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Story teaches that curiosity is a great thing, always ask questions and be eager to understand why things happen. Teaches students to embrace and voice what makes them who they are.

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Thanks for the tremendous support of my work which includes books I have written and illustrated, (The Dot, Ish, Happy Dreamer, The Word Collector) as well as collaborations, (Someday with Alisan McGhee, the Judy Moody series with Megan McDonald, Going Places with my twin brother, Paul, and the I AM series with Susan Verde)

My children's media company, FableVision, located in Boston, is dedicated to crafting "stories that matter, stories that move." I also make creativity tools for the classroom - FableVision LeanMy twin brother, Paul, and I founded an independent bookshop in Dedham Square, MA called The Blue Bunny. www.bluebunnybooks.com

Much of my work is designed to inspire all of us to navigate our true potential - to be brave, original, inspirational, inspired, and active.

My hope is that my work will also inspire YOU to make YOUR mark - and see where it takes you.

Let's stay connected - follow me on twitter - @peterhreynolds : )

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Ish (Creatrilogy) [Reynolds, Peter H., Reynolds, Peter H.] on Amazon.com. *FREE* shipping on qualifying offers. Ish (Creatrilogy)

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A VR game that allows you to immerse in a story about the narrator wanting to be inside Angelica's movies. The game shows you what it is like to be inside them.

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From Emmy Award winning Oculus Story Studio comes Dear Angelica, a journey through the magical and dreamlike ways we remember our loved ones. Entirely painted by hand inside of VR, Dear Angelica plays out in a series of memories that unfold around you. An immersive, illustrative short story starring Geena Davis and Mae Whitman.

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The story's main idea is just to start somewhere. It teaches structure and organization in writing. An activity can be having students starting by drawing a letter and their story can evolve from there.

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A young boy wants to write a story, just like his big sister. But there's a problem, he tells her. Though he knows his letters, he doesn't know many words. "Every story starts with a single word and every word starts with a single letter," his sister explains patiently. "Why don't you start there, with a letter?" So the boy tries. He writes a letter. An easy letter. The letter I. And from that one skinny letter, the story grows, and the little boy discovers that all of us, including him, have what we need to write our own perfect story. This picture book from award-winning author Andrew Larsen playfully and imaginatively explores a young child's process of learning to express himself. It promotes the idea that stories are available for everyone to tell, whatever way we can, and will inspire pre-readers to try writing stories of their own. The lively, fun illustrations by Mike Lowery incorporate story panels with dialogue bubbles, adding visual texture. Also helpful, the boy's story is shown both as he actually writes it --- with just a few letters, some punctuation marks and typographical symbols --- and as he imagines it. Celebrating self-expression, self-discovery and imagination, this book would enhance an early language arts lesson on writing, particularly on the parts of a story. It beautifully highlights the exciting worlds that are opened up when children begin to read and write. In a sweet touch, the boy and his sister model a close and supportive sibling relationship.

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A young boy wants to write a story, just like his big sister. But there's a problem, he tells her. Though he knows his letters, he doesn't know many words. "Every story starts with a single word and every word starts with a single letter," his sister explains patiently.

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This story teaches students that you can start your writing from anything. Just write what you know best or anything to get you started and your mind will allow you to expand from there.

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Thanks for the tremendous support of my work which includes books I have written and illustrated, (The Dot, Ish, Happy Dreamer, The Word Collector) as well as collaborations, (Someday with Alisan McGhee, the Judy Moody series with Megan McDonald, Going Places with my twin brother, Paul, and the I AM series with Susan Verde)

My children's media company, FableVision, located in Boston, is dedicated to crafting "stories that matter, stories that move." I also make creativity tools for the classroom - FableVision LeanMy twin brother, Paul, and I founded an independent bookshop in Dedham Square, MA called The Blue Bunny. www.bluebunnybooks.com

Much of my work is designed to inspire all of us to navigate our true potential - to be brave, original, inspirational, inspired, and active.

My hope is that my work will also inspire YOU to make YOUR mark - and see where it takes you.

Let's stay connected - follow me on twitter - @peterhreynolds : )

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Amazon.com: The Dot: 9780763619619: Peter H Reynolds: Books

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This story teaches students about sequential order and/or order of events. The story is about a character's day in a big city. An activity that can go along with this is a game that student swill have to place pieces of the story in order to make sense.

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children’s / teenage fiction: general fiction

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children’s / teenage general interest: city and town life

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children’s / teenage general interest: transport and vehicles

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juvenile fiction / lifestyles / city & town life

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juvenile fiction / transportation / railroads & trains

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juvenile fiction/lifestyles - city & town life

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juvenile fiction/transportation - railroads & trains

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teenage general interest: city and town life

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teenage general interest: transport and vehicles

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kindergarten vocabulary;subway;brooklyn;city life;community books;spatial concepts;directional;positional words;trains;train;books for 3 year olds;books for 4 year olds;train books for kids 2-4;toddler books ages 2-4;kids books ages 2-4;books for 2 year olds;books for 4 year old girls;toddler books;childrens books ages 1-3;realistic fiction;childrens books by age 1-3;books for 4 year old boys;kindergarten books;books for 5 year olds;phonics;kindergarten reading books;beginning reader books

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trains; books for 4 year olds; books for 4 year old boys; kids books ages 2-4; books for 3 year olds; toddler books; books for 2 year olds; train books for kids 2-4; kindergarten books; toddler books ages 2-4; kindergarten reading books; beginning reader books; books for 5 year olds; phonics; train; books for 4 year old girls; childrens books by age 1-3; kindergarten vocabulary; subway; brooklyn; city life; community books; spatial concepts; directional; positional words; childrens books ages 1-3; realistic fiction

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juvenile fiction / lifestyles / city & town life

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juvenile fiction / transportation / railroads & trains

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juvenile fiction/lifestyles - city & town life

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juvenile fiction/transportation - railroads & trains

# data[].attributes.attachment_link.keywords[]
children’s / teenage fiction: general fiction

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children’s / teenage general interest: city and town life

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children’s / teenage general interest: transport and vehicles

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Amazon.com: Out the Door (9780823446445): Hale, Christy: Books

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This book is aimed at preserving cultures by sharing their unique scripts. Throughout the book, it discusses and shows scripts from ancient and current time from all over the world. This teaches students conventions and structure as it breaks these rules many times.

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Fine artist Sam Winston, cocreator of the New York Times best-selling A Child of Books , celebrates the power of stories and written languages-and the imperative to preserve them.

Once there were many stories in the world. There were stories with sunsets and wonderful tales filled with fairies and dinosaurs. But one day, a story decided that it was the best, the most important story ever. It called itself the One and started to consume every other story it came across. The One ate stories made of seas and others full of dogs. Soon it seemed that the One was all there was . . . or was it? Inspired by the Endangered Alphabets project, aimed at preserving cultures by sharing their unique scripts, author-illustrator Sam Winston uses writing systems such as cuneiform and Tibetan, Egyptian hieroglyphs and ogham to illustrate this book in his signature typography-based style, using symbols and letters that have relayed the world's stories over the centuries.

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One and Everything [Winston, Sam, Winston, Sam] on Amazon.com. *FREE* shipping on qualifying offers. One and Everything

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The author of this story is trying to convey a message throughout the story. Constantly using "Oh! And if only...." says that events would not have happened if this didn't happen. Following this, there were specific words used that helped the story develop even further. The lesson that could go along with this is discussing with students about how words change the story all together. Plug-in and change.

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In this sweet, funny exercise in hindsight, a lad wistfully thinks had he only stayed home . . . He wouldn't have met a dog with a ball, and so set off a chain of rapidly escalating chaos, culminating in the utter disruption of the queen's birthday that has him splashed across television screens, "the most embarrassed person in the WHOLE WIDE WORLD!" Climaxed by a flash of the queen's knickers as she's bowled over in her royal carriage, Foreman's full-bleed, softly textured watercolor scenes capture the expanding turmoil's hilarity. They also show off the small pooch's winning personality so strongly that readers can't help but nod in agreement at the lad's ultimate conclusion: "If I had stayed at home that day . . . I would never have met this great dog!" Thanks to artful use of page turns and phrases of text separated by ellipses, the comic timing is spot-on in this love note to all ball-carrying canines. Grades K-3. --John Peters

http://www.spiritualityandpractice.com/books/books.php?id=24965

Book Review
By Frederic and Mary Ann Brussat
Oh! If Only . . .
Michael Foreman

Sometimes it is the little things that cascade out of control and cause big time chaos. A little thing can be practicing soccer with a red ball that gets away from the boy. A dog chases after it and frightens an old lady's cats, who then frighten the birds, who spook the horses in a parade, and ruin the Queen's birthday.

Guess what? With chaos all around, the dog is still chasing the red ball into the palace where he demolishes the birthday cake and other fancy stuff. And just when the boy thought he could forget the whole crazy incident, the dog returns with the red ball, and the media is there to cover his embarrassment.

This frolicsome children's picture book is written and illustrated by Michael Foreman and designed for children from 4 to 9 years old. Although we want to control things and have them happen in the way we want them to happen, we must take whatever comes our way and make the best of it. This is how we develop resilience.

"A boy recounts a catastrophic chain of events that stem from a seemingly innocent encounter with a dog and a ball. As they begin to play together, the boy bemoans, 'If only...I was better at soccer and hadn't tried to show off...,' as the ball gets away from him, frightening cats, birds, and horses and disrupting a parade for the Queen's birthday. Worst of all, once the playful dog has wreaked havoc in the palace, he brings the ball right back to the boy...on camera. As families around the world are shown gathering around TVs to point at his red, embarrassed face, the boy wishes he had stayed at home, but if he had, he says, 'I would never have met this great dog!' The plaintive refrain carries the story forward swiftly as one event unfolds into another. The ellipses build suspense, indicating that there is more action, and disaster, to come. The watercolor and pastel illustrations complement the text, and vice versa, with the lines of text undulating or bouncing with the action. Nearly every page is full of movement as animals fly or scamper away, and bright primary colors highlight focal points. Kids will enjoy the increasing destruction and silliness, while the minimal text and refrain make this a good read-aloud. A fun choice for those who enjoyed Remy Charlip's Fortunately (Parents' Magazine Pr., 1964), and Allan Ahlberg's Previously (Candlewick, 2007)." ― School Library Journal

"Take one playful dog, add a red ball, and the result is mischief.
A blond boy in a striped shirt and white tennies tells his woeful but hilarious tale, which begins when he encounters an eager mutt with a little red ball in its mouth: 'If only...I hadn't met that dog....' The duo plays a bit, then the ball bounces down a hill and into a gang of stray cats being fed by a kindly old lady in a funny hat. The unsettled cats frighten a flock of birds, who disrupt a parade of uniformed horsemen. Both mounts and men take a tumble, and worst of all, they upset the Queen in her carriage. The dog continues to chase the ball past sentries and servants and into the palace, wrecking carpets and a birthday cake and 'lots of fancy stuff.' The dog returns the ball to the little boy, and the whole mess is caught on camera and telecast around the 'WHOLE WIDE WORLD.' The boy's cheeks turn red with embarrassment. If only he'd stayed home....But if he had stayed home that day, he'd never have met this great dog! Foreman's minimal text sometimes tumbles and dances across the page, and his watercolor-and-pastel illustrations capture both motion and dumbstruck faces hilariously. A blithe romp ." ― Kirkus Reviews

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Amazon.com: Oh! If Only...: 9781467712132: Foreman, Michael, Foreman, Michael: Books

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This story teaches voice to students about a monster's journey and how his opinion matters.

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The Color Monster: A Story About Emotions (The Color Monster, 1)

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The Color Monster: A Story About Emotions (The Color Monster, 1) [Llenas, Anna] on Amazon.com. *FREE* shipping on qualifying offers. The Color Monster: A Story About Emotions (The Color Monster, 1)

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This story is about Henry,s imagination and his crazy ideas. Students could be taught to be more creative and use their thoughts to create a story

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Henry’s Amazing Imagination [Carlson, Nancy] on Amazon.com. *FREE* shipping on qualifying offers. Henry’s Amazing Imagination

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This is a narrative story that teaches students exactly how to write a poem and the correct structure it should be in.

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Kwame Alexander is a poet, educator, publisher, and New York Times Bestselling author of 35 books, including BECOMING MUHAMMAD ALI (co-authored with James Patterson), SOLO, REBOUND, which was shortlisted for prestigious UK Carnegie Medal, The Caldecott Medal and Newbery Honor-winning picture book, THE UNDEFEATED, illustrated by Kadir Nelson, and, his NEWBERY medal-winning middle grade novel, THE CROSSOVER. A regular contributor to NPR's Morning Edition, Kwame is the recipient of numerous awards, including The Lee Bennett Hopkins Poetry Award, The Coretta Scott King Author Honor, Three NAACP Image Award Nominations, and the 2017 Inaugural Pat Conroy Legacy Award. In 2018, he opened the Barbara E. Alexander Memorial Library and Health Clinic in Ghana, as a part of LEAP for Ghana, an international literacy program he co-founded. Kwame is the Founding Editor of VERSIFY, an imprint of Houghton Mifflin Harcourt that aims to Change the World One Word at a Time.

Kwame's most recent book is LIGHT FOR THE WORLD TO SEE: A THOUSAND WORDS ON RACE AND HOPE. Find out more info on Kwame and where he'll be at www.KwameAlexander.com.

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Amazon.com: How to Write a Poem: 9780063060906: Alexander, Kwame, Nikaido, Deanna, Sweet, Melissa: Books

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This story talks about a goal that the character wants to achieve and in the end achieves it. A lesson that could be taught is organization through matching and/or filling in the first, then, last order.

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Patrick Guest (Author), Jonathan Bentley (Illustrator)

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The Second Sky [Guest, Patrick, Bentley, Jonathan] on Amazon.com. *FREE* shipping on qualifying offers. The Second Sky

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This game is about anyone responding to a letter you wrote. People can anonymously respond and you write back, expressing your ideas.

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About This Game

Write Nice Letters to People and Get Stickers

Has something got you down? Stressed you out? Scared you? That's pretty normal. It might help you to talk about it.
In Kind Words, players anonymously write out their concerns and sorrows by making short requests for letters.

Receive Comforting Letters

Everyone can respond to requests with letters of comfort, sympathy or gentle advice.

Kind Words is a positive context; a warm, cozy mood. A place to feel centered and focused on the opportunity presented:
Use your words to lift others and be lifted in return.

Oh, and There's Stickers!

You start the game with a couple random stickers in their inventory.
Stickers can be placed on letters written to others or sent as an appreciative response to a letter that has been received.
Once you get a new sticker, you can make copies of that sticker to send out to other players.
Each sticker also comes with a 3D toy that you can put on display in your room.

Swap letters to build up your collection of stickers and room decorations!

Kind Words 2?

We're working on a sequel right now, but this original version of Kind Words will still be supported. In fact, the two games will share save files and players of both games can write to each other. Play Kind Words today and wishlist Kind Words 2 for an expanded experience soon!

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Kind Words (lo fi chill beats to write to) on Steam

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A game about writing nice letters to real people. Write and receive encouraging letters in a cozy room. Trade stickers and listen to chill music. We're all in this together. Sometimes all you need are a few kind words.

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a game about going home, coming out, and erasing everything, and making connections. Tells the story about a girl from Ireland and her connections.

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Reviews

"Through expressive minimalist illustrations, ethereal sound design, sharp writing, and thematic coherence, the chaos and serenity of young adulthood jumps out of its pages for a story that's heartbreaking, heartwarming, and wholly affecting."
9/10 - Gamespot

"If Found bridges the gaps between a handful of different mediums and artistic disciplines to create a sad, poignant, ultimately uplifting tale."
9/10 - Paste Magazine

"There's a stunning beauty to If Found, and it goes further than the gorgeous painting aesthetic of Kasio's journey."
9/10 - USgamer

About This Game

If Found... is a game about searching for connection.

On December 31st 1993 in the crumbling ruins of a mansion on Achill Island, Kasio destroys her diary.

It tells the story of her return home to the West of Ireland, her conflict with her family, the friends she makes, and the challenges she goes through.

Everything leads to this night when a black hole will destroy the entire world. Where did it come from? Is there any way to stop it?

With brand new gameplay mechanics, beautiful hand-drawn art, and a stunning soundtrack, players will relive Kasio's experiences and see the moments both happy and painful that make up the month of December 1993.

Features include: awkward crushes, the planet Jupiter, many kisses, a punk concert, confusion, happiness, a cute dog, and a break in.

© 2020 Dreamfeel Ltd. Published by Annapurna Interactive under exclusive license. All rights reserved.

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If Found... is a game about going home, coming out and erasing everything.

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Arfy the dog is in search of a home after writing to many of the locals they write back saying no. In the end the mail carrier writes to him asking to be his person. This book uses very specific words and teaches students how to use specific word to convey their message.

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Sorry, we just need to make sure you’re not a robot. For best results, please make sure your browser is accepting cookies.

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This game is about teaching the player how to type without looking at their keyboard. The storyline makes you type words to complete various tasks.

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Join the community

About This Game

Epistory is an atmospheric adventure typing game that tells the story of a writer lacking inspiration who asks her muse to help write her latest book.

In Epistory you play the muse, a fictional character in a world where everything is untold. Your adventure begins on a blank page, but the world will soon become larger and livelier as you gather inspiration, solve its mysteries and defeat its enemies. From movement to opening chests and fighting in epic battles, every element in the game is controlled exclusively with the keyboard.

As you progress and explore the fantasy origami world, the story literally unfolds in the writer's mind and the mysteries of the magic power of the words are revealed.

Features

Explore a beautiful paper craft world: play as the muse riding a giant three tailed fox, lost in a fantasy 3D world

More than just typing: solve mysterious puzzles, unlock magic powers and defeat enemies in adrenaline pumping epic combats

A writer's block? Collect fragments and inspirations points to unfold the story as you explore the origami world in the writer's head. But there is more to the story than meets the eye...

All in keyboard: from movements, combats to even menus, control everything with a keyboard

Adaptive difficulty: if your hands fly around the keyboard or if you are a slow typist, the game features a dynamic difficulty system that evolves to fit each players' skill set

Competitive Arena Mode: challenge other players for the top spot in the arena leaderboards

Play in your own language: game texts are localized in English, French, German, Spanish, Portuguese (Brazil), Russian, Polish with voice overs in English. The game supports several keyboard layouts (QWERTY, QWERTZ, AZERTY, BEPO, Dvorak, Workman and Colemak)

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Epistory immerses you in an atmospheric action/adventure game where you play a girl riding a giant fox who fights an insectile corruption from an origami world. As you progress and explore this world, the story literally unfolds and the mysteries of the magic power of the words are revealed.

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The Important Thing about Margaret Wise Brown

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The Important Thing about Margaret Wise Brown

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The story teaches students sequence and the organizational aspect of writing. Highlights how a story should be arranged.

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The Important Thing About Margaret Wise Brown

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The Important Thing About Margaret Wise Brown [Barnett, Mac, Jacoby, Sarah] on Amazon.com. *FREE* shipping on qualifying offers. The Important Thing About Margaret Wise Brown

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The game talks about the importance of voice as you choose what will happen next. You become the narrator.

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Detroit: Become Human is the latest title in development by Quantic Dream that expands on the studio's legacy of gripping, narrative driven experiences (Fahrenheit/Heavy Rain™/ BEYOND: Two Souls™). Discover what it really means to be human in a powerful, emotional journey made of choice and consequences.

Set in Detroit City during the year 2036, the city has been revitalized by the invention and introduction of Androids into everyday life. But when Androids start behaving as if they are alive, events begin to spin out of control. Step into the roles of the story's pivotal three playable characters, each with unique perspectives as they face their new way of life.

In this ambitiously bending and thrilling narrative, every choice and action will not only determine the character's fate, but that of the entire city and possibly beyond.

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Detroit: Become Human is the latest title in development by Quantic Dream that expands on the studio's legacy of gripping, narrative driven experiences (Fahrenheit/Heavy Rain™/ BEYOND: Two Souls™). Discover what it really means to be human in a powerful, emotional journey made of choice and consequences.

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Through the Point of view, the narrator is able to show what the characters are thinking as well as feeling.

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Don't miss one of America's top 100 most-loved novels, selected by PBS's The Great American Read.

This beloved book by E. B. White, author of Stuart Little and The Trumpet of the Swan , is a classic of children's literature that is "just about perfect." This paperback edition includes a foreword by two-time Newbery-winning author Kate DiCamillo.

Some Pig. Humble. Radiant. These are the words in Charlotte's Web, high up in Zuckerman's barn. Charlotte's spiderweb tells of her feelings for a little pig named Wilbur, who simply wants a friend. They also express the love of a girl named Fern, who saved Wilbur's life when he was born the runt of his litter.

E. B. White's Newbery Honor Book is a tender novel of friendship, love, life, and death that will continue to be enjoyed by generations to come. It contains illustrations by Garth Williams, the acclaimed illustrator of E. B. White's Stuart Little and Laura Ingalls Wilder's Little House series, among many other books.

Whether enjoyed in the classroom or for homeschooling or independent reading, Charlotte's Web is a proven favorite.

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Charlotte's Web: A Newbery Honor Award Winner (Trophy Newbery)

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Charlotte's Web: A Newbery Honor Award Winner (Trophy Newbery) [E. B. White, Garth Williams] on Amazon.com. *FREE* shipping on qualifying offers. Charlotte's Web: A Newbery Honor Award Winner (Trophy Newbery)

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simulations of traditional ink-writing skills. All about how to write and prepare your ink. There is a virtual teacher who will express and teach you how to do so.

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A simulator of traditional ink-writing! Soak your writing brush in inks of all colors, become a poet, scholar, painter and a true master of Calligraphy!

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This story about a child who struggles writing discriptive sentences will help teach students word choice.

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Sorry, we just need to make sure you’re not a robot. For best results, please make sure your browser is accepting cookies.

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This story teaches punctuation and how words and letters can be perceived if used incorrectly.

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Teaching the importance of proper punctuation to students and different punctuations means different things.

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There's a new family in town: the Punctuations! When Exclamation Point, Question Mark, Period, and Comma join the letters at school, they form words like Wow! and Why? and Yes . But Comma isn't sure where he belongs. He just seems to get in the way. Is he really important?

Kids, parents, and teachers will enjoy this latest installment in the Language Is Fun series. With colorful illustration and clever wordplay, The Day Punctuation Came to Town is a wonderful introduction to punctuation and the important role it plays in language.

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The Day Punctuation Came to Town (Language Is Fun, 2) (Volume 2)

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The Day Punctuation Came to Town (Language Is Fun, 2) (Volume 2) [Gard, Kimberlee, Sonke, Sandie] on Amazon.com. *FREE* shipping on qualifying offers. The Day Punctuation Came to Town (Language Is Fun, 2) (Volume 2)

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Teaches students about how words can portray a message and connect to something they didnt know it could, in this case dancing!

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For David Bowie fans young and old comes a very special picture book celebrating dancing and being joyful while paying homage to an iconic musical figure.

"Let's dance. Put on your red shoes and dance the blues..." Embrace the spirit and mood of iconic musician David Bowie in this must-have book for any Bowie fan, especially those wanting to introduce a new generation to a favorite musical artist. Lightly adapting the lyrics to "Let's Dance" for a younger audience, kids and parents will soon be tapping their shoes to this lively book with bright, fun, whimsical artwork.

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From the different perspectives of each of the 3 little pigs, seeing how perspectives and detail are very important to the story.

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Raised in New York and Paris, Robin is a graduate of Bryn Mawr College and the City University of New York School of Law. She was a practicing attorney and legal editor, but she now prefers to write about witches, mice, pigs, and peacocks. She lives in New York with her husband, son, and two spoiled dogs.

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Who's Writing This Story? [Newman, Robin, Zemke, Deborah] on Amazon.com. *FREE* shipping on qualifying offers. Who's Writing This Story?

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About a pencil in a junk drawer who draws images to get the attention of the writer. this teaches students about how images can convey a message just as much as words.

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Pencil: A Story With A Point [Ingalls, Ann, Griffiths, Dean] on Amazon.com. *FREE* shipping on qualifying offers. Pencil: A Story With A Point

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Teaches students about how to use persuasive words to convey a message to the reader.

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Pencils on Strike: A Funny, Rhyming, Read Aloud Kid’s Book For Preschool, Kindergarten, 1st grade, 2nd grade, 3rd grade, 4th grade, or Early Readers

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Pencils on Strike: A Funny, Rhyming, Read Aloud Kid’s Book For Preschool, Kindergarten, 1st grade, 2nd grade, 3rd grade, 4th grade, or Early Readers [Jones, Jennifer] on Amazon.com. *FREE* shipping on qualifying offers. Pencils on Strike: A Funny, Rhyming, Read Aloud Kid’s Book For Preschool, Kindergarten, 1st grade, 2nd grade, 3rd grade, 4th grade, or Early Readers

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This story teaches students words and synonym words to help develop their vocabulary when writing.

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The Word Collector [Peter H. Reynolds] on Amazon.com. *FREE* shipping on qualifying offers. The Word Collector

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A child is influenced by many family members to write about what they think a story should be about, meanwhile the best is what she wanted in the end. Teaching students the importance of writing using your own ideas.

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Eileen Spinelli (Author), Anne Wilsdorf (Illustrator)

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The Best Story [Spinelli, Eileen, Wilsdorf, Anne] on Amazon.com. *FREE* shipping on qualifying offers. The Best Story

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"Open the six envelopes inside to follow along with the story Farah as she rises up and brings her neighborhood together". This teaches students how to write persuasive letters.

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Rise Up and Write It: With Real Mail, Posters, and More! [Ahuja, Nandini, Syed, Anoosha] on Amazon.com. *FREE* shipping on qualifying offers. Rise Up and Write It: With Real Mail, Posters, and More!

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Teaching ideas to students it reveals that sometimes you should listen to others and combine your along with your own.

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Ralph Tells a Story [Hanlon, Abby, Hanlon, Abby] on Amazon.com. *FREE* shipping on qualifying offers. Ralph Tells a Story