For free. Now.
(In a hurry? Log in. Click Educator Central at the top.)

In a few minutes, you can create student accounts on Rewordify.com, and easily monitor your students' reading and learning progress. Get actionable learning and error analytics as your students read and learn from any document you post, or from any document or web page they want to read.

Imagine each student learning different words based on his or her interest or ability level. It's easy to do: Rewordify.com designs and teaches individualized vocabulary lessons with our highly effective Learning Sessions, so you have the time to teach students the important stuff: how to learn, how to break through obstacles, how to believe the words "I can do it."

As your students read and learn, get detailed charts and reports that tell you what you need to know-by student, by class, or for all your classes.

Effectively match interventions with students, based on detailed error breakdowns that let you see what you need to see in a few clicks.

Student accounts are anonymous, and they keep your students safe and focused on learning.

Start using it now: Log in and click on Educator Central at the top. Read more about Educator Central.

Rewordify.com is free online software. You're using it now. There's nothing to buy or install. It works on any computer, tablet, or smartphone. Just point your browser to Rewordify.com and start reading and learning. Yes, it's tablet-friendly-no mouse needed. Yes, your whole school district can create teacher and student accounts, without entering any personal information. When? Now.

It's fast. Wasting your (and your students' time) is bad. That's why Rewordify.com was designed from the ground up to be lightning-fast and use very little data. The site doesn't have a hundred images of puppies and kittens and a hundred links to a hundred lists. What it does have is speed and ease of use, which are very nice when you have to teach a room full of teenagers. Or adults.

It's an app. Want the app? You're using it. Wasn't that easy? The site is a web app, which is great for you, because you get almost-daily site updates automatically -so you can read and learn, not download and install app updates.

We keep kids safe online. Rewordify.com requires no personal information. Student accounts are completely anonymous and cannot post or share anything. Read more about how we protect children's privacy.

Rewordify.com can display simplified versions of web pages. Our state-of-the-art web filtering technology blocks millions of inappropriate sites and questionable language, to protect kids online and keep them reading only what they should be reading. Read more about how we protect children from inappropriate material.

Difficult English is intelligently simplified with our exclusive Rewordifying Engine

Saves time when reading hard text, improves comprehension and self-confidence, and increases total reading time

Copy-paste entire text passages into the yellow box and press Rewordify text. You'll see a simplified version. Read more.

Definitions are easy to understand, context-aware, and match verb tense and part of speech

Reduces frustration and improves comprehension by maximizing time spent reading versus dictionary research

Copy-paste any text passage into the yellow box and "rewordify" it. Click the highlighted words. Read more.

Learning Sessions actively teach individualized vocabulary lessons with research-proven multimodal techniques

Improves vocabulary and word retention

After you "rewordify" text, you'll see a purple bar at the top. Click the buttons to pick hard words and learn them in an effective Learning Session. Read more.

Site carefully monitors student reading time, learning progress, and learning errors, and gives educators full-color, real-time charts and reports

Gives actionable learning data that helps improve student learning outcomes

Create an account. Click on Educator Central. Create free student accounts. Post assignments online. Get learning data. Make smart classroom decisions based on valid data. Read more.

Site identifies and extracts over 58,000 difficult words and phrases from any text and creates a rich variety of learning activities with answer keys

Saves time when teaching and gives students individualized learning activities

Copy-paste any text passage into the yellow box and "rewordify" it. Click Print/Learning Activities. Pick the quizzes, activities, vocab lists, cloze activities you want, with keys. Print them. Read more.

Software allows users to change the difficulty level and presentation style of the output text

Improves engagement by allowing easy differentiation by learning style and readiness

Copy-paste any text passage and "rewordify" it. Click Settings. Change the text presentation style, "rewordifying level" (difficulty level), even the highlighting style. Read more.

Site works as an app on any device, using a minimum of data

Allows for easy district rollout on nearly any existing device while conserving Internet bandwith

Point any device's browser to Rewordify.com and it works like an app. Here's how to make an app icon on your home screen or desktop.

Site calculates accurate text complexity measures, including our exclusive READ score

Improves engagement and learning through the selection of appropriate reading materials

Rewordify any text passage. Click the Stats button. Read more.

Site's browser app (bookmarklet) extracts most web pages to Rewordify.com for learning in one click

Improves engagement and total reading time through independent selection of high-interest materials

Install our free browser app. Browse the web. At any page, click the "Rewordify text" button. Read the extracted text on Rewordify.com.

You can post any document and share it publicly, privately, or with a password

Increases reading time and organization of learning materials

Log in. Paste in a document and "rewordify" it. Click the Share button, share it, and get a link. Post the link to your teacher page. Or, add it as a Rewordify.com assignment. Here's how to post documents. Here's how to create assignments.

Site calculates points and displays Learning Stars based on total minutes read and words learned

Increases reading time and engagement by making the site more fun

Log in and start reading and clicking on the purple bar to do Learning Sessions. Points and Learning Stars will display. Click My Learning/My Documents to see charts of your progress. Read more.

Over 300 pieces of classic literature are available

Improves comprehension of the classics-from Shakespeare to Douglass to Austen

Click Classic literature at the top. Or, type a word like Frankenstein into the search box at the top.

Here's what to do next:

First, do the demo. You'll be an expert in five minutes: Click here for the demo.

Learn the site, step by step. Our First-Time User Guide clearly shows you how to get started.

Teachers: Learn about Educator Central and all it can do to help improve student learning outcomes. Also, you can print lots of free, full-color literature to help you get started in the classroom.

Have some fun. Are you up for a vocabulary challenge? Play Rewordo. Be aware: it's not easy.

Browse some classics. Want to be more sure of Shakespeare, or brush up on Bronte? Scroll to the top, and click the Classic Literature link. It's a fast way to get started using the site. Or, use the Search bar at the top. Try entering the word raven to understand the deal with Poe, that black bird, and the "Nevermore" thing.

Check out the goodies. You can install our One-Click Learning browser applet that lets you rewordify most web pages in one click. Our cool (and free, of course) School Clock tells you the current time and date, what class period you're currently in, countdowns to the next period, and more. You can customize it for any school's schedule, and make as many different School Clocks as you have different day schedules. Use it now.

Show the love! Please tell us about mistakes the site makes when "rewording" and defining words. That feedback is the single most valuable thing you can do to help the site (and learners around the world). Click here to contact us. Do you want to help defray the site's operating costs, and read a great thriller at the same time? You can! Get your copy of Electric Dawn.

Contact us. We want to help you! Please use the Contact page with any questions or comments.

Site summary: Rewordify.com helps with reading comprehension and vocabulary development by simplifying English to a lower reading level. It lets you reword a sentence or reword a paragraph. It will simplify English by reducing text complexity. It's a dictionary alternative that will improve comprehension and teach vocabulary. It's an important part of reading instruction and vocabulary instruction for ESL students, people with reading disabilities, people with a learning disability, or anyone who wants to improve reading skill.

35650 / 9.0

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Rewordify.com | Understand what you read

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Rewordify.com helps you read more, understand better, learn new words, and teach more effectively.

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Creat and share visual ideas with infographics

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Creat and share visual ideas with infographics

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Easel.ly is a simple web tool that empowers anyone to create and share powerful visuals (infographics, posters)... no design experience needed! We provide the canvas, you provide the creativity.

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A web tool your or your students can use to make quizzes and tests for each other.

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A web tool your or your students can use to make quizzes and tests for each other.

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https://learningapps.org/

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LearningApps - interactive and multimedia learning blocks

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LearningApps - interactive and multimedia learning blocks

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This has no log in or save function but it does a good job with no pain.

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Simple Online Whiteboard - Whiteboard Fox

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Whiteboard Fox is a simple online whiteboard that allows you to collaborate with others in real time. Share your ideas, brainstorm with your team, and take notes all in one place. Whiteboard Fox is easy to use, and it's free to get started.

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Online collaborative board - like a white board and a padlet rolled into 1

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Online collaborative board - like a white board and a padlet rolled into 1

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With this tool you can upload links and entire documents and run a lesson where the students take things at their own pace. The free version allows up to 3 team members but anyone can comment if they follow the link.

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Sign up | Miro | Online Whiteboard for Visual Collaboration

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Scalable, secure, cross-device and enterprise-ready team collaboration whiteboard for distributed teams. Join 35M+ users from around the world

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STEM-Works - Science, Technology, Math & Engineering Resources for Kids

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A resource for teachers, mentors, parents, STEM professionals and volunteers eager to help children learn about science, technology, engineering and math.

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NASA.gov brings you the latest images, videos and news from America's space agency. Get the latest updates on NASA missions, watch NASA TV live, and learn about our quest to reveal the unknown and benefit all humankind.

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A site full of practical classroom activities from NASA

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Free Music for Projects with CC licenses

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Free Music for Projects with CC licenses

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and here is a link to some other free music resources
https://elearningindustry.com/ultimate-list-free-music-elearning-online-education

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Royalty free music and 'free to download' music - Free Music Archive

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Free Music Archive is your number 1 resource for royalty free music and 'free to download' music.

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A Quick Guide to Some TECH Assessment Tools

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A Quick Guide to Some TECH Assessment Tools

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www.plickers.com
www.flipquiz.me
www.jeopardylabs.com
www.socrative.com
www.getkahoot.com

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A tool for collaborative reading and formative assessment

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A tool for collaborative reading and formative assessment

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I learnt about this tool from Alan November during a seminar in Perugia this year.  I love it!

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Prism was a project for crowdsourced text analysis developed by the Praxis Program at the Scholars' Lab, a center for experimental digital research at the University of Virginia Library. After years of significant use, particularly by K-12 educators, as of summer of 2020 Prism is no longer available as a usable tool. This site is meant to document the intervention it made, and it primarily presents archival versions of the writings that accompanied the tool on its site.

Prism was released under a CC-BY 3.0 license. The materials below were largely drawn from the original Prism site, though they have been lightly updated and edited based on recent activities (mostly verb tense). After a short description of different ways to run similar activities in the classroom, the subsequent sections each describe particular pages from the original Prism site, all originally published in 2013 with small changes over the years.

Pedagogical Alternatives to Prism

While the tool was envisioned originally to be used for research into crowdsourced interpretation, it saw significantly more use by K-12 teachers. This user group used the tool to track understanding and language literacy, asking users, for example, to mark passages they did or did not understand. Another example from second language learning asked readers to mark verb tenses in use throughout a passage, offering at a glance a sense of what areas needed to be reinforced for students. Given the heavy classroom use of Prism, we wanted to offer a few alternative ideas for related tools and activities that teachers might use instead.

If you are still intrigued by Prism, you might explore the original transparency game that Prism was based upon. The idea is pretty simple. You need:

A set of transparencies

A set of dry erase markers

A short passage printed out with several copies

An interpretive prompt

As we played it while preparing for Prism, each person gets a copy of the text, a transparency, and three colored dry erase markers (we went with red, green, and blue). It's important that every person have the same colors for the exercise to be meaningful. The interpretive prompt needs some constraint to be meaningful, and, again, we chose to assign single words to particular colors. At the start of a timer, each person is asked to place the transparency over their text, read it, and highlight words and passages based on their connections to the highlighter colors/categories. At the end, you collect the transparencies, stack them, and discuss the ways the colors do or do not overlap.

This transparency game, of course, requires in-person instruction. You could approximate some version of the effect by adopting a think-pair-share format. I would start by asking students to highlight a text individually and then, in breakout rooms, pair students off to compare their highlights. From there, the group can reconstitute itself for larger discussion. You won't exactly replicate the effect of visualizing overlapping interpretations, but, then again, the visualization was always meant to be a metaphor for-and in the serve of-discussion more generally. If you are interested in text analysis writ large, Voyant remains a user-friendly online alternative (with far more functionality). And Now Comment is a good alternative for generating class discussion more generally in an online environment.

Page 1: About Prism

Published around 2013, the text of the Prism about page conveyed the intervention it tried to make.

Prism was a tool for "crowdsourcing interpretation." Users were invited to provide an interpretation of a text by highlighting words according to different categories, or "facets." Each individual interpretation then contributed to the generation of a visualization which demonstrated the combined interpretation of all the users. The team envisioned Prism as a tool for both pedagogical use and scholarly exploration, revealing patterns that exist in the subjective experience of reading a text.

The concept emerged from a decade-long conversation on categories of textual interpretation which took place at the University of Virginia, and specifically from transparency mark-up games played by UVa Media Studies students and at SpecLab:

the original game involved shared, Xeroxed page images, transparent overlays, dry-erase markers, a common interpretive prompt, and a moment in which somebody yelled 'Stop!' and the transparencies were stacked up for discussion. (Nowviskie)

At SpecLab, Jerome McGann and Johanna Drucker further developed the concept, which became known as the "Patacritical Demon" - the best bit of vaporware (not) to emerge from UVa at the turn of the century.

The Scholars' Lab offered these un-realized concepts as inspiration for the first project to be undertaken by graduate student fellows of the Praxis Program in its inaugural year. The task of the 2011-2012 team of students was to determine how to translate the physical exercise of marking a text into a digital one. They chose to employ a constrained interpretive vocabulary and to limit the length of the text in order to stay true to the transparency game. Like the transparency exercise, the end goal of Prism was to produce aesthetic provocations, that is, visualizations which provoke further discussion.

The 2012-2013 cohort of Praxis fellows (listed below) retained the vision set by the original team. Their goal was to expand Prism to a format that would promote classroom use and scholarly conversation. This led them to define two primary objectives. The first was the ability for users to upload their own texts and to define their own interpretive categories. The second was to create a more inviting and user-friendly environment that would encourage participation and exploration. To that end, they redesigned the website, paying special attention to workflow, ease of use, and aesthetic concerns. In addition, both the simple visualization feature and highlighting function were refined, in hope that Prism can now be more easily employed by the user for a variety of interpretive projects.

Some potential uses for Prism can be found collected in the Pedagogy Toolkit for English. In addition, the Praxis team wrote a lengthier theorization of the tool for Linguistic and Literary Computing.

Page 2: Prism Front Page

The front page of Prism was designed to be playful and inviting. Users could upload their own Prism documents or participate in highlighting documents that already existed. At the time Prism was retired, there tens of thousands of distinct Prism documents uploaded. The handful of first documents - "The Raven," "Portrait of the Artist as a Young Man", "The Sneetches," and "Notes on the State of Virginia" - had markings from between 80 and 800 users.

Page 3: Prism Highlight Page

The highlight page was the main point of entry for interacting with a text through Prism. After uploading a document, a user was asked to mark their interpretation along particular categories. The cursor and interface mimicked the act of highlighting the documents like you would in the original transparency game.

Page 4: Prism Visualization Page Part 1

The visualization page offered two options. The tool collected all the markings of each person who had played with the document to offer two visualizations. The "Winning Facet Visualization" used Google Charts API to show, at a glance, which interpretation was marked more heavily for a particular word.

Page 4: Prism Visualization Page Part 2

The "Font Size Visualization" offered users the chance to see, within a particular category, which words were marked most frequently. Whereas "Winning Facet Visualization" could, for example, show which words were marked realism vs modernism, the "Font Size Visualization" could show which words were the most modernist, at least according to the readers.

Page 5: Original Demo Video

This video, originally used as a tutorial for the tool, gives a sense of how the tool was meant to function.

Page 6: Planned Future Directions at Completion of Development in 2013

Thinking About Texts

Although the 2012-2013 cohort eventually chose to focus our efforts on expanding the word-based capabilities of Prism, we had many discussions throughout year about expanding our conception of "texts" to include more than the written word. Could Prism be used to generate collaborative readings of photographs, maps, musical scores, or audio clips? In response to this question, we came up with a number of ideas. Here, we have chosen to share some of those possibilities.

Interpreting Photographs

There already exist a number of promising image-based web applications. Projects such as Snapshot Serengeti use crowd sourcing to complete scholarly and research based projects. Others, such as ImagePlot, identify macro patterns through a series of images. In addition, there are a number of applications which allow you to annotate images as an individual and perhaps view other annotations of the same document (e.g. Tile, Uvic, and A.nnotate). However, most of these applications don't allow you to overlay multiple annotations in order to generate a collaborative interpretation. That's where Prism could come in.

As a test case, we tried using the transparency game on an image. Drawing on her own research interests, Cecilia presented us with the following image. In a manner similar to the transparency game, we were then asked to highlight areas of the image that we identified as "southern." The exercise resulted in some surprising results. In addition to highlighting the "colored" sign that was emblematic of the Jim Crow South, most readers also highlighted the boy's body. It is striking that they would see blackness, or this black boy, as representative of the South. One could argue that this is because of the proliferation of photographic images during the Workers Progress Administration that highlighted black, southern poverty.

Jim Crow Drinking Fountain, county courthouse lawn. Halifax, North Carolina, 1938.

How can this exercise be executed in a digital format? There are two basic problems. How will users be able to interact with the image and how will the resulting data then be aggregated and visualized? We discussed several options for highlighting images, but there are two which seem to hold the most promise. First, the image could be divided up into various sections which the users can "tag" with various categories, much like the tagging feature on facebook. To visualize the collaborative interpretation, we could then display the "winning" category for each section, much like the current option to display the winning facet for each word in Prism. Secondly, users could be given a paintbrush tool which would allow them to highlight whichever elements on the page they see fit. In that case, we could visualize the resulting interpretation through a heat map layered over the photograph. Those portions that receive the most markings would turn red and the least blue, for example.

Word-based Texts: Additional Possibilites

In addition, there are a number of ways in which Prism might expand its ability to work with written texts. The first is to offer additional ways to visualize the collaborative interpretations. Below are a number of sketches from the 2011-2012 Praxis team. You can see that we have realized some of these ideas in this edition of Prism. Users can now view a pie chart which presents the percentage of users who highlighted for each facet under the "winning color" visualization option. In addition, provocative visualizations could draw upon existing web applications that use text mining, such as the word clouds generated through applications like Voyant.

Other possibilities for Prism include expanding the way in which Prism creates collaborative interpretations by relying on computational linguistic analysis. Specifically, this would allow for a more open-ended interpretation process. Imagine if users were free to apply any description they see fit to a passage of text or a particular word (similar to the capabilities offered by NowComment). Prism would then process these comments through topic modeling (e.g. Jockers' work) to visualize the most common words invoked by users. In addition, this process could be paired with a thesaurus in order to computationally identify synonyms, allowing for a more synthesized collaborative interpretation based on open-ended commentary from users.

Page 7: Contributors

The Praxis Program

The Praxis Program is a key mentoring and training project of the Scholars' Lab at the University of Virginia Library, in which six humanities graduate students spend a year in a collaborative, hands-on, digital humanities apprenticeship. The program's goal is to better equip knowledge workers for emerging faculty positions and alternative academic careers at a moment in which new questions can be asked and new systems built. Visit the Praxis Program site to learn more about the program's evolving curriculum and to hear directly from Praxis Fellows and Scholars' Lab faculty and staff as they blog about their experiences. The first two, pilot years of the Praxis Program were supported by a generous grant from the Mellon Foundation to UVa Library's Scholarly Communication Institute, which also allowed the Scholars' Lab to create a broader Praxis Network, in collaboration with six other universities in three countries.

2012-13 Praxis Alumni

Shane Lin

Shane Lin refactored the database schema and worked on user uploads. He commands the loyalty of forest creatures and once won second place in a baking competition. He is a graduate student in the History department.

Claire Maiers

Claire Maiers, herder of cats, served as the Project Manager and worked on copy for the Prism website. She is a PhD student in the Sociology department.

Cecilia Márquez

Cecilia Márquez worked on the design team building and breaking CSS like it was her full time job. Her crowning achievement in Praxis was he making almost everyone in the office say "Honey Boo Boo" at least once. She is a PHD student in the History department.

Gwen Nally

Gwen Nally was our Prism Designer. She worked with Cecilia Márquez to create wire frames and to style the website. She is a PhD candidate in the Philosophy department.

Chris Peck

Chris Peck worked on improvements to the highlighter tool and visualizations. He is a PhD student in the Music Department.

Brandon Walsh

Brandon Walsh worked on implementing Omniauth, helped with user uploads, and generally made snarky comments while the rest of the design team was working. He is a PhD student in the English department.

2011-2012 Praxis Alumni

Alex Gil

Alex Gil did early development on the Rails setup. The most continental of the Fellows, Alex also built an i18n framework for multi-lingual support and translated the site into French, Spanish, and German. Towards the end he worked on migrating Prism to production. Alex is a doctoral candidate in the UVa English Department.

Brooke Lestock

Brooke Lestock served as Project Co-Manager, along with the fabulous Sarah Storti. Brooke was also a member of the design team, which entailed conceptualizing and wireframing the Prism site, styling odds and ends, as well as contributing and editing prose for the site as needed. She is a master's candidate in the UVa English Department.

Lindsay O'Connor

Lindsay O'Connor was the devoted web designer among the Praxis Fellows. With plenty of help from Brooke and Sarah and Scholars' Lab R&D, she translated the team's wireframes and Ed's static page designs into their current web format, and also managed some of the design workflow. Lindsay is a doctoral candidate in the UVa English Department.

Sarah Storti

Sarah Storti was Project Co-Manager, together with the incomparable Brooke Lestock. Additionally, Sarah participated in design team discussions, helped to solidify the user story and wireframes for the site, and spent a significant amount of time writing, reading, and editing Prism site prose. She is a doctoral candidate in the UVa English Department.

Joanna Swafford

Joanna Swafford acted as lead developer for the project. She built the data model and the necessary Rails framework, along with the javascript that enables highlighting and visualizing the texts. Annie also stepped up as all-purpose trouble-shooter extraordinaire in the final weeks of development. She is a doctoral candidate in the UVa English Department.

Ed Triplett

Ed Triplett, artistic visionary, designed a static prototype of the Prism webpage. His other duties included creating the Prism logo as well as making Adobe Illustrator versions of the many wireframes that emerged from design meetings. Ed also contributed sketches of possible future visualizations. He is a doctoral candidate in the UVa McIntire Department of Art.

The Scholars' Lab

The Scholars' Lab was established in 2006 by the University of Virginia Library as a site for innovation in the humanities and social sciences. The Scholars' Lab is a place where faculty and advanced students can explore digital resources, find expert help, and collaborate on innovative research projects. The SLab also hosts events, such as workshops, talks, and roundtables, and sponsors the Praxis Program and a prestigious graduate fellowship in the digital humanities.

Jeremy Boggs

Humanities Design Architect (of Dreams), UVa Library Scholars' Lab; Wizard of Web Aesthetics

Wayne Graham

Head of R&D, UVa Library Scholars' Lab; The Obi-Wan Kenobi of Programming

Eric Johnson

Head of Outreach & Consulting, UVa Library Scholars' Lab; Resident Nice Guy

David McClure

Web Applications Specialist, UVa Library Scholars' Lab; All-Around Wunderkind

Dr. Bethany Nowviskie

Director, Digital Research & Scholarship, UVa Library; Our Fearless Leader

Dr. Eric Rochester

Senior Developer, UVa Library Scholars' Lab; Programming Jedi, Solver of Problems

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Prism was a project for crowdsourced text analysis developed by the Praxis Program at the Scholars' Lab, a center for experimental digital research at the University of Virginia Library. After years of significant use, particularly by K-12 educators, as of summer of 2020 Prism is no longer available as a usable tool.

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Add learning objects and manage content for your flipped learning

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Three ways to get started:

Schools: Roster your students and in minutes, understand and fill their learning gaps

Navigator Platform: Use a white-labeled Gooru Navigator with your content and cohorts

Navigator technology: License the technology to upgrade your existing learning platforms

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Navigator is free for independent learners and instructors, and we only charge implementation and support fees to institutions adopting Navigator at scale to cover costs.

Independent Learners & Instructors

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Three ways to get started: Schools: Roster your students and in minutes, understand and fill their learning gaps Navigator Platform: Use a white-labeled Gooru Navigator with your content and cohorts Navigator technology: License the technology to upgrade your existing learning platforms Get Started We couldn't accomplish our mission without our collaborators who include school administrators to business leaders.

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Make listening more engaging by embedding questions in video - Was Free now PAID subscription

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Make listening more engaging by embedding questions in video - Was Free now PAID subscription

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PlayPosit | Interactive Video Learning Objects

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With over 5 million learners and counting, PlayPosit offers a variety of options for interaction customization, premade templates, playback control, LMS LTI integration, and more. Instructors and instructional designers can build lessons as they envision them while expanding the traditional and onli

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Formative assessments for a 1:1 or BYOD classroom

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Formative assessments for a 1:1 or BYOD classroom

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collaborative writing for authentic audiences

# data[].attributes.subject
collaborative writing for authentic audiences

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Write About is a classroom writing community and publishing platform built by teachers.

TRY IT FOR FREE

Build
Better Writers!

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High interest curricular content

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Feedback and revision

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Help Your Students With

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Digital practice and application for any genre or topic.

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Purposefully choose an audience and curate content.

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Comment and receive feedback in a moderated social environment.

When Students Love Writing,
Everyone Wins!

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"After using Write About I noticed I started to write more genres and my voice got bigger in my writing pieces lorem ipsum for check big content setttings."

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Classroom writing community and publishing platform built by teachers.

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Find audio and video content by topic for challenging lessons on TEDed

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Find audio and video content by topic for challenging lessons on TEDed

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TED contains numerous videos that are organized by subject and can help you to teach just about anything

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TED-Ed celebrates the ideas of teachers and students around the world. Discover hundreds of animated lessons, create customized lessons, and share your big ideas.

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Quizlet - interactive adaptive flashcards

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Quizlet - interactive adaptive flashcards

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make or get your students to make flashcards for words and concepts they are learning in class. Open your study sets in class to teach or review.

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Animoto makes it simple to create video-based lessons or presentations for the classroom and to share them with students or anyone else

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Create videos that engage and impress. Animoto's drag-and-drop editing tools and visual effects make it easy. No training or experience necessary.

Create and share videos for free. Upgrade anytime for more customization.

As you get started making videos, we're here to help along the way! Join other businesses just like yours in the Animoto Social Video Marketing Community on Facebook. Our team of video experts is ready to help you grow with tips, ideas, inspiration, and feedback on your videos. You can also reach our dedicated Customer team directly at help@animoto.com .

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Free Video Maker | Create & Edit Your Videos Easily

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Create, edit, and share videos with our free video maker. Combine your photos, video clips, and music to make quality videos in minutes. Get started free!

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Make and share fun tests for formative assessment

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Make and share fun tests for formative assessment

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Kahoot

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Kahoot! | Learning games | Make learning awesome!

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Kahoot! is a game-based learning platform that brings engagement and fun to 1+ billion players every year at school, at work, and at home.

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Website with ideas and tools for tech teaching

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Website with ideas and tools for tech teaching

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The image above is from KLogixSecurity, who published this informative infographic about the growing cybersecurity skills shortage back in 2017. The shortage continues, and by some forecasts, worsens. This is an incredible opportunity for today's students and IT professionals.
While the world is on "Pause" during the COVID-19 Coronavirus Pandemic, the need for information security professionals continues to grow. When we get back to work and things pick up again before long, these skills will be in higher demand than ever. This is a great time to think about learning these skills, whether you are just getting started down the career path, or you are an established IT professional.

# data[].attributes.attachment_link.description
The image above is from KLogixSecurity, who published this informative infographic about the growing cybersecurity skills shortage back in 2017. The shortage continues, and by some forecasts, worsens. This is an incredible opportunity for today's students and IT professionals. While the world is on "Pause" during the COVID-19 Coronavirus Pandemic, the need for information security professionals continues to grow.

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a great website full of resources for teachers looking for sound pedagogical ways to use technology at school

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As an educational technologist, I continue to learn each day. When I develop new presentations or explore a new passion, I create a page of resources. This site will serve as the entry point to these resources, ideas, tips, and tricks. The links to the pages are below.

If you have any comments or ideas to share, or want to find out how you can have me come speak to your school, district, or conference attendees, in-person or virtually, please drop me a line! Social networks are in the footer.

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As an educational technologist, I continue to learn each day. When I develop new presentations or explore a new passion, I create a page of resources. This site will serve as the entry point to these resources, ideas, tips, and tricks. The links to the pages are below.

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make and share tools and activities

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Russel Tarr, International School of Toulouse

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ClassTools.net: Create your own interactive learning resources

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Dozens of templates, quiz generators and learning tools for use in the classroom

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Low tech resource for student responses in large classes

www.plickers.com

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Another great mindmapping tool but the app is not free.

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Another great mindmapping tool but the app is not free.

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www.popplet.com

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www.bubbl.us

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Mind Mapping Tool with a VERY GOOD free mobile app.

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Mind Mapping Tool with a VERY GOOD free mobile app.

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www.mindomo.com

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"There is simply no better way to get so many thoughts mapped out, and share them with our team members." "Everything from simple charts to important strategic documents" "Organizing thoughts into clear ideas and approaches" "Illustrating critical client notes"

Mindomo is the best all-in-one visual tool to help you make mind mapping, concept mapping, and outlining accessible for students. As students will create and collaborate on mind maps, concept maps or outlines, they will become skilled at brainstorming, questioning, synthesizing, analyzing, generating new ideas, problem-solving, and researching.
Mindomo is also the mind mapping app that pioneered features like turning a mind map into a presentation; mind map assignments- the easiest way for students and teachers to collaborate on mind maps; smart mind maps - partially filled in templates that make mind mapping accessible for beginners; and turning mind maps into real-time editable outlines.
All of these help students and teachers to develop their inquiry-based learning and teaching methods. Mindomo has both a freemium online solution and free mobile native apps for iPad and Android.

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Mind mapping, concept mapping, outlining and Gantt Charts

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"There is simply no better way to get so many thoughts mapped out, and share them with our team members." "Everything from simple charts to important strategic documents" "Organizing thoughts into clear ideas and approaches" "Illustrating critical client notes" Mindomo is the best all-in-one visual tool to help you make mind mapping, concept mapping, and outlining accessible for students.

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collect ideas, give feedback, share audio

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collect ideas, give feedback, share audio

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www.voicethread.com

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design discussions
no-schedule meetings
professional development
collaborate with clients
sales and marketing

replace text-only discussions
interactive lectures
support UDL principles
no-schedule office hours
professional development

student presentations
conversational practice
professional development
rich assessment
safe and accountable

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design discussions no-schedule meetings professional development collaborate with clients sales and marketing replace text-only discussions interactive lectures support UDL principles no-schedule office hours professional development student presentations conversational practice professional development rich assessment safe and accountable

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great for production tasks and uses a wide

range of media. This tools also integrates into other online learning tools like Edmodo.

www.powtoon.com

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https://www.blendspace.com/

This wonderful resource also integrates with other online learning tools like www.edmodo.com

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Learn how to create infographics to summarise and present results

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Learn how to create infographics to summarise and present results

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www.venngage.com

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Stand out from the crowd and be a data hero

Have a lot of data to share? Tired of boring bullet points?
Turn complex data into easy to understand infographics.
Make a big impact with stunning charts and visualizations.

SIGN UP FOR FREE

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Have a lot of data to share? Tired of boring bullet points? Turn complex data into easy to understand infographics. Make a big impact with stunning charts and visualizations. SIGN UP FOR FREE

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making up teams for your classroom projects

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making up teams for your classroom projects

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http://teamup.aalto.fi/

Useful tool to form teams and let stuďents report the progress of their work

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Add people

Choose topics

Form teams

Record progress

New to TeamUp? Create new classroom!

Classroom with same name already exists. Choose another name.

* Separate names with commas.
First names are preferred for privacy.

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Add people Choose topics Form teams Record progress New to TeamUp? Create new classroom! Classroom with same name already exists. Choose another name. * Separate names with commas. First names are preferred for privacy.

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https://education.weebly.com/

If you're looking for something designed for use in school, try Weebly for Schools

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Weebly is the easiest way to create a website, store or blog

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Weebly’s free website builder makes it easy to build a website, blog, or online store. Find customizable designs, domains, and eCommerce tools for any type of business using our website builder.

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www.weebly.com

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Build your website, build your success

From tech hurdles big and small to business growth tips, help from our Customer Success team is just an email, chat, or phone call away. Begin with Weebly's free website builder and lean on us for help along the way.

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Weebly is the easiest way to create a website, store or blog

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From tech hurdles big and small to business growth tips, help from our Customer Success team is just an email, chat, or phone call away. Begin with Weebly's free website builder and lean on us for help along the way.

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www.classdojo.com

Take a register. Award points. Let parents follow their children's behaviour in real time.

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http://learnenglish.britishcouncil.org/en/apps

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Improve your English with our fun and exciting learning apps! Designed for all the family, our games, podcasts, videos and quizzes will help you learn English at home or on the move.

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Connects teachers. Connects learners. Run assessments, run quizzes, keep a grade book and so much more

www.edmodo.com

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www.getkahoot.com

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Read Kahoot! blog for latest product news, articles on the future of learning, tips from teachers, as well as exciting new games!

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www.socrative.com

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http://www.listen-and-write.com/

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www.vocaroo.com

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www.lyricstraining.com

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Practice public speaking with this easy to use little tool for reading on screen notes/ text.

http://www.cueprompter.com/

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For feedback, questions, and suggestions, please send an email.

Free teleprompter/autocue service

CuePrompter is a free teleprompter/autocue service. Your browser works like a teleprompter -no extra software needed.
Free for any use (both commercial and non-commercial).
Bookmark this site and come again whenever you need teleprompter services.

Features:

Keyboard controls (spacebar , ∧ , ∨)

Foot pedal available from X-keys

adjustable speed

forward, stop and reverse scrolling buttons

normal and mirrored display (mirror with Kcab font installed)

Instructional video

New site for touch screen users: ZaCue teleprompter
Optimised for smartphone and tablet (Android phones, iPhone, iPad etc.)

Quick start

Type or cut and paste your script to the form below. Press the button to start the prompter.
If text needs editing, just close the prompter window and restart with the new script.

System requirements:

works well with most browsers and operating systems. In Windows machines Google Chrome and MS Internet Explorer seem to work better than Firefox.

reverse mirror display (method 1) : download and install Strait Kcab -font. Then tick "Mirrored" option before launching the prompter window.

reverse mirror (method 2, only IE browser) Kcab font is not needed. You may need to change your browsers security settings. First add http://www.cueprompter.com/prompter.php as a "Trusted zone" in your computer (none-https). Then allow active content to be displayed on your computer (in trusted zone). Select the "mirrored" option from prompter window.

This site uses cookies.
Disclaimer: Use this service at your own risk.

© Hannu Multanen 2005-2020

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For feedback, questions, and suggestions, please send an email. CuePrompter is a free teleprompter/autocue service. Your browser works like a teleprompter -no extra software needed. Free for any use (both commercial and non-commercial). Bookmark this site and come again whenever you need teleprompter services.

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www.twurdy.com

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www.howjsay.com

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http://www.techsmith.com/jing.html

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TechSmith Snagit | Screen capture and screen recorder

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Screen capture and recording software for Windows and Mac. Quickly get images and videos. Start your free trial today!

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Developing Digital Literacy - Online Assignments

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Developing Digital Literacy - Online Assignments

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https://storify.com/

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Storify Update

Thank you for being a Storify customer and for submitting stories that have enriched our community over the years. As of May 16, 2018 Storify is no longer available. Please read the FAQ for more information.

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Storify - Create stories using social media

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Thank you for being a Storify customer and for submitting stories that have enriched our community over the years. As of May 16, 2018 Storify is no longer available. Please read the FAQ for more information.

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Blogging, Sharing, Curating, Evaluating and so much more

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Building Presentation Skills - Prezi.com

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Building Presentation Skills - Prezi.com

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www.prezi.com

Wonderful interactive presentations.

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www.padlet.com