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The bar graph illustrates the worldwide sales of four kinds of electronic games (mobile phone games, online games, console games and, handheld games) for seven years from 2000 to 2006.

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The bar graph illustrates the worldwide sales of four kinds of electronic games (mobile phone games, online games, console games and, handheld games) for seven years from 2000 to 2006.

# data[].attributes.headline
The bar graph illustrates the worldwide sales of four kinds of electronic games (mobile phone games, online games, console games and, handheld games) for seven years from 2000 to 2006.

# data[].attributes.subject
The bar graph illustrates the worldwide sales of four kinds of electronic games (mobile phone games, online games, console games and, handheld games) for seven years from 2000 to 2006.

# data[].attributes.body
Furthermore, with the rest of the games, there was no sale of online games recorded in 2000. Only about 5 billion online games were sold the next year. Mobile games hit the market in the following year. Both the games increased steadily from 2003 to till the end. Online game sales recorded at 8.5 billion whereas, mobile phone games sales crossed 6 billion in 2006.

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Overall, it is apparent that only handheld games were continuously popular over the years whilst mobile phones gradually grew in popularity.

over the given period

during the timescale

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In 2000, only two types of games were popular: handheld and console games. Handheld game sales were roughly equal to console game sales. Handheld gaming sales continued to rise and achieved new highs in the last year, reaching $17 billion. Simultaneously, sales of console games fell to their lowest point and reached a mere 3billion.

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Tip - look at similarities and differences

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Tip - look at similarities and differences

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Remember the intro is the title paraphrased

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Remember the intro is the title paraphrased

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In this chart we ,,,,,