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Flowchart #1

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I am going to make a game which can give effective information to learner who want to learn math.
I need to research these 3 things in this order of priority.

1. How can I make program effectively.
2. How can learners enjoy learning.
3. How to program scratch

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Difference Compare with computer and Teacher

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Difference Compare with computer and Teacher

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Nowadays technology of robotic is improving. They can think themselves, and judge what is right. We call them as AI. In design class we discuss about 'Can AI computer can teach?' and 'What is better between computer and teacher?' With this question I make my own opinion.

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Teacher: Even though their knowledge is not better than computer, they can give advise of friendship, and how to get good score. Additionally, teacher can explain more when students can't understand something.

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Computer: Whatever we ask, they can answer it quickly. For example like when we ask 'what is 1193*28885?' Then computer will give exact answer in 2 seconds while teacher are calculating. In additionally, they can give more detail information.

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Problem of computer is that they cannot teach other things other than knowledge.

Problem of teacher is that they can give exact answer when students suddenly ask questions.

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Computer can't give good advise of future, or grade. Also they can't solve complex friendship in students.

As I tell you in explanation of computer part, teacher can't give answer in second.

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Computer can't learn how to express emotion. But teach can learn more how to teach efficient.

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Possible solution is that teacher prepare more and if they have more passion with teaching, then the problem will be solve.

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According to one survey, (http://www.debate.org/opinions/is-the-teacher-better-than-the-computer) 73% of the respondents maintain that "The teachers are better than the computers". And the remaining 27% said that "The teachers are not better than the computers". Most of the reasons why they agree that teachers are better than computers was because "Teacher can help with emotional problems to help student back into the learning mood". By this survey we can know that people prefer teachers to computers.

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1. What does each function do?
(Secondary: Youtube, google ...etc)
2. When we are in programming what do we have to put?
3. What program do we use when we are programming?

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1. Which part are we learning?
2. Who teach us programming?
3. Level of the learning process?

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1. How can we motivate people to play the game?
2. What sources are interesting to people?
3. As motivator, which side do I have to see?

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On the Youtube, I searched scratch game tutorials and watched how to make short games. I'm going to spend 30 minutes to do see at least  2 tutorials.

+ I watched  4 English scratch Tutorials, which are related with maze game.

This is What I watched.
-  https://www.youtube.com/watch?v=3YXwcx0rSlY

-https://www.youtube.com/watch?v=ksyLITMnlb0

-https://www.youtube.com/watch?v=Q39OExTuXK4

One scratch game  divided with videos
-https://www.youtube.com/watch?v=png8PWYazyc
-https://www.youtube.com/watch?v=xM1XKvebCVY
-https://www.youtube.com/watch?v=z4ChfNyPJWY
-https://www.youtube.com/watch?v=2jYMO9ZgMPs
-https://www.youtube.com/watch?v=WwJr1UTswCQ&t=5s
-https://www.youtube.com/watch?v=3AZbjBAa-t0
-https://www.youtube.com/watch?v=dShqZAUTJqQ
-https://www.youtube.com/watch?v=vlgCr-_N5sw

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1. Graphical look
2. Age
3. Function of Game

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Game play: Pong Starter

Graphical look: Background of this game is simply (black and blue). There are one stick, and one ball (Ping Pong ball). With stick, we should serve the ball which is bouncing. Overall the game look simply, and everyone can understand without reading description.

Age: The Game is easy to understand, and there isn't any brutality for children to play.

Game Review: Personally, I enjoy the game because it was easy to understand, and to do.

Other people's thought (From Scratch Comment)

Most of them was good comments, but there was a little bit of bad comment there too.

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Game play: Color Switch - Tower

Graphical look: This game consists with 21 levels, and every tower has 7 levels. We control this game by Jump with space, up arrow key and mouse. And we should dodge the obstacles in the tower. Tower looks colorful, and simple.

Age: To play this game, they should know the jumping timing. It can be quite hard to children.

Game Review: For me, this game was also fun, and easy to do. And In my opinion, the best thing was we can control it by any ways.

Other people's thought (From Scratch Comment

At least, I read 50 comments, but there weren't any bad comments there.

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I'm going to make a program which teaches math. I will make a maze, and there will be a one boy who have to solve the maze. In every section, there are two route you can choose. In every route there will be a label. One is the correct answer, and the other one is the wrong answer. There will be a question based on Grade 5 math. If you choose the right answer, the boy can survive however, if not he will die. I think by this game, I can help people who don't want to learn Math or have a problem with math by try.

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In my research, there are many inspiration which give me ideas how to make my program more effectively, and helpful.

Also now I understand which one makes the spirts to move. I understand more about scratch after I watched many videos.

I'm going to control the game by mouse. By clicking the answer the boy will move. You can use mouse, or touchpad to play this games.

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I can imagine how my program will look like. I can structure my program in my head. However I should look more videos to make sure.

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Game Play: Easter Jump

Graphical look: There is a cliff, and one white rabbit should avoid the dropping carrots, and should collect the eggs. Additionally, you can change the rabbit's appearance whatever you want.

Age: There is nothing which is crucial, and provocative. However, it was difficult to control. Therefore, I think it's not for the young child.

Game Review: Individually, it was so hard to control, I can't even collect one egg. I can't enjoy the game even though I read all the description.

Other people's thought (From Scratch Comment)

Among 244 of comments, there were many comment which like the games. However, there were comments which complain about this games.

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The three games I played had similarities and differences. For the similarities, we can control all of them by arrow key. By looking title, and image we can know what is this games about.

For the differences, the way of control was different. One of game which called Color Switch - Tower can control by space, arrow key and mouse while others are not. I should include that one.

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Category 1: Programming
See many tutorials, and learn which function need in my programming.

Category 2: Learning
They will learn Math, by maze which is have math questions in each route. And user should choose right answer, if not, they will die.

Category 3: Motivating
(Category 3:-Audience Specifications)
I will motivate students who have problem with Math.

Category 4- Audience/Client Specification) : The product will be successful if the program help students to learn math, and understand them effectively. We can measure the understanding by make questions.

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Characters: The main character is the boy, and the girl who need help to go through the dangerous forest. Their face will be look sad, but if they survive their face will be look happy.

How the game is going: In every single way, there is a question, and there are two routes that they can choose. When they choose the correct answer they will be safe. If not, they will die by monsters.

Background: Background of this game will be dark, and dense forest, filled with trees. The end point of the forest, There will be light, which means safe.

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This program is for the grade 5 students who need help in math, or want to improve their skill. Students who don't like math can enjoy this program too. In this game, there will be 3 levels, one is easy, other is normal, and the other is hard. They can choose their level depend on their math skill. In every level there will be six questions, they should choose all correct answers. If not the, there will be "Game Over" in your screen. As you approach to the end point, the way is get lighter and the character's face will get happier too. This game is controlled by clicking the mouse. This game suggests to the grade 5 students. level of the questions in this game will be base on the grade 5 math.

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Flowchart #2

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1. Flow Chart

2. Drawing of Sprites

3. List of Backgrounds

4. List of Characters

5. List of the “Questions” for the educational part.

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Upload the screenshot of the file your plan of manufacture

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Demonstrate the skill that I have indefinite. (Knowledge)

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Demonstrate the skill that I have indefinite. (Knowledge)

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1. A sentence or two
2. Two images

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You have an outline of the design specifications (B1). AND you have an image of the design.  You willed to state what design you are choosing to make, (5< Attempted…6

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You have an outline of the design specifications (B1). AND you have an image of the design.  You willed to state what design you are choosing to make, (5< Attempted…6

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5

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You have an outline of the design specifications (B1). AND you have an image of the design.  You willed to state what design you are choosing to make, (5< Attempted…6

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You have an outline of the design specifications (B1). AND you have an image of the design.  You willed to state what design you are choosing to make, (5< Attempted…6

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I didn't change my plan, because  I couldn't think more improvement in my program. So, I just followed 'A4: The brief' explanation, and my flowchart.

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This is the First test to measure my specifications.

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This is the First test to measure my specifications.

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This is the second test to gather data on the success of the specification

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This is the second test to gather data on the success of the specification

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Question 1: What did you learn from this game?

Question 2: Was the game motivating?

Question 3: Was it easy for grade 5 students?

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My game was not really successful. Because I couldn't finish my program.

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2. Games and what makes them motivating (interesting)

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2. Games and what makes them motivating (interesting)

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My plan was to make a game of solving math problems, finding a way out of the maze. However, I couldn't complete it. All I made was background, and structure. I didn't make the most important thing, process. I couldn't motivate people.

I think my plan was motivating, and interesting. However I couldn't make it.

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3. How to program a computer using Scratch.

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3. How to program a computer using Scratch.

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By watched videos, and asked friends, and teachers you can know how the motion, and things works. As a result, you can make a program what you plan, and want.

I watched a lot videos, however because of lack of time I couldn't do.

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I planned to give 5 questions (Based on Grade 5 math: Plus, Minus, Multiplication, Division), but it wasn't successful.

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The following are improvements to my design.

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The following are improvements to my design.

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1) The Education in the game.

Maybe I can make more questions in the program. Because by solving few questions, their math skills doesn't improve.

2) Games and what makes them motivating

Students like game. If make an educational game they might enjoy to learn. Not only that but also students can concentrate easily.

3) How to program a computer game

You can program you computer game by the app called 'Scratch' Scratch is an app for people who want to make their own programs. If you don't know how does the functions work, you can search them on youtube, and google. They will show how it works.

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The following describes the impact that the product had on the client/audience

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The following describes the impact that the product had on the client/audience

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1) Games and what make them motivating

The impact of related them to game will motivate students, because they like game, and don't want to die. They will try more and more to get out of something (In my program it's maze.)

3) How to program a computer game.

I already explained that one in 'D3 Improvement the Design.' you can use the app 'Scratch'.

Conclusion:
I also think that computers can replace teachers in the future. Because they are faster than teachers, and more moderated.

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This is my Product, a Educational Scratch Game

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This is my Product, a Educational Scratch Game