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IN DELIVERY - DEADLINE 03/04/20

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DELIVERY HAS COMPLETED - IN MARKING AND FEEDBACK 11/03/20

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STRENGTH - Excellent use of atmospheric tools and lighting, your terrain is also progressing will.

IMPROVEMENT - Be sure to investigate how vegetation should be distributed over the terrain to ensure it looks realistic.

TARGET - Remember to include 'visual indicators' that will make it more obvious to the player when progressing to UNIT 12 which follows this unit in sequence.  Your character will need to know where to go to complete the game.

LITERACY - Research your key terms and include in your report

11/03/20

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Task 4

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BARB (Broadcasters' Audience Research Board)

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Strength: Knowledge of conglomerates and subsidiaries.

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Weaknesses: Keywords such as BARB, ABC1, C2DE.
Didn't read questions properly

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Please update your UNIT 12 Content on here - you could add screenshots of your menu and timer so I can feedback

STRENGTH -

IMPROVEMENT

TARGET

LITERACY TARGET

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STRENGTH - Good use of Unwrap UVW and photoshop combined to texture model.

IMPROVEMENT - Make sure to move the vertices around for the edges to be less stretched.

TARGET - Look at a 3 point lighting system to ensure realistic shadows

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STRENGTH - A Good start with a good reference images to start with.

IMPROVEMENT  - could you push forward with the extrusion tool

TARGET -  Use multiple modelling tools such as swift loop, extrusion and inset to ensure you achieve high levels of detail.

LITERACY - Read online article on ZBRUSH and 3D modelling and reference this in your Unit 12 sequenced report

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FEEDBACK - Make sure the arm looks more robotic, fix the posture and add texture.

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STRENGTH - Great concept recreation of the retro game HERO by using the world editor tools in Unreal Engine.  Your concept is sound and shows a good understanding of multi level geometry.

IMPROVEMENT - Would this work better with a solid background behind the levels so you can controls what is seen in the camera?

TARGET - Have a look at this reference to gain inspiration for the original game.

LITERACY - You could work toward improving this in your spare time to it can be entered into your Digital Portfolio upon completing your course.

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The colours have been changed and the narration has been added as readers got confused without much narration.

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WWW - In class presentation went well

EBI - Please add evidence on the PortFolio here so that proper feedback can be provided

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Unit 1 and 2 Exam will be taken in January 2010. Revision Padlets are up and accessible so I encourage you to access as soon as you can. Lesson delivery will start Sept 2019.

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Unit 1 and 2 Exam will be taken in January 2010. Revision Padlets are up and accessible so I encourage you to access as soon as you can. Lesson delivery will start Sept 2019.

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P4 Presentation helps me write up my course work.

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P4 Presentation helps me write up my course work.

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Mock :
Have more assets, make sure drawings are improving as we progress.

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STRENGTH - : Good use of terrain tools. good use of painting.  Understand what Codes and Conventions are and how they relate to terrain.

IMPROVEMENT: Include shadows, lighting and fog

TARGET - ensure you are workign towards the DISTINCTION criteria

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Here we had to create a backstory for our main character and create a story board for the actual comic. A.T

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Analysis of the structure. Over the half term we had to get a comic and read it, after that we had to analyse the techniques used by the author. Techniques such as they sizes of the panels and the font of the text.

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We have been given an assignment to advertise the comic we have created in Unit 9

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1.1 - 1.5 Understanding the types of animation

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This was a practice pitch before the Kodak Ektra 2.0 Pitch. We were assigned random products we has to either convince the dragons to invest or buy the business. The time we has to do this was about 15-30 minutes.

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We had to create a Pitch to Kodak to convince them to work with us and accept out services of advertising their Kodak Ektra 2.0

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BUSINESS kodak Ektra 2.0 Anastasia Trofimeko

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Used the plane shape and converted it to edit poly so that I can move it around and also shift move the edges

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Reference material mentioned above

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I followed video tutorials to create a Lego man. While following the tutorial i have learnt the purpose of some of the important tools. The finished product was published on Sketchfab https://skfb.ly/6CUOV

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STRENGTH - Good clean lines with a great final result

IMPROVEMENT - You could add PBR materials to the model therefore creating a reflective surface in Sketchfab

TARGET - upload all of your models created for the game to SKETCHFAB

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We recreated the hero game using the side scroll on unreal engine meaning we could only make the character move left or right. I created one of my own villains which was a cat.

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Storyboard for IOT animation for the lessons we have on fridays. i will be creating an animation explaining what IOT is

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Storyboard for IOT animation for the lessons we have on fridays. i will be creating an animation explaining what IOT is

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Proposal this is a proposal describing our  product to Kodak for them to accept our services in advertising the new Kodak Ekrta 2.0 in the UK

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Proposal this is a proposal describing our  product to Kodak for them to accept our services in advertising the new Kodak Ekrta 2.0 in the UK

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Benchmark MM
Student Target DD