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Training session
STEM helps to turn new ideas into better injections through education. Timely education PANDEMIE showed that STEM in home conditions, with the presence of the Internet brought solutions to online education. traditional allows the student to receive formal education and learns to focus on the topic in question.

I use a Scientix resource in my activity (classroom activity, event, webinar, etc) that will help me implement Project-Based Learning and will want to share my story about how it went (Scientix)

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Girls in ICT, Girls in STEM ...' !

STEM Education vs Traditional Education Training session STEM helps to turn new ideas into better injections through education. Timely education PANDEMIE showed that STEM in home conditions, with the presence of the Internet brought solutions to online education. traditional allows the student to receive formal education and learns to focus on the topic in question. I use a Scientix resource in my activity (classroom activity, event, webinar, etc) that will help me implement Project-Based Learning and will want to share my story about how it went (Scientix)

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Albanian Woman at ICT Medical Lab

Add a photo and a description raising the true values ​​of the Albanian woman at ICT Medical Lab Ne kete padlet mjafton te shtypni +, te ndarkoni nje foto ose video si dhe emrin e heroines suaj ne kete kohe pandemie. Konkursi me foto me te bukur nga nxensit

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Leonardo 4 Children 2020: Climate Action competition

The non-profit initiative “Leonardo 4 Children 2020: Climate Action” is dedicated to environmental sustainability and climate action, and aims to empower children and young people across Europe to contribute to address the issue of climate change.

This is the 2020 edition of the non-profit initiative “Leonardo 4 Children” which started in 2019 and includes competitions which represent a kind of “Nobel prize” for children. In fact, if Leonardo da Vinci were reborn again 500 years after his death, he would not need to solve the problems of discovering the functioning of human body, or inventing ways to make man flying, or inventing machines: he would likely focus on using creativity to solve the existential problem of climate change which threatens our lives. Thus, children and young people are invited to become the new Leonardo da Vinci of  21st century:

“Every child can be a genius !”

The initiative “Leonardo 4 Children 2020: Climate Action” includes the following competitions across the European Union:

-European competition on “Fables on Climate Action” for 6-12 years old children, between 30 Nov. 2019 and 2 May 2020;
-European competition on “Art & Science on Climate Action” for 13-18 years old teenagers, between 30 Nov. 2019 and 2 May 2020.

For more information about Leonardo 4 Children and the Terms and Conditions, please visit the website:
https://carano4children.org/competitions-2020-climate-action/

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Leonardo 4 Children 2020:

“Every child can be a genius !”
Climate Action competition

The non-profit initiative “Leonardo 4 Children 2020: Climate Action” is dedicated to environmental sustainability and climate action, and aims to empower children and young people across Europe to contribute to address the issue of climate change.

This is the 2020 edition of the non-profit initiative “Leonardo 4 Children” which started in 2019 and includes competitions which represent a kind of “Nobel prize” for children. In fact, if Leonardo da Vinci were reborn again 500 years after his death, he would not need to solve the problems of discovering the functioning of human body, or inventing ways to make man flying, or inventing machines: he would likely focus on using creativity to solve the existential problem of climate change which threatens our lives. Thus, children and young people are invited to become the new Leonardo da Vinci of  21st century:

“Every child can be a genius !”

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All over Europe and beyond, teachers are looking for innovative ways of engaging their students with current issues facing today’s societies. In collaboration with the STEM Discovery Campaign 2020, the BLOOM project is inviting primary and secondary school teachers of all subjects to use bioeconomy as a way of engaging pupils in school subjects, and to share their stories of implementation and stories of adaptation!

How?
The ‘BLOOM Stories’ competition will reward the most innovative classroom implementations and adaptations of bioeconomy using the materials included in the BLOOM School Box, in four different categories of submission:
[1] Teaching bioeconomy in primary schools (individual work);
[2] Teaching with bioeconomy in secondary schools' STEM classes (individual work);
[3] Integrating STEM teaching with bioeconomy (teams of two STEM teachers of different subjects);
[4] Integrating STEAM teaching with bioeconomy (teams of up to three teachers of different subjects, including at least one STEM teacher and at least one non-STEM teacher)

When?
Teachers can start organising their lessons starting from November 2019 and prepare their stories to be submitted between 1 February and 30 April 2020 at 23:59 Central European Time (CET)!
The 20 finalist entries will be published on the School Network page of the BLOOM project!

Steps to participate:
1) Choose which BLOOM School Box resource would work well in your classroom from the BLOOM School Box collection
2) Think of how you would implement bioeconomy in your classroom and if you would work collaboratively with other colleagues or on your own.
3) If you can, run one online bioeconomy lesson with your students and think about what evidence you have of your students’ engagement following your lesson(s). If you can’t organize an online activity with your students, just write how you would organize a bioeconomy lesson based on one of the BLOOM Schoolbox learning scenarios with your students, and think about what evidence you could have of your students‘ engagement following your lesson.
4) Choose the appropriate submission category, double check the competition’s terms and conditions and fill in the submission forms.

You can read the Terms and Conditions and submit your activity by clicking on this link: https://www.surveymonkey.com/r/BLOOM-Comp

*DO NOT FORGET TO CLICK SUBMIT ALSO AT THE END OF THIS FORM IN ORDER TO REGISTER YOUR ACTIVITY TO THE 2020 STEM DISCOVERY CAMPAIGN

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The ‘BLOOM Stories’ Competition

All over Europe and beyond, teachers are looking for innovative ways of engaging their students with current issues facing today’s societies. In collaboration with the STEM Discovery Campaign 2020, the BLOOM project is inviting primary and secondary school teachers of all subjects to use bioeconomy as a way of engaging pupils in school subjects, and to share their stories of implementation and stories of adaptation!

How?
The ‘BLOOM Stories’ competition will reward the most innovative classroom implementations and adaptations of bioeconomy using the materials included in the BLOOM School Box, in four different categories of submission:
[1] Teaching bioeconomy in primary schools (individual work);
[2] Teaching with bioeconomy in secondary schools' STEM classes (individual work);
[3] Integrating STEM teaching with bioeconomy (teams of two STEM teachers of different subjects);
[4] Integrating STEAM teaching with bioeconomy (teams of up to three teachers of different subjects, including at least one STEM teacher and at least one non-STEM teacher)

When?
Teachers can start organising their lessons starting from November 2019 and prepare their stories to be submitted between 1 February and 30 April 2020 at 23:59 Central European Time (CET)!
The 20 finalist entries will be published on the School Network page of the BLOOM project!

Steps to participate:
1) Choose which BLOOM School Box resource would work well in your classroom from the BLOOM School Box collection
2) Think of how you would implement bioeconomy in your classroom and if you would work collaboratively with other colleagues or on your own.
3) If you can, run one online bioeconomy lesson with your students and think about what evidence you have of your students’ engagement following your lesson(s). If you can’t organize an online activity with your students, just write how you would organize a bioeconomy lesson based on one of the BLOOM Schoolbox learning scenarios with your students, and think about what evidence you could have of your students‘ engagement following your lesson.
4) Choose the appropriate submission category, double check the competition’s terms and conditions and fill in the submission forms.

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Europeana Education Competition 2020

Are you searching for innovative ways of using digital cultural heritage to raise your students' awareness about today's society's big issues? Then this competition is for you! In collaboration with the 2020 STEM Discovery Campaign, the Europeana Education Competition 2020 is inviting primary and secondary school teachers of all subjects to use the teaching resources available on the Teaching with Europeana blog as a way of engaging pupils in topics such as climate change, gender equality, citizenship and many more!

To participate, you simply have to select a learning scenario on the Teaching with Europeana blog, implement it in your classroom, and prepare a Story of Implementation about it!

The competition will reward the most innovative classroom implementations in the following categories of submission:
• Implementing STEAM teaching with digital cultural heritage
• Teaching with digital cultural heritage in primary schools
• Teaching with digital cultural heritage in secondary schools
• Implementing project-based teaching with digital cultural heritage
• Integrating digital cultural heritage in cross-curricular and holistic topics in the classroom (e.g.: environmental education/climate change, gender equality/inclusion, citizenship, etc.)
• Implementing digital cultural heritage in the classroom

Don’t forget to:
• Check the competition’s page for more info:
http://blogs.eun.org/teachwitheuropeana/europeana-education-competition-2020/

• Find the Story of Implementation template on the competition page: https://teachwitheuropeana.eun.org/europeana-education-competition-2020/
• Read the competition’s terms and conditions:
http://blogs.eun.org/teachwitheuropeana/europeana-education-competition-2020/

• Explore the learning scenarios available on the Teaching with Europeana blog
https://teachwitheuropeana.eun.org/learning-scenarios/

Steps to participate:
From the 1st of March 2020, participants can:
1. Choose which Europeana Education learning scenario works well in their classrooms
2. Implement the selected learning scenario in their classroom and write a story about it
3. Submit their work below. The competition is open for submissions from March 2020 to 30 April 2020 at 23:59 Central European Time (CEST).

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I am participating in the TIWI Competition: ILS implementation story

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I am participating in the TIWI Competition: ILS implementation story

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Provide the link to your ILS, which you implemented in the classroom *

Please share here a stand-alone view of an ILS or a link to your ILS published in golabz.eu/spaces. Here only one link is possible to be pasted.

Outline the ILS subject(s) *

Please specify here which subject(s) your ILS is covering

What is the age of your students? *

If you implemented your ILS in various classrooms, with different ages of students, you can specify here the age of students per class

15

How long did it take you to implement your ILS? *

Please indicate the duration of your implementation in academic hours (1 academic hour is 45 to 50 minutes)

2

Which difficulties, if any, you faced when working on an ILS and implementing one? *

For me it was the first time I used to design and implement a plan here, but it was not difficult ... You can enrich it over time. The students' difficulty was because it was the first time they used online tools to build online puzzles.

Have your students encountered any difficulties in working with laboratories or/and applications integrated in your ILS? If yes, what kind of difficulties there were and how did you overcome them? *

We can aplly for some projects this months, beacuse we need to learn more on this space... Thank you a lot for this opportunity

What was your approach to keep and maintain students’ interest in the materials presented in the context of your ILS? *

Have you introduced a career aspect in your implementation? What was your goal of doing this? *

Of course, because the interest of my students is for them to grow in knowledge and professionally as well as to face the news of the inclusion of technology in laboratories, in teaching, in libraries, in the lives of children.

Have you involved other colleagues in the co-creation of an ILS with you? Have they used it in their classes, too?

In case you did not involve anyone else in an ILS implementation and preparation, you can skip this question.

Of course, we included the ART teacher, history and physics.

How did an ILS enrich your teaching practice? *

Use this form to create plans by combining different teaching materials and such a format.
Simple practice, which I plan to implement and train other teachers.

What would be your advice to other teachers? *

In the context of use of inquiry for teaching ICT and STEM

Use technology and STEM to investigate, create, discuss and conclude a product. All through ICT, STEM and online teaching on Pandemic time COVID-19

Provide here a link to any evidence of your classroom implementation. *

It can be any visual material (video, pictures or even a link to FB or Twitter posts). When providing this material be mindful that you have to be in possession of a consent from all persons appearing in the visual material you are sharing. If you don’t have such consent, you can either modify the material by blurring faces of people with no consent or just not share this material.

Your answer

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Scientix Webinar: Quirky ideas to Pique and Promote Students' Interest in STEM Classrooms

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Leonardo 4 Children 2020: Climate Action competition

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Leonardo 4 Children 2020: Climate Action competition

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Leonardo 4 Children 2020: Climate Action competition
Leonardo 4 Children 2020: Climate Action competition

The non-profit initiative “Leonardo 4 Children 2020: Climate Action” is dedicated to environmental sustainability and climate action, and aims to empower children and young people across Europe to contribute to address the issue of climate change.

This is the 2020 edition of the non-profit initiative “Leonardo 4 Children” which started in 2019 and includes competitions which represent a kind of “Nobel prize” for children. In fact, if Leonardo da Vinci were reborn again 500 years after his death, he would not need to solve the problems of discovering the functioning of human body, or inventing ways to make man flying, or inventing machines: he would likely focus on using creativity to solve the existential problem of climate change which threatens our lives. Thus, children and young people are invited to become the new Leonardo da Vinci of  21st century:

“Every child can be a genius !”

The initiative “Leonardo 4 Children 2020: Climate Action” includes the following competitions across the European Union:

-European competition on “Fables on Climate Action” for 6-12 years old children, between 30 Nov. 2019 and 2 May 2020;
-European competition on “Art & Science on Climate Action” for 13-18 years old teenagers, between 30 Nov. 2019 and 2 May 2020.

For more information about Leonardo 4 Children and the Terms and Conditions, please visit the website:
https://carano4children.org/competitions-2020-climate-action/

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I organize a STEM activity in my classroom or school and I wish to participate in the Scientix competition

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Thank you for participating in the Scientix competition of the 2020 STEM Discovery Campaign.

You can participate if you are planning to do any activity or online activity based on a resource from the Scientix Resource Repository.
To participate, we ask you to:
1. Organise a STEM activity which can be online between February and April 2020
2. Pin the activity you are planning on the STEM Discovery Campaign 2020 map before the end of April 2020
3. Select the Scientix competition ''Resources that help you implement Project-Based Learning'' in the submission form
4.   Select a STEM resource or a project from the Scientix Resource Repository
5. Write a blog post in English on the 2020 STEM Discovery Campaign blog when your activity is done. In the post include:
a. Title of your activity (starting with [Resource])
b. Dates that it took place
c. Link to the Scientix resource you used
d. Your name

In your blog post, you can tell us about what you did in your activity, what resources and materials you have used in order to implement the activity and how you involved your audience. You can also add pictures and other related materials to your blog posts. In case you use pictures or videos where participants' faces are showing, please don't forget to ask first for their written permissions in accordance with the provisions of the GDPR. We may ask you to provide us with proof of such permission before publishing any entry.

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Flubaroo is a free tool that helps you quickly grade multiple-choice or fill-in-blank assignments. Flubaroo can also compute average assignment score and average score per question, flag low-scoring questions, show a grade distribution graph, give the chance to send each student his/her grade by email, and provides an answer key.

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Flubaroo is a free tool that helps you quickly grade multiple-choice or fill-in-blank assignments. Flubaroo can also compute average assignment score and average score per question, flag low-scoring questions, show a grade distribution graph, give the chance to send each student his/her grade by email, and provides an answer key.

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Description

Flubaroo is a free tool that helps you quickly grade multiple-choice or fill-in-blank assignments. Flubaroo can also compute average assignment score and average score per question, flag low-scoring questions, show a grade distribution graph, give the chance to send each student his/her grade by email, and provides an answer key.

This item hasn't been commented or rated yet.

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Flubaroo is a free tool that helps you quickly grade multiple-choice or fill-in-blank assignments. Flubaroo can also compute average assignment score and average score per question, flag low-scoring questions, show a grade distribution graph, give the chance to send each student his/her grade by email, and provides an answer key.

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Lets share our ideas (app/web development)

For the online teacher, it is already a big challenge to use online tools. One of the reasons for this training is to show some simple tools, which are very easily accessible if they give an effectiveness to students in online learning. How to use AnswerGarden and Mentimeter tools with the student to have a more effective online learning. * Creating the key question * data analysis * Braimstorming (app/web development)

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Projekti klasa XI

Nxënës të dashur, në këtë padlet do të vendosni punët gjatë këtij projekti, së bashku me përshkrimin. Si punët individuale, po ashtu dhe puunët në grup. Kjo notë do të bashkangjitet në vlerësimin e dosjes

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Projekti klasa X

Nxënës të dashur, në këtë padlet do të vendosni punët gjatë këtij projekti, së bashku me përshkrimin

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I organize a STEM activity in my classroom or school and I wish to participate in the Scientix competition

The activities for the Code week 2018-2019- 2020

In this space will be presented the works during the project made by my pupils! Learning within coding its our present