# data[].attributes.body
hand luggage

# data[].attributes.body
suitcase

# data[].attributes.body
Taxi

# data[].attributes.body
Taxi Driver (Male/Female)

# data[].attributes.body
trunk

# data[].attributes.body
to place

# data[].attributes.body
to do

# data[].attributes.body
to take a trip

# data[].attributes.body
to pack a suitcase

# data[].attributes.body
airport

# data[].attributes.body
the plane

# data[].attributes.body
agent

# data[].attributes.body
counter

# data[].attributes.body
Airline

# data[].attributes.body
ticket

# data[].attributes.body
boarding pass kiosk

# data[].attributes.body
boarding pass

# data[].attributes.body
passport

# data[].attributes.body
name

# data[].attributes.body
flight number

# data[].attributes.body
depaurture time

# data[].attributes.body
boarding time

# data[].attributes.body
Passenger

# data[].attributes.body
seat number

# data[].attributes.body
type of ID

# data[].attributes.body
airport gate

# data[].attributes.body
to check luggage

# data[].attributes.body
to go through security

# data[].attributes.body
to make a line / or wait in line

# data[].attributes.body
to show

# data[].attributes.body
to wait

# data[].attributes.body
to board

# data[].attributes.body
flight attendant

# data[].attributes.body
seat

# data[].attributes.body
aisle

# data[].attributes.body
window

# data[].attributes.body
overhead bin

# data[].attributes.body
oxygen mask

# data[].attributes.body
seat belt

# data[].attributes.body
restroom

# data[].attributes.body
delay

# data[].attributes.body
takeoff

# data[].attributes.body
landing

# data[].attributes.body
runway

# data[].attributes.body
to take off

# data[].attributes.body
to land

# data[].attributes.body
international (airport)

# data[].attributes.body
aboard

# data[].attributes.body
late

# data[].attributes.body
on time

# data[].attributes.body
(going) to, for

# data[].attributes.body
coming, arriving from

# data[].attributes.body
reasoning, why

# data[].attributes.body
at times

# data[].attributes.body
from time to time

# data[].attributes.body
shortly

# data[].attributes.body
below, underneath

# data[].attributes.body
Excuse me!

# data[].attributes.body
fastened